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    ad a new sea zone to an existing map

    Scheduled Pinned Locked Moved Map Making
    46 Posts 7 Posters 6.8k Views 7 Watching
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    • wc_sumptonW Online
      wc_sumpton
      last edited by

      @Numetalfan

      How are the new territories? This is what I came up with:
      NewFinish.PNG
      The labels don't look right. Its art...:anguished_face:

      And with a couple of units:
      NewFinish1.PNG

      Keep askin'. Keep tryin'. Keep Moding!

      Cheers...

      1 Reply Last reply Reply Quote 0
      • N Offline
        Numetalfan
        last edited by

        I feel I am close to the solution, but last step, placement picker, doesn't work:

        range -1.PNG

        this happens when I want to load the place.txt.

        for a check I added all relevant files as attachments polygons.txt place.txt centers.txt

        what might the error be?

        1 Reply Last reply Reply Quote 0
        • wc_sumptonW Online
          wc_sumpton
          last edited by

          @Numetalfan

          In the place.txt file both '14 Sea Zone' and 'Gibraltar' have bad entries, and need to be deleted from the file before it will load. You can use any text editor to do this.

          In polygons.txt there is no entry for '68 Sea Zone' or '69 Sea zone'. When you run the Polygon Grabber Sea Zones 5 and 16 will need to be redone to make room for these territories.

          Always trying to help!

          Cheers...

          1 Reply Last reply Reply Quote 0
          • N Offline
            Numetalfan
            last edited by

            Hi,

            I am back and started that mod making again.
            This time my new sea zone 68 makes some trouble.
            in the centers.txt it's fine: 68 Sea Zone (1436,613)
            as well in the polygons.txt:
            68 Sea Zone < (1445,580) (1445,580) (1446,581) (1452,581) (1455,584) (1456,584) (1457,585) (1466,585) (1467,586) (1469,586) (1470,587) (1472,587) (1473,588) (1474,588) (1476,590) (1477,590) (1478,591) (1479,591) (1480,592) (1482,592) (1484,594) (1485,594) (1486,595) (1487,595) (1488,596) (1489,596) (1490,597) (1493,597) (1498,602) (1499,602) (1500,603) (1502,603) (1503,604) (1514,604) (1515,605) (1517,605) (1518,606) (1520,606) (1521,607) (1522,607) (1533,618) (1533,619) (1534,620) (1534,625) (1533,626) (1533,630) (1534,631) (1534,633) (1531,636) (1530,636) (1529,637) (1529,638) (1527,640) (1525,640) (1523,642) (1523,643) (1522,644) (1521,644) (1519,646) (1518,646) (1516,648) (1516,649) (1515,650) (1512,650) (1511,651) (1505,651) (1500,656) (1495,656) (1494,657) (1493,657) (1491,659) (1485,659) (1484,658) (1471,658) (1470,657) (1465,657) (1464,658) (1462,658) (1461,659) (1458,659) (1457,658) (1456,658) (1455,657) (1455,656) (1454,655) (1453,655) (1452,654) (1443,654) (1442,653) (1441,653) (1440,652) (1440,651) (1439,650) (1438,650) (1437,649) (1430,649) (1427,652) (1421,652) (1420,653) (1419,653) (1418,654) (1417,654) (1415,656) (1408,656) (1407,657) (1405,657) (1404,656) (1404,605) (1405,604) (1406,604) (1407,603) (1407,602) (1408,601) (1408,600) (1413,595) (1414,595) (1416,593) (1416,592) (1417,591) (1417,589) (1418,588) (1420,588) (1424,584) (1429,584) (1430,583) (1432,583) (1434,581) (1434,580) (1435,579) (1435,578) (1436,577) (1439,577) (1440,576) (1440,573) (1439,572) (1433,572) (1432,573) (1431,573) (1429,575) (1429,576) (1428,577) (1426,577) (1424,579) (1418,579) (1416,577) (1415,577) (1414,576) (1414,575) (1413,574) (1413,573) (1410,570) (1409,570) (1408,569) (1407,569) (1406,568) (1399,568) (1398,567) (1398,565) (1399,564) (1409,564) (1410,563) (1411,563) (1412,562) (1412,560) (1413,559) (1414,559) (1415,558) (1416,558) (1421,553) (1422,553) (1423,552) (1427,552) (1428,551) (1429,551) (1432,548) (1437,548) (1439,546) (1439,543) (1442,540) (1443,540) (1445,538) (1449,538) (1454,533) (1454,532) (1457,529) (1462,529) (1463,530) (1463,532) (1459,536) (1459,538) (1458,539) (1458,540) (1457,541) (1454,541) (1450,545) (1450,548) (1451,549) (1453,549) (1455,551) (1459,551) (1460,552) (1460,553) (1458,555) (1456,555) (1455,556) (1455,561) (1454,562) (1453,562) (1452,563) (1452,564) (1451,565) (1451,571) (1449,573) (1444,573) (1443,574) (1443,578) >
            when I finally start the placement picker , however, it looks like that:
            seaz68.PNG
            which means the place.txt is wrong.

