Game Error
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Hi guys
So I downloaded TripleA on my computer today (Win10). It always crashes when I have a battle and this message shows up:
triplea.engine.version.bin:1.9 Loading map: world_at_war, from: C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip Loading resources from the following paths: [C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip, D:\Programme\TripleA\TripleA\assets] Loading map: world_at_war, from: C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip Loading resources from the following paths: [C:\Users\willi\triplea\downloadedMaps\world_at_war-master.zip, D:\Programme\TripleA\TripleA\assets] java.lang.reflect.UndeclaredThrowableException at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source) at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514) at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161) at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21) at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221) at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41) at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:320) at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132) at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103) at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at games.strategy.triplea.ai.AbstractAI.battle(AbstractAI.java:578) at games.strategy.triplea.ai.AbstractAI.start(AbstractAI.java:470) at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524) at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410) at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:253) at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61) at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51) at java.lang.Thread.run(Unknown Source) at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:63) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.gamePlayer.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:154) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at games.strategy.triplea.ai.AbstractAI.battle(AbstractAI.java:578) at games.strategy.triplea.ai.AbstractAI.start(AbstractAI.java:470) at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:524) at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:410) at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:253) at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61) at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116) at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source) at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514) at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161) at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21) at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221) at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41) at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:320) at games.strategy.triplea.delegate.BattleDelegate.fightBattle(BattleDelegate.java:218) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.delegate.DelegateExecutionManager$1.invoke(DelegateExecutionManager.java:156) at com.sun.proxy.$Proxy3.fightBattle(Unknown Source) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:164) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:146) at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:132) at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:103) at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51) ... 15 more Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89) at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224) at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122) at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99) at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51) at com.sun.proxy.$Proxy13.selectCasualties(Unknown Source) ... 43 more Caused by: java.lang.IllegalStateException: remote not found at java.lang.Thread.getStackTrace(Unknown Source) at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19) at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55) ... 44 more
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We are aware of this issue and it has been fixed in the latest pre-release, which is going to be fully released in a couple days.
Since nobody likes to wait uneccessarily you can checkout our pre-release builds and install the latest pre-release which should fix this issue. -
@william0107 The bug should now be resolved in the current download on the website as well.