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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N
      Nothingtoseehere @ubernaut last edited by

      @ubernaut f1de8cf3-4121-4bd7-a949-a1f8d51ba915-grafik.png

      ubernaut 1 Reply Last reply Reply Quote 0
      • ubernaut
        ubernaut Moderators @Nothingtoseehere last edited by

        @nothingtoseehere i just tried to run it locally i think it goes too fast when u r playing both sides will have to screen shot it next time there is a real bombing raid

        N 1 Reply Last reply Reply Quote 0
        • N
          Nothingtoseehere @ubernaut last edited by

          @ubernaut Why did I even play both sides you selected Allies and it showed the allied flags with your name?

          ubernaut 2 Replies Last reply Reply Quote 0
          • ubernaut
            ubernaut Moderators @Nothingtoseehere last edited by

            @nothingtoseehere no idea lol the speed it was going at looked like it was on does nothing or something

            1 Reply Last reply Reply Quote 0
            • ubernaut
              ubernaut Moderators @Nothingtoseehere last edited by

              @nothingtoseehere i just checked the save it looks fine

              N 1 Reply Last reply Reply Quote 0
              • N
                Nothingtoseehere @ubernaut last edited by

                @ubernaut Yeah me too

                ubernaut 1 Reply Last reply Reply Quote 1
                • ubernaut
                  ubernaut Moderators @Nothingtoseehere last edited by

                  @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                  N 2 Replies Last reply Reply Quote 0
                  • N
                    Nothingtoseehere @ubernaut last edited by

                    @ubernaut tech and diplomacy same as here?

                    ubernaut 1 Reply Last reply Reply Quote 0
                    • N
                      Nothingtoseehere last edited by

                      TripleA Turn Summary: Italy round 3

                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 3
                      
                          Research Technology - Italy
                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                  Italy roll 4,3,8,11,11,10 and gets 0 hits
                      
                          Combat Move - Italy
                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                              1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                              1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                              1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                              1 italianInfantry moved from Sicily to 46 Sea Zone
                              1 italianInfantry moved from Southern Italy to 46 Sea Zone
                              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                              2 italianInfantrys moved from 48 Sea Zone to Malta
                              2 italianInfantrys moved from Sicily to 48 Sea Zone
                              1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                              2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                              1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                              1 italianNavalFighter moved from Algeria to 43 Sea Zone
                              1 italianFighter moved from Southern Spain to 43 Sea Zone
                              2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                      
                          Combat - Italy
                              Strategic bombing raid in Southern Caucasus
                                      Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits
                                  Bombing raid in Southern Caucasus rolls: 1 and causes: 1 damage to unit: Rail
                                  Bombing raid in Southern Caucasus causes 1 damage total. 
                              Battle in Malta
                                  Italy attack with 2 italianInfantrys
                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber
                                      Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits
                                      Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits
                                      Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits
                                      2 italianInfantrys owned by the Italy lost in Malta
                                      1 britishAntiAirGun owned by the Britain lost in Malta
                                  Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2
                                  Casualties for Italy: 2 italianInfantrys
                                  Casualties for Britain: 1 britishAntiAirGun
                              Battle in Gibraltar
                                  Italy attack with 2 italianInfantrys
                                  Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers
                                      Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 0/2 hits, 0,83 expected hits
                                      Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                      Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 3/9 hits, 3,75 expected hits
                                      2 italianInfantrys owned by the Italy lost in Gibraltar
                                  Britain win with 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -6
                                  Casualties for Italy: 2 italianInfantrys
                      
                          Non Combat Move - Italy
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              1 italianStrategicBomber moved from Southern Caucasus to Romania
                              1 italianFighter moved from Cyrenaica to Sicily
                              1 italianNavalFighter moved from 43 Sea Zone to Sicily
                              1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                              1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                              1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain
                              1 italianAirTransport moved from Cyrenaica to Sicily
                              1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                              1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                              1 italianMarine moved from Al Kufrah to Cyrenaica
                              1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                              1 italianFighter moved from 43 Sea Zone to Cyrenaica
                              1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov
                              1 italianInfantry moved from Kharkov to Orel Kursk
                              1 italianInfantry moved from Orel Kursk to Pskov
                              1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                              1 Train moved from Northern Italy to Rome
                              1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain
                              1 Truck moved from Northern Spain to Vichy France
                              1 italianInfantry moved from Rome to Northern Italy
                      
                          Purchase Units - Italy
                              Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                      
                          Place Units - Italy
                              1 italianTransport placed in 47 Sea Zone
                              1 italianSubmarine placed in 50 Sea Zone
                              Units in Cyrenaica being upgraded or consumed: 1 Material
                              1 italianAirfield placed in Cyrenaica
                              1 italianInfantry placed in Rome
                              1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily
                      
