Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain
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Guten Morgen
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 Escort moved from 62 Sea Zone to 49 Sea Zone 2 artilleries moved from Northern Territory to Queensland 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 Escort and 2 submarines placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Double D dam. Shoulda left that Brit BB with the trprt lol
Got a new update adds the Waffen Panzer General. It won't work with saves though.
Anyway, the Reich gets stronger lol.
Doing update now. 2.23 Have to put it in a separate folder somewhere and then use it for new games. Just you and Victory, so shouldn't be too big of deal

I'll ping ya on the update thread. I have to add to the Notes that it won't work with saves and then it]ll be up

Edit
Just noticed 1st Corps is Active in the AG. I don't think you'd attack, but ...
You have 112 PUs with the Reich. Victory has 116. I think I will fire my Chief of Staff lol
Edit 2
Oh yea, so the FlakTower gets captured. Go ahead and add it and give it 5 damage. -
Hallo,
Germany is back at 50 IPCs... :fearful_face:
The Russian bear has some big teeth.
Do you want to continue with the game? London has not been re-taken, but the Allies can still become a pain in the arm....BR

Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 Germans buy 1 Escort, 2 GermanUBoats, 1 LuftwaffeAce, 1 Me_109T, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 4 infantry, 10 mine_unarmeds, 2 transports and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 3 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 3 waffen_infantrys placed in Germany 1 Repair_BB placed in 110 Sea Zone Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus Non Combat Move - Germans Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 1stPanzerArmy moved from United Kingdom to 1st Panzer EDIT: 1 armour moved from 1st Panzer to United Kingdom EDIT: 1 Panzer_General3 moved from 1st Panzer to United Kingdom EDIT: 4 armour moved from 1st Panzer to United Kingdom EDIT: 1 Panzer_General3 and 1 armour moved from United Kingdom to 109 Sea Zone EDIT: 1 Panzer_General3, 1 armour and 2 transports moved from 109 Sea Zone to 110 Sea Zone EDIT: 2 infantry moved from Normandy Bordeaux to 110 Sea Zone EDIT: 2 armour moved from United Kingdom to 110 Sea Zone EDIT: 1 Panzer_General3, 3 armour, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone EDIT: 1 Panzer_General3, 3 armour and 2 infantry moved from 112 Sea Zone to Western Germany 1 G_Rail moved from Germany to Bulgaria 1 G_Rail and 1 armour moved from Bulgaria to Western Germany EDIT: 1 Panzer_General3 and 5 armour moved from Western Germany to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Western Germany 2 GermanUBoats and 1 German_Heavy_BB moved from 109 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Slovakia Hungary 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from United Kingdom to Scotland 1 G_air_transport moved from Scotland to Western Germany 1 fighter and 2 tactical_bombers moved from Scotland to Western Germany 1 Panzer_Grndrs moved from Western Germany to Slovakia Hungary 1 WaffenPnzrGrndr moved from Germany to Slovakia Hungary 1 elite moved from Slovakia Hungary to Romania 1 aaGun, 1 artillery and 3 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to France 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary 1 waffen_infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 elite moved from Germany to Slovakia Hungary 1 Panzer_Grndrs and 3 artilleries moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Poland to Slovakia Hungary 3 GermanUBoats, 2 Wolfpacks, 1 battleship and 1 carrier moved from 110 Sea Zone to 112 Sea Zone EDIT: 3 armour moved from United Kingdom to Scotland EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Scotland to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to United Kingdom EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Slovakia Hungary to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Slovakia Hungary EDIT: 1 2ndWaffenArmy and 1 3rdWaffenArmy moved from Slovakia Hungary to Army Group Centre EDIT: 2 Panzer_Grndrss, 5 artilleries, 1 elite and 2 infantry moved from Slovakia Hungary to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Slovakia Hungary 10 mine_unarmeds moved from Slovakia Hungary to Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail moved from Western Germany to Slovakia Hungary 2 tactical_bombers moved from Western Germany to Slovakia Hungary 1 fighter moved from Western Germany to Slovakia Hungary Place Units - Germans 1 Escort placed in 110 Sea Zone 1 Me_109T and 2 transports placed in 112 Sea Zone 1 LuftwaffeAce, 1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 10 mine_unarmeds placed in Germany 4 infantry placed in Germany 4 Panzer_Grndrss placed in Western Germany 2 GermanUBoats placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 10 mine_unarmeds EDIT: Adding units owned by Changer to Poland: 10 mine_armeds EDIT: Removing units owned by Germans from Slovakia Hungary: 10 mine_unarmeds EDIT: Adding units owned by Changer to Slovakia Hungary: 10 german_mine_Oranges EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 1stWaffenArmy EDIT: Adding units owned by Germans to Scotland: 1 1stWaffenArmy EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 38 PUs; end with 38 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUsCombat Hit Differential Summary :
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Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn. Just wondering

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@victoryfirst said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn.
oh ? I thought they had to have moscow to win military victory ? I'll go check
You are correct

Congratulations Panzer ! I believe that was the fastest win yet

I was too complacent in my defense of London Town lol
Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.
Edit
I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol
Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.
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Congratulations Panzer ! I believe that was the fastest win yet

I was too complacent in my defense of London Town lol
Many thanks! That indeed was a Blitz(krieg)-win.
Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.
I am ready anytime, although we should wait until you have finished the update.
Meanwhile we can continue with our game and play after the OOB rules (8 VC on Europe or 6 VC on Pacific site for an Axis victory).Edit
I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol
I love the dress!

