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    ad a new sea zone to an existing map

    Scheduled Pinned Locked Moved Map Making
    46 Posts 7 Posters 6.8k Views 7 Watching
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    • N Offline
      Numetalfan
      last edited by

      Hi,

      I am back and started that mod making again.
      This time my new sea zone 68 makes some trouble.
      in the centers.txt it's fine: 68 Sea Zone (1436,613)
      as well in the polygons.txt:
      68 Sea Zone < (1445,580) (1445,580) (1446,581) (1452,581) (1455,584) (1456,584) (1457,585) (1466,585) (1467,586) (1469,586) (1470,587) (1472,587) (1473,588) (1474,588) (1476,590) (1477,590) (1478,591) (1479,591) (1480,592) (1482,592) (1484,594) (1485,594) (1486,595) (1487,595) (1488,596) (1489,596) (1490,597) (1493,597) (1498,602) (1499,602) (1500,603) (1502,603) (1503,604) (1514,604) (1515,605) (1517,605) (1518,606) (1520,606) (1521,607) (1522,607) (1533,618) (1533,619) (1534,620) (1534,625) (1533,626) (1533,630) (1534,631) (1534,633) (1531,636) (1530,636) (1529,637) (1529,638) (1527,640) (1525,640) (1523,642) (1523,643) (1522,644) (1521,644) (1519,646) (1518,646) (1516,648) (1516,649) (1515,650) (1512,650) (1511,651) (1505,651) (1500,656) (1495,656) (1494,657) (1493,657) (1491,659) (1485,659) (1484,658) (1471,658) (1470,657) (1465,657) (1464,658) (1462,658) (1461,659) (1458,659) (1457,658) (1456,658) (1455,657) (1455,656) (1454,655) (1453,655) (1452,654) (1443,654) (1442,653) (1441,653) (1440,652) (1440,651) (1439,650) (1438,650) (1437,649) (1430,649) (1427,652) (1421,652) (1420,653) (1419,653) (1418,654) (1417,654) (1415,656) (1408,656) (1407,657) (1405,657) (1404,656) (1404,605) (1405,604) (1406,604) (1407,603) (1407,602) (1408,601) (1408,600) (1413,595) (1414,595) (1416,593) (1416,592) (1417,591) (1417,589) (1418,588) (1420,588) (1424,584) (1429,584) (1430,583) (1432,583) (1434,581) (1434,580) (1435,579) (1435,578) (1436,577) (1439,577) (1440,576) (1440,573) (1439,572) (1433,572) (1432,573) (1431,573) (1429,575) (1429,576) (1428,577) (1426,577) (1424,579) (1418,579) (1416,577) (1415,577) (1414,576) (1414,575) (1413,574) (1413,573) (1410,570) (1409,570) (1408,569) (1407,569) (1406,568) (1399,568) (1398,567) (1398,565) (1399,564) (1409,564) (1410,563) (1411,563) (1412,562) (1412,560) (1413,559) (1414,559) (1415,558) (1416,558) (1421,553) (1422,553) (1423,552) (1427,552) (1428,551) (1429,551) (1432,548) (1437,548) (1439,546) (1439,543) (1442,540) (1443,540) (1445,538) (1449,538) (1454,533) (1454,532) (1457,529) (1462,529) (1463,530) (1463,532) (1459,536) (1459,538) (1458,539) (1458,540) (1457,541) (1454,541) (1450,545) (1450,548) (1451,549) (1453,549) (1455,551) (1459,551) (1460,552) (1460,553) (1458,555) (1456,555) (1455,556) (1455,561) (1454,562) (1453,562) (1452,563) (1452,564) (1451,565) (1451,571) (1449,573) (1444,573) (1443,574) (1443,578) >
      when I finally start the placement picker , however, it looks like that:
      seaz68.PNG
      which means the place.txt is wrong.

      Why? In the polygons grabber everything is fine:
      seaz68p.PNG

      what do I miss? What has to be done?

      1 Reply Last reply Reply Quote 0
      • wc_sumptonW Offline
        wc_sumpton
        last edited by

        @Numetalfan

        The 'Placement Picker' was able to run, so you are making headway. Don't worry its all a learn process!! As to your current problem, when you ran the 'Polygon Grabber' for '68 Sea Zone' did you also reselect '16 Sea Zone' to resize it to its new size. It looks like it '16 Sea Zone' is still all of the "Black Sea" while '68 Sea Zone' is the western half.

        Helping hands.

        Cheers...

