TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 12,11,5,6,12,3,8,3,2 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Volgarod to Smolensk 1 russianStrategicBomber moved from Stalingrad to Novgorod 2 russianFighters and 3 russianInfantrys moved from Stalingrad to Caucasus 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Moscow to Novgorod 3 russianArtillerys and 6 russianInfantrys moved from Moscow to Vologda 2 russianArtillerys and 2 russianInfantrys moved from Western Evenki to Eastern Evenki Combat - Russia Battle in Novgorod Russia attack with 2 russianInfantrys and 1 russianStrategicBomber Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 2 : 0/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 3 : 0/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 4 : 0/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 5 : 0/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 6 : 0/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 russianInfantrys and 1 russianStrategicBomber in Novgorod, round 7 : 2/3 hits, 0.50 expected hits Italy roll dice for 1 italianInfantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Novgorod Russia win, taking Novgorod from Italy with 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Eastern Evenki Russia attack with 2 russianArtillerys and 2 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Eastern Evenki, round 2 : 1/4 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Eastern Evenki, round 2 : 1/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia lost in Eastern Evenki 1 japaneseInfantry owned by the Japan lost in Eastern Evenki Russia win, taking Eastern Evenki from Japan with 2 russianArtillerys and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Japan: 1 japaneseInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/4 hits, 1.17 expected hits Italy roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Italy with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Caucasus Russia attack with 2 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole, 1 germanInfantry and 1 germanMech.Infantry Russia roll dice for 2 russianFighters and 3 russianInfantrys in Caucasus, round 2 : 0/5 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry and 1 germanMech.Infantry in Caucasus, round 2 : 0/2 hits, 0.58 expected hits Russia roll dice for 2 russianFighters and 3 russianInfantrys in Caucasus, round 3 : 1/5 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry and 1 germanMech.Infantry in Caucasus, round 3 : 0/2 hits, 0.58 expected hits 1 germanInfantry owned by the Germany lost in Caucasus Russia roll dice for 2 russianFighters and 3 russianInfantrys in Caucasus, round 4 : 1/5 hits, 1.17 expected hits Germany roll dice for 1 germanMech.Infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 germanMech.Infantry owned by the Germany lost in Caucasus Russia win, taking Caucasus from Germany with 2 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanInfantry and 1 germanMech.Infantry Battle in Vologda Russia attack with 3 russianArtillerys and 6 russianInfantrys Germany defend with 1 Flagpole, 1 germanMech.Infantry and 2 germanTanks Russia roll dice for 3 russianArtillerys and 6 russianInfantrys in Vologda, round 2 : 2/9 hits, 1.75 expected hits Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Vologda, round 2 : 0/3 hits, 0.58 expected hits 2 germanTanks owned by the Germany lost in Vologda Russia roll dice for 3 russianArtillerys and 6 russianInfantrys in Vologda, round 3 : 2/9 hits, 1.75 expected hits Germany roll dice for 1 germanMech.Infantry in Vologda, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Vologda 1 germanMech.Infantry owned by the Germany lost in Vologda Russia win, taking Vologda from Germany with 3 russianArtillerys and 5 russianInfantrys remaining. Battle score for attacker is 14 Casualties for Germany: 1 germanMech.Infantry and 2 germanTanks Casualties for Russia: 1 russianInfantry Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianStrategicBomber moved from Novgorod to Stalingrad 2 russianFighters moved from Smolensk to Moscow 2 russianFighters moved from Caucasus to Stalingrad 