Instead a face you could use their troop license plate. I found some from back in the days...
Division Frundsberg

Division Wiking

Division Das Reich
Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.
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@panzerstahl-helm-0 said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Meanwhile we can continue with our game and play after the OOB rules
Ok :grinning_face_with_smiling_eyes:
Trying to sort this notification thing still but Idk what else to try. You're on windows and I'm linux, so it's not OS. I checked recent merges on git and don't see anything.
Well, yea, why not. I didn't realize game was over and already did a maybe he does this test turn lol
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Hehe, then lets keep partying!
The Allies still have a decent IPC advantage.I did the last EXP update on 12.10.2024, not sure which version it was and I can´t find it in the game neither.

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heh heh we can make it a Game Option lol Unofficial

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Hmm ... the Reich has turned UK in to France lol
Edit
I need to do a new test turn loltoo high. Did three test turns and firrst one was good. Was gonna roll with it. But I can't find it lol
That's why i did three ha ha ha
It looks like a fun game still. You probably win again .
They were all same. Test turns. Just kept fckn up lol Not trying new stuff just can't do the original test because I'm hammered lol
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The jag continues lol
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 2 armour, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 1 Russian_Engineer and 1 artillery moved from Eastern Poland to Poland 2 infantry moved from Baltic States to Poland EDIT: 1 russian_para moved from Caucasus to Bulgaria 3 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 elite moved from Bessarabia to Romania 1 armour moved from Belarus to Romania Combat - Russians Battle in Poland Changer loiter and taunt; Russians attack with 1 Russian_Engineer, 1 artillery and 2 infantry Germans defend with 1 elite; Changer defend Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 elite in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 Russian_Engineer, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Battle in Romania Russians attack with 1 armour, 1 artillery, 1 elite and 3 infantry Germans defend with 1 elite and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 elite and 3 infantry in Romania, round 2 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 elite and 1 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus 1 1stSovietAG moved from Eastern Poland to Belarus 1 Russian_Engineer moved from Eastern Poland to Bryansk 4 Russian_Rocketss moved from Bryansk to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 elite moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Buryatia 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Buryatia 1 Russian_Rail and 1 infantry moved from Russia to Buryatia 3 guard_infantrys moved from Russia to Belarus 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Smolensk 1 Russian_Rockets moved from Russia to Bryansk 3 infantry moved from Volgograd to Caucasus 1 russian_para moved from Caucasus to Iraq 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Norway to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Norway EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Buryatia to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Buryatia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 3 mine_unarmeds EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mine_Oranges EDIT: Turning off Edit Mode COMMENT: 3 Orange LMs in E POL @ Slovakia 1 armour placed in Ukraine 1 armour placed in Volgograd 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Russians collect 48 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.17 -
Das Reich lol

If you need more info for your AI, have it read Forgotten Soldier and Soldat
if it hasn't already 

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Oh boy,
the Russians at 71 IPC! :astonished_face:
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 artilleries, 1 elite, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from Suiyuyan to Kansu 1 elite and 3 infantry moved from Shensi to Tsinghai 1 bomber moved from Yunnan to Kansu 1 bomber moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia 2 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia Combat - Japanese Battle in Kansu Japanese attack with 1 bomber and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 2 : 0/5 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 3 : 2/5 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/8 hits, 2,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits, 2,33 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Siberia Japanese attack with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 3/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Szechwan 1 fighter and 1 tactical_bomber moved from Siberia to Amur 1 bomber moved from Kansu to Yunnan 1 bomber moved from Tsinghai to Yunnan 3 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 2 Japan_Engineers moved from Hopei to Kiangsu 3 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangsi to Yunnan 2 J_Rails and 2 infantry moved from Kiangsu to Szechwan 1 air_transport and 1 elite moved from Japan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 pacific_submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 3 infantry placed in Hopei 3 infantry placed in Kweichow 2 artilleries, 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 40 PUs; end with 40 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,50 Russians regular : -0,33 -
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Das Reich lol

If you need more info for your AI, have it read Forgotten Soldier and Soldat
if it hasn't already 

Sounds exactly what I like reading! Order it just now on Amazon.
Currently I am reading "Die verratene Armee". Same theather at the Ostfront, but from different perspektives.Looking forward to read Forgotten Soldiers
BR
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Howdy,
just noticed that the Engineer + 1 artillery coming from Eastern Poland attacking Poland went through 10 LMs.
1 LM can be removed by your engineer
While the other 9 are still digged in, and these 2 boys need to find them


Hence I will roll 9 dice at 2
9 landmines
[dice 9d6<=2] -
just remenbered that dice bot is not living here.
Hence I used our game 6 thread for the dicebot
So your 2 boys from Eastern Poland found the landmines.
I assume I only remove 2 additional landmines and your 2 dudes.BR
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Yea so they went through baltic States and then POL. triplea wasn't doing it right. I guess i should have moved 1 TTy at a time and clarified it sorry

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Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
-
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
Great, the notifications are working again.

@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
Greta. Notifications are working again.

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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Yea so they went through baltic States and then POL. triplea wasn't doing it right. I guess i should have moved 1 TTy at a time and clarified it sorry

Ah ok, I see now.
No problem.
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