2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6
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Idk if this matters but some units you are able to buy 3 of with 1 purchase
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@beelee
I have checked, 1941 GCD also has the same problem, that is all the purchases are wiped, when one of the purchases exceeds the maxBuiltPerPlayer, just like 2.5 used to do. Also 1941 GCD only has 1 for 1 purchases.Shame 2.6 has regressed.
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@zlefin said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
Is there a setting to change the battle calcs default nation selection? I couldn't find anything in engine settings or in the battle calc screen itself
It used to be that it would default to the first hostile nation, but now it defaults to the nation who's current turn it is. That means that when I select one of my own provinces and open the battle calc it defaults to having my units as both the attacker and defender, which means I have to clear it in order to see what my units actual defenses are like (because a lot of units in the Arda map have modifiers that reduce hostile unit stats). I want to change the default so it's like it used to be, or at least defaults to something empty.
I think this was just an oversight, I guess the case of someone doing a battle calc on another player's turn wasn't considered... I can check if we can revert that part of the logic.
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@myrd said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
@zlefin said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
Is there a setting to change the battle calcs default nation selection? I couldn't find anything in engine settings or in the battle calc screen itself
It used to be that it would default to the first hostile nation, but now it defaults to the nation who's current turn it is. That means that when I select one of my own provinces and open the battle calc it defaults to having my units as both the attacker and defender, which means I have to clear it in order to see what my units actual defenses are like (because a lot of units in the Arda map have modifiers that reduce hostile unit stats). I want to change the default so it's like it used to be, or at least defaults to something empty.
I think this was just an oversight, I guess the case of someone doing a battle calc on another player's turn wasn't considered... I can check if we can revert that part of the logic.
@Myrd Defaulting to "the first hostile nation" or whatever other deterministic way seems to me so simplistic that I would leave it empty.
If it has to default to something (and we are not using some sort of artificial intelligence somehow to calculate the most likely player against which it can be assumed one would want to calculate), I would have it being purely randomized but excluding the "Neutral" player and every player assigned as default to "Does Nothing".
For example, if, in "270BC Wars", I open the battle-calculator on "Carthage", the other side would be given as either "Rome", "FreeGreece", "Egypt" or "Parthia" with a chance of 25% for each of them (the random selection happening every time it is opened).
Alternatively, it would make sense to base it on simple statistical values, like opening on the enemy player having the highest current production amongst them all (the "biggest" one).
(The eligible players should be either them all or based on the alliances of
playerList
, not on the relationships (because there are and may be games in which you want to battle-calculate now against players having an allied relationship with you with which you may be at war in the future)) -
@Myrd / asvitkine
Thanks for fixing the purchase panel persisting on max built error.Here is the release that fixes it.
https://github.com/triplea-game/triplea/releases/tag/2.6.14766 -
I don't understand why you mention doing a battle calc on another player's turn not being considered, as my issue was occurring when i did battle calc on my own turn, which caused my own nation to be the attacker and defender
at any rate, ty for the work on fixing it, which ever path is chosen.
Personally I'd revert it to the behavior it used to have: which iirc is that of the first hostile nation in the list.