        1 Reply Last reply Reply Quote 1
        • N Offline
          Numetalfan
          last edited by

          Hi,

          I found that, you were right, bu now everything worked well with the placement picker.
          all my files seem well, I checked all my territories in the place, centers and polygons files. however, there is a final error message:

          ul 23, 2020 6:44:01 PM games.strategy.engine.framework.GameRunner lambda$start$0
          SCHWERWIEGEND: String index out of range: -1
          java.lang.StringIndexOutOfBoundsException: String index out of range: -1
          at java.lang.String.substring(Unknown Source)
          at games.strategy.util.PointFileReaderWriter.readMultiple(PointFileReaderWriter.java:244)
          at games.strategy.util.PointFileReaderWriter.lambda$readOneToManyPlacements$6(PointFileReaderWriter.java:199)
          at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
          at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
          at java.util.Iterator.forEachRemaining(Unknown Source)
          at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Unknown Source)
          at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
          at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
          at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
          at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
          at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
          at java.util.stream.ReferencePipeline.forEachOrdered(Unknown Source)
          at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:263)
          at games.strategy.util.PointFileReaderWriter.readOneToManyPlacements(PointFileReaderWriter.java:197)
          at tools.map.making.PlacementPicker$PlacementPickerFrame.loadPlacements(PlacementPicker.java:534)
          at tools.map.making.PlacementPicker$PlacementPickerFrame.lambda$new$0(PlacementPicker.java:356)
          at games.strategy.ui.SwingAction$1.actionPerformed(SwingAction.java:65)
          at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
          at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
          at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
          at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
          at javax.swing.AbstractButton.doClick(Unknown Source)
          at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
          at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
          at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
          at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
          at java.awt.Component.processMouseEvent(Unknown Source)
          at javax.swing.JComponent.processMouseEvent(Unknown Source)
          at java.awt.Component.processEvent(Unknown Source)
          at java.awt.Container.processEvent(Unknown Source)
          at java.awt.Component.dispatchEventImpl(Unknown Source)
          at java.awt.Container.dispatchEventImpl(Unknown Source)
          at java.awt.Component.dispatchEvent(Unknown Source)
          at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
          at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
          at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
          at java.awt.Container.dispatchEventImpl(Unknown Source)
          at java.awt.Window.dispatchEventImpl(Unknown Source)
          at java.awt.Component.dispatchEvent(Unknown Source)
          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
          at java.awt.EventQueue.access$500(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue$4.run(Unknown Source)
          at java.awt.EventQueue$4.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue.dispatchEvent(Unknown Source)
          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.run(Unknown Source)

          Jul 23, 2020 8:18:11 PM games.strategy.triplea.ui.mapdata.MapData <init>
          SCHWERWIEGEND: Error reading map.properties
          java.io.FileNotFoundException: map.properties
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
          at java.util.Optional.orElseThrow(Unknown Source)
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
          at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
          at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
          at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
          at java.lang.Thread.run(Unknown Source)

          Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
          SCHWERWIEGEND: Failed to start game
          java.lang.IllegalStateException: No data of type place for territory: Sicily
          No data of type place for territory: Malta
          No data of type place for territory: 16 Sea Zone
          No data of type place for territory: 66 Sea Zone
          No data of type place for territory: 67 Sea Zone
          No data of type place for territory: 68 Sea Zone
          No data of type place for territory: 69 Sea Zone

          at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:584)
          at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:561)
          at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:233)
          at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
          at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
          at java.lang.Thread.run(Unknown Source)
          

          Jul 23, 2020 8:50:50 PM games.strategy.triplea.ui.mapdata.MapData <init>
          SCHWERWIEGEND: Error reading map.properties
          java.io.FileNotFoundException: map.properties
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
          at java.util.Optional.orElseThrow(Unknown Source)
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
          at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
          at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
          at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
          at java.lang.Thread.run(Unknown Source)

          Jul 23, 2020 8:50:50 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
          SCHWERWIEGEND: Failed to start game
          java.lang.IllegalStateException: Missing map.width or map.height in map.properties
          at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
          at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
          at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
          at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
          at java.awt.event.InvocationEvent.dispatch(Unknown Source)
          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
          at java.awt.EventQueue.access$500(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue.dispatchEvent(Unknown Source)
          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.run(Unknown Source)

          Jul 23, 2020 8:56:18 PM games.strategy.triplea.ui.mapdata.MapData <init>
          SCHWERWIEGEND: Error reading map.properties
          java.io.FileNotFoundException: map.properties
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
          at java.util.Optional.orElseThrow(Unknown Source)
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
          at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
          at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
          at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
          at java.lang.Thread.run(Unknown Source)

