TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP crockett Victory Panzer beelee

    Scheduled Pinned Locked Moved Play By Forum
    929 Posts 7 Posters 710.2k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      crockett36
      last edited by

      yes. mass tanks and extra infantry. i'm going to plot a while.

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36

        Still a tough game. Could go either way but you got advantage economically now. You're close as it takes 189 PU for victory. Objectives don't count but the Pacific Islands do. You're probably around 180 end turn. About same as last rd

        The Soviet Bmbrs are finally dead but they did themselves proud 🙂 The canopener in the Med got the Kriegsmarine sunk 🙂

        Edit
        Actually I forgot to activate 2nd Tank Army. Did it in test lol Anyway you can do that when you add the extra commie bullet stopper 🙂

        You need the red dot one

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by beelee

          @crockett36 @Panzerstahl-Helm-0

          I went ahead and gave Moscow the extra Inf and activated 2nd Tank. Also changed Panzer's Waffen Army to Oberst3 so it will support correctly.

          EXP Game 1 Multi J 15edit.tsvg

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee
            last edited by beelee

            @crockett36

            yea so you didn't adjust your USA build last time. Can only have 8 Naval Ftrs

            Screenshot from 2025-07-08 04-27-26.png

            Screenshot from 2025-07-08 04-30-18.png

            So you need to redo USA build before you go

            1 Reply Last reply Reply Quote 1
            • C Offline
              crockett36
              last edited by

              will do.

              1 Reply Last reply Reply Quote 1
              • C Offline
                crockett36
                last edited by

                TripleA Manual Gamesave Post: Americans round 15

                TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 15
                
                    Purchase Units - Americans
                        Turning on Edit Mode
                        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36
                  last edited by

                  TripleA Manual Gamesave Post: Americans round 15

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 15
                  
                      Purchase Units - Americans
                          Turning on Edit Mode
                          EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                          EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                          EDIT: Turning off Edit Mode
                          Americans buy 2 ArmoredInfantrys, 4 TotalWarFighters, 4 TotalWar_Bombers, 11 TotalWar_Infs and 1 infantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Americans
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Manual Gamesave Post: Chinese round 15

                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 15
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Chinese
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone
                            EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone
                            EDIT: 1 marineA1 moved from Spain to Eastern United States
                            EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      TripleA Turn Summary: Chinese round 15

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 15
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Chinese
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone
                              EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone
                              EDIT: 1 marineA1 moved from Spain to Eastern United States
                              EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone
                              1 infantry moved from Tsinghai to Kansu
                      
                          Combat - Chinese
                              Battle in Kansu
                                  Chinese attack with 1 infantry
                                  Japanese defend with 1 infantry
                                      Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                      Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.17 expected hits
                                      Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Chinese lost in Kansu
                                      1 infantry owned by the Japanese lost in Kansu
                                  Japanese win with no units remaining. Battle score for attacker is 0
                                  Casualties for Chinese: 1 infantry
                                  Casualties for Japanese: 1 infantry
                      
                          Non Combat Move - Chinese
                      
                          Place Units - Chinese
                              2 infantry placed in Tsinghai
                      
                          Turn Complete - Chinese
                              Chinese collect 3 PUs; end with 4 PUs
                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : 0.50
                      Japanese regular : 0.00
                      

                      Savegame

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @crockett36
                        last edited by

                        @crockett36 I just edited for the capture of iwo. I took a fig as a casualty. I think I get one more ipc?

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee
                          last edited by

                          @crockett36

                          Hi crockett

                          I'll look at it now

                          C 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @crockett36
                            last edited by beelee

                            @crockett36

                            it's not showing the edit but if you kill another Ftr to keep your Inf alive then you can take Iwo. It would be worth 2 PUs now so you get 2 bucks

                            Should have switched 1 of the Marines in Amur since a Arty was present but it didn't affect anything as JPN missed on his second shot

