How to load airtransports?
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Hi all!
I am trying to figure out how to load air transports. I am making a mod, based off of WaW 1940, and, I cannot seem to figure out how to load them. I also tried in another map, WW2 1941 v3, but I still couldn't figure it out. Here is my code:
</attachment> <attachment name="unitAttachment" attachTo="Paratrooper" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType"> <option name="movement" value="1"/> <option name="attack" value="2"/> <option name="defense" value="2"/> <option name="transportCost" value="2"/> <option name="isAirTransportable" value="true"/> </attachment> <attachment name="unitAttachment" attachTo="AirTransport" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="attack" value="1"/> <option name="defense" value="0"/> <option name="transportCapacity" value="2"/> <option name="isAir" value="true"/> <option name="isAirTransport" value="true"/>Anyways, did I mess the code up? I am new to TripleA modding, but I used to mod Rome Total War all the time back in the 2000's...
Any help would be greatly appreciated, tried the search bar, tried google, nothing useful... Thanks!

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Make sure you have the "paratroopers" tech turned on for each player in "techAttachment".
<attachment name="techAttachment" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TechAttachment" type="player">
<option name="techCost" value="5"/>
<option name="superSub" value="false"/>
<option name="jetPower" value="false"/>
<option name="shipyards" value="false"/>
<option name="aARadar" value="false"/>
<option name="longRangeAir" value="false"/>
<option name="heavyBomber" value="false"/>
<option name="improvedArtillerySupport" value="false"/>
<option name="rocket" value="false"/>
<option name="paratroopers" value="false"/>
<option name="increasedFactoryProduction" value="false"/>
<option name="warBonds" value="false"/>
<option name="mechanizedInfantry" value="false"/>
</attachment> -
@AprilForever The other thing you want to look at depending how you want to deal with things is looking in your properties... and playing around with these two settings...
<property name="Paratroopers Can Move During Non Combat" value="true" editable="true"> <boolean/> </property> <property name="Paratroopers Can Attack Deep Into Enemy Territory" value="false" editable="true"> <boolean/> </property> -
Thanks so much!

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@beelee Thanks so much!

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@AprilForever I have bad news for you, it isn't April right now!
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@ff03k64 said in How to load airtransports?:
@AprilForever I have bad news for you, it isn't April right now!
Think it just depends on ones frame of mind. I know some people still living in th 60s

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@beelee said in How to load airtransports?:
@ff03k64 said in How to load airtransports?:
@AprilForever I have bad news for you, it isn't April right now!
Think it just depends on ones frame of mind. I know some people still living in th 60s

Unfortunately when i look out my window right now, it most definitely isn't April! :face_with_tongue:
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@ff03k64 yea closer to February where I'm at lol
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