          Jul 23, 2020 8:56:18 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
          SCHWERWIEGEND: Failed to start game
          java.lang.IllegalStateException: Missing map.width or map.height in map.properties
          at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
          at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
          at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
          at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
          at java.awt.event.InvocationEvent.dispatch(Unknown Source)
          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
          at java.awt.EventQueue.access$500(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue.dispatchEvent(Unknown Source)
          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.run(Unknown Source)

          Jul 23, 2020 9:08:02 PM games.strategy.triplea.ui.mapdata.MapData <init>
          SCHWERWIEGEND: Error reading map.properties
          java.io.FileNotFoundException: map.properties
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
          at java.util.Optional.orElseThrow(Unknown Source)
          at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
          at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
          at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
          at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
          at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
          at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
          at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
          at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
          at java.lang.Thread.run(Unknown Source)

          Jul 23, 2020 9:08:02 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
          SCHWERWIEGEND: Failed to start game
          java.lang.IllegalStateException: Missing map.width or map.height in map.properties
          at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
          at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
          at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
          at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
          at java.awt.event.InvocationEvent.dispatch(Unknown Source)
          at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
          at java.awt.EventQueue.access$500(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.awt.EventQueue$3.run(Unknown Source)
          at java.security.AccessController.doPrivileged(Native Method)
          at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
          at java.awt.EventQueue.dispatchEvent(Unknown Source)
          at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
          at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
          at java.awt.EventDispatchThread.run(Unknown Source)

          what is that error tell me?
          map.properties?
          SCHWERWIEGEND: Error reading map.properties
          java.io.FileNotFoundException: map.properties

          type place for territory:
          Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
          SCHWERWIEGEND: Failed to start game
          java.lang.IllegalStateException: No data of type place for territory: Sicily
          No data of type place for territory: Malta
          No data of type place for territory: 16 Sea Zone
          No data of type place for territory: 66 Sea Zone
          No data of type place for territory: 67 Sea Zone
          No data of type place for territory: 68 Sea Zone
          No data of type place for territory: 69 Sea Zone

          Regards

          1 Reply Last reply Reply Quote 0
          • wc_sumptonW Offline
            wc_sumpton
            last edited by

            @Numetalfan

            Sound like the new territories are not listed in the xml. Make sure that there is a listing for each territory and that the 'Sea Zone's are marked water="true".

            Also Sicily and Malta will need their separate territoryAttachment.

            You should be able to test the map without have the connections fixed, but don't forget to do them.

            Cheers...

            1 Reply Last reply Reply Quote 0
            • N Offline
              Numetalfan
              last edited by

              @wc_sumpton

              true, I found several connection mistakes in the xml, all of them are now fine

              another error occured:

              Jul 24, 2020 8:19:14 PM games.strategy.triplea.ui.mapdata.MapData <init>
              SCHWERWIEGEND: Error reading map.properties
              java.io.FileNotFoundException: map.properties
              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
              at java.util.Optional.orElseThrow(Unknown Source)
              at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
              at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
              at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
              at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
              at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
              at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
              at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
              at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
              at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
              at java.lang.Thread.run(Unknown Source)

              Jul 24, 2020 8:19:14 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
              SCHWERWIEGEND: Failed to start game
              java.lang.IllegalStateException: Missing map.width or map.height in map.properties
              at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
              at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
              at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
              at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
              at java.awt.event.InvocationEvent.dispatch(Unknown Source)
              at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
              at java.awt.EventQueue.access$500(Unknown Source)
              at java.awt.EventQueue$3.run(Unknown Source)
              at java.awt.EventQueue$3.run(Unknown Source)
              at java.security.AccessController.doPrivileged(Native Method)
              at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
              at java.awt.EventQueue.dispatchEvent(Unknown Source)
              at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
              at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
              at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
              at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
              at java.awt.EventDispatchThread.run(Unknown Source)

              what ist the problem with the width and height - where do I check the current state and how to change it to the needed values?

              1 Reply Last reply Reply Quote 0
              • wc_sumptonW Offline
                wc_sumpton
                last edited by

                @Numetalfan

                This is talking about the map.properties file. This is another file that can be created by the 'Map Creator' utility, and is located in the 'map' directory.

                There should have been no reason to change this file, so I am unsure what may have happened to it. Even though the 'Map Creator' can create this file, you can not 'Load' it for editing, so any text editor can be used.

                But I'm worried that if 'map.width=3773' and 'map.height=1830' have been messed up, that there might be other problems. So the easiest solution would be to take a copy of the file from 'world_war_ii_v3', and replace the one in your directory.

