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    How to modify borders on an existing map

    Scheduled Pinned Locked Moved Map Making
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    • TheDogT Online
      TheDog @Davor Pavlić
      last edited by

      @davor-pavlić
      Same method as for the baseTiles

      the file manager path to iron wars reliefTiles is
      C:\Users%username%\triplea\downloadedMaps\iron_war\map\reliefTiles

      TripleA path is as above but your actual username

      Then load into Inkscape or maybe GIMP if it supports layers.

      If you are using Inkscape, this might be use, if you have not seen it
      https://forums.triplea-game.org/topic/3318/easier-map-making-with-inkscape-reusable-art-assets

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      Davor PavlićD 1 Reply Last reply Reply Quote 1
      • Davor PavlićD Offline
        Davor Pavlić @TheDog
        last edited by Davor Pavlić

        @thedog

        Alright, so let me make sure i understand.

        So what i need to do is open the blank map in Inkscape and trace the reliefTiles over the blank map?

        I'm not very sure how that is done exactly, im kind of overwhelmed by the whole reliefTile thing lol

        I understand what you mean by layers but im confused how to do that, im not familiar with inkscape.

        TheDogT 1 Reply Last reply Reply Quote 0
        • TheDogT Online
          TheDog @Davor Pavlić
          last edited by TheDog

          @davor-pavlić
          For your purposes Inkscape is just a viewer, it is much more, but its a quick method for seeing the changes you have made.

          baseTiles are required for TripleA to play the game.
          reliefTiles are not needed by TripleA, but they look good on the human eye and they sit visually on top of the baseTiles.

          Lets assume you have done the baseTiles correctly, you then need to change the reliefTiles.
          To see the changes in game you would have to

          • make the changes on the reliefTiles
          • break the big png into smaller tiles,
          • load TripleA
          • load the game
          • check the changes
            repeat until correct

          .
          Using Inkscape as a viewer

          • make the changes on the reliefTiles
          • Load the big relief png on top of the big baseTiles png
          • check the changes
            repeat until correct

          So the Inkscape cycle is a lot shorter and quicker.
          Then you just once;

          • break the big png into smaller tiles,
          • load TripleA
          • load the game
          • check the changes

          Does this make sense?

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          TheDogT 1 Reply Last reply Reply Quote 0
          • TheDogT Online
            TheDog @TheDog
            last edited by

            @Davor-Pavlić
            Maybe I should not of posted that link about Inkscape as it just confused you.

            That post was really about a new way to make baseTiles by tracing of say a fantasy map, because its vector based and a lot easier to make changes.

            Then for non-graphic artists, like me to make the reliefTiles.

            As an aside you can also download complete vector images/svg done by other people off the internet.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            Davor PavlićD 1 Reply Last reply Reply Quote 0
            • Davor PavlićD Offline
              Davor Pavlić @TheDog
              last edited by Davor Pavlić

              @thedog

              Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
              3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

              f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

              What is the solution to this?

              TheDogT PantherP 2 Replies Last reply Reply Quote 0
              • TheDogT Online
                TheDog @Davor Pavlić
                last edited by

                @davor-pavlić said in How to modify borders on an existing map:

                But are you saying i need to open the tile reconstructor and do the same for relieftiles to get another large map for relief?

                Yes, I am assuming that you do want to change it, so it matches the baseTiles.

                Im away from my keyboard, I will post later today.

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                Davor PavlićD 1 Reply Last reply Reply Quote 0
                • Davor PavlićD Offline
                  Davor Pavlić @TheDog
                  last edited by Davor Pavlić

                  @thedog

                  Alright i think i finally understand how to do relief, i also edited my comment for polygons issues i have.

                  Sure, whenever you are available works for me.

                  1 Reply Last reply Reply Quote 0
                  • PantherP Online
                    Panther Admin Moderators @Davor Pavlić
                    last edited by Panther

                    @davor-pavlić said in How to modify borders on an existing map:

                    @thedog

                    Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
                    3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

                    f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

                    What is the solution to this?

                    Indeed relevant borders don't exist. The solution is to add black borders to the edges of the image, too.

                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                    TheDogT Davor PavlićD 2 Replies Last reply Reply Quote 1
                    • TheDogT Online
                      TheDog @Panther
                      last edited by TheDog

                      @panther
                      Thanks!
                      I'm no expert, I know a little and that's dangerous. I was getting the same error as @Davor-Pavlić and I did not know why. 🙄

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      PantherP 1 Reply Last reply Reply Quote 0
                      • Davor PavlićD Offline
                        Davor Pavlić @Panther
                        last edited by Davor Pavlić

                        @panther @TheDog

                        I added a black outline on all edges of the map, it didnt fix the problem. Technically the original map already has some outline as well but i added a thicker outline and still the whole screen turns red.

                        There are no gaps between TTs, and i only changed the inland TT borders, sea zones should not be affected, but i got no idea why it doesnt recognize any borders at all on the map.

                        outline at the edges of the map :

                        2f833b02-fcc4-4ce3-b1d0-ba287ccb3422-image.png

                        1 Reply Last reply Reply Quote 1
                        • Davor PavlićD Offline
                          Davor Pavlić
                          last edited by Davor Pavlić

                          The edge borders are the only borders the map recognizes.

