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    TWW 3.0.0.6? Lich(ax) vs ubernaut(al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @Lich
      last edited by

      @lich got a battle or two here

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • L Offline
        Lich
        last edited by

        @ubernaut in the lobby

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Russia round 2

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 2
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 9,1,5,8,5,12,10,8,7,8,8 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover Production
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianDestroyer moved from 14 Sea Zone to 13 Sea Zone
                  1 russianSubmarine moved from 108 Sea Zone to 120 Sea Zone
                  1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone
                  1 russianFighter moved from Eastern Karelia to Smolensk
                  2 russianInfantrys moved from Moscow to Smolensk
                  1 russianStrategicBomber moved from Voronezh to Western Ukraine
                  2 russianFighters and 2 russianInfantrys moved from Voronezh to Eastern Ukraine
                  1 russianInfantry and 1 russianTacticalBomber moved from Caucasus to Eastern Ukraine
                  1 russianFighter moved from Moscow to Eastern Ukraine
          
              Combat - Russia
                  Germany scrambles 2 units out of Kharkov to defend against the attack in Eastern Ukraine
                  Strategic bombing raid in Western Ukraine
                      Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: Rail
                      Bombing raid in Western Ukraine causes 6 damage total. 
                          1 Rail owned by the Germany lost in Western Ukraine
                  Battle in 27 Sea Zone
                      Russia attack with 1 russianSubmarine
                      Germany defend with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport
                      1 russianSubmarine owned by the Russia submerged
                  Battle in 120 Sea Zone
                      Russia attack with 1 russianSubmarine
                      Japan defend with 2 japaneseTransports
                          Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                          Japan roll dice for 2 japaneseTransports in 120 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                          Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                          1 japaneseTransport owned by the Japan lost in 120 Sea Zone
                          Japan roll dice for 1 japaneseTransport in 120 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                          Russia roll dice for 1 russianSubmarine in 120 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits
                          1 japaneseTransport owned by the Japan lost in 120 Sea Zone
                      Russia winGermany winGermany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport remaining with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 1 germanTransport remaining with 1 russianSubmarine remaining. Battle score for attacker is 14
                      Casualties for Japan: 2 japaneseTransports
                  Battle in 13 Sea Zone
                      Russia attack with 1 russianDestroyer
                      Germany defend with 2 germanSubmarines
                          Russia roll DepthChargeAttack dice in 13 Sea Zone : 0/1 hits, 0.08 expected hits
                      2 germanSubmarines owned by the Germany submerged
                  Battle in Smolensk
                      Russia attack with 1 russianFighter and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 1 russianFighter and 2 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.75 expected hits
                          Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                          Russia roll dice for 1 russianFighter and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.75 expected hits
                          Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Smolensk
                      Russia winRussia winRussia win, taking 13 Sea Zone from Neutral with 1 russianDestroyer remaining with 1 russianDestroyer remaining, taking Smolensk from Germany with 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Eastern Ukraine
                      Russia attack with 3 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                      Germany defend with 1 Flagpole, 1 germanArtillery, 2 germanFighters and 2 germanInfantrys
                          Russia roll dice for 3 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 2 : 1/7 hits, 2.00 expected hits
                          Germany roll dice for 1 germanArtillery, 2 germanFighters and 2 germanInfantrys in Eastern Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                          1 russianInfantry owned by the Russia lost in Eastern Ukraine
