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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere yeah lol should have sometime to look at it today had enough to look at your move but not mine yesterday

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Usa round 10

        TripleA Move Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 10
        
            Research Technology - Usa
                Trigger americanaTAH: Usa gains access to AdvancedHulls
                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                Usa spend 0 on tech rolls
                Usa removing all Technology Tokens after successful research.
                Usa discover AdvancedGunLaying
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                1 americanInfantry moved from Azores to 40 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                1 americanInfantry moved from 61 Sea Zone to Morrocco
                1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere quickie potential ool for whenever

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut I'm still up randomly. So we could do it now.

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere cool firing it up now

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Usa round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 10
                
                    Research Technology - Usa
                        Trigger americanaTAH: Usa gains access to AdvancedHulls
                        Trigger americanaTIC: Usa gains access to ImprovedCarriers
                        Usa spend 0 on tech rolls
                            Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedGunLaying
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                            Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                        1 americanInfantry moved from Azores to 40 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                        1 americanInfantry moved from 61 Sea Zone to Morrocco
                        1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                
                    Combat - Usa
                        VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                        Battle in Morrocco
                            Usa attack with 1 americanInfantry
                            VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter
                                Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits
                                Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits
                                1 americanInfantry owned by the Usa lost in Morrocco
                                1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco
                            VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3
                            Casualties for Usa: 1 americanInfantry
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Italy: 1 italianInfantry
                        Moving scrambled unit from Morrocco  back to originating territory: Algeria
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        1 americanNavalFighter moved from 61 Sea Zone to Azores
                        1 americanAirTransport moved from Azores to Washington
                        2 americanNavalFighters moved from Alaska to 109 Sea Zone
                        2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                        1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                        4 americanInfantrys moved from Washington to 30 Sea Zone
                        1 americanArtillery moved from New York to 30 Sea Zone
                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                        1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone
                        1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                        3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                        1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone
                        1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara
                        1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone
                        1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone
                        4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                        2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                        1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone
                        4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone
                        2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone
                        1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                        1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone
                        2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone
                        1 Train moved from Central US to Los Angeles
                        1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                        1 Train moved from Central US to Washington
                        1 Truck moved from West Africa to Western Sahara
                
                    Purchase Units - Usa
                        Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        2 americanNavalFighters placed in Hawaiian Islands
                        1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                        1 americanMech.Infantry and 1 americanTank placed in New York
                        3 americanInfantrys and 1 americanParatrooper placed in Washington
                        2 americanInfantrys placed in Northeastern US
                
                    Activate Technology - Usa
                        Usa activating AdvancedGunLaying
                        Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                        Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                        Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                        Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                        Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged
                        Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser
                        Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship
                
                    Turn Complete - Usa
                        Usa collect 72 PUs; end with 72 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                VichyFrance regular : 1.58
                Usa regular : 0.83
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere 🇹🇷 time

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 2 Replies Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut I'm having trouble posting from Tripea.

                    1 Reply Last reply Reply Quote 1
                    • LaFayetteL Offline
                      LaFayette Admin
                      last edited by

                      There's a good chance the in-game posting is broken after we upgraded the forums.

                      N 1 Reply Last reply Reply Quote 1
                      • N Offline
                        Nothingtoseehere @LaFayette
                        last edited by

                        @LaFayette Is there a workaround?

                        1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut Hmm ok just posting by hand: triplea_3915_10tur_cm.tsvg

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @Nothingtoseehere firing it up now

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • LaFayetteL Offline
                              LaFayette Admin
                              last edited by

                              2.7 might have this fixed. Though, we may need to patch it.
                              Manual upload should work fine. Though... please wait before uploading anything for about an hour. I'm in process of running restore.

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                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut: Would you mind if I changed my losses from the last round of combat via edit? To be specific, I would prefer to keep the Engineer instead of the one Artillery?

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @Nothingtoseehere no problem 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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