                          Turn Complete - Italy
                              Italy collect 26 PUs; end with 26 PUs
                              Units generate 6 techTokens; Italy end with 12 techTokens
                      

                      Combat Hit Differential Summary :

                      Italy regular : -1,25
                      Russia AntiAircraftGun : -0,08
                      Britain regular : -1,17
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • N
                        Nothingtoseehere @ubernaut last edited by Nothingtoseehere

                        @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                        @nothingtoseehere btw gonna assume the same attack for us at this point if u want i can just marti roll those assuming u wouldn't do that scramble

                        @ubernaut Just do it yourself. I won't scramble this time either.

                        ubernaut 2 Replies Last reply Reply Quote 1
                        • ubernaut
                          ubernaut Moderators @Nothingtoseehere last edited by

                          @nothingtoseehere not sure wat u r asking but yeah i will attempt same tech and pass on politics

                          1 Reply Last reply Reply Quote 0
                          • ubernaut
                            ubernaut Moderators @Nothingtoseehere last edited by

                            @nothingtoseehere cool hopefully will have time to finish it today was done yesterday 😛

                            1 Reply Last reply Reply Quote 0
                            • ubernaut
                              ubernaut Moderators last edited by

                              TripleA Turn Summary: Usa round 3

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 3
                              
                                  Research Technology - Usa
                                      Usa spend 0 on tech rolls
                                          Usa roll 2,8,1,4,2,9,2,3,1,2,10,3 and gets 0 hits
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanStrategicBomber moved from Cameroon to 61 Sea Zone
                                      1 americanNavalFighter moved from Azores to 61 Sea Zone
                                      1 americanDestroyer moved from 12 Sea Zone to 24 Sea Zone
                              
                                  Combat - Usa
                                      Battle in 24 Sea Zone
                                          Usa attack with 1 americanDestroyer; Britain loiter and taunt
                                          Germany defend with 1 germanSubmarine
                                              Usa roll DepthChargeAttack dice in 24 Sea Zone : 0/1 hits, 0.08 expected hits
                                          1 germanSubmarine owned by the Germany submerged
                                      Battle in 61 Sea Zone
                                          Usa attack with 1 americanNavalFighter and 1 americanStrategicBomber
                                          Germany defend with 1 germanSubmarine
                                              Usa roll DepthChargeAttack dice in 61 Sea Zone : 0/1 hits, 0.08 expected hits
                                          1 germanSubmarine owned by the Germany submerged
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                      Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                      Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                      Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      1 americanNavalFighter and 1 americanStrategicBomber moved from 61 Sea Zone to Gibraltar
                                      1 americanAirTransport and 1 americanParatrooper moved from Azores to Gibraltar
                                      1 americanFighter moved from Gilbert Islands to Dutch New Guinea
                                      1 americanFighter moved from Gilbert Islands to Queensland
                                      4 americanMarines moved from Washington to 30 Sea Zone
                                      2 americanInfantrys moved from Eastern US to 36 Sea Zone
                                      1 americanCruiser, 1 americanDestroyer, 4 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                      1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                                      2 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                                      1 americanInfantry and 1 americanMarine moved from Azores to 39 Sea Zone
                                      1 americanCombatEngineer moved from Azores to 39 Sea Zone
                                      1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                      1 americanCombatEngineer moved from 30 Sea Zone to Washington
                                      1 americanBattleship, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                      1 americanInfantry and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                                      1 Material and 1 Truck moved from Central Norway to 12 Sea Zone
                                      1 Material, 1 Truck and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                      1 Material and 1 Truck moved from 14 Sea Zone to Archangel
                                      3 americanInfantrys and 1 americanMarine moved from French Guyana to 58 Sea Zone
                                      1 americanDestroyer, 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 58 Sea Zone to 62 Sea Zone
                                      3 americanInfantrys and 1 americanMarine moved from 62 Sea Zone to West Africa
                                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                      2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 2 americanTransports moved from 124 Sea Zone to 118 Sea Zone
                                      1 americanCombatEngineer and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                      1 Truck and 1 americanArtillery moved from Hawaiian Islands to 115 Sea Zone
                                      1 Truck, 1 americanArtillery and 1 americanTransport moved from 115 Sea Zone to 105 Sea Zone
                                      1 americanCombatEngineer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 118 Sea Zone
                                      1 americanAntiTankGun and 1 americanArtillery moved from British Columbia to 104 Sea Zone
                                      2 americanSubmarines moved from 116 Sea Zone to 123 Sea Zone
                                      1 americanSubmarine moved from 132 Sea Zone to 130 Sea Zone
                                      1 Material and 1 Train moved from Washington to Los Angeles
                                      1 Train and 2 americanAntiAirGuns moved from Los Angeles to Southwestern US
                                      1 Train and 1 americanInfantry moved from British Columbia to Washington
                                      1 Truck moved from New York to Washington
                                      1 Truck and 1 americanAntiAirGun moved from Washington to New York
                              