1 Material and 1 russianAirTransport moved from Stalingrad to Moscow 2 russianInfantrys moved from Irkutsk to Lake Baikal 2 russianInfantrys moved from Lake Baikal to Eastern Evenki 1 russianSubmarine moved from 120 Sea Zone to 108 Sea Zone 1 russianTransport moved from 120 Sea Zone to 109 Sea Zone 2 Trains and 4 russianArtillerys moved from Moscow to Stalingrad 2 Trains moved from Stalingrad to Moscow 2 Trains and 4 russianInfantrys moved from Moscow to Stalingrad 1 Truck and 1 russianInfantry moved from Volgarod to Archangel 1 Truck moved from Archangel to Urals 2 Trucks moved from Volgarod to Tula 1 Truck and 1 russianAntiAirGun moved from Tula to Moscow 1 Truck and 1 russianAntiAirGun moved from Tula to Stalingrad 1 Truck moved from Stalingrad to Moscow 1 Truck moved from Stalingrad to Volgarod 3 Trucks moved from Volgarod to Moscow 1 Material and 1 Truck moved from Eastern Iran to Stalingrad 3 russianMech.Infantrys and 3 russianTanks moved from Moscow to Volgarod 3 russianMech.Infantrys and 3 russianTanks moved from Stalingrad to Volgarod 1 russianTank moved from Eastern Iran to Western Kazahk 1 russianMech.Infantry moved from Novosibirsk to Sverdlovsk 2 russianInfantrys moved from Volgarod to Moscow 2 russianInfantrys moved from Astrakhan to Stalingrad 1 russianInfantry moved from Stalingrad to Tula 3 russianAlpineInfantrys and 1 russianInfantry moved from Northern Iran to Southern Caucasus 1 russianArtillery moved from Novosibirsk to Altay Purchase Units - Russia Russia buy 1 russianArtillery, 2 russianFighters, 8 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianFighters and 1 russianInfantry placed in Urals 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 3 russianInfantrys and 1 russianParatrooper placed in Moscow 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating ImprovedArtillery Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianArtillery} with name: supportAttachmentArtilleryImprussian Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 54 PUs; end with 54 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Italy regular : -1.25 Germany regular : -1.33 Japan regular : 0.58 Russia regular : -1.00 -
@nothingtoseehere
is a go -
TripleA Move Summary: Japan round 9
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Research Technology - Japan Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: 1 japaneseInfantry moved from Kansu to Ningsia Japan take Ningsia from China 1 japaneseInfantry moved from Kansu to Western Szechwan Japan take Western Szechwan from China 1 japaneseInfantry moved from Hupeh to Kweichow Japan take Kweichow from China 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseInfantry moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Hunan to Kwangsi 2 japaneseNavalFighters moved from Burma to Kwangsi 1 japaneseNavalFighter moved from Thailand to Kwangsi 1 japaneseInfantry and 1 japaneseMarine moved from Thailand to 91 Sea Zone 1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java 2 japaneseNavalFighters moved from 91 Sea Zone to Java 2 japaneseNavalFighters moved from 128 Sea Zone to Java 4 japaneseNavalFighters moved from 96 Sea Zone to 148 Sea Zone 1 japaneseCarrier and 1 japaneseCruiser moved from 91 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone 1 japaneseCarrier and 2 japaneseSubmarines moved from 128 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 146 Sea Zone 2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks moved from Northern China to Central Mongolia 1 japaneseMech.Infantry moved from Eastern Mongolia to Central Mongolia 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Eastern Mongolia to Central Mongolia 1 japaneseMech.Infantry moved from Kansu to Central Mongolia 3 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Central Mongolia 2 japaneseFighters moved from Hupeh to Central Mongolia 1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone -
@ubernaut: I've got a small number of decisions when you are back up.
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@nothingtoseehere im up
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@ubernaut Ok, I've got time now.
