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    How to modify borders on an existing map

    Scheduled Pinned Locked Moved Map Making
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    • TheDogT Online
      TheDog @TheDog
      last edited by

      @Davor-Pavlić
      Are you using 2.6 ?
      As I have just tried using 2.6 and it fails. 😞

      However using 2.5 and it works as intended.

      https://forums.triplea-game.org/tags/thedog
      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

      Davor PavlićD 1 Reply Last reply Reply Quote 0
      • Davor PavlićD Offline
        Davor Pavlić @TheDog
        last edited by

        @thedog i am using 2.5.2

        TheDogT 1 Reply Last reply Reply Quote 0
        • TheDogT Online
          TheDog @Davor Pavlić
          last edited by

          @davor-pavlić
          Yes unzip everything and remove the zip from the downloads folder.

          Keep trying the reconstruction, but if you get bored, here is the file you are after.
          https://drive.google.com/file/d/1lD24jpT1jdBuCAJRafjvnm4W4BJ_riWi/view?usp=sharing

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          Davor PavlićD 1 Reply Last reply Reply Quote 1
          • Davor PavlićD Offline
            Davor Pavlić @TheDog
            last edited by

            @thedog

            Alright ill unzip it, didn't know i had to.

            That's enough for today, ill use this thread to spam questions as i go on. Thanks for the amount of help, appreciate it

            TheDogT 1 Reply Last reply Reply Quote 0
            • TheDogT Online
              TheDog @Davor Pavlić
              last edited by

              @davor-pavlić
              I think I have resolved the issue.
              In TripleA map tools you cannot use the variable %username% as your username, you must change this to your real username.

              I will amend my posts when you confirm this for later readers.

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              Davor PavlićD 1 Reply Last reply Reply Quote 1
              • Davor PavlićD Offline
                Davor Pavlić @TheDog
                last edited by

                @thedog

                I think you are right. Whenever i copied your entire destination with variable %username% the png was empty. I decided to just abandon experimenting with that for now and just used your png file that you provided.

                I have also played a bit with the png and came up with these borders for 1939 so far.
                8dc2b298-75c6-4e90-8459-4c743f849a7d-image.png

                No zone is deleted or added, the TT number is the same, only the borders were changed to include full Poland, Albania and Yugoslavia. I guess 'Croatia' zone would have to be renamed to Yugoslavia in future, but that's not what ill focus on right now.

                TheDogT 1 Reply Last reply Reply Quote 1
                • TheDogT Online
                  TheDog @Davor Pavlić
                  last edited by

                  @davor-pavlić
                  As you will realise the relief TT now do not match the changed baseTiles.

                  You could try and reconstruct the reliefTiles with your new information.

                  If you have Illustrator or Inkscape
                  https://inkscape.org/release/inkscape-1.2.1/
                  That is software with layers and vectors you can quickly see the difference and work out what to change in GIMP/Photoshop.

                  When the graphics are done, then you have to sort out the code like in Cernels post.
                  https://forums.triplea-game.org/topic/3337/how-to-modify-borders-on-an-existing-map/9?page=1
                  That is Centers, Polygons, Place(ment).

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                  Davor PavlićD 1 Reply Last reply Reply Quote 0
                  • Davor PavlićD Offline
                    Davor Pavlić @TheDog
                    last edited by Davor Pavlić

                    @thedog

                    I've downloaded Inkscape and opened my modified map.png. How do i reconstruct relief tiles from here?

                    TheDogT 1 Reply Last reply Reply Quote 0
                    • TheDogT Online
                      TheDog @Davor Pavlić
                      last edited by

                      @davor-pavlić
                      Same method as for the baseTiles

                      the file manager path to iron wars reliefTiles is
                      C:\Users%username%\triplea\downloadedMaps\iron_war\map\reliefTiles

                      TripleA path is as above but your actual username

                      Then load into Inkscape or maybe GIMP if it supports layers.

                      If you are using Inkscape, this might be use, if you have not seen it
                      https://forums.triplea-game.org/topic/3318/easier-map-making-with-inkscape-reusable-art-assets

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      Davor PavlićD 1 Reply Last reply Reply Quote 1
                      • Davor PavlićD Offline
                        Davor Pavlić @TheDog
                        last edited by Davor Pavlić

                        @thedog

                        Alright, so let me make sure i understand.

                        So what i need to do is open the blank map in Inkscape and trace the reliefTiles over the blank map?

                        I'm not very sure how that is done exactly, im kind of overwhelmed by the whole reliefTile thing lol

                        I understand what you mean by layers but im confused how to do that, im not familiar with inkscape.

                        TheDogT 1 Reply Last reply Reply Quote 0
                        • TheDogT Online
                          TheDog @Davor Pavlić
                          last edited by TheDog

                          @davor-pavlić
                          For your purposes Inkscape is just a viewer, it is much more, but its a quick method for seeing the changes you have made.