                                  Purchase Units - Usa
                                      Usa buy 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 5 americanTransports; Remaining resources: 0 PUs; 12 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      2 americanNavalFighters placed in Hawaiian Islands
                                      4 americanTransports placed in 30 Sea Zone
                                      1 americanSubmarine and 1 americanTransport placed in 156 Sea Zone
                                      1 americanInfantry placed in Washington
                                      1 americanInfantry placed in San Francisco
                              
                                  Turn Complete - Usa
                                      Trigger LLaMA: has removed 1 Material owned by Usa in Archangel
                                      Trigger LLaTRA: has removed 1 Truck owned by Usa in Archangel
                                      Trigger LLaMA: Russia has 1 Material placed in Archangel
                                      Trigger LLaTRA: Russia has 1 Truck placed in Archangel
                                      Usa collect 69 PUs; end with 69 PUs
                                      Units generate 6 techTokens; Usa end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa DepthChargeAttack : -0.17
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • ubernaut
                                ubernaut Moderators @Nothingtoseehere last edited by

                                @nothingtoseehere go for 🇹🇷

                                N 2 Replies Last reply Reply Quote 0
                                • N
                                  Nothingtoseehere last edited by

                                  TripleA Manual Gamesave Post: Turkey round 3

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 3
                                  
                                      Combat Move - Turkey
                                          Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                                          Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                                          Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                                          1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
                                          1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • N
                                    Nothingtoseehere @ubernaut last edited by

                                    @ubernaut Just a Depth Charge attack I'm going to assume submerge.

                                    1 Reply Last reply Reply Quote 0
                                    • N
                                      Nothingtoseehere last edited by

                                      TripleA Turn Summary: Turkey round 3

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 3
                                      
                                          Combat Move - Turkey
                                              Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Turkey
                                              Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Finland from Neutral to Allied
                                              Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and DanubeAxis from Neutral to Allied
                                              Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and VichyFrance from Neutral to Allied
                                              Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Manchuria from Neutral to Allied
                                              Trigger TurkeyAlliesWar2: Changing Relationship for Turkey and Thailand from Neutral to Allied
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Canada from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Australia from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and India from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and Egypt from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and ExiledAllies from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and SouthAfrica from Neutral to War
                                              Trigger TurkeyAlliesWar: Changing Relationship for Turkey and China from Neutral to War
                                              1 turkishDestroyer moved from 54 Sea Zone to 52 Sea Zone
                                              1 turkishSubmarine moved from 55 Sea Zone to 52 Sea Zone
                                      
                                          Combat - Turkey
                                              Battle in 52 Sea Zone
                                                  Turkey attack with 1 turkishDestroyer and 1 turkishSubmarine
                                                  Britain defend with 1 britishSubmarine
                                                      Turkey roll DepthChargeAttack dice in 52 Sea Zone : 1/1 hits, 0,08 expected hits
                                                      1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                                  Turkey win, taking 52 Sea Zone from Neutral with 1 turkishDestroyer and 1 turkishSubmarine remaining. Battle score for attacker is 7
                                                  Casualties for Britain: 1 britishSubmarine
                                      
                                          Non Combat Move - Turkey
                                              1 turkishArtillery moved from Western Turkey to Turkey
                                              1 turkishAntiTankGun moved from Eastern Turkey to Turkey
                                              1 turkishInfantry moved from Turkey to Eastern Turkey
                                      
                                          Purchase Units - Turkey
                                              Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                                              Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                                              Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                                              Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                                              Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                                              Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                                              Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                                              Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                                              Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
                                      
                                          Turn Complete - Turkey
                                              Turkey collect 7 PUs; end with 7 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Turkey DepthChargeAttack : 0,92
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 1
                                      • N
                                        Nothingtoseehere @ubernaut last edited by

                                        @ubernaut I'm still figuring out what to do with Germany.

                                        ubernaut 1 Reply Last reply Reply Quote 1
                                        • ubernaut
                                          ubernaut Moderators @Nothingtoseehere last edited by

                                          @nothingtoseehere dam lol

                                          N 1 Reply Last reply Reply Quote 0
                                          • N
                                            Nothingtoseehere @ubernaut last edited by

                                            @ubernaut I get notified for the fix tww threat anyways. You don't need to mention me.

                                            ubernaut 2 Replies Last reply Reply Quote 1
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