                            C 1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: British round 15

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 15
                              
                                  Purchase Units - Americans
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter
                                      EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                                      EDIT: Turning off Edit Mode
                                      Americans buy 2 ArmoredInfantrys, 4 TotalWarFighters, 4 TotalWar_Bombers, 11 TotalWar_Infs and 1 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      1 ArmoredInfantry moved from Spain to 91 Sea Zone
                                      1 infantry moved from Spain to 91 Sea Zone
                                      1 ArmoredInfantry moved from Spain to 91 Sea Zone
                                      1 infantry moved from Spain to 91 Sea Zone
                                      1 ArmoredInfantry, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                      1 ArmoredInfantry, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                      2 ArmoredInfantrys moved from 110 Sea Zone to Normandy Bordeaux
                                      2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                      1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                                      1 Heavy_BB moved from 109 Sea Zone to 110 Sea Zone
                                      3 carriers moved from 109 Sea Zone to 110 Sea Zone
                                      1 carrier moved from 109 Sea Zone to 91 Sea Zone
                                      1 infantry moved from Spain to Southern France
                                      1 usa_armour moved from Spain to Southern France
                                      1 ArmoredInfantry moved from Spain to 91 Sea Zone
                                      1 ArmoredInfantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                      1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium
                                      1 Escort moved from 109 Sea Zone to 110 Sea Zone
                                      1 Escort_Convoy moved from 109 Sea Zone to 110 Sea Zone
                                      1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                                      1 ArmoredInfantry moved from Spain to Normandy Bordeaux
                                      1 marineA1 moved from Spain to Southern France
                                      1 transport moved from 98 Sea Zone to 95 Sea Zone
                                      1 ArmoredInfantry moved from Southern Italy to 95 Sea Zone
                                      1 submarine moved from 97 Sea Zone to 99 Sea Zone
                                      1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                                      1 usa_fighter moved from 109 Sea Zone to 91 Sea Zone
                                      4 bombers moved from Southern Italy to France
                                      1 ArmoredInfantry moved from Southern Italy to 95 Sea Zone
                                      2 ArmoredInfantrys and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                                      2 ArmoredInfantrys moved from 93 Sea Zone to Southern France
                                      3 transports moved from 91 Sea Zone to 89 Sea Zone
                                      2 mech_infantrys moved from Eastern United States to Southeast Mexico
                                      2 marineA1s and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                      2 marineA1s moved from 5 Sea Zone to Amur
                                      1 artillery moved from Buryatia to Amur
                                      2 infantry moved from Buryatia to Ulaanbaatar
                                            Americans take Ulaanbaatar from Japanese
                                      1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 aaGun, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 5 usa_fighters moved from 7 Sea Zone to 17 Sea Zone
                                      5 usa_fighters moved from 17 Sea Zone to Iwo Jima
                                      1 infantry moved from 17 Sea Zone to Iwo Jima
                                      1 submarine moved from 31 Sea Zone to 21 Sea Zone
                                            Americans take 22 Sea Zone from Japanese
                                      1 Heavy_Transport, 2 artilleries and 2 marines moved from 50 Sea Zone to 62 Sea Zone
                                      1 marine moved from New Guinea to 46 Sea Zone
                                      1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                                      1 marine moved from 44 Sea Zone to Celebes
                                      1 artillery moved from New Guinea to Dutch New Guinea
                                      1 transport moved from 11 Sea Zone to 26 Sea Zone
                                      1 Heavy_Transport, 2 NavyFighters, 2 carriers, 1 destroyer, 4 infantry and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
                                      2 usa_fighters moved from 109 Sea Zone to Normandy Bordeaux
                                      1 usa_fighter moved from United Kingdom to France
                                      1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                                      1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                                      2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                                      1 usa_fighter moved from United Kingdom to France
                                      1 usa_fighter moved from 109 Sea Zone to 91 Sea Zone
                                      1 usa_fighter moved from 109 Sea Zone to Normandy Bordeaux
                                      1 usa_fighter moved from United Kingdom to France
                              