                          baseTiles are required for TripleA to play the game.
                          reliefTiles are not needed by TripleA, but they look good on the human eye and they sit visually on top of the baseTiles.

                          Lets assume you have done the baseTiles correctly, you then need to change the reliefTiles.
                          To see the changes in game you would have to

                          • make the changes on the reliefTiles
                          • break the big png into smaller tiles,
                          • load TripleA
                          • load the game
                          • check the changes
                            repeat until correct

                          .
                          Using Inkscape as a viewer

                          • make the changes on the reliefTiles
                          • Load the big relief png on top of the big baseTiles png
                          • check the changes
                            repeat until correct

                          So the Inkscape cycle is a lot shorter and quicker.
                          Then you just once;

                          • break the big png into smaller tiles,
                          • load TripleA
                          • load the game
                          • check the changes

                          Does this make sense?

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          TheDogT 1 Reply Last reply Reply Quote 0
                          • TheDogT Online
                            TheDog @TheDog
                            last edited by

                            @Davor-Pavlić
                            Maybe I should not of posted that link about Inkscape as it just confused you.

                            That post was really about a new way to make baseTiles by tracing of say a fantasy map, because its vector based and a lot easier to make changes.

                            Then for non-graphic artists, like me to make the reliefTiles.

                            As an aside you can also download complete vector images/svg done by other people off the internet.

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            Davor PavlićD 1 Reply Last reply Reply Quote 0
                            • Davor PavlićD Offline
                              Davor Pavlić @TheDog
                              last edited by Davor Pavlić

                              @thedog

                              Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
                              3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

                              f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

                              What is the solution to this?

                              TheDogT PantherP 2 Replies Last reply Reply Quote 0
                              • TheDogT Online
                                TheDog @Davor Pavlić
                                last edited by

                                @davor-pavlić said in How to modify borders on an existing map:

                                But are you saying i need to open the tile reconstructor and do the same for relieftiles to get another large map for relief?

                                Yes, I am assuming that you do want to change it, so it matches the baseTiles.

                                Im away from my keyboard, I will post later today.

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                Davor PavlićD 1 Reply Last reply Reply Quote 0
                                • Davor PavlićD Offline
                                  Davor Pavlić @TheDog
                                  last edited by Davor Pavlić

                                  @thedog

                                  Alright i think i finally understand how to do relief, i also edited my comment for polygons issues i have.

                                  Sure, whenever you are available works for me.

                                  1 Reply Last reply Reply Quote 0
                                  • PantherP Offline
                                    Panther Admin Moderators @Davor Pavlić
                                    last edited by Panther

                                    @davor-pavlić said in How to modify borders on an existing map:

                                    @thedog

                                    Okay well i want to get the baseTile map working properly first, ill mingle with relief once i have the base working properly. I modified the centre picker and that works fine, but when i open polygon grabber i need to click into individual TTs and fill them, but whenever i click into any of the TTs, the whole screen gets filled like borders don't exist. Like this :
                                    3cf9d299-f26f-4c12-80ee-cbebda1e8ac9-image.png

                                    f9775ba8-3b27-4ea5-9989-f73244788b73-image.png

                                    What is the solution to this?

                                    Indeed relevant borders don't exist. The solution is to add black borders to the edges of the image, too.

                                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                    TheDogT Davor PavlićD 2 Replies Last reply Reply Quote 1
                                    • TheDogT Online
                                      TheDog @Panther
                                      last edited by TheDog

                                      @panther
                                      Thanks!
                                      I'm no expert, I know a little and that's dangerous. I was getting the same error as @Davor-Pavlić and I did not know why. 🙄

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      PantherP 1 Reply Last reply Reply Quote 0
                                      • Davor PavlićD Offline
                                        Davor Pavlić @Panther
                                        last edited by Davor Pavlić

                                        @panther @TheDog

                                        I added a black outline on all edges of the map, it didnt fix the problem. Technically the original map already has some outline as well but i added a thicker outline and still the whole screen turns red.

                                        There are no gaps between TTs, and i only changed the inland TT borders, sea zones should not be affected, but i got no idea why it doesnt recognize any borders at all on the map.

                                        outline at the edges of the map :

                                        2f833b02-fcc4-4ce3-b1d0-ba287ccb3422-image.png

                                        1 Reply Last reply Reply Quote 1
                                        • Davor PavlićD Offline
                                          Davor Pavlić
                                          last edited by Davor Pavlić

                                          The edge borders are the only borders the map recognizes.

                                          220bd79a-2634-47eb-8faa-3fa8b07c8796-image.png

                                          PantherP 1 Reply Last reply Reply Quote 0
                                          • PantherP Offline
                                            Panther Admin Moderators @Davor Pavlić
                                            last edited by

                                            @davor-pavlić
                                            Please upload the entire map-file, so we can take a look at it.

                                            Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                                            Davor PavlićD 1 Reply Last reply Reply Quote 1

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