TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@nothingtoseehere heading to lobby
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 3 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy roll 4,3,8,11,11,10 and gets 0 hits Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone 1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone 1 italianInfantry moved from Sicily to 46 Sea Zone 1 italianInfantry moved from Southern Italy to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta 2 italianInfantrys moved from Sicily to 48 Sea Zone 1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone 1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone 1 italianNavalFighter moved from Algeria to 43 Sea Zone 1 italianFighter moved from Southern Spain to 43 Sea Zone 2 italianInfantrys moved from 43 Sea Zone to Gibraltar Combat - Italy Strategic bombing raid in Southern Caucasus Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits Bombing raid in Southern Caucasus rolls: 4 and causes: 4 damage to unit: Rail Bombing raid in Southern Caucasus causes 4 damage total. Battle in Malta Italy attack with 2 italianInfantrys Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits 2 italianInfantrys owned by the Italy lost in Malta 1 britishAntiAirGun owned by the Britain lost in Malta Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishAntiAirGun Battle in Gibraltar Italy attack with 2 italianInfantrys Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 1/2 hits, 0,83 expected hits Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 2/9 hits, 3,75 expected hits 2 italianInfantrys owned by the Italy lost in Gibraltar 1 britishAntiAirGun owned by the Britain lost in Gibraltar Britain win with 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -2 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishAntiAirGun Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Southern Caucasus to Romania 1 italianFighter moved from Cyrenaica to Sicily 1 italianNavalFighter moved from 43 Sea Zone to Sicily 1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy 1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain 1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain 1 italianAirTransport moved from Cyrenaica to Sicily 1 Material and 1 Truck moved from Tripolitania to Cyrenaica 1 italianCombatEngineer moved from Al Kufrah to Cyrenaica 1 italianMarine moved from Al Kufrah to Cyrenaica 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah 1 italianFighter moved from 43 Sea Zone to Cyrenaica 1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianInfantry moved from Orel Kursk to Pskov 1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone 1 Train moved from Northern Italy to Rome 1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain 1 Truck moved from Northern Spain to Vichy France 1 italianInfantry moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; Place Units - Italy Units in Cyrenaica being upgraded or consumed: 1 Material 1 italianAirfield placed in Cyrenaica 1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily 1 italianSubmarine placed in 50 Sea Zone 1 italianInfantry placed in Rome 1 italianTransport placed in 47 Sea Zone Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 6 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
Italy regular : -0,25 Russia AntiAircraftGun : -0,08 Britain regular : -2,17 -
@ubernaut :united_states: is up
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@nothingtoseehere first chance to look at it today weighing a few options tomorrow is knocked out too but will keep u posted
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TripleA Move Summary: Usa round 3
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 3 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover ImprovedGunLaying Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanStrategicBomber moved from Cameroon to 61 Sea Zone 1 americanNavalFighter moved from Azores to 61 Sea Zone 1 americanDestroyer moved from 12 Sea Zone to 24 Sea Zone -
@nothingtoseehere prolly an obvious scramble but figured id let u choose if u wer around
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@ubernaut Still up
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@nothingtoseehere going to lobby
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@nothingtoseehere that last battle i disabled two fo the neutrals i dont think i can reenable them so im going to replay the battle locally with same results
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@nothingtoseehere looks like it goes back to my tech roll
gonna have to reroll that as well -
@nothingtoseehere ok the last save file that’s not screwed up is actually my british turn must have gotten disabled during italy's turn

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@nothingtoseehere ok i looks like it got screwed up during the battle we did for your italy turn i think it’s too far back to try to fix it at this point. unless someone knows a way to change that i think we just have leave the remaining neutrals untouched no moar bidding and no invasions. lmk wat u think
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@ubernaut I think I wouldn't mind redoing Italy. I can just edit the rolls for tech and combat and redo ncm and prod. Are you okay with that?
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@ubernaut wouldn't even need to redo tech and cm since I have an unscrewed save after it. just reroll battles and redo ncm and prod.
Edit: Actually the cm save from here also seems fine to me. -
@ubernaut If you'd rather reroll, that's fine with me too.
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@nothingtoseehere well if u want to redo the battle we can i suppose lmk
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@ubernaut As I said I don't mind doing Italy again. Not right now though. Dinner time again over here. I'll ping you when I got the time.
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@nothingtoseehere no worries
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@ubernaut Hey, I have a bit of time now.
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TripleA Manual Gamesave Post: Italy round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 3 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy roll 4,3,8,11,11,10 and gets 0 hits Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone 1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone 1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone 1 italianInfantry moved from Sicily to 46 Sea Zone 1 italianInfantry moved from Southern Italy to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta 2 italianInfantrys moved from Sicily to 48 Sea Zone 1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone 1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone 1 italianNavalFighter moved from Algeria to 43 Sea Zone 1 italianFighter moved from Southern Spain to 43 Sea Zone 2 italianInfantrys moved from 43 Sea Zone to GibraltarCombat Hit Differential Summary :
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