                          1 germanInfantry owned by the Germany lost in Eastern Ukraine
                          Russia roll dice for 3 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Eastern Ukraine, round 3 : 3/6 hits, 1.83 expected hits
                          Germany roll dice for 1 germanArtillery, 2 germanFighters and 1 germanInfantry in Eastern Ukraine, round 3 : 2/4 hits, 1.58 expected hits
                          2 russianInfantrys owned by the Russia lost in Eastern Ukraine
                          1 germanInfantry owned by the Germany, 1 germanArtillery owned by the Germany and 1 germanFighter owned by the Germany lost in Eastern Ukraine
                          Russia roll dice for 3 russianFighters and 1 russianTacticalBomber in Eastern Ukraine, round 4 : 1/4 hits, 1.50 expected hits
                          Germany roll dice for 1 germanFighter in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                          1 russianFighter owned by the Russia lost in Eastern Ukraine
                          1 germanFighter owned by the Germany lost in Eastern Ukraine
                      Russia win with 2 russianFighters and 1 russianTacticalBomber remaining. Battle score for attacker is 12
                      Casualties for Russia: 1 russianFighter and 3 russianInfantrys
                      Casualties for Germany: 1 germanArtillery, 2 germanFighters and 2 germanInfantrys
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  1 russianStrategicBomber moved from Western Ukraine to Caucasus
                  1 russianFighter and 1 russianTacticalBomber moved from Eastern Ukraine to Stalingrad
                  1 russianFighter moved from Eastern Ukraine to Caucasus
                  1 russianFighter moved from Smolensk to Caucasus
                  1 russianAirTransport moved from Voronezh to Urals
                  1 russianTransport moved from 14 Sea Zone to 13 Sea Zone
                  1 russianInfantry moved from Crimea to 56 Sea Zone
                  1 russianInfantry moved from 56 Sea Zone to Caucasus
                  1 russianDestroyer moved from 104 Sea Zone to 102 Sea Zone
                  1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                  1 Train, 1 russianAntiTankGun and 1 russianArtillery moved from Archangel to Leningrad
                  1 Train and 2 russianAntiAirGuns moved from Leningrad to Moscow
                  1 Train moved from Moscow to Vologda
                  1 Train, 1 russianAlpineInfantry and 1 russianAntiAirGun moved from Omsk to Caucasus
                  1 Train moved from Caucasus to Omsk
                  1 Truck moved from Eastern Karelia to Archangel
                  1 Material and 1 Truck moved from Archangel to Moscow
                  1 Truck moved from Caucasus to Voronezh
                  1 Truck and 1 russianAntiAirGun moved from Voronezh to Stalingrad
                  1 Truck moved from Stalingrad to Volgarod
                  1 Truck moved from Stalingrad to Volgarod
                  1 Truck and 1 russianAntiAirGun moved from Volgarod to Caucasus
                  1 Truck and 1 russianAntiAirGun moved from Stalingrad to Eastern Karelia
                  1 Material and 1 Truck moved from Irkutsk to Altay
                  1 Truck and 1 russianArtillery moved from Soviet Far East to Khabarovskiy Kray
                  1 Truck moved from Khabarovskiy Kray to Far Eastern Republic
                  1 russianAntiTankGun and 1 russianMech.Infantry moved from Leningrad to Moscow
                  2 russianTanks moved from Novgorod to Tula
                  1 russianAntiAirGun, 1 russianMech.Infantry and 6 russianTanks moved from Voronezh to Tula
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Kansk to Omsk
                  1 russianAntiAirGun, 1 russianMech.Infantry and 1 russianTank moved from Yakut to Khabarovskiy Kray
                  1 russianAlpineInfantry and 1 russianInfantry moved from Western Karelia to Leningrad
                  2 russianArtillerys moved from Novgorod to Moscow
                  2 russianInfantrys moved from Moscow to Tula
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianInfantry moved from Tula to Voronezh
                  1 russianAlpineInfantry, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Voronezh to Caucasus
                  2 russianAntiTankGuns and 2 russianArtillerys moved from Voronezh to Tula
                  1 russianInfantry moved from Stalingrad to Voronezh
                  2 russianInfantrys moved from Stalingrad to Caucasus
                  3 russianArtillerys and 1 russianCombatEngineer moved from Stalingrad to Tula
                  2 russianInfantrys moved from Western Kazahk to Stalingrad
                  1 russianAlpineInfantry moved from Astrakhan to Caucasus
                  3 russianInfantrys moved from Irkutsk to Yakut
                  1 russianAlpineInfantry, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                  1 russianAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray
          