            Why? In the polygons grabber everything is fine:
            seaz68p.PNG

            what do I miss? What has to be done?

            1 Reply Last reply Reply Quote 0
            • wc_sumptonW Online
              wc_sumpton
              last edited by

              @Numetalfan

              The 'Placement Picker' was able to run, so you are making headway. Don't worry its all a learn process!! As to your current problem, when you ran the 'Polygon Grabber' for '68 Sea Zone' did you also reselect '16 Sea Zone' to resize it to its new size. It looks like it '16 Sea Zone' is still all of the "Black Sea" while '68 Sea Zone' is the western half.

              Helping hands.

              Cheers...

              1 Reply Last reply Reply Quote 1
              • N Offline
                Numetalfan
                last edited by

                Hi,

                I found that, you were right, bu now everything worked well with the placement picker.
                all my files seem well, I checked all my territories in the place, centers and polygons files. however, there is a final error message:

                ul 23, 2020 6:44:01 PM games.strategy.engine.framework.GameRunner lambda$start$0
                SCHWERWIEGEND: String index out of range: -1
                java.lang.StringIndexOutOfBoundsException: String index out of range: -1
                at java.lang.String.substring(Unknown Source)
                at games.strategy.util.PointFileReaderWriter.readMultiple(PointFileReaderWriter.java:244)
                at games.strategy.util.PointFileReaderWriter.lambda$readOneToManyPlacements$6(PointFileReaderWriter.java:199)
                at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
                at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
                at java.util.Iterator.forEachRemaining(Unknown Source)
                at java.util.Spliterators$IteratorSpliterator.forEachRemaining(Unknown Source)
                at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
                at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
                at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
                at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
                at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
                at java.util.stream.ReferencePipeline.forEachOrdered(Unknown Source)
                at games.strategy.util.PointFileReaderWriter.readStream(PointFileReaderWriter.java:263)
                at games.strategy.util.PointFileReaderWriter.readOneToManyPlacements(PointFileReaderWriter.java:197)
                at tools.map.making.PlacementPicker$PlacementPickerFrame.loadPlacements(PlacementPicker.java:534)
                at tools.map.making.PlacementPicker$PlacementPickerFrame.lambda$new$0(PlacementPicker.java:356)
                at games.strategy.ui.SwingAction$1.actionPerformed(SwingAction.java:65)
                at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
                at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
                at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
                at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
                at javax.swing.AbstractButton.doClick(Unknown Source)
                at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
                at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
                at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
                at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
                at java.awt.Component.processMouseEvent(Unknown Source)
                at javax.swing.JComponent.processMouseEvent(Unknown Source)
                at java.awt.Component.processEvent(Unknown Source)
                at java.awt.Container.processEvent(Unknown Source)
                at java.awt.Component.dispatchEventImpl(Unknown Source)
                at java.awt.Container.dispatchEventImpl(Unknown Source)
                at java.awt.Component.dispatchEvent(Unknown Source)
                at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
                at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
                at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
                at java.awt.Container.dispatchEventImpl(Unknown Source)
                at java.awt.Window.dispatchEventImpl(Unknown Source)
                at java.awt.Component.dispatchEvent(Unknown Source)
                at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                at java.awt.EventQueue.access$500(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue$4.run(Unknown Source)
                at java.awt.EventQueue$4.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue.dispatchEvent(Unknown Source)
                at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.run(Unknown Source)