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@nothingtoseehere ready
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TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Training Troops - Manchuria Manchuria collect 0 PUs; end with 14 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan roll 6,7,7,3,2,1 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Kansu to Ningsia Japan take Ningsia from China 1 japaneseInfantry moved from Kansu to Western Szechwan Japan take Western Szechwan from China 1 japaneseInfantry moved from Hupeh to Kweichow Japan take Kweichow from China 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseInfantry moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Hunan to Kwangsi 2 japaneseNavalFighters moved from Burma to Kwangsi 1 japaneseNavalFighter moved from Thailand to Kwangsi 1 japaneseInfantry and 1 japaneseMarine moved from Thailand to 91 Sea Zone 1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java 2 japaneseNavalFighters moved from 91 Sea Zone to Java 2 japaneseNavalFighters moved from 128 Sea Zone to Java 4 japaneseNavalFighters moved from 96 Sea Zone to 148 Sea Zone 1 japaneseCarrier and 1 japaneseCruiser moved from 91 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone 1 japaneseCarrier and 2 japaneseSubmarines moved from 128 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 146 Sea Zone 2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks moved from Northern China to Central Mongolia 1 japaneseMech.Infantry moved from Eastern Mongolia to Central Mongolia 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Eastern Mongolia to Central Mongolia 1 japaneseMech.Infantry moved from Kansu to Central Mongolia 3 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Central Mongolia 2 japaneseFighters moved from Hupeh to Central Mongolia 1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone Combat - Japan Battle in Kwangsi Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangsi, round 2 : 1/5 hits, 1,58 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 93 Sea Zone Japan attack with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines Britain defend with 1 britishDestroyer and 1 britishSubmarine Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/3 hits, 0,75 expected hits 1 britishSubmarine owned by the Britain submerged Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 : 0/3 hits, 0,75 expected hits Japan roll dice for 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser and 3 japaneseDestroyers in 93 Sea Zone, round 2 : 2/8 hits, 2,33 expected hits Britain roll dice for 1 britishDestroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 britishDestroyer owned by the Britain lost in 93 Sea Zone Japan win with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 148 Sea Zone Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport Britain defend with 2 britishSubmarines Japan roll DepthChargeAttack dice in 148 Sea Zone : 0/1 hits, 0,25 expected hits 2 britishSubmarines owned by the Britain submerged Battle in Dutch New Guinea Japan attack with 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 3 : 1/2 hits, 0,33 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 3 : 0/1 hits, 0,17 expected hits 1 britishAntiAirGun owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan winJapan winJapan win, taking 148 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining, taking Dutch New Guinea from ExiledAllies with 2 japaneseInfantrys remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Java Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishDocks; Britain defend with 1 britishAntiAirGun and 1 britishEntrenchment Britain roll AntiAircraftGun dice in Java : 1/1 hits, 0,17 expected hits 1 japaneseNavalFighter owned by the Japan lost in Java Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters in Java, round 2 : 2/5 hits, 1,67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Java, round 2 : 0/2 hits, 0,92 expected hits 1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Java Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Java from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseNavalFighter Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment Battle in Central Mongolia Japan attack with 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank Neutral roll AntiAircraftGun dice in Central Mongolia : 0/1 hits, 0,08 expected hits Neutral roll AntiTankGun dice in Central Mongolia : 0/1 hits, 0,17 expected hits Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 2 : 2/21 hits, 4,83 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2,75 expected hits 2 japaneseInfantrys owned by the Japan lost in Central Mongolia 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Central Mongolia Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 3 : 6/19 hits, 4,67 expected hits Neutral roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 3 : 1/7 hits, 2,42 expected hits 1 japaneseArtillery owned by the Japan lost