              Purchase Units - Russia
                  Russia buy 1 russianArtillery, 17 russianInfantrys, 2 russianMech.Infantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  1 russianArtillery, 1 russianInfantry and 1 russianMech.Infantry placed in Stalingrad
                  3 russianInfantrys and 1 russianMech.Infantry placed in Moscow
                  2 russianInfantrys and 1 russianParatrooper placed in Urals
                  2 russianInfantrys placed in Leningrad
                  2 russianInfantrys placed in Vologda
                  3 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Omsk
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating Production
          
              Turn Complete - Russia
                  Trigger LLrMA: has removed 1 Material owned by Russia in Altay
                  Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                  Trigger LLrMA: China has 1 Material placed in Altay
                  Trigger LLrTRA: China has 1 Truck placed in Altay
                  Russia collect 66 PUs; end with 66 PUs
                  Units generate 6 techTokens; Russia end with 6 techTokens
          

          Combat Hit Differential Summary :

          Russia DepthChargeAttack : -0.08
          Germany regular : -0.42
          Japan regular : -0.25
          Russia regular : 0.42
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @Lich
            last edited by

            @lich 🗾

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • L Offline
              Lich
              last edited by

              @ubernaut ok cool. I've got a general combat plan and should have my final plan worked out either tonight or tomorrow. I think the only two decisions would be an obvious no scramble for China and ool for Hong Kong. I'll attack HK with planes and no tanks so would assume you want to take at, inf, aa, then trench (or maybe aa last).

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @Lich
                last edited by

                @lich that battle can be highly variable i would want to wait for live battle probably up for another hour or so but if we can't do it tonight we can always shoot for tomorrow

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • L Offline
                  Lich
                  last edited by

                  @ubernaut ok let's do the battles tomorrow then. I'm going to roll for tech now to see if Japan hits before making any plans.

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Lich
                    last edited by

                    @lich cool looks like you got it yeah i'm about to eat and pass out

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • L Offline
                      Lich
                      last edited by

                      TripleA Move Summary: Japan round 2

                      TripleA Move Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 2
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                              Japan removing all Technology Tokens after successful research.
                              Japan discover SpecialWarfare
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Some non-combat units are destroyed: 
                              1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                              2 japaneseMarines moved from Borneo to 93 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                              2 japaneseMarines moved from 147 Sea Zone to Celebes
                              1 japaneseMarine moved from Luzon to 128 Sea Zone
                              1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone
                              1 japaneseMarine moved from Borneo to 93 Sea Zone
                              2 japaneseMarines moved from 93 Sea Zone to Brunei
                              2 japaneseMarines moved from Luzon to 127 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone
                              2 japaneseMarines moved from 129 Sea Zone to Phillippines
                              4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                              2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone
                              1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone
                              1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone
                              1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                              1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone
                              2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
                              1 japaneseAlpineInfantry moved from Burma to Yunnan
                                    Japan take Yunnan from China
                              2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon
                              1 japaneseNavalFighter moved from French Indochina to Rangoon
                              1 japaneseMech.Infantry moved from Kwangsi to Kweichow
                                    Japan take Kweichow from China
                              1 japaneseFighter moved from French Indochina to Hong Kong
                              1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong
                              1 japaneseTacticalBomber moved from Japan to Hong Kong
                              1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong
                              1 japaneseArtillery moved from Fo Kien to Hong Kong
                              1 japaneseInfantry moved from Kwangtung to Hong Kong
                              1 japaneseInfantry moved from Anhwei to Hunan
                                    Japan take Hunan from China
                              2 japaneseInfantrys moved from Inner Mongolia to Kansu
                              2 japaneseFighters moved from Shansi to Kansu
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • L Offline
                        Lich
                        last edited by

                        @ubernaut ready for battles

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @Lich
                          last edited by

                          @lich back if you are still around

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • L Offline
                            Lich
                            last edited by