                                  Combat - Americans
                                      Battle in Holland Belgium
                                      Battle in Celebes
                                      Battle in Normandy Bordeaux
                                          Americans attack with 3 ArmoredInfantrys, 2 infantry and 3 usa_fighters
                                          Germans defend with 1 SubPen, 1 harbour, 2 infantry and 2 mech_infantrys
                                              Americans roll dice for 1 Heavy_BB and 2 cruisers in Normandy Bordeaux, round 2 : 3/4 hits, 2.67 expected hits
                                              Americans roll dice for 3 ArmoredInfantrys, 2 infantry and 3 usa_fighters in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
                                              Germans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                                              2 infantry owned by the Americans lost in Normandy Bordeaux
                                              2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                                          Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 3 ArmoredInfantrys and 3 usa_fighters remaining. Battle score for attacker is 8
                                          Casualties for Americans: 2 infantry
                                          Casualties for Germans: 2 infantry and 2 mech_infantrys
                                      Battle in Amur
                                          Americans attack with 1 artillery and 2 marineA1s
                                          Japanese defend with 1 artillery
                                              Americans roll dice for 1 artillery and 2 marineA1s in Amur, round 2 : 0/3 hits, 0.67 expected hits
                                              Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                              1 marineA1 owned by the Americans lost in Amur
                                              Americans roll dice for 1 artillery and 1 marineA1 in Amur, round 3 : 1/2 hits, 0.50 expected hits
                                              Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
                                              1 artillery owned by the Japanese lost in Amur
                                          Americans win, taking Amur from Japanese with 1 artillery and 1 marineA1 remaining. Battle score for attacker is 1
                                          Casualties for Americans: 1 marineA1
                                          Casualties for Japanese: 1 artillery
                                      Battle in Dutch New Guinea
                                          Changer loiter and taunt; Americans attack with 1 artillery
                                          Changer defend; Japanese defend with 1 infantry
                                              Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                              Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                                              Americans roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                                              1 artillery owned by the Americans lost in Dutch New Guinea
                                          Japanese win with 1 infantry remaining. Battle score for attacker is -4
                                          Casualties for Americans: 1 artillery
                                      Battle in Iwo Jima
                                          Changer loiter and taunt; Americans attack with 1 infantry and 5 usa_fighters
                                          Changer defend; Japanese defend with 1 aaGun and 2 infantry
                                              Japanese roll AA dice in Iwo Jima : 0/3 hits, 0.50 expected hits
                                              Americans roll dice for 1 Heavy_BB in Iwo Jima, round 2 : 2/2 hits, 1.67 expected hits
                                              Americans roll dice for 1 infantry and 5 usa_fighters in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                                              Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                                              1 usa_fighter owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                                              2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Iwo Jima
                                          Americans win with 4 usa_fighters remaining. Battle score for attacker is -1
                                          Casualties for Americans: 1 infantry and 1 usa_fighter
                                          Casualties for Japanese: 1 aaGun and 2 infantry
                                      Battle in France
                                          Americans attack with 4 bombers and 3 usa_fighters
                                          Germans defend with 1 UndergroundMinr, 1 airfield, 1 german_para and 3 infantry
                                              Americans roll dice for 4 bombers and 3 usa_fighters in France, round 2 : 5/7 hits, 4.17 expected hits
                                              Germans roll dice for 1 german_para and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                                              1 usa_fighter owned by the Americans lost in France
                                              3 infantry owned by the Germans and 1 german_para owned by the Germans lost in France
                                          Americans win with 4 bombers and 2 usa_fighters remaining. Battle score for attacker is 4
                                          Casualties for Americans: 1 usa_fighter
                                          Casualties for Germans: 1 german_para and 3 infantry
                                      Battle in Southern France
                                          Americans attack with 2 ArmoredInfantrys, 1 infantry, 1 marineA1 and 1 usa_armour
                                          Germans defend with 1 harbour and 2 mech_infantrys
                                              Americans roll dice for 2 ArmoredInfantrys, 1 infantry, 1 marineA1 and 1 usa_armour in Southern France, round 2 : 0/5 hits, 1.50 expected hits
                                              Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                                              1 marineA1 owned by the Americans lost in Southern France
                                              Americans roll dice for 2 ArmoredInfantrys, 1 infantry and 1 usa_armour in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                                              Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the Americans lost in Southern France
                                              2 mech_infantrys owned by the Germans lost in Southern France
                                          Americans win, taking Southern France from Germans with 2 ArmoredInfantrys and 1 usa_armour remaining. Battle score for attacker is 2
                                          Casualties for Americans: 1 infantry and 1 marineA1
                                          Casualties for Germans: 2 mech_infantrys
                              
