How to: Missile land units Support for Sea units
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hej there, yes still around being very busy with SHOGUN game with THE DOG.. pleasant cooperation making great progress:
I want to have Missile units to support navy units when onboard;
I think that is an essential element of naval warfare these days...
but support doesn't work in the regular way ...anyone knows how to solve this?
or a nice workaround?<!-- support of missile units on ships-->
<attachment name="supportAttachmentYumiOnShips" attachTo="Yumi-Ashigaru" javaClass="games.strategy.triplea.attachments.UnitSupportAttachment" type="unitType">
<option name="faction" value="allied"/>
<option name="unitType" value="Atakebune:Sekibune:Kobaya:Jong:Geobukseon:Panokseon"/>
<option name="side" value="offence:defence"/>
<option name="dice" value="strength"/>
<option name="bonus" value="4"/>
<option name="number" value="1"/>
<option name="bonusType" value="MissileSupport"/>
<option name="players" value="Wako"/>
</attachment>thanks....
here a screenshot of our project..
testing players welcome, just let us know.... -
Hi @ebbe
So you have a Sea unit that has transport capacity that when the missle unit is on board it gives support to the Sea/Naval unit ? If so, I remember someone wanted something similar a while back but I never followed up on it.
I'm not sure if supportAttachment recognizes cargo on a transport. Haven't tried it. I think I was gonna try and use unitPresence, the missile unit in this case, to trigger the support or change the combat values with <option name="unitAttachmentName" value="UnitAttachment" count="unitAttachment"/>
then trigger back if there weren't any present.I never tried it tho. I'll think on it some