                            TripleA Turn Summary: Thailand round 2

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 2
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 9 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 9 PUs
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                        Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover SpecialWarfare
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Some non-combat units are destroyed: 
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                                    2 japaneseMarines moved from Borneo to 93 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                    2 japaneseMarines moved from 147 Sea Zone to Celebes
                                    1 japaneseMarine moved from Luzon to 128 Sea Zone
                                    1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone
                                    1 japaneseMarine moved from Borneo to 93 Sea Zone
                                    2 japaneseMarines moved from 93 Sea Zone to Brunei
                                    2 japaneseMarines moved from Luzon to 127 Sea Zone
                                    2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone
                                    2 japaneseMarines moved from 129 Sea Zone to Phillippines
                                    4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                    2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone
                                    1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone
                                    1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                    1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone
                                    2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
                                    1 japaneseAlpineInfantry moved from Burma to Yunnan
                                          Japan take Yunnan from China
                                    2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon
                                    1 japaneseNavalFighter moved from French Indochina to Rangoon
                                    1 japaneseMech.Infantry moved from Kwangsi to Kweichow
                                          Japan take Kweichow from China
                                    1 japaneseFighter moved from French Indochina to Hong Kong
                                    1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong
                                    1 japaneseTacticalBomber moved from Japan to Hong Kong
                                    1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong
                                    1 japaneseArtillery moved from Fo Kien to Hong Kong
                                    1 japaneseInfantry moved from Kwangtung to Hong Kong
                                    1 japaneseInfantry moved from Anhwei to Hunan
                                          Japan take Hunan from China
                                    2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                    2 japaneseFighters moved from Shansi to Kansu
                            
                                Combat - Japan
                                    Battle in 129 Sea Zone
                                        Japan attack with 3 japaneseDestroyers and 1 japaneseTransport
                                        Britain defend with 1 britishSubmarine
                                            Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits
                                            1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                        Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7
                                        Casualties for Britain: 1 britishSubmarine
                                    Battle in Celebes
                                        Japan attack with 2 japaneseMarines
                                        ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits
                                            ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                            1 japaneseMarine owned by the Japan lost in Celebes
                                            1 britishInfantry owned by the Britain lost in Celebes
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                                        Casualties for Japan: 1 japaneseMarine
                                        Casualties for Britain: 1 britishInfantry
                                    Battle in Brunei
                                        Japan attack with 2 japaneseMarines
                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits
                                            Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits
                                            1 japaneseMarine owned by the Japan lost in Brunei
                                            1 britishInfantry owned by the Britain lost in Brunei
                                        Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1
                                        Casualties for Japan: 1 japaneseMarine
                                        Casualties for Britain: 1 britishInfantry
                                    Battle in Kansu
                                        Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                            Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                                            China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China lost in Kansu
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                                    Battle in Phillippines
                                        Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters
                                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                            Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits
                                            Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits
                                            1 japaneseMarine owned by the Japan lost in Phillippines
                                            1 americanArtillery owned by the Usa lost in Phillippines
                                            Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits
                                            Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                            1 japaneseMarine owned by the Japan lost in Phillippines
                                            1 americanInfantry owned by the Usa lost in Phillippines
                                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1
                                        Casualties for Japan: 2 japaneseMarines
                                        Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                    Battle in 75 Sea Zone
                                        Japan attack with 2 japaneseNavalFighters
                                        Britain defend with 1 britishDestroyer and 1 britishTransport
                                            Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                            Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                            1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone
                                            1 britishTransport owned by the Britain lost in 75 Sea Zone
                                            Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                            Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                            1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone
                                        Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15
                                        Casualties for Japan: 2 japaneseNavalFighters
                                        Casualties for Britain: 1 britishTransport
                                    Battle in Hong Kong
                                        Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers
                                        Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                            Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                            Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits
                                            Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Hong Kong
                                            1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                            Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits
                                            Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Hong Kong
                                            1 britishEntrenchment owned by the Britain lost in Hong Kong
                                        Some non-combat units are destroyed: 
                                        Japan converts britishDocks into different units
                                        Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11
                                        Casualties for Japan: 2 japaneseInfantrys
                                        Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                    Battle in Rangoon
                                        Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter
                                        Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                            Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits
                                            Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits
                                            1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                            1 britishInfantry owned by the Britain lost in Rangoon
                                            Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits
                                            Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                                            1 britishInfantry owned by the Britain lost in Rangoon
                                        Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1
                                        Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
                                        Casualties for Britain: 2 britishInfantrys
                            