in Central Mongolia 3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Neutral lost in Central Mongolia Japan roll dice for 3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 4 : 7/18 hits, 4,42 expected hits Neutral roll dice for 1 Artillery in Central Mongolia, round 4 : 1/1 hits, 0,42 expected hits 1 japaneseArtillery owned by the Japan lost in Central Mongolia 1 Artillery owned by the Neutral lost in Central Mongolia Japan loses 0 PUs for violating Central Mongolias neutrality. Japan win, taking Central Mongolia from Neutral with 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 21 Casualties for Japan: 2 japaneseArtillerys and 2 japaneseInfantrys Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 3 japaneseNavalFighters moved from Java to 93 Sea Zone 1 japaneseNavalFighter moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from 148 Sea Zone to 128 Sea Zone 1 japaneseCarrier and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone 4 japaneseInfantrys moved from Luzon to 96 Sea Zone 1 japaneseAlpineInfantry moved from Luzon to 96 Sea Zone 1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseCarrier and 2 japaneseNavalFighters moved from 98 Sea Zone to 100 Sea Zone 1 japaneseNavalFighter moved from Kyushu Shikoku to Northern Manchuria 1 japaneseFighter moved from Central Mongolia to Northern Manchuria 2 japaneseFighters moved from Central Mongolia to Hupeh 2 japaneseFighters and 1 japaneseTacticalBomber moved from Central Mongolia to Inner Mongolia 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Inner Mongolia to Northern China 1 japaneseArtillery moved from Kansu to Northern China 1 japaneseInfantry moved from Hupeh to Kansu 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Truck and 1 japaneseInfantry moved from Yakut to Far Eastern Republic 1 Material and 1 Truck moved from Manchuria to Shanghai 1 japaneseBattleship and 1 japaneseCarrier moved from 96 Sea Zone to 128 Sea Zone 1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseParatrooper moved from Shanghai to 96 Sea Zone 1 japaneseArtillery, 1 japaneseParatrooper and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina 1 Truck and 1 japaneseInfantry moved from Shansi to Northern China 1 Truck and 1 japaneseAntiAirGun moved from Northern China to Inner Mongolia 1 Material moved from Japan to 98 Sea Zone 1 Material and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 96 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shanghai 1 japaneseInfantry moved from Bengal to Rangoon 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Bengal to Burma 1 japaneseInfantry moved from Burma to Yunnan 1 japaneseNavalFighter moved from Kwangsi to 128 Sea Zone 2 japaneseNavalFighters moved from Kwangsi to Burma 1 japaneseAirTransport and 1 japaneseParatrooper moved from Hupeh to Burma 1 japaneseAirTransport moved from Burma to French Indochina 2 japaneseMarines moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from 128 Sea Zone to Luzon 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseTransport moved from 91 Sea Zone to 129 Sea Zone 2 japaneseInfantrys moved from Thailand to Burma 1 Train, 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia 1 Train moved from Inner Mongolia to Manchuria 2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone 1 Truck moved from Eastern Mongolia to Far Eastern Republic 1 Train moved from Inner Mongolia to Korea 1 japaneseMech.Infantry moved from Inner Mongolia to Northern China 1 japaneseNavalFighter moved from Kyushu Shikoku to French Indochina 1 Truck moved from Shanghai to Chahar 1 japaneseArtillery moved from Northern Manchuria to Chahar 1 Truck moved from Shanghai to Kwangsi 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone Purchase Units - Japan Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction Japan buy 1 Material, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseHeavyDestroyers, 1 japaneseHull, 5 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai 1 Material and 1 japaneseArtillery placed in Korea 2 japaneseSubmarines placed in 96 Sea Zone 2 japaneseAlpineInfantrys placed in Hupeh 1 japaneseInfantry placed in Shansi 2 japaneseInfantrys placed in Luzon 2 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseHeavyDestroyers and 1 japaneseHull placed in 98 Sea Zone Turn Complete - Japan Japan collect 85 PUs; end with 85 PUs Units generate 9 techTokens; Japan end with 15 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 17 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Thailand Thailand buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Thailand 2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 japaneseInfantrys and 1 japaneseMech.InfantryCombat Hit Differential Summary :
Britain AntiAircraftGun : 0,83 Japan regular : 0,08 ExiledAllies regular : -1,25 China regular : -0,25 Neutral AntiTankGun : -0,17 Japan DepthChargeAttack : -1,00 Neutral AntiAircraftGun : -0,08 Neutral regular : -1,58 Britain regular : -0,25 -
@ubernaut : :china: is up.