                          220bd79a-2634-47eb-8faa-3fa8b07c8796-image.png

                          PantherP 1 Reply Last reply Reply Quote 0
                          • PantherP Online
                            Panther Admin Moderators @Davor Pavlić
                            last edited by

                            @davor-pavlić
                            Please upload the entire map-file, so we can take a look at it.

                            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                            Davor PavlićD 1 Reply Last reply Reply Quote 1
                            • Davor PavlićD Offline
                              Davor Pavlić @Panther
                              last edited by

                              @panther

                              https://drive.google.com/drive/folders/1d4lOQ2CbHLe_YhN-n6Gy3XuAaWHuE6lX?usp=sharing

                              Contains a map without any changes to edges of the map, and a map with added edges.

                              PantherP 2 Replies Last reply Reply Quote 0
                              • PantherP Online
                                Panther Admin Moderators @Davor Pavlić
                                last edited by Panther

                                @davor-pavlić

                                You didn't turn antialiasing off, so your lines are not pure black, what is necessary.

                                Example:

                                example.png

                                See:
                                https://github.com/triplea-game/triplea/blob/master/docs/map-making/tutorial/map-and-map-skin-making.md

                                Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                1 Reply Last reply Reply Quote 1
                                • PantherP Online
                                  Panther Admin Moderators @Davor Pavlić
                                  last edited by

                                  @davor-pavlić

                                  Also I recommend to keep every territory in plain white.
                                  Restricted territories are not to be marked or defined in the basetile-map.

                                  Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                  1 Reply Last reply Reply Quote 0
                                  • PantherP Online
                                    Panther Admin Moderators @TheDog
                                    last edited by Panther

                                    @thedog said in How to modify borders on an existing map:

                                    @panther
                                    Thanks!
                                    I'm no expert, I know a little and that's dangerous. I was getting the same error as @Davor-Pavlić and I did not know why. 🙄

                                    Never mind. I am not a map-maker or map-making expert myself. I just played around with the tools some years ago to get a basic understanding of how it works. And those tools haven't changed since that time.

                                    And my knowledge about image editing comes in handy when answering to related questions 😉 .

                                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                    Davor PavlićD 1 Reply Last reply Reply Quote 2
                                    • Davor PavlićD Offline
                                      Davor Pavlić @Panther
                                      last edited by Davor Pavlić

                                      @panther @TheDog

                                      Alright so i made some progress. Base tiles are working however i have a few graphical issues which i could use some help with.

                                      1. Units are stacked together on top of eachother.

                                      41a9b762-89fb-4143-bfdf-8dce9eb0441f-image.png

                                      1. Some of smaller island territories lost most of their outline during the polygons grabbing, while most didn't. Should i go back to map editing and increase the border width? The width was the same as every other territory.

                                      52bf1974-496f-46e0-a14c-bc7a020fc09a-image.png

                                      1. Some of the lakes lost their blue color and are white like they are neutral territories. Not sure why this happened. Seems like they became land territories.

                                      876609d3-c8bb-423a-a72e-145bc9a95bee-image.png

                                      1. North Sea zone automatically gets recognized as a land territory. Orkney and Shetland islands not showing.

                                      c32cfd68-7974-4227-917f-ee6da4654923-image.png

                                      Overall, i had quite a few problems with polygon grabbing, usually with sea territories, like 80% of the time when i clicked on the sea TT it would actually select an island, and when i finally managed to select the sea zone, some islands would just dissapear like they don't have a border, which i found to be odd, since all borders are the same width.

                                      C 1 Reply Last reply Reply Quote 2
                                      • C Offline
                                        Cernel Moderators @Davor Pavlić
                                        last edited by

                                        @davor-pavlić A thing I always say is that, for more than one-and-a-half year, mainland Italy was split between the Axis and the Allies, so mainland Italy being a single territory is something of which is very hard to make sense.

                                        Mainland Italy was invaded starting from 3 september 1944 and split on the Gustav line from December 1943 to June 1944 and on the Gothic line from August 1944 to March 1945.

                                        Davor PavlićD 1 Reply Last reply Reply Quote 1
                                        • Davor PavlićD Offline
                                          Davor Pavlić @Cernel
                                          last edited by

                                          @cernel

                                          I can agree with that and that is one of the things i will look forward to changing along the way. I also plan to split my new Poland into two parts so that the west can get captured by the germans and the east by ussr.

                                          Currently im just readjusting the zones, not adding any new ones, but i hope to learn to that too in the future.

                                          1 Reply Last reply Reply Quote 2
                                          • Davor PavlićD Offline
                                            Davor Pavlić
                                            last edited by Davor Pavlić

                                            I am pretty satisfied with what i have achieved in only a few days, considering few days i couldn't even imagine what it took to make and edit maps.

                                            -I have fixed the bugs and redone the polygons and centers, this time everything is really good when it comes to baseTiles. Next step would be relieftiles.

                                            -Another thing i don't know how to do is move the little territory income symbols. Any advise regarding that is highly appreciated.

                                            But yeah, this is pretty much how i want europe to look like as of 1939. Maybe Poland is too big, im not sure.

                                            56f31355-5161-46eb-887b-589a7863459c-image.png

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