                                Non Combat Move - Japan
                                    Note to players Japan: <body><img src="hongkong.png"/></body>
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseFighter moved from Shanghai to Shansi
                                    2 japaneseFighters moved from Kansu to Inner Mongolia
                                    1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia
                                    1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia
                                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
                                    1 japaneseTank moved from Kwangtung to Shensi
                                    2 japaneseFighters moved from Hong Kong to French Indochina
                                    1 japaneseStrategicBomber moved from Hong Kong to French Indochina
                                    1 Truck moved from Kwangtung to Shantung
                                    1 Train moved from French Indochina to Kwangtung
                                    1 japaneseInfantry moved from Shansi to Inner Mongolia
                                    1 Truck and 1 japaneseArtillery moved from Chahar to Shensi
                                    1 japaneseAntiTankGun, 2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Shansi
                                    1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi
                                    1 Truck and 1 japaneseCombatEngineer moved from Korea to Peking
                                    1 Truck and 1 japaneseArtillery moved from Korea to Chahar
                                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma
                                    1 japaneseNavalFighter moved from Rangoon to French Indochina
                                    2 japaneseTacticalBombers moved from Hong Kong to French Indochina
                                    1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Shensi
                                    1 japaneseArtillery moved from Shensi to Inner Mongolia
                                    1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria
                                    2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone
                                    2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                                    1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone
                                    1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                                    1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                    1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                    2 japaneseInfantrys moved from Thailand to Southern Thailand
                                    1 japaneseTransport moved from 127 Sea Zone to 98 Sea Zone
                                    1 Train moved from Japan to 98 Sea Zone
                                    1 Train moved from 98 Sea Zone to Korea
                                    1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                    2 japaneseArtillerys moved from Japan to 98 Sea Zone
                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung
                                    1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone
                                    1 japaneseInfantry moved from Thailand to Burma
                                    1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                    1 japaneseArtillery moved from Shansi to Inner Mongolia
                                    1 japaneseAlpineInfantry moved from Inner Mongolia to Shensi
                            
                                Purchase Units - Japan
                                    Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; 
                                    Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Japan
                                    1 Material and 2 japaneseArtillerys placed in Korea
                                    1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku
                                    1 japaneseInfantry placed in Tokyo
                                    1 japaneseTransport placed in 96 Sea Zone
                                    1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone
                                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                                    1 japaneseAirfield placed in Inner Mongolia
                            
                                Activate Technology - Japan
                                    Japan activating SpecialWarfare
                                    Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                    Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                            
                                Turn Complete - Japan
                                    Japan collect 70 PUs; end with 70 PUs
                                    Units generate 6 techTokens; Japan end with 6 techTokens
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 9 PUs; end with 9 PUs
                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            Britain AntiAircraftGun : -0.17
                            Japan regular : -3.08
                            China regular : -0.33
                            ExiledAllies regular : 0.50
                            Japan DepthChargeAttack : 0.25
                            Usa regular : 0.58
                            Britain regular : 2.42
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              Lich
                              last edited by

                              @ubernaut Ready for China and UK tomorrow

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                              • L Offline
                                Lich
                                last edited by