                                  Non Combat Move - Americans
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      4 usa_fighters moved from Iwo Jima to 17 Sea Zone
                                      1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                                      4 bombers moved from France to United Kingdom
                                      2 usa_fighters moved from France to 110 Sea Zone
                                      3 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone
                                      4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                                      1 usa_para moved from Eastern United States to 101 Sea Zone
                                      2 Heavy_Transports, 4 mech_infantrys and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone
                                      4 mech_infantrys moved from 91 Sea Zone to Spain
                                      1 usa_para moved from 91 Sea Zone to Spain
                              
                                  Place Units - Americans
                                      Turning on Edit Mode
                                      EDIT: 10 TotalWar_Infs placed in Eastern United States
                                      EDIT: 4 TotalWarFighters, 4 TotalWar_Bombers and 1 TotalWar_Inf placed in Western United States
                                      EDIT: 2 ArmoredInfantrys and 1 infantry placed in Spain
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                                      Trigger AmericansTotalWar BomberPlaceWUS: has removed 4 TotalWar_Bombers owned by Americans in Western United States
                                      Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                                      Trigger AmericansTotalWar BomberPlaceWUS: Americans has 4 bombers placed in Western United States
                              
                                  Turn Complete - Americans
                                      Trigger Americans RemoveUSAConvoySZ17: has removed 1 Escort_Convoy owned by Americans in 17 Sea Zone
                                      Trigger Americans RemoveUSAConvoySZ17: Americans has 1 Escort placed in 17 Sea Zone
                                      Americans collect 76 PUs; end with 76 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 90 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 87 PUs
                                      Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 PUs; end with 88 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 87 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 2 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Chinese
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone
                                      EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone
                                      EDIT: 1 marineA1 moved from Spain to Eastern United States
                                      EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone
                                      1 infantry moved from Tsinghai to Kansu
                              
                                  Combat - Chinese
                                      Battle in Kansu
                                          Chinese attack with 1 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                                              Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                                              Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.17 expected hits
                                              Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Kansu
                                              1 infantry owned by the Japanese lost in Kansu
                                          Japanese win with no units remaining. Battle score for attacker is 0
                                          Casualties for Chinese: 1 infantry
                                          Casualties for Japanese: 1 infantry
                              
                                  Non Combat Move - Chinese
                              
                                  Place Units - Chinese
                                      2 infantry placed in Tsinghai
                              
