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    AI Compatibility in Unit Spawning Scenarious

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    • Schulz
      Schulz last edited by

      I like the sub spawn feature in the North Atlantic in WWII scenarios. IMHO it works best if they spawn just before the German rounds. But the problem is AI can't handle this.

      Is there an easy way to update AI to consider this feature?

      TheDog 1 Reply Last reply Reply Quote 0
      • TheDog
        TheDog @Schulz last edited by

        This is how it works in 1941 Command Decision, have you checked it out?

        Hopefully it passes your test.

        Schulz 1 Reply Last reply Reply Quote 0
        • Schulz
          Schulz @TheDog last edited by

          @thedog Thank you for informing. I am just checking right now.

          TheDog 1 Reply Last reply Reply Quote 0
          • TheDog
            TheDog @Schulz last edited by

            Its around line 6660, sub spawning is linked to the existence of a Industry-Hvy in the Baltic.

            Schulz 1 Reply Last reply Reply Quote 1
            • Schulz
              Schulz @TheDog last edited by

              @thedog I got an error message in 2.6+14233 version. Is it normal?

              TheDog 1 Reply Last reply Reply Quote 0
              • TheDog
                TheDog @Schulz last edited by TheDog

                Yes, there is something in 2.6 that errors on G1 turn and does not give any detail to fix it, which is a shame because 2.6 is better and faster than 2.5

                So I would install 2.5.22294

                I have 4 version of TripleA install, just put the version behind the TripleA-2.5.22294

                1 Reply Last reply Reply Quote 2
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