                                TripleA Turn Summary: Thailand round 2

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 2
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 9 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 9 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover SpecialWarfare
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Some non-combat units are destroyed: 
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                                        2 japaneseMarines moved from Borneo to 93 Sea Zone
                                        2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone
                                        2 japaneseMarines moved from 147 Sea Zone to Celebes
                                        1 japaneseMarine moved from Luzon to 128 Sea Zone
                                        1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone
                                        1 japaneseMarine moved from Borneo to 93 Sea Zone
                                        2 japaneseMarines moved from 93 Sea Zone to Brunei
                                        2 japaneseMarines moved from Luzon to 127 Sea Zone
                                        2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone
                                        2 japaneseMarines moved from 129 Sea Zone to Phillippines
                                        4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                        2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone
                                        1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone
                                        1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone
                                        1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                        1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone
                                        2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone
                                        1 japaneseAlpineInfantry moved from Burma to Yunnan
                                              Japan take Yunnan from China
                                        2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon
                                        1 japaneseNavalFighter moved from French Indochina to Rangoon
                                        1 japaneseMech.Infantry moved from Kwangsi to Kweichow
                                              Japan take Kweichow from China
                                        1 japaneseFighter moved from French Indochina to Hong Kong
                                        1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong
                                        1 japaneseTacticalBomber moved from Japan to Hong Kong
                                        1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong
                                        1 japaneseArtillery moved from Fo Kien to Hong Kong
                                        1 japaneseInfantry moved from Kwangtung to Hong Kong
                                        1 japaneseInfantry moved from Anhwei to Hunan
                                              Japan take Hunan from China
                                        2 japaneseInfantrys moved from Inner Mongolia to Kansu
                                        2 japaneseFighters moved from Shansi to Kansu
                                
                                    Combat - Japan
                                        Battle in 129 Sea Zone
                                            Japan attack with 3 japaneseDestroyers and 1 japaneseTransport
                                            Britain defend with 1 britishSubmarine
                                                Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits
                                                1 britishSubmarine owned by the Britain lost in 129 Sea Zone
                                            Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7
                                            Casualties for Britain: 1 britishSubmarine
                                        Battle in Celebes
                                            Japan attack with 2 japaneseMarines
                                            ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                                                Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits
                                                ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                                1 japaneseMarine owned by the Japan lost in Celebes
                                                1 britishInfantry owned by the Britain lost in Celebes
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1
                                            Casualties for Japan: 1 japaneseMarine
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Brunei
                                            Japan attack with 2 japaneseMarines
                                            Britain defend with 1 Flagpole and 1 britishInfantry
                                                Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits
                                                Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits
                                                1 japaneseMarine owned by the Japan lost in Brunei
                                                1 britishInfantry owned by the Britain lost in Brunei
                                            Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1
                                            Casualties for Japan: 1 japaneseMarine
                                            Casualties for Britain: 1 britishInfantry
                                        Battle in Kansu
                                            Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                            China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                                                China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                1 chineseInfantry owned by the China lost in Kansu
                                            Some non-combat units are destroyed: 
                                            Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Phillippines
                                            Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters
                                            Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits
                                                Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits
                                                1 japaneseMarine owned by the Japan lost in Phillippines
                                                1 americanArtillery owned by the Usa lost in Phillippines
                                                Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits
                                                Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits
                                                1 japaneseMarine owned by the Japan lost in Phillippines
                                                1 americanInfantry owned by the Usa lost in Phillippines
                                            Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1
                                            Casualties for Japan: 2 japaneseMarines
                                            Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                        Battle in 75 Sea Zone
                                            Japan attack with 2 japaneseNavalFighters
                                            Britain defend with 1 britishDestroyer and 1 britishTransport
                                                Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                                1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone
                                                1 britishTransport owned by the Britain lost in 75 Sea Zone
                                                Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone
                                            Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15
                                            Casualties for Japan: 2 japaneseNavalFighters
                                            Casualties for Britain: 1 britishTransport
                                        Battle in Hong Kong
                                            Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers
                                            Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits
                                                Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits
                                                Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Hong Kong
                                                1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                                Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits
                                                Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Hong Kong
                                                1 britishEntrenchment owned by the Britain lost in Hong Kong
                                            Some non-combat units are destroyed: 
                                            Japan converts britishDocks into different units
                                            Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11
                                            Casualties for Japan: 2 japaneseInfantrys
                                            Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                        Battle in Rangoon
                                            Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter
                                            Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                                Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits
                                                Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits
                                                1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                                1 britishInfantry owned by the Britain lost in Rangoon
                                                Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits
                                                Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                                                1 britishInfantry owned by the Britain lost in Rangoon
                                            Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1
                                            Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
                                            Casualties for Britain: 2 britishInfantrys
                                
