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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • PantherP
      Panther Admin Moderators Lobby Moderators @Cernel
      last edited by Panther

      @Cernel

      In V3 Paratroopers may retreat if attacking along with land units from adjacent territories.
      As this was not given in that specific case. I confirmed @ubernaut 's decision.

      Just for completeness: Paratroopers in Global 1940 may retreat if attacking along with land units from
      adjacent territories, too.

      I reworded my above answer a bit, to make clear, that 'correct' referred to @ubernaut 's decision - and not to what the engine seemed to have allowed, provided we are under a v3 or Global1940 ruleset.

      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

      C 1 Reply Last reply Reply Quote 1
      • C
        Cernel Moderators Lobby Moderators @Panther
        last edited by

        @Panther Yah, thanks. It was not clear to me if the correct was for the program or @ubernaut's. I'll take a look at the save (Haven't.) and consider if to make a problem report.

        1 Reply Last reply Reply Quote 1
        • C
          Cernel Moderators Lobby Moderators
          last edited by

          Yes, there is definitely a program problem here. The program allows paratroopers to retreat whence their air transports entered the embattled territory if they did so from a land zone (in this case, Syria). I'm fairly certain this is not a TWW thing, but I'll test it using V3 just to make sure (as that would also be a better reference for a problem report).

          1 Reply Last reply Reply Quote 0
          • C
            Cernel Moderators Lobby Moderators
            last edited by

            https://github.com/triplea-game/triplea/issues/14988

            1 Reply Last reply Reply Quote 0

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