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    TWW 3.0.8 ubernaut (ax) v NTSH (al)

    Scheduled Pinned Locked Moved Play By Forum
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    • ubernautU Offline
      ubernaut Lobby Moderators @ubernaut
      last edited by

      @LaFayette do we know the status of this issue? is there anything i can do to help?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • LaFayetteL Offline
        LaFayette Admin
        last edited by

        With apologies, the problem is underspecified to be able to comment. Please post a bug-report with exact details of what you are seeing and the steps one could take to reproduce it.

        ubernautU 2 Replies Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Lobby Moderators @LaFayette
          last edited by

          @LaFayette ok thanks will do

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @LaFayette
            last edited by

            @LaFayette here is the bug report let me know if I need any more info. 🙂

            https://github.com/triplea-game/triplea/issues/8163

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere sounds like there is a fix at hand just need to wait for the next stable release i think. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              LaFayetteL 1 Reply Last reply Reply Quote 0
              • LaFayetteL Offline
                LaFayette Admin @ubernaut
                last edited by

                @ubernaut Give it a try now, fix was with forum settings and forum software.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @LaFayette
                  last edited by ubernaut

                  @lafayette something is still off when I try the test post I get this:

                  Screen Shot 2021-02-28 at 4.39.53 PM.png

                  and when I click view forum I get this one evne though the topic id is in there and this forum is selected:

                  Screen Shot 2021-02-28 at 4.40.34 PM.png

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 2.5.22294, time: 09:23:23
                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 2.5.22294, time: 09:23:23
                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        TripleA Manual Gamesave Post: Germany round 1

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0

                        Game History

                        Round: 1
                        
                            Research Technology - Germany
                                Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut Seems to still be a problem that only you have (or maybe also other mac users)

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere yeah hopefully we can play soon though think he the problem is actually with the forum not the app.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 2.6.403, time: 4:04:11 PM
                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 2.6.784, time: 11:54:14
                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  Testing Forum poster

                                  Test summary from TripleA, engine version: 2.6.784, time: 11:56:43
                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    Testing Forum poster

                                    Test summary from TripleA, engine version: 2.5.22294, time: 11:59:03
                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Manual Gamesave Post: Germany round 1

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0

                                      Game History

                                      Round: 1
                                      
                                          Research Technology - Germany
                                              Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                              Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                              Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by Nothingtoseehere

                                        @nothingtoseehere: Ok this is weird. When I tried posting with the stable version previously it didn't work. Now as you recommended I did try it with a recent pre-release and it worked, but now I can also successfully post with the stable version again. Now that the technical problems seem to be resolved I'll look at doing a german combat move soon.

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere i think i should still be axis since we were never able to get this game going. i think we need to settle a few other items as well such if we are playing with stable or not i should test it bc in the current version of the engine there is a bug that can screw up naval battles if there is a carrier there.

                                          also since this is our second round curious if you want to try something new which is to share techs with neutrals. the idea i had for this is that if all of your other factions have tech then you can share it with any neutrals you have swayed as well. the idea is to compensate for the disadvantage of swaying versus invading.

                                          let me know what you think about that one

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by Nothingtoseehere

                                            @ubernaut said in TWW 3.0.8 ubernaut (ax) v NTSH (al):

                                            @nothingtoseehere i think i should still be axis since we were never able to get this game going. i think we need to settle a few other items as well such if we are playing with stable or not i should test it bc in the current version of the engine there is a bug that can screw up naval battles if there is a carrier there.
                                            Your playing axis is fine with me I just didn't remember how we were distributed when this game started and didn't realize that I just needed to look at the title of the threat.

                                            I usually deal with the carrier bug like this: I sacrifice their first hp when I usually would in a fight and keep their last hitpoints until the end. If they kill anything with their 1 power, then I replace any casualties of the damaged carrier after the battle with edit mode. It is usually possible to get the result that would occur if there was no bug.

                                            @ubernaut said in TWW 3.0.8 ubernaut (ax) v NTSH (al):

                                            also since this is our second round curious if you want to try something new which is to share techs with neutrals. the idea i had for this is that if all of your other factions have tech then you can share it with any neutrals you have swayed as well. the idea is to compensate for the disadvantage of swaying versus invading.

                                            let me know what you think about that one

                                            So you want to play with War vs. Neutral deactivated so with bribing neutrals? And you think that if one side is constantly bribing the neutrals while the other side either ignores or declares war vs. them that the latter has an advantage that you want to compensate with the tech idea? I don't even think I would agree with you about the bribing party being at a disadvantage in such a situation unless they are exceptionally unlucky and never manage to bribe successfully.
                                            Also, I don't understand how you would even give them a tech? As far as I know, they (including the true neutrals) already have some minor techs like Special Warfare, improved defensive structures, and improved destroyers. I suppose you were thinking of using edit mode?
                                            I just tried it in a local game and I can only give technologies to major axis or allied powers. The menu to choose a technology to add doesn't appear if you try selecting a neutral or minor power.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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