                                    Non Combat Move - Japan
                                        Note to players Japan: <body><img src="hongkong.png"/></body>
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        2 japaneseFighters moved from Kansu to Inner Mongolia
                                        1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Inner Mongolia
                                        1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia
                                        1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
                                        1 japaneseTank moved from Kwangtung to Shensi
                                        1 Truck and 1 japaneseInfantry moved from Chahar to Shensi
                                        1 japaneseInfantry moved from Shensi to Inner Mongolia
                                        1 japaneseInfantry moved from Shensi to Inner Mongolia
                                        1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Inner Mongolia
                                        1 japaneseFighter moved from Shanghai to Shansi
                                        1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia
                                        2 japaneseFighters and 1 japaneseStrategicBomber moved from Hong Kong to French Indochina
                                        2 japaneseTacticalBombers moved from Hong Kong to French Indochina
                                        1 Truck moved from Kwangtung to Shantung
                                        1 Train moved from French Indochina to Kwangtung
                                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Thailand to Burma
                                        2 japaneseInfantrys moved from Thailand to Southern Thailand
                                        1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                                        1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                                        1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                        1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                        2 japaneseArtillerys moved from Japan to 98 Sea Zone
                                        1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone
                                        1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung
                                        1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                        1 Train moved from Japan to 98 Sea Zone
                                        1 Train moved from 98 Sea Zone to Korea
                                        1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                                        1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone
                                        1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone
                                        1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone
                                        2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone
                                        2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                                        1 japaneseNavalFighter moved from Rangoon to French Indochina
                                        1 japaneseAntiTankGun, 3 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi
                                        1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi
                                        1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria
                                        2 Trucks, 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Chahar
                                        1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia
                                
                                    Purchase Units - Japan
                                        Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; 
                                        Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku
                                        1 japaneseInfantry placed in Tokyo
                                        1 japaneseTransport placed in 96 Sea Zone
                                        1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone
                                        1 Material and 2 japaneseArtillerys placed in Korea
                                        Units in Inner Mongolia being upgraded or consumed: 1 Material
                                        1 japaneseAirfield placed in Inner Mongolia
                                
                                    Activate Technology - Japan
                                        Japan activating SpecialWarfare
                                        Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                                        Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
                                
                                    Turn Complete - Japan
                                        Japan collect 70 PUs; end with 70 PUs
                                        Units generate 6 techTokens; Japan end with 6 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Chahar change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        3 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 9 PUs; end with 9 PUs
                                        Units Change Ownership
                                            Some Units in Chahar change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                
                                    Purchase Units - Thailand
                                        Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 7 PUs; end with 7 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                Britain AntiAircraftGun : -0.17
                                Japan regular : -3.08
                                China regular : -0.33
                                ExiledAllies regular : 0.50
                                Japan DepthChargeAttack : 0.25
                                Usa regular : 0.58
                                Britain regular : 2.42
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • L Offline
                                  Lich
                                  last edited by

                                  Decided to switch things around in China a bit.

