WW2 Oil and Snow (1st ed.) NEW MAP RELEASE
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- Probably German Americans would be less willing to join resistance groups as well.
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So I am still around.... but very busy with family life and
slowly digesting a huge number of PLACEMENT in clear order.. for the last 2 months allready pfff... ... feels like Zen-budhist-meditiation, again ...the map has now 610 territories , which was some work,
64 of these are Urban Victory Territories now....
they are not just the biggest cities but a mix of capitals, strategic or historical ww2 cities. And spread over the continents....with options of besieging, supply and out of supply...
They have urban warfare battle-penalty for many mechanized units...
I was missing an extra element though: these are the structures/buildings itselves....and the difference in for example attacking a city like Dakar or New York..so I made Building units... minor-regular and major...
that can have hits.....
when a city is attacked it is likely the buidlings will absorb the first impacts.... and slowly going to rubble....
a big city will have 3 extra hitpoints at start, unless it had allready some war damage at the games'start like Warszwawa will have 1Hitpoint.
it also gives a nasty but realisistic touch when the battle continues you'll notice more and more cities in ruins and flames... anyway this tryout for this feature....
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The current download doesn't work for me with the latest pre-released TripleA version (2.6.511), but it works with the latest released TripleA version.
The error:
Failed to initialize map data: centers.txt java.io.FileNotFoundException: centers.txt
I think it just cannot find the map in order to load the original skin.