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TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Training Troops - Manchuria Manchuria collect 0 PUs; end with 14 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan roll 6,7,7,3,2,1 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Kansu to Ningsia Japan take Ningsia from China 1 japaneseInfantry moved from Kansu to Western Szechwan Japan take Western Szechwan from China 1 japaneseInfantry moved from Hupeh to Kweichow Japan take Kweichow from China 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseInfantry moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Hunan to Kwangsi 2 japaneseNavalFighters moved from Burma to Kwangsi 1 japaneseNavalFighter moved from Thailand to Kwangsi 1 japaneseInfantry and 1 japaneseMarine moved from Thailand to 91 Sea Zone 1 japaneseDestroyer, 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 148 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 148 Sea Zone to Java 2 japaneseNavalFighters moved from 91 Sea Zone to Java 2 japaneseNavalFighters moved from 128 Sea Zone to Java 4 japaneseNavalFighters moved from 96 Sea Zone to 148 Sea Zone 1 japaneseCarrier and 1 japaneseCruiser moved from 91 Sea Zone to 93 Sea Zone 1 japaneseDestroyer moved from 92 Sea Zone to 93 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseBattleship moved from 128 Sea Zone to 93 Sea Zone 1 japaneseCarrier and 2 japaneseSubmarines moved from 128 Sea Zone to 93 Sea Zone 2 japaneseInfantrys moved from Luzon to 128 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 146 Sea Zone 2 japaneseInfantrys moved from 146 Sea Zone to Dutch New Guinea 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks moved from Northern China to Central Mongolia 1 japaneseMech.Infantry moved from Eastern Mongolia to Central Mongolia 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Eastern Mongolia to Central Mongolia 1 japaneseMech.Infantry moved from Kansu to Central Mongolia 3 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Central Mongolia 2 japaneseFighters moved from Hupeh to Central Mongolia 1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone Combat - Japan Battle in Kwangsi Japan attack with 2 japaneseInfantrys and 3 japaneseNavalFighters China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Kwangsi, round 2 : 1/5 hits, 1,58 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 93 Sea Zone Japan attack with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines Britain defend with 1 britishDestroyer and 1 britishSubmarine Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/3 hits, 0,75 expected hits 1 britishSubmarine owned by the Britain submerged Japan roll dice for 3 japaneseSubmarines in 93 Sea Zone, round 2 : 0/3 hits, 0,75 expected hits Japan roll dice for 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser and 3 japaneseDestroyers in 93 Sea Zone, round 2 : 2/8 hits, 2,33 expected hits Britain roll dice for 1 britishDestroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 britishDestroyer owned by the Britain lost in 93 Sea Zone Japan win with 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseDestroyers and 3 japaneseSubmarines remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 148 Sea Zone Japan attack with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport Britain defend with 2 britishSubmarines Japan roll DepthChargeAttack dice in 148 Sea Zone : 0/1 hits, 0,25 expected hits 2 britishSubmarines owned by the Britain submerged Battle in Dutch New Guinea Japan attack with 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 2 : 0/2 hits, 0,33 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 2 : 0/1 hits, 0,17 expected hits Japan roll dice for 2 japaneseInfantrys in Dutch New Guinea, round 3 : 1/2 hits, 0,33 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Dutch New Guinea, round 3 : 0/1 hits, 0,17 expected hits 1 britishAntiAirGun owned by the Britain lost in Dutch New Guinea Some non-combat units are destroyed: Japan winJapan winJapan win, taking 148 Sea Zone from Britain with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining with 1 japaneseDestroyer, 4 japaneseNavalFighters and 1 japaneseTransport remaining, taking Dutch New Guinea from ExiledAllies with 2 japaneseInfantrys remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Java Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 4 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishDocks; Britain defend with 1 britishAntiAirGun and 1 britishEntrenchment Britain roll AntiAircraftGun dice in Java : 1/1 hits, 0,17 expected hits 1 japaneseNavalFighter owned by the Japan lost in Java Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters in Java, round 2 : 2/5 hits, 1,67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Java, round 2 : 0/2 hits, 0,92 expected hits 1 britishAntiAirGun owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Java Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Java from ExiledAllies with 1 japaneseInfantry, 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseNavalFighter Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment Battle in Central Mongolia Japan attack with 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank Neutral roll AntiAircraftGun dice in Central Mongolia : 0/1 hits, 0,08 expected hits Neutral roll AntiTankGun dice in Central Mongolia : 0/1 hits, 0,17 expected hits Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 2 japaneseInfantrys, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 2 : 2/21 hits, 4,83 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2,75 expected hits 2 japaneseInfantrys owned by the Japan lost in Central Mongolia 