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: China round 2

                                    TripleA Move Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 2
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            2 chineseInfantrys moved from Hupeh to Hunan
                                            2 chineseInfantrys moved from Chungking to Kweichow
                                            1 chineseFighter moved from Eastern Szechwan to Kweichow
                                            1 chineseFighter moved from Chungking to Hunan
                                            1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu
                                            1 chineseArtillery moved from Chungking to Kansu
                                            1 chineseTank moved from Western Szechwan to Kansu
                                            1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu
                                            1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @Lich
                                      last edited by

                                      @lich got a quickie no brainer for you if you are around

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        Lich
                                        last edited by

                                        @ubernaut ok you're in luck I'm here heading to lobby

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 2

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 2
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 11,11,6 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseInfantrys moved from Hupeh to Hunan
                                                  2 chineseInfantrys moved from Chungking to Kweichow
                                                  1 chineseFighter moved from Eastern Szechwan to Kweichow
                                                  1 chineseFighter moved from Chungking to Hunan
                                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu
                                                  1 chineseArtillery moved from Chungking to Kansu
                                                  1 chineseTank moved from Western Szechwan to Kansu
                                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu
                                                  1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu
                                          
                                              Combat - China
                                                  Battle in Kweichow
                                                      China attack with 1 chineseFighter and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseMech.Infantry
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 2 : 0/1 hits, 0.25 expected hits
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 3 : 0/3 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 3 : 0/1 hits, 0.25 expected hits
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 4 : 0/3 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 4 : 0/1 hits, 0.25 expected hits
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 5 : 1/3 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 5 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseMech.Infantry owned by the Japan lost in Kweichow
                                                      China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 5
                                                      Casualties for Japan: 1 japaneseMech.Infantry
                                                  Battle in Hunan
                                                      China attack with 1 chineseFighter and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                                          China roll dice for 1 chineseFighter and 2 chineseInfantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Hunan
                                                      China win, taking Hunan from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Battle in Kansu
                                                      China attack with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks
                                                      Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                          China roll dice for 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks in Kansu, round 2 : 5/17 hits, 4.17 expected hits
                                                          Japan roll dice for 2 japaneseInfantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                                                          1 chineseInfantry owned by the China lost in Kansu
                                                          2 japaneseInfantrys owned by the Japan lost in Kansu
                                                      China win, taking Kansu from Japan with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 6 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 3
                                                      Casualties for China: 1 chineseInfantry
                                                      Casualties for Japan: 2 japaneseInfantrys
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseFighter moved from Hunan to Chungking
                                                  1 chineseFighter moved from Kweichow to Chungking
                                                  1 Material and 1 Truck moved from Altay to Northern China
                                                  1 Truck moved from Northern China to Singkiang
                                                  2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Kansu
                                                  2 Trucks moved from Kansu to Chungking
                                                  1 chineseInfantry and 1 chineseMech.Infantry moved from Singkiang to Kansu
                                                  1 chineseCombatEngineer moved from Ningsia to Northern China
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseEntrenchment, 2 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks; Remaining resources: 0 PUs; 3 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Northern China being upgraded or consumed: 1 Material
                                                  1 chineseEntrenchment and 2 chineseInfantrys placed in Northern China
                                                  1 chineseMech.Infantry and 2 chineseTanks placed in Chungking
                                          
                                              Turn Complete - China
                                                  China collect 23 PUs; end with 23 PUs
                                                  Units generate 3 techTokens; China end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Japan regular : -1.00
                                          China regular : -0.50
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 2

                                            TripleA Move Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - Britain
                                                    Note to players Britain: <body><img src="hongkong.png"/></body>
                                                    Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                    Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover SpecialWarfare
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishMarine moved from Scotland to 24 Sea Zone
                                                    1 britishMarine moved from Central Britain to 24 Sea Zone
                                                    1 britishBattleship, 1 britishCruiser, 2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone
                                                    2 britishMarines moved from 13 Sea Zone to Murmansk
                                                    2 britishNavalFighters moved from 24 Sea Zone to Murmansk
                                                    1 britishDestroyer moved from 59 Sea Zone to 63 Sea Zone
                                                    1 britishStrategicBomber moved from Gibraltar to Cyrenaica
                                                    1 britishInfantry moved from Nigeria to French Central Africa
                                                          Britain take French Central Africa from VichyFrance
                                                    1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon
                                                    1 britishStrategicBomber moved from Java to Rangoon
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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