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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere haha stay tunedโ€ฆ

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere so i think i got my plan together battle will not have any real decisions but u will be able to see what i'm doing if we do it live. probably gonna be a few days before i can figure out the non combat if u prefer i do marti rolls. anyway lmk know ๐Ÿ™‚

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut I have a few minutes if you want to do battle now.

          ubernautU 2 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere going to lobby now

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Thailand round 5

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 5
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 11 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 5,7,3,12,7,8,6,9,7,7,12,12,6,7,10 and gets 3 hits
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedSpecialWarfare
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseStrategicBomber moved from Northern Manchuria to Kansu
                      2 japaneseTacticalBombers moved from Peking to Kansu
                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                      1 japaneseInfantry moved from Inner Mongolia to Kansu
                      2 japaneseFighters moved from French Indochina to Rangoon
                      2 japaneseFighters moved from Thailand to Rangoon
                      1 japaneseInfantry moved from Burma to Rangoon
                      1 japaneseInfantry moved from Kweichow to Eastern Szechwan
                      1 japaneseInfantry moved from Yunnan to Eastern Szechwan
                      5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry moved from Burma to Eastern Szechwan
                      1 japaneseTank moved from Kwangsi to Eastern Szechwan
                      4 japaneseTanks moved from Hupeh to Eastern Szechwan
              
                  Combat - Japan
                      Battle in Kansu
                          Japan attack with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers in Kansu, round 2 : 3/6 hits, 2.08 expected hits
                              China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                              1 japaneseInfantry owned by the Japan lost in Kansu
                              1 chineseInfantry owned by the China lost in Kansu
                          Japan win with 1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers remaining. Battle score for attacker is 0
                          Casualties for Japan: 1 japaneseInfantry
                          Casualties for China: 1 chineseInfantry
                      Battle in Rangoon
                          Japan attack with 4 japaneseFighters and 1 japaneseInfantry
                          Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                              Japan roll dice for 4 japaneseFighters and 1 japaneseInfantry in Rangoon, round 2 : 1/5 hits, 1.25 expected hits
                              Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                              1 britishInfantry owned by the Britain lost in Rangoon
                          Japan win, taking Rangoon from Britain with 4 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                          Casualties for Britain: 1 britishInfantry
                      Battle in Eastern Szechwan
                          Japan attack with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks
                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseEntrenchment and 2 chineseInfantrys
                              Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks in Eastern Szechwan, round 2 : 2/15 hits, 3.67 expected hits
                              China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Eastern Szechwan, round 2 : 2/3 hits, 1.42 expected hits
                              2 japaneseInfantrys owned by the Japan lost in Eastern Szechwan
                              2 chineseInfantrys owned by the China lost in Eastern Szechwan
                              Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 5 japaneseTanks in Eastern Szechwan, round 3 : 3/13 hits, 3.50 expected hits
                              China roll dice for 1 chineseEntrenchment in Eastern Szechwan, round 3 : 1/1 hits, 0.58 expected hits
                              1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                              1 chineseEntrenchment owned by the China lost in Eastern Szechwan
                          Some non-combat units are destroyed: 
                          Japan win, taking Eastern Szechwan from China with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 5 japaneseTanks remaining. Battle score for attacker is 3
                          Casualties for Japan: 3 japaneseInfantrys
                          Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers moved from Kansu to Hunan
                      4 japaneseFighters moved from Rangoon to French Indochina
                      1 Material and 1 japaneseAirTransport moved from Korea to Hunan
                      1 japaneseAirTransport moved from Shanghai to Peking
                      4 japaneseNavalFighters moved from Japan to French Indochina
                      3 japaneseNavalFighters moved from 148 Sea Zone to Thailand
                      4 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                      4 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
                      4 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                      2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                      1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      2 japaneseArtillerys and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
                      1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 100 Sea Zone to Soviet Far East
                      4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 2 japaneseTransports moved from 148 Sea Zone to 92 Sea Zone
                      3 japaneseInfantrys and 6 japaneseMarines moved from Malay to 92 Sea Zone
                      2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers, 3 japaneseInfantrys, 6 japaneseMarines and 6 japaneseTransports moved from 92 Sea Zone to 91 Sea Zone
                      3 japaneseInfantrys and 6 japaneseMarines moved from 91 Sea Zone to Thailand
                      1 japaneseSubmarine moved from 105 Sea Zone to 107 Sea Zone
                      2 japaneseSubmarines moved from 108 Sea Zone to 107 Sea Zone
                      2 japaneseSubmarines moved from 129 Sea Zone to 91 Sea Zone
                      1 Train and 1 japaneseInfantry moved from Shanghai to Peking
                      1 Train moved from Peking to Manchuria
                      1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
                      1 Train moved from Thailand to Burma
                      1 Train and 2 japaneseAntiAirGuns moved from Burma to Thailand
                      1 Material and 2 Trucks moved from Inner Mongolia to Peking
                      1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hunan
                      1 Truck and 1 japaneseInfantry moved from Hupeh to Eastern Szechwan
                      1 japaneseTank moved from Vladivostok to Yakut
                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
                      2 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Hupeh to Eastern Szechwan
                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hunan to Eastern Szechwan
                      1 japaneseInfantry moved from Kamchatka to Soviet Far East
                      2 japaneseInfantrys moved from Far Eastern Republic to Yakut
                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                      1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Peking
                      1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                      1 japaneseInfantry moved from Hupeh to Kweichow
              