                Jul 23, 2020 8:18:11 PM games.strategy.triplea.ui.mapdata.MapData <init>
                SCHWERWIEGEND: Error reading map.properties
                java.io.FileNotFoundException: map.properties
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                at java.util.Optional.orElseThrow(Unknown Source)
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                at java.lang.Thread.run(Unknown Source)

                Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                SCHWERWIEGEND: Failed to start game
                java.lang.IllegalStateException: No data of type place for territory: Sicily
                No data of type place for territory: Malta
                No data of type place for territory: 16 Sea Zone
                No data of type place for territory: 66 Sea Zone
                No data of type place for territory: 67 Sea Zone
                No data of type place for territory: 68 Sea Zone
                No data of type place for territory: 69 Sea Zone

                at games.strategy.triplea.ui.mapdata.MapData.verifyKeys(MapData.java:584)
                at games.strategy.triplea.ui.mapdata.MapData.verify(MapData.java:561)
                at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:233)
                at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                at java.lang.Thread.run(Unknown Source)
                

                Jul 23, 2020 8:50:50 PM games.strategy.triplea.ui.mapdata.MapData <init>
                SCHWERWIEGEND: Error reading map.properties
                java.io.FileNotFoundException: map.properties
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                at java.util.Optional.orElseThrow(Unknown Source)
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                at java.lang.Thread.run(Unknown Source)

                Jul 23, 2020 8:50:50 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                SCHWERWIEGEND: Failed to start game
                java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                at java.awt.EventQueue.access$500(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue.dispatchEvent(Unknown Source)
                at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.run(Unknown Source)

                Jul 23, 2020 8:56:18 PM games.strategy.triplea.ui.mapdata.MapData <init>
                SCHWERWIEGEND: Error reading map.properties
                java.io.FileNotFoundException: map.properties
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                at java.util.Optional.orElseThrow(Unknown Source)
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                at java.lang.Thread.run(Unknown Source)

                Jul 23, 2020 8:56:18 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                SCHWERWIEGEND: Failed to start game
                java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                at java.awt.EventQueue.access$500(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue.dispatchEvent(Unknown Source)
                at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.run(Unknown Source)

                Jul 23, 2020 9:08:02 PM games.strategy.triplea.ui.mapdata.MapData <init>
                SCHWERWIEGEND: Error reading map.properties
                java.io.FileNotFoundException: map.properties
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                at java.util.Optional.orElseThrow(Unknown Source)
                at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                at java.lang.Thread.run(Unknown Source)

                Jul 23, 2020 9:08:02 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                SCHWERWIEGEND: Failed to start game
                java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                at java.awt.EventQueue.access$500(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.awt.EventQueue$3.run(Unknown Source)
                at java.security.AccessController.doPrivileged(Native Method)
                at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                at java.awt.EventQueue.dispatchEvent(Unknown Source)
                at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                at java.awt.EventDispatchThread.run(Unknown Source)

                what is that error tell me?
                map.properties?
                SCHWERWIEGEND: Error reading map.properties
                java.io.FileNotFoundException: map.properties

                type place for territory:
                Jul 23, 2020 8:18:11 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                SCHWERWIEGEND: Failed to start game
                java.lang.IllegalStateException: No data of type place for territory: Sicily
                No data of type place for territory: Malta
                No data of type place for territory: 16 Sea Zone
                No data of type place for territory: 66 Sea Zone
                No data of type place for territory: 67 Sea Zone
                No data of type place for territory: 68 Sea Zone
                No data of type place for territory: 69 Sea Zone

                Regards

                1 Reply Last reply Reply Quote 0
                • wc_sumptonW Online
                  wc_sumpton
                  last edited by

                  @Numetalfan

                  Sound like the new territories are not listed in the xml. Make sure that there is a listing for each territory and that the 'Sea Zone's are marked water="true".

