Default maxiumum shrinked right bar (semi-bug)
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When I open some maps, the right bar sometimes isn't shrinked at maximum extend depends on the dimensions of small map. For example;
I could only shrink the right bar to its maximum extend manuelly when I open up "show history" only.
Why not just setting up the right bar default as it is in the second picture?
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There is more space required than just the width of the minimap for all components to have enough space to be rendered and not cut off. If cut-off, if you resize the bar then you'll find there is a new minimum and you can't resize the bar back to its original.
The layout code is also very clunky. Currently the minimap controls the initial width and this seems to be a bad thing.
I would look to solve this probably by standardizing the size of the minimap so it is larger and uses the available room.
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Just I mean if its desirable to allow shrinking right bar more after opening up history (which currenty it is), then it should be possible to do the same thing without opening history bar too.
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Sorry, I don't quite follow what you're asking @Schulz
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@LaFayette I would just want having second picture's right bar as default. I mean what could be went wrong making it default minimum wideness when its already possible having it after opening up history bar?
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While maximizing space for the map is a good goal, if that nerfs other features in the action panel for the gain of 20px, it's not a good trade.
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But its not trade, its something already possible to do that.
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@Schulz said in Default maxiumum shrinked right bar (semi-bug):
But its not trade, its something already possible to do that.
Obviously. Nobody stops anybody from enlarging the bar.
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If you have to enlarge the bar every time, then yes, it is a trade. The player table is one example, unusable when the side-bar is too small. The default size keeps it so the text is not dotted out.
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Then the ability of further shrinking right bar after opening up history bar seems like a bug.
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@LaFayette said in Default maxiumum shrinked right bar (semi-bug):
If you have to enlarge the bar every time, then yes, it is a trade. The player table is one example, unusable when the side-bar is too small. The default size keeps it so the text is not dotted out.
I believe this is not what @Schulz was saying. The reported problem is the inability to narrow the bar (beside when in history mode), not whatever its default wideness is.
Basically just generally having what you already have only in history mode.
I think also setting it at the narrowest default was an additional suggestion.
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Correct.
If it is allowed to further shrink the right bar after opening history bar then why not allowing it default.
İf it makes the right bar too small, then why players are allowed to further shrink it after opening history bar?
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Okay, thanks for the clarificatoin.
The bar can be shrunk to a minimum width of the largest required minimum of any element in the side bar. That will either be a component in the action tab or the minimap itself.. The history tab either has no effective min or a min that is always less than any minimap that exists today.
While having it so there is a consistent min across any possible tab would be, consistent, it's not necessarily trivial to do.