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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Usa round 10

      TripleA Move Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 10
      
          Research Technology - Usa
              Trigger americanaTAH: Usa gains access to AdvancedHulls
              Trigger americanaTIC: Usa gains access to ImprovedCarriers
              Usa spend 0 on tech rolls
              Usa removing all Technology Tokens after successful research.
              Usa discover AdvancedGunLaying
      
          Politics - Usa
              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                  Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
      
          Combat Move - Usa
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
              1 americanInfantry moved from Azores to 40 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
              1 americanInfantry moved from 61 Sea Zone to Morrocco
              1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere quickie potential ool for whenever

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut I'm still up randomly. So we could do it now.

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere cool firing it up now

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Usa round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 10
              
                  Research Technology - Usa
                      Trigger americanaTAH: Usa gains access to AdvancedHulls
                      Trigger americanaTIC: Usa gains access to ImprovedCarriers
                      Usa spend 0 on tech rolls
                          Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedGunLaying
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                          Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                      1 americanInfantry moved from Azores to 40 Sea Zone
                      1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                      1 americanInfantry moved from 61 Sea Zone to Morrocco
                      1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
              
                  Combat - Usa
                      VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                      Battle in Morrocco
                          Usa attack with 1 americanInfantry
                          VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter
                              Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits
                              Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                              VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits
                              1 americanInfantry owned by the Usa lost in Morrocco
                              1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco
                          VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3
                          Casualties for Usa: 1 americanInfantry
                          Casualties for Germany: 1 germanInfantry
                          Casualties for Italy: 1 italianInfantry
                      Moving scrambled unit from Morrocco  back to originating territory: Algeria
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      1 americanNavalFighter moved from 61 Sea Zone to Azores
                      1 americanAirTransport moved from Azores to Washington
                      2 americanNavalFighters moved from Alaska to 109 Sea Zone
                      2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                      1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                      4 americanInfantrys moved from Washington to 30 Sea Zone
                      1 americanArtillery moved from New York to 30 Sea Zone
                      3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                      1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores
                      1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone
                      1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                      3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                      1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone
                      1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                      1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara
                      1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone
                      1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone
                      4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                      2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                      1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone
                      4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone
                      2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone
                      1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                      1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone
                      2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone
                      1 Train moved from Central US to Los Angeles
                      1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                      1 Train moved from Central US to Washington
                      1 Truck moved from West Africa to Western Sahara
              
                  Purchase Units - Usa
                      Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanNavalFighters placed in Hawaiian Islands
                      1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                      1 americanMech.Infantry and 1 americanTank placed in New York
                      3 americanInfantrys and 1 americanParatrooper placed in Washington
                      2 americanInfantrys placed in Northeastern US
              
                  Activate Technology - Usa
                      Usa activating AdvancedGunLaying
                      Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                      Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                      Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                      Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                      Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged
                      Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser
                      Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship
              
                  Turn Complete - Usa
                      Usa collect 72 PUs; end with 72 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              VichyFrance regular : 1.58
              Usa regular : 0.83
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere 🇹🇷 time

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 2 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut I'm having trouble posting from Tripea.

                  1 Reply Last reply Reply Quote 1
                  • LaFayetteL Online
                    LaFayette Admin
                    last edited by

                    There's a good chance the in-game posting is broken after we upgraded the forums.

                    N 1 Reply Last reply Reply Quote 1
                    • N Offline
                      Nothingtoseehere @LaFayette
                      last edited by

                      @LaFayette Is there a workaround?

                      1 Reply Last reply Reply Quote 1
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Hmm ok just posting by hand: triplea_3915_10tur_cm.tsvg

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @Nothingtoseehere firing it up now

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • LaFayetteL Online
                            LaFayette Admin
                            last edited by

                            2.7 might have this fixed. Though, we may need to patch it.
                            Manual upload should work fine. Though... please wait before uploading anything for about an hour. I'm in process of running restore.

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                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut: Would you mind if I changed my losses from the last round of combat via edit? To be specific, I would prefer to keep the Engineer instead of the one Artillery?

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @Nothingtoseehere no problem 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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