                  Purchase Units - Japan
                      Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 0 techTokens; 
                      Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCruiser, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseTank and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      Units in Hunan being upgraded or consumed: 1 Material
                      1 japaneseAirfield placed in Hunan
                      1 japaneseNavalFighter placed in Japan
                      2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                      4 japaneseInfantrys placed in Tokyo
                      1 japaneseCruiser and 1 japaneseTransport placed in 99 Sea Zone
                      1 japaneseTransport placed in 98 Sea Zone
                      1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
              
                  Activate Technology - Japan
                      Japan activating ImprovedSpecialWarfare
                      Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                      Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                      Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                      Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese3
              
                  Turn Complete - Japan
                      Japan collect 75 PUs; end with 75 PUs
                      Units generate 9 techTokens; Japan end with 9 techTokens
                      Units Change Ownership
                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Manchuria
                      Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                      Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 11 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                          Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Thailand
                      Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Japan regular : -1.50
              China regular : 1.67
              Britain regular : -0.42
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere :taiwan: is up

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • N Offline
                  Nothingtoseehere
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 2.6.14713, time: 09:56:40
                  Savegame

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by ubernaut

                    @nothingtoseehere not sure what happened here anyway just realized the dock aa gun move glitch screwed up my NC made an edit undoing the aa move

                    autosaveBeforeEndTurn*.tsvg

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere
                      last edited by

                      TripleA Turn Summary: China round 5

                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 5
                      
                          Research Technology - China
                              Trigger chineseaTIP: China gains access to ImprovedProduction
                              Turning on Edit Mode
                              EDIT: Removing units owned by Japan from Peking: 1 japaneseAntiAirGun
                              EDIT: Adding units owned by Japan to Manchuria: 1 japaneseAntiAirGun
                              EDIT: Turning off Edit Mode
                                  China roll 2,1,2 and gets 0 hits
                      
                          Combat Move - China
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                              1 chineseInfantry moved from Northern China to Inner Mongolia
                                    China take Inner Mongolia from Japan
                      
                          Combat - China
                      
                          Non Combat Move - China
                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseProd1: China has 1 Material placed in Chungking
                              2 Trucks, 1 chineseAntiAirGun and 1 chineseAntiTankGun moved from Northern China to Chungking
                              1 chineseInfantry moved from Tsinghai to Western Szechwan
                              1 chineseInfantry moved from Northern China to Kansu
                              1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking
                              1 Truck and 1 chineseAntiAirGun moved from Ningsia to Kansu
                              1 Truck moved from Kansu to Ningsia
                              1 chineseAlpineInfantry and 1 chineseAntiTankGun moved from Ningsia to Kansu
                              1 chineseAlpineInfantry moved from Tsinghai to Kansu
                              4 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 2 chineseInfantrys moved from Northern China to Kansu
                              1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                              1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Tsinghai
                              1 chineseTank moved from Western Szechwan to Kansu
                              1 chineseTank moved from Chungking to Kansu
                      
                          Purchase Units - China
                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                              China buy 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 1 chineseFortification and 1 chineseInfantry; Remaining resources: 0 PUs; 3 techTokens; 
                      
                          Place Units - China
                              Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                              1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseFortification and 1 chineseInfantry placed in Chungking
                              1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Singkiang
                      
                          Turn Complete - China
                              China collect 18 PUs; end with 18 PUs
                              Units generate 3 techTokens; China end with 6 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @Nothingtoseehere
                        last edited by

                        @ubernaut: :china: finished.

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere
                          last edited by

                          TripleA Manual Gamesave Post: Spain round 5

                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                          Game History

                          Round: 5
                          
                              Combat Move - Spain
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 1
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut There is an in-place attack of Sub+DD against Sub. I guess you just submerge if Depth Charge doesn't hit?

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere yup

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Spain round 5

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 5
                                
                                    Combat Move - Spain
                                
                                    Combat - Spain
                                        Spain creates battle in territory 34 Sea Zone
                                        Battle in 34 Sea Zone
                                            Britain loiter and taunt; Spain attack with 1 spanishDestroyer and 1 spanishSubmarine
                                            Germany defend with 1 germanSubmarine
                                                Spain roll DepthChargeAttack dice in 34 Sea Zone : 0/1 hits, 0,08 expected hits
                                            1 spanishSubmarine owned by the Spain submerged
                                            1 germanSubmarine owned by the Germany submerged
                                
                                    Non Combat Move - Spain
                                        1 spanishFighter moved from Southern Britain to Gibraltar
                                
                                    Turn Complete - Spain
                                

                                Combat Hit Differential Summary :

                                Spain DepthChargeAttack : -0,08
                                

                                Savegame

                                1 Reply Last reply Reply Quote 1
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut No time right now to continue with Britain.

                                  ubernautU 2 Replies Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere no worries ๐Ÿ™‚

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere i got two marti rolls for china tech what happened there?

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut I started my China move on the map without the edit but didn't get very far. Then I started again with the edited map. Both times no tech so I think it makes no difference.

                                        ubernautU 1 Reply Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere roger ๐Ÿ™‚

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Manual Gamesave Post: Britain round 5

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                    Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                        Britain roll 6,12,10,6,4,7 and gets 1 hit
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover IncreasedFighterRange
                                            
                                                Politics - Britain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 20 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                    1 britishInfantry moved from West Africa to Western Sahara
                                                          Britain take Western Sahara from Germany
                                                    1 britishInfantry moved from Bengal to Burma
                                                          Britain take Burma from Thailand
                                                    1 britishInfantry moved from Iraq to Trans Jordan
                                                          Britain take Trans Jordan from Germany
                                                    1 britishInfantry moved from Iraq to Syria
                                                    1 britishNavalFighter and 1 britishTacticalBomber moved from Western Egypt to Syria
                                                    1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria
                                                    1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
                                                    2 britishInfantrys moved from Scotland to 24 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                                    2 britishInfantrys moved from 23 Sea Zone to Low Countries
                                                    1 britishTransport moved from 34 Sea Zone to 21 Sea Zone
                                                    1 britishInfantry moved from Central Britain to 21 Sea Zone
                                                    1 britishInfantry and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                                    1 britishInfantry and 1 britishMarine moved from London to 23 Sea Zone
                                                    1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone
                                                    1 britishInfantry moved from West Africa to 62 Sea Zone
                                                    1 britishInfantry and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone
                                                    1 britishInfantry moved from 61 Sea Zone to Morrocco
                                                    1 britishNavalFighter moved from Southern Britain to Northern France
                                                    1 britishFighter and 3 britishNavalFighters moved from London to Low Countries
                                                    3 britishNavalFighters moved from Central Britain to Low Countries
                                                    1 britishStrategicBomber moved from Central Britain to Norway
                                                    1 britishInfantry moved from 34 Sea Zone to Northern Spain
                                                    1 britishBattleship, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
                                                    1 britishInfantry and 1 britishMarine moved from 34 Sea Zone to Northern France
                                                    2 britishInfantrys moved from Bengal to Rangoon
                                                    2 britishFighters and 2 britishNavalFighters moved from Sumatra to Rangoon
                                                    1 britishStrategicBomber moved from Sumatra to Saigon
                                                    3 britishInfantrys and 1 britishMarine moved from British Columbia to 104 Sea Zone
                                                    3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 104 Sea Zone to 101 Sea Zone
                                                    3 britishInfantrys and 1 britishMarine moved from 101 Sea Zone to Kamchatka
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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