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Central Mongolia Japan roll dice for 3 japaneseAlpineInfantrys, 3 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 3 : 6/19 hits, 4,67 expected hits Neutral roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 3 : 1/7 hits, 2,42 expected hits 1 japaneseArtillery owned by the Japan lost in Central Mongolia 3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral and 2 Artillerys owned by the Neutral lost in Central Mongolia Japan roll dice for 3 japaneseAlpineInfantrys, 2 japaneseArtillerys, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks in Central Mongolia, round 4 : 7/18 hits, 4,42 expected hits Neutral roll dice for 1 Artillery in Central Mongolia, round 4 : 1/1 hits, 0,42 expected hits 1 japaneseArtillery owned by the Japan lost in Central Mongolia 1 Artillery owned by the Neutral lost in Central Mongolia Japan loses 0 PUs for violating Central Mongolias neutrality. Japan win, taking Central Mongolia from Neutral with 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseFighters, 5 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 21 Casualties for Japan: 2 japaneseArtillerys and 2 japaneseInfantrys Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 3 japaneseNavalFighters moved from Java to 93 Sea Zone 1 japaneseNavalFighter moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone 1 japaneseNavalFighter moved from 148 Sea Zone to 128 Sea Zone 1 japaneseCarrier and 1 japaneseCruiser moved from 96 Sea Zone to 129 Sea Zone 4 japaneseInfantrys moved from Luzon to 96 Sea Zone 1 japaneseAlpineInfantry moved from Luzon to 96 Sea Zone 1 japaneseAlpineInfantry, 4 japaneseInfantrys and 3 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseCarrier and 2 japaneseNavalFighters moved from 98 Sea Zone to 100 Sea Zone 1 japaneseNavalFighter moved from Kyushu Shikoku to Northern Manchuria 1 japaneseFighter moved from Central Mongolia to Northern Manchuria 2 japaneseFighters moved from Central Mongolia to Hupeh 2 japaneseFighters and 1 japaneseTacticalBomber moved from Central Mongolia to Inner Mongolia 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Inner Mongolia to Northern China 1 japaneseArtillery moved from Kansu to Northern China 1 japaneseInfantry moved from Hupeh to Kansu 1 Truck and 1 japaneseInfantry moved from Manchuria to Yakut 1 Truck and 1 japaneseInfantry moved from Yakut to Far Eastern Republic 1 Material and 1 Truck moved from Manchuria to Shanghai 1 japaneseBattleship and 1 japaneseCarrier moved from 96 Sea Zone to 128 Sea Zone 1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseParatrooper moved from Shanghai to 96 Sea Zone 1 japaneseArtillery, 1 japaneseParatrooper and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina 1 Truck and 1 japaneseInfantry moved from Shansi to Northern China 1 Truck and 1 japaneseAntiAirGun moved from Northern China to Inner Mongolia 1 Material moved from Japan to 98 Sea Zone 1 Material and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 96 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Shanghai 1 japaneseInfantry moved from Bengal to Rangoon 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Bengal to Burma 1 japaneseInfantry moved from Burma to Yunnan 1 japaneseNavalFighter moved from Kwangsi to 128 Sea Zone 2 japaneseNavalFighters moved from Kwangsi to Burma 1 japaneseAirTransport and 1 japaneseParatrooper moved from Hupeh to Burma 1 japaneseAirTransport moved from Burma to French Indochina 2 japaneseMarines moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from 128 Sea Zone to Luzon 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseTransport moved from 91 Sea Zone to 129 Sea Zone 2 japaneseInfantrys moved from Thailand to Burma 1 Train, 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia 1 Train moved from Inner Mongolia to Manchuria 2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone 1 Truck moved from Eastern Mongolia to Far Eastern Republic 1 Train moved from Inner Mongolia to Korea 1 japaneseMech.Infantry moved from Inner Mongolia to Northern China 1 japaneseNavalFighter moved from Kyushu Shikoku to French Indochina 1 Truck moved from Shanghai to Chahar 1 japaneseArtillery moved from Northern Manchuria to Chahar 1 Truck moved from Shanghai to Kwangsi 1 japaneseDestroyer and 1 japaneseSubmarine moved from 98 Sea Zone to 128 Sea Zone Purchase Units - Japan Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction Japan buy 1 Material, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseHeavyDestroyers, 1 japaneseHull, 5 japaneseInfantrys and 2 japaneseSubmarines; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai 1 Material and 1 japaneseArtillery placed in Korea 2 japaneseAlpineInfantrys placed in Hupeh 1 japaneseInfantry placed in Shansi 2 japaneseInfantrys placed in Luzon 1 japaneseSubmarine placed in 96 Sea Zone 2 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseHeavyDestroyers, 1 japaneseHull and 1 japaneseSubmarine placed in 98 Sea Zone Turn Complete - Japan Japan collect 85 PUs; end with 85 PUs Units generate 9 techTokens; Japan end with 15 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 17 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : 0,83 Japan regular : 0,08 ExiledAllies regular : -1,25 China regular : -0,25 Neutral AntiTankGun : -0,17 Japan DepthChargeAttack : -1,00 Neutral AntiAircraftGun : -0,08 Neutral regular : -1,58 Britain regular : -0,25 -
@ubernaut: I hope you don't mind working with the second save. I made slight changes to the Japanese placement and the Thai production. I placed 1 sub in SZ98 (next to Japan) instead of SZ96 (next to Shanghai), and Thailand is building an art instead of a mech.