                  Also Sicily and Malta will need their separate territoryAttachment.

                  You should be able to test the map without have the connections fixed, but don't forget to do them.

                  Cheers...

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Numetalfan
                    last edited by

                    @wc_sumpton

                    true, I found several connection mistakes in the xml, all of them are now fine

                    another error occured:

                    Jul 24, 2020 8:19:14 PM games.strategy.triplea.ui.mapdata.MapData <init>
                    SCHWERWIEGEND: Error reading map.properties
                    java.io.FileNotFoundException: map.properties
                    at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$2(MapData.java:194)
                    at java.util.Optional.orElseThrow(Unknown Source)
                    at games.strategy.triplea.ui.mapdata.MapData.lambda$requiredResource$3(MapData.java:194)
                    at games.strategy.triplea.ui.mapdata.MapData.<init>(MapData.java:175)
                    at games.strategy.triplea.ui.HeadedUiContext.internalSetMapDir(HeadedUiContext.java:79)
                    at games.strategy.triplea.ui.AbstractUiContext.setDefaultMapDir(AbstractUiContext.java:107)
                    at games.strategy.triplea.ui.TripleAFrame.create(TripleAFrame.java:232)
                    at games.strategy.triplea.TripleA.startGame(TripleA.java:105)
                    at games.strategy.engine.framework.startup.launcher.LocalLauncher.loadGame(LocalLauncher.java:60)
                    at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:39)
                    at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$0(AbstractLauncher.java:51)
                    at java.lang.Thread.run(Unknown Source)

                    Jul 24, 2020 8:19:14 PM games.strategy.engine.framework.startup.launcher.LocalLauncher loadGame
                    SCHWERWIEGEND: Failed to start game
                    java.lang.IllegalStateException: Missing map.width or map.height in map.properties
                    at games.strategy.triplea.ui.mapdata.MapData.getMapDimensions(MapData.java:688)
                    at games.strategy.triplea.ui.TripleAFrame.<init>(TripleAFrame.java:280)
                    at games.strategy.triplea.ui.TripleAFrame.lambda$create$0(TripleAFrame.java:237)
                    at games.strategy.ui.SwingAction.lambda$invokeAndWaitResult$1(SwingAction.java:114)
                    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
                    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
                    at java.awt.EventQueue.access$500(Unknown Source)
                    at java.awt.EventQueue$3.run(Unknown Source)
                    at java.awt.EventQueue$3.run(Unknown Source)
                    at java.security.AccessController.doPrivileged(Native Method)
                    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
                    at java.awt.EventQueue.dispatchEvent(Unknown Source)
                    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
                    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
                    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
                    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
                    at java.awt.EventDispatchThread.run(Unknown Source)

                    what ist the problem with the width and height - where do I check the current state and how to change it to the needed values?

                    1 Reply Last reply Reply Quote 0
                    • wc_sumptonW Online
                      wc_sumpton
                      last edited by

                      @Numetalfan

                      This is talking about the map.properties file. This is another file that can be created by the 'Map Creator' utility, and is located in the 'map' directory.

                      There should have been no reason to change this file, so I am unsure what may have happened to it. Even though the 'Map Creator' can create this file, you can not 'Load' it for editing, so any text editor can be used.

                      But I'm worried that if 'map.width=3773' and 'map.height=1830' have been messed up, that there might be other problems. So the easiest solution would be to take a copy of the file from 'world_war_ii_v3', and replace the one in your directory.

                      Cheers...

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Numetalfan
                        last edited by

                        YES, everything works now, no more errors.

                        yet, I missed some details:

                        italy.PNG

                        as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
                        sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

                        there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

                        How to fix those problems?