                Cheers...

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                • N Offline
                  Numetalfan
                  last edited by

                  YES, everything works now, no more errors.

                  yet, I missed some details:

                  italy.PNG

                  as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
                  sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

                  there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

                  How to fix those problems?

                  B HeppsH 2 Replies Last reply Reply Quote 0
                  • B Offline
                    beelee @Numetalfan
                    last edited by

                    @Numetalfan check the map properties. That's where the colors are. Idk about the SZ numbers

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                    • N Offline
                      Numetalfan
                      last edited by

                      color settings for the map

                      values must be a 6 digit hex number

                      color.Italians=394d86
                      color.British=916400
                      color.Americans=5a5a00
                      color.Russians=af2828
                      color.Germans=5a5a5a
                      color.Japanese=e6b937
                      color.Chinese=4a7300
                      color.Neutral=e87112
                      color.Impassable=d8ba7c

                      map.hasRelief=true
                      map.width=3773
                      map.height=1830

                      should we draw territory names

                      map.showTerritoryNames=false

                      screenshot overlay stuff

                      screenshot.title.x=100
                      screenshot.title.y=50
                      screenshot.title.color=000000
                      screenshot.title.font.size=20
                      screenshot.stats.enabled=true
                      screenshot.stats.x=560
                      screenshot.stats.y=1465
                      screenshot.stats.text.color=000000
                      screenshot.stats.border.color=FFFFFF

                      that's whats the map properties are about

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Numetalfan
                        last edited by

                        @Numetalfan that looks fine. Obviously something else causing it. Have to wait for map Wizard wc I guess 🙂

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                        • N Offline
                          Numetalfan
                          last edited by

                          Hi,

                          what about the naming of the sea zones, where has this to be done?

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @Numetalfan
                            last edited by

                            @Numetalfan yea idk you could check centers and make sure they're in there. I don't know much about the graphics part

                            1 Reply Last reply Reply Quote 0
                            • wc_sumptonW Offline
                              wc_sumpton
                              last edited by

                              @Numetalfan

                              Sea Zone numbers are done as decoration in the decorations.txt file. I personally do not like running the "Decorations Placer" under "Map Creator". Usually I just poke and guess with a text editor until it looks right.

                              Have you updated the smallMap.jpeg. I'm looking into what might be causing your color problems.

                              Back soon...

                              Cheers...

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                              • wc_sumptonW Offline
                                wc_sumpton
                                last edited by wc_sumpton

                                @Numetalfan

                                For the Sea Zone numbers, I have the following in the directions.txt:
                                b16.png (1386,641)
                                b66.png (1161,830)
                                b67.png (1107,735)
                                b68.png (1480,641)
                                b69.png (1333,227)

                                Make sure that the images for these new Sea Zones are in the 'misc' folder.

                                Also Sicily and Malta:
                                Sicily.png (1080,769)
                                Malta.png (1098,801)

                                As to the missing colors, like @beelee stated it probably has something to do with map.properties.

                                Cheers...

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Numetalfan
                                  last edited by

                                  Hi,

                                  I did all this already and it worked.

                                  Colors: but I doubt it's the map.properties, I copied that file from the WWII_v3.

                                  Or this copy&paste is the reason for the effect

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                                  • N Offline
                                    Numetalfan
                                    last edited by

                                    Hi,

                                    still have the graphical problems,
                                    colors2.PNG

                                    small map fine
                                    main map white color for the countries

                                    what might be the reason for that effect?

                                    HeppsH 1 Reply Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Lobby Moderators @Numetalfan
                                      last edited by

                                      @Numetalfan said in ad a new sea zone to an existing map:

                                      YES, everything works now, no more errors.

                                      yet, I missed some details:

                                      italy.PNG

                                      as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
                                      sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

                                      there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

                                      How to fix those problems?

                                      You have to open the relief tiles... find the tiles where the numbers should go... and draw them in manually with a graphics program.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Lobby Moderators @Numetalfan
                                        last edited by

                                        @Numetalfan If I had to guess I am thinking you saved the relief tiles with a solid white background... if you turn off "show reliefs" in game and can see the actual colours when they are off. That will confirm my suspicions.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        1 Reply Last reply Reply Quote 1
                                        • N Offline
                                          Numetalfan
                                          last edited by

                                          THX for the advice,
                                          that problem was already solved.

                                          my last problem is the one with the white color all over them map, see the screenshot.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Numetalfan
                                            last edited by

                                            Hi,

                                            this are the options:

                                            view.png

                                            I don't see relief options

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