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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Online
      Nothingtoseehere
      last edited by

      TripleA Manual Gamesave Post: Japan round 7

      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

      Game History

      Round: 7
      
          Research Technology - Japan
                  Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
              Japan removing all Technology Tokens after successful research.
              Japan discover IncreasedFighterRange
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              1 japaneseInfantry and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 124 Sea Zone
              1 japaneseInfantry and 1 japaneseMarine moved from 124 Sea Zone to Wake Island
              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 121 Sea Zone
              1 japaneseInfantry moved from Iwo Jima to 121 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
              2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
              3 japaneseMarines moved from Palau Island to 130 Sea Zone
              3 japaneseMarines and 2 japaneseTransports moved from 130 Sea Zone to 131 Sea Zone
              1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
              1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 131 Sea Zone to 132 Sea Zone
              1 japaneseInfantry and 3 japaneseMarines moved from 132 Sea Zone to Gilbert Islands
              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                    Japan take Far Eastern Republic from Russia
              3 japaneseInfantrys moved from Burma to Rangoon
              1 japaneseFighter moved from Thailand to Rangoon
              2 japaneseNavalFighters moved from French Indochina to Rangoon
              2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
              2 japaneseFighters moved from Shensi to Kansu
              1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • N Online
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut one scramble decision for you.

        N 1 Reply Last reply Reply Quote 0
        • N Online
          Nothingtoseehere @Nothingtoseehere
          last edited by

          @ubernaut: I struggle against all those navals with increased Fighter Range. I think I failed to determine where they all could reach with those shiny new Carriers. Would you be willing to let me redo CM and combats?

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere lol ok was wondering wat u wer thinking there.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 2 Replies Last reply Reply Quote 0
            • N Online
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut thanks man

              1 Reply Last reply Reply Quote 1
              • N Online
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut should be quick, since I already considered a somewhat less 'scattered all over the Pacific' alternative CM.

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere lmk wen u r ready to go

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 2 Replies Last reply Reply Quote 0
                  • N Online
                    Nothingtoseehere
                    last edited by

                    TripleA Manual Gamesave Post: Japan round 7

                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                    Game History

                    Round: 7
                    
                        Research Technology - Japan
                                Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover IncreasedFighterRange
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                            2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                            1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                            1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                            1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                            2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                            3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                  Japan take Far Eastern Republic from Russia
                            2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                            2 japaneseNavalFighters moved from Japan to Soviet Far East
                            1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                            4 japaneseInfantrys moved from Burma to Rangoon
                            1 japaneseFighter moved from Thailand to Rangoon
                            1 japaneseNavalFighter moved from French Indochina to Rangoon
                            1 japaneseFighter moved from Shensi to Kansu
                            1 japaneseFighter moved from Hupeh to Kansu
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • N Online
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut here we go

                      1 Reply Last reply Reply Quote 0
                      • N Online
                        Nothingtoseehere
                        last edited by

                        TripleA Turn Summary: Thailand round 7

                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 7
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 12 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 10 PUs
                        
                            Research Technology - Japan
                                    Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                                Japan removing all Technology Tokens after successful research.
                                Japan discover IncreasedFighterRange
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                                2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                                1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                                3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                      Japan take Far Eastern Republic from Russia
                                2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                                2 japaneseNavalFighters moved from Japan to Soviet Far East
                                1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                                4 japaneseInfantrys moved from Burma to Rangoon
                                1 japaneseFighter moved from Thailand to Rangoon
                                1 japaneseNavalFighter moved from French Indochina to Rangoon
                                1 japaneseFighter moved from Shensi to Kansu
                                1 japaneseFighter moved from Hupeh to Kansu
                        