                        B HeppsH 2 Replies Last reply Reply Quote 0
                        • B Offline
                          beelee @Numetalfan
                          last edited by

                          @Numetalfan check the map properties. That's where the colors are. Idk about the SZ numbers

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                          • N Offline
                            Numetalfan
                            last edited by

                            color settings for the map

                            values must be a 6 digit hex number

                            color.Italians=394d86
                            color.British=916400
                            color.Americans=5a5a00
                            color.Russians=af2828
                            color.Germans=5a5a5a
                            color.Japanese=e6b937
                            color.Chinese=4a7300
                            color.Neutral=e87112
                            color.Impassable=d8ba7c

                            map.hasRelief=true
                            map.width=3773
                            map.height=1830

                            should we draw territory names

                            map.showTerritoryNames=false

                            screenshot overlay stuff

                            screenshot.title.x=100
                            screenshot.title.y=50
                            screenshot.title.color=000000
                            screenshot.title.font.size=20
                            screenshot.stats.enabled=true
                            screenshot.stats.x=560
                            screenshot.stats.y=1465
                            screenshot.stats.text.color=000000
                            screenshot.stats.border.color=FFFFFF

                            that's whats the map properties are about

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @Numetalfan
                              last edited by

                              @Numetalfan that looks fine. Obviously something else causing it. Have to wait for map Wizard wc I guess 🙂

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Numetalfan
                                last edited by

                                Hi,

                                what about the naming of the sea zones, where has this to be done?

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @Numetalfan
                                  last edited by

                                  @Numetalfan yea idk you could check centers and make sure they're in there. I don't know much about the graphics part

                                  1 Reply Last reply Reply Quote 0
                                  • wc_sumptonW Online
                                    wc_sumpton
                                    last edited by

                                    @Numetalfan

                                    Sea Zone numbers are done as decoration in the decorations.txt file. I personally do not like running the "Decorations Placer" under "Map Creator". Usually I just poke and guess with a text editor until it looks right.

                                    Have you updated the smallMap.jpeg. I'm looking into what might be causing your color problems.

                                    Back soon...

                                    Cheers...

                                    1 Reply Last reply Reply Quote 0
                                    • wc_sumptonW Online
                                      wc_sumpton
                                      last edited by wc_sumpton

                                      @Numetalfan

                                      For the Sea Zone numbers, I have the following in the directions.txt:
                                      b16.png (1386,641)
                                      b66.png (1161,830)
                                      b67.png (1107,735)
                                      b68.png (1480,641)
                                      b69.png (1333,227)

                                      Make sure that the images for these new Sea Zones are in the 'misc' folder.

                                      Also Sicily and Malta:
                                      Sicily.png (1080,769)
                                      Malta.png (1098,801)

                                      As to the missing colors, like @beelee stated it probably has something to do with map.properties.

                                      Cheers...

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Numetalfan
                                        last edited by

                                        Hi,

                                        I did all this already and it worked.

                                        Colors: but I doubt it's the map.properties, I copied that file from the WWII_v3.

                                        Or this copy&paste is the reason for the effect

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Numetalfan
                                          last edited by

                                          Hi,

                                          still have the graphical problems,
                                          colors2.PNG

                                          small map fine
                                          main map white color for the countries

                                          what might be the reason for that effect?

                                          HeppsH 1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Lobby Moderators @Numetalfan
                                            last edited by

                                            @Numetalfan said in ad a new sea zone to an existing map:

                                            YES, everything works now, no more errors.

                                            yet, I missed some details:

                                            italy.PNG

                                            as you can see the new sea zones 66,67 und 68 do exist, but they have no numbers graphically.
                                            sea zone 16 now belongs to the western part of Black Sea, but it has no number too. even worse the "16" is located where now the SZ 68 should be

                                            there is another problem - the whole map ist white, the territories do not have the colors of the countries, e.g. blue for Italy.

                                            How to fix those problems?

                                            You have to open the relief tiles... find the tiles where the numbers should go... and draw them in manually with a graphics program.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

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