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@nothingtoseehere lol just checked it before you reposted so no movement changes?
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@ubernaut No I reloaded after ncm. And just the placement/production changes I mentioned in my last post.
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@nothingtoseehere gotcha thanks

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TripleA Move Summary: China round 9
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseFighters moved from Singkiang to Kansu 3 chineseFighters moved from Eastern Szechwan to Kansu 2 chineseFighters and 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseArtillerys moved from Altay to Ningsia 3 chineseInfantrys moved from Singkiang to Ningsia 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 4 chineseTanks moved from Tsinghai to Ningsia 3 chineseInfantrys moved from Tsinghai to Kansu 2 chineseInfantrys moved from Tsinghai to Western Szechwan 1 chineseAlpineInfantry and 1 chineseArtillery moved from Chungking to Western Szechwan -
@nothingtoseehere couple of scrambles 4 ya
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@ubernaut I'm around. I'll go to the usual address.
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@ubernaut Are you coming?
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@nothingtoseehere firing it up now…
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TripleA Turn Summary: China round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 9 Research Technology - China China spend 0 on tech rolls China roll 10,11,4 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Singkiang to Kansu 3 chineseFighters moved from Eastern Szechwan to Kansu 2 chineseFighters and 2 chineseInfantrys moved from Chungking to Kweichow 2 chineseArtillerys moved from Altay to Ningsia 3 chineseInfantrys moved from Singkiang to Ningsia 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry and 4 chineseTanks moved from Tsinghai to Ningsia 3 chineseInfantrys moved from Tsinghai to Kansu 2 chineseInfantrys moved from Tsinghai to Western Szechwan 1 chineseAlpineInfantry and 1 chineseArtillery moved from Chungking to Western Szechwan Combat - China Battle in Kweichow China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Kansu China attack with 5 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 5 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 2/8 hits, 2.17 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 5 chineseFighters and 3 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Ningsia China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys and 4 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys and 4 chineseTanks in Ningsia, round 2 : 1/12 hits, 2.17 expected hits Japan roll dice for 1 japaneseInfantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Ningsia 1 japaneseInfantry owned by the Japan lost in Ningsia China win, taking Ningsia from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Battle in Western Szechwan China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys in Western Szechwan, round 2 : 1/4 hits, 0.67 expected hits Japan roll dice for 1 japaneseInfantry in Western Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Western Szechwan 1 japaneseInfantry owned by the Japan lost in Western Szechwan China win, taking Western Szechwan from Japan with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Kansu to Singkiang 3 chineseFighters moved from Kansu to Chungking 1 chineseFighter moved from Kweichow to Chungking 1 chineseFighter moved from Kweichow to Eastern Szechwan 1 Train moved from Chungking to Eastern Szechwan 1 Train and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking 2 Trucks, 2 chineseAntiAirGuns, 2 chineseAntiTankGuns and 2 chineseInfantrys moved from Tsinghai to Ningsia 2 Trucks moved from Tsinghai to Chungking 1 chineseAntiTankGun and 1 chineseMech.Infantry moved from Chungking to Ningsia 3 chineseInfantrys moved from Chungking to Eastern Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAirfield and 6 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 1 Material 1 chineseAirfield and 3 chineseInfantrys placed in Chungking 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 18 PUs; end with 18 PUs Units generate 3 techTokens; China end with 6 techTokensCombat Hit Differential Summary :
Japan regular : 0.67 China regular : -1.00
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