                                  Turn Complete - Chinese
                                      Chinese collect 3 PUs; end with 4 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                              
                                  Purchase Units - British
                                      British repair damage of 4x harbour; Remaining resources: 54 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                      Turning on Edit Mode
                                      EDIT: Changing ownership of Iwo Jima from Japanese to Americans
                                      EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry
                                      EDIT: Removing units owned by Americans from 17 Sea Zone: 1 aaGun and 1 pacific_transport
                                      EDIT: Adding units owned by Americans to 17 Sea Zone: 1 pacific_transport
                                      EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun
                                      EDIT: Removing units owned by Americans from 17 Sea Zone: 1 usa_fighter
                                      EDIT: Turning off Edit Mode
                                      British buy 5 artilleries, 5 infantry and 2 uk_fighters; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      3 bombers moved from Kazakhstan to 37 Sea Zone
                                      1 mech_infantry moved from India to Burma
                                      2 uk_armours moved from Caucasus to Turkey
                                      1 uk_fighter moved from Southern Italy to Turkey
                                      2 uk_armours moved from Egypt to Iraq
                                      1 uk_armour moved from Sikang to Suiyuyan
                                      1 uk_armour moved from Sikang to Hopei
                                      1 mech_infantry moved from United Kingdom to 109 Sea Zone
                                      2 artilleries moved from United Kingdom to 109 Sea Zone
                                      1 elite moved from United Kingdom to 109 Sea Zone
                                      2 infantry moved from United Kingdom to 109 Sea Zone
                                      2 artilleries, 1 elite, 2 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                              
                                  Combat - British
                                      Battle in 37 Sea Zone
                                          British attack with 3 bombers
                                          Japanese defend with 1 Heavy_BB and 1 carrier
                                              British roll dice for 3 bombers in 37 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                              Japanese roll dice for 1 Heavy_BB and 1 carrier in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                                              2 bombers owned by the British lost in 37 Sea Zone
                                              1 carrier owned by the Japanese and 1 Heavy_BB owned by the Japanese lost in 37 Sea Zone
                                          British win with 1 bomber remaining. Battle score for attacker is 8
                                          Casualties for British: 2 bombers
                                          Casualties for Japanese: 1 Heavy_BB and 1 carrier
                                      Battle in Suiyuyan
                                          British attack with 1 uk_armour
                                          Japanese defend with 1 infantry
                                              British roll dice for 1 uk_armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Suiyuyan
                                          British win, taking Suiyuyan from Japanese with 1 uk_armour remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Hopei
                                          British attack with 1 uk_armour
                                          Japanese defend with 1 infantry
                                              British roll dice for 1 uk_armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 uk_armour in Hopei, round 3 : 1/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Hopei
                                          British win, taking Hopei from Japanese with 1 uk_armour remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                      1 bomber moved from 37 Sea Zone to Siam
                                      1 transport moved from 81 Sea Zone to 96 Sea Zone
                                      1 aaGun moved from Malta to 96 Sea Zone
                                      1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                                      1 aaGun moved from 99 Sea Zone to Turkey
                                      2 artilleries, 1 elite, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                              
                                  Place Units - British
                                      5 artilleries placed in India
                                      1 infantry and 2 uk_fighters placed in Egypt
                                      4 infantry placed in United Kingdom
                              
                                  Turn Complete - British
                                      British collect 46 PUs; end with 47 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.50
                              Americans regular : 1.00
                              Japanese regular : 0.67
                              Japanese AA : -0.50
                              Germans regular : 1.00
                              British regular : 1.50
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: French round 15

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 15
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 air_transport and 1 harbour; Remaining resources: 0 PUs; 
                                
                                    Combat Move - ANZAC
                                        2 infantry moved from Borneo to 43 Sea Zone
                                        2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                                        2 infantry moved from 20 Sea Zone to Kwangtung
                                        1 armour moved from New South Wales to 62 Sea Zone
                                        1 infantry moved from New South Wales to 62 Sea Zone
                                        1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                                        1 armour moved from 45 Sea Zone to Dutch New Guinea
                                        1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                        1 submarine moved from 62 Sea Zone to 34 Sea Zone
                                        1 carrier moved from 7 Sea Zone to 17 Sea Zone
                                
                                    Combat - ANZAC
                                        Battle in Kwangtung
                                        Battle in Dutch New Guinea
                                            Changer loiter and taunt; ANZAC attack with 1 armour and 1 infantry
                                            Changer defend; Japanese defend with 1 infantry
                                                ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                                Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                                ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                                                Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the ANZAC lost in Dutch New Guinea
                                                1 infantry owned by the Japanese lost in Dutch New Guinea
                                            ANZAC win, taking Kwangtung from Japanese, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                                            Casualties for ANZAC: 1 infantry
                                            Casualties for Japanese: 1 infantry
                                
                                    Non Combat Move - ANZAC
                                        2 armour moved from New South Wales to Northern Territory
                                        2 aaGuns moved from New South Wales to Queensland
                                        1 infantry moved from New South Wales to Queensland
                                        1 artillery moved from New South Wales to Queensland
                                
                                    Place Units - ANZAC
                                        1 air_transport placed in New South Wales
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                                        EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                                        EDIT: Turning off Edit Mode
                                        1 harbour placed in Western Australia
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 14 PUs; end with 14 PUs
                                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from Western Australia: 1 harbour
                                        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                                        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
                                        EDIT: Turning off Edit Mode
                                
                                    Combat Move - French
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        EDIT: 2 infantry and 1 transport moved from 106 Sea