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    Game Error

    Scheduled Pinned Locked Moved Bug Reports
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    • W Offline
      William0107
      last edited by RoiEX

      Hi guys

      So I downloaded TripleA on my computer today (Win10). It always crashes when I have a battle and this message shows up:

      triplea.engine.version.bin:1.9
      Loading map: world_at_war, from: C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip, D:\Programme\TripleA\TripleA\assets]
      Loading map: world_at_war, from: C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip
      Loading resources from the following paths: [C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip, D:\Programme\TripleA\TripleA\assets]
      java.lang.reflect.UndeclaredThrowableException
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
      	at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
      	at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
      	at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
      	at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
      	at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:320)
      	at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at games.strategy.triplea.ai.AbstractAI.battle(AbstractAI.java:578)
      	at games.strategy.triplea.ai.AbstractAI.start(AbstractAI.java:470)
      	at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524)
      	at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410)
      	at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:253)
      	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
      	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
      	at java.lang.Thread.run(Unknown Source)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:63)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at games.strategy.triplea.ai.AbstractAI.battle(AbstractAI.java:578)
      	at games.strategy.triplea.ai.AbstractAI.start(AbstractAI.java:470)
      	at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524)
      	at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410)
      	at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:253)
      	at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
      	at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
      	at java.lang.Thread.run(Unknown Source)
      Caused by: java.lang.reflect.InvocationTargetException
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116)
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
      	at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
      	at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
      	at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
      	at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
      	at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:320)
      	at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156)
      	at com.sun.proxy.$Proxy3.fightBattle(Unknown Source)
      	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      	at java.lang.reflect.Method.invoke(Unknown Source)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146)
      	at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	... 15 more
      Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral
      	at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122)
      	at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
      	at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source)
      	... 43 more
      Caused by: java.lang.IllegalStateException: remote not found
      	at java.lang.Thread.getStackTrace(Unknown Source)
      	at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19)
      	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
      	... 44 more
      
      redrumR 1 Reply Last reply Reply Quote 0
      • RoiEXR Offline
        RoiEX Admin
        last edited by

        We are aware of this issue and it has been fixed in the latest pre-release, which is going to be fully released in a couple days.
        Since nobody likes to wait uneccessarily you can checkout our pre-release builds and install the latest pre-release which should fix this issue.

        1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @William0107
          last edited by

          @william0107 The bug should now be resolved in the current download on the website as well.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0

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