                            Combat - Japan
                                Japan lands units in Kamchatka
                                Japan creates battle in territory Kamchatka
                                    Some non-combat units are destroyed: 
                                Battle in 93 Sea Zone
                                    Japan attack with 1 japaneseDestroyer
                                    Britain defend with 1 britishSubmarine
                                        Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0,25 expected hits
                                    1 britishSubmarine owned by the Britain submerged
                                Battle in Rangoon
                                    Japan attack with 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter
                                    Britain defend with 1 Flagpole and 3 britishInfantrys
                                        Japan roll dice for 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 2/6 hits, 1,50 expected hits
                                        Britain roll dice for 3 britishInfantrys in Rangoon, round 2 : 2/3 hits, 1,25 expected hits
                                        2 japaneseInfantrys owned by the Japan lost in Rangoon
                                        2 britishInfantrys owned by the Britain lost in Rangoon
                                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 3 : 2/4 hits, 1,00 expected hits
                                        Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0,42 expected hits
                                        1 britishInfantry owned by the Britain lost in Rangoon
                                    Japan winJapan winJapan win, taking Kamchatka from Russia, taking 93 Sea Zone from Neutral with 1 japaneseDestroyer remaining with 1 japaneseDestroyer remaining, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                    Casualties for Japan: 2 japaneseInfantrys
                                    Casualties for Britain: 3 britishInfantrys
                                Battle in Kansu
                                    Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                        Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 2/5 hits, 1,58 expected hits
                                        China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                        1 chineseInfantry owned by the China lost in Kansu
                                    Some non-combat units are destroyed: 
                                    Japan win, taking Kansu from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                    Casualties for China: 1 chineseInfantry
                                Battle in Soviet Far East
                                    Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters
                                    Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                                        Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Soviet Far East, round 2 : 1/3 hits, 1,08 expected hits
                                        Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 2 : 2/10 hits, 2,50 expected hits
                                        Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Soviet Far East, round 2 : 0/5 hits, 2,08 expected hits
                                        3 russianInfantrys owned by the Russia lost in Soviet Far East
                                        Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 3 : 3/10 hits, 2,50 expected hits
                                        Russia roll dice for 2 russianArtillerys in Soviet Far East, round 3 : 2/2 hits, 0,83 expected hits
                                        2 japaneseInfantrys owned by the Japan lost in Soviet Far East
                                        2 russianArtillerys owned by the Russia lost in Soviet Far East
                                    Japan win, taking Soviet Far East from Russia with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 4 japaneseNavalFighters remaining. Battle score for attacker is 11
                                    Casualties for Russia: 2 russianArtillerys and 3 russianInfantrys
                                    Casualties for Japan: 2 japaneseInfantrys
                        
                            Non Combat Move - Japan
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                1 japaneseDestroyer moved from 99 Sea Zone to 107 Sea Zone
                                1 japaneseDestroyer moved from 99 Sea Zone to 102 Sea Zone
                                1 japaneseCarrier moved from 98 Sea Zone to 100 Sea Zone
                                1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Vladivostok to Northern Manchuria
                                1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                2 japaneseNavalFighters moved from Soviet Far East to Vladivostok
                                2 japaneseNavalFighters moved from Soviet Far East to 100 Sea Zone
                                1 Material, 2 Trucks and 1 japaneseInfantry moved from Shansi to Hupeh
                                2 Trucks moved from Hupeh to Inner Mongolia
                                1 Truck moved from Inner Mongolia to Northern China
                                1 Material and 1 Truck moved from Northern China to Hupeh
                                1 japaneseInfantry moved from Inner Mongolia to Northern China
                                1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
                                1 japaneseFighter and 1 japaneseNavalFighter moved from Rangoon to French Indochina
                                1 japaneseFighter moved from Kansu to Hupeh
                                1 japaneseFighter moved from Hupeh to Manchuria
                                1 japaneseAirTransport moved from Kamchatka to Korea
                                4 japaneseDestroyers moved from 99 Sea Zone to 100 Sea Zone
                                1 japaneseArtillery moved from Korea to 98 Sea Zone
                                1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                1 japaneseArtillery moved from 100 Sea Zone to Soviet Far East
                                1 Train and 1 japaneseArtillery moved from Korea to Northern Manchuria
                                1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Northern Manchuria
                                1 japaneseInfantry moved from Shansi to Inner Mongolia
                                1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Inner Mongolia to Kansu
                                1 japaneseMech.Infantry moved from Kansu to Hupeh
                                3 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Hupeh
                                1 Truck and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                1 japaneseFighter moved from Shensi to Eastern Manchuria
                                1 japaneseFighter moved from Japan to Eastern Manchuria
                                1 japaneseInfantry and 4 japaneseMarines moved from Palau Island to 130 Sea Zone
                                1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines, 1 japaneseNavalFighter and 3 japaneseTransports moved from 130 Sea Zone to 128 Sea Zone
                                1 japaneseInfantry and 4 japaneseMarines moved from 128 Sea Zone to Luzon
                                3 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Yunnan to Burma
                                1 japaneseArtillery moved from French Indochina to Burma
                                1 japaneseInfantry moved from Kweichow to Yunnan
                                1 japaneseInfantry moved from Thailand to Burma
                                3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                1 japaneseMarine moved from Saigon to 91 Sea Zone
                                1 japaneseMarine moved from Saigon to 94 Sea Zone
                                1 japaneseInfantry moved from French Indochina to 94 Sea Zone
                                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone
                                1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseInfantrys, 1 japaneseMarine, 2 japaneseNavalFighters and 2 japaneseTransports moved from 91 Sea Zone to 128 Sea Zone
                                4 japaneseInfantrys and 2 japaneseMarines moved from 128 Sea Zone to Luzon
                                1 Train moved from Northern Manchuria to Shanghai
                                1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                2 japaneseInfantrys moved from Luzon to 96 Sea Zone
                                2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                1 Train moved from Inner Mongolia to Korea
                                1 japaneseAirTransport moved from Hupeh to Shansi
                                1 japaneseNavalFighter moved from French Indochina to 128 Sea Zone
                                2 japaneseNavalFighters moved from Hokkaido to 128 Sea Zone
                                1 japaneseFighter moved from Inner Mongolia to Hupeh
                                1 Truck moved from Inner Mongolia to Northern Manchuria
                        
                            Purchase Units - Japan
                                Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Japan
                                1 Material and 1 japaneseArtillery placed in Korea
                                3 japaneseDestroyers placed in 96 Sea Zone
                                Japan undo move 2.
                                2 japaneseDestroyers and 1 japaneseSubmarine placed in 96 Sea Zone
                                2 japaneseInfantrys placed in Luzon
                                1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi
                                Units in Hupeh being upgraded or consumed: 2 Materials
                                1 japaneseBarracks placed in Hupeh
                                2 japaneseDestroyers and 1 japaneseHull placed in 98 Sea Zone
                        
                            Activate Technology - Japan
                                Japan activating IncreasedFighterRange
                                Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
                                Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
                                Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
                        
                            Turn Complete - Japan
                                Japan collect 78 PUs; end with 78 PUs
                                Units generate 6 techTokens; Japan end with 6 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 Material and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                1 Material placed in Manchuria
                                1 japaneseSubmarine placed in 97 Sea Zone
                        
                            Turn Complete - Manchuria
                                Manchuria collect 10 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                    Some Units in Manchuria change ownership: 1 Material
                                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                        
                            Purchase Units - Thailand
                                Thailand buy 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                1 japaneseInfantry placed in Thailand
                                1 japaneseSubmarine placed in 91 Sea Zone
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 9 PUs
                                Units Change Ownership
                                    Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Thailand change ownership: 1 japaneseInfantry
                        

                        Combat Hit Differential Summary :

                        Japan regular : 1,83
                        China regular : -0,33
                        Japan DepthChargeAttack : -0,25
                        Russia regular : -0,92
                        Britain regular : 0,33
                        

                        Savegame

                        N 1 Reply Last reply Reply Quote 0
                        • N Online
                          Nothingtoseehere @Nothingtoseehere
                          last edited by Nothingtoseehere

                          @ubernaut go for :china:

                          1 Reply Last reply Reply Quote 0
                          • N Online
                            Nothingtoseehere @ubernaut
                            last edited by Nothingtoseehere

                            @ubernaut Did you see that 🗾 is finished.

                            ubernautU 2 Replies Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere yep 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: China round 7

                                TripleA Move Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 7
                                
                                    Research Technology - China
                                        China spend 0 on tech rolls
                                
                                    Combat Move - China
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                        1 chineseFighter moved from Eastern Szechwan to Kansu
                                        2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                        1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                                        2 chineseInfantrys moved from Ningsia to Kansu
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere couple of things 4 wenever

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Online
                                    Nothingtoseehere @ubernaut
                                    last edited by Nothingtoseehere

                                    @ubernaut still up?

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere yeah for a few more minutes

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: China round 7

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 7
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                    China roll 4,10,9,7,4,4 and gets 0 hits
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                                1 chineseFighter moved from Eastern Szechwan to Kansu
                                                2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                                1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                                                2 chineseInfantrys moved from Ningsia to Kansu
                                        
                                            Combat - China
                                                Battle in Kweichow
                                                    China attack with 2 chineseFighters and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Kweichow
                                                    China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Battle in Kansu
                                                    China attack with 3 chineseFighters and 5 chineseInfantrys
                                                    Japan defend with 1 Flagpole, 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                                        Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits
                                                        China roll dice for 3 chineseFighters and 5 chineseInfantrys in Kansu, round 2 : 2/8 hits, 1.83 expected hits
                                                        Japan roll dice for 1 japaneseAntiAirGun and 2 japaneseInfantrys in Kansu, round 2 : 1/3 hits, 0.75 expected hits
                                                        1 chineseInfantry owned by the China lost in Kansu
                                                        1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu
                                                        China roll dice for 3 chineseFighters and 4 chineseInfantrys in Kansu, round 3 : 1/7 hits, 1.67 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Kansu
                                                    China win, taking Kansu from Japan with 3 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 7
                                                    Casualties for China: 1 chineseInfantry
                                                    Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                                Battle in Northern China
                                                    China attack with 1 chineseArtillery and 2 chineseInfantrys
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Northern China, round 2 : 0/3 hits, 0.42 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 chineseInfantry owned by the China lost in Northern China
                                                        China roll dice for 1 chineseArtillery and 1 chineseInfantry in Northern China, round 3 : 1/2 hits, 0.33 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Northern China, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Northern China
                                                    China win, taking Northern China from Japan with 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                    Casualties for China: 1 chineseInfantry
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                2 chineseFighters moved from Kansu to Ningsia
                                                1 chineseFighter moved from Kansu to Eastern Szechwan
                                                2 chineseFighters moved from Kweichow to Chungking
                                                1 Train and 2 chineseAntiAirGuns moved from Chungking to Eastern Szechwan
                                                1 Train, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
                                                1 Truck and 1 chineseAntiAirGun moved from Altay to Ningsia
                                                1 Material and 1 Truck moved from Singkiang to Ningsia
                                                1 Truck and 1 chineseAntiAirGun moved from Ningsia to Chungking
                                                1 Truck moved from Chungking to Ningsia
                                                1 chineseArtillery moved from Altay to Ningsia
                                                3 chineseInfantrys moved from Singkiang to Ningsia
                                                3 chineseInfantrys moved from Chungking to Eastern Szechwan
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                        
                                            Place Units - China
                                                Units in Ningsia being upgraded or consumed: 1 Material
                                                1 chineseAirfield placed in Ningsia
                                                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                                                3 chineseInfantrys placed in Singkiang
                                        
                                            Turn Complete - China
                                                China collect 20 PUs; end with 20 PUs
                                                Units generate 3 techTokens; China end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Japan regular : -0.08
                                        China regular : 0.75
                                        Japan AntiAircraftGun : -0.08
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere :spain: is up

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • N Online
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Turn Summary: Spain round 7

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 7
                                            
                                                Combat Move - Spain
                                            
                                                Combat - Spain
                                            
                                                Non Combat Move - Spain
                                                    1 spanishDestroyer moved from 44 Sea Zone to 46 Sea Zone
                                                    1 spanishDestroyer moved from 45 Sea Zone to 46 Sea Zone
                                                    1 spanishFighter moved from Algeria to Southern Spain
                                            
                                                Purchase Units - Spain
                                                    Spain buy 2 spanishInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Spain
                                                    2 spanishInfantrys placed in Madrid
                                            
                                                Turn Complete - Spain
                                                    Spain collect 7 PUs; end with 8 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            N 1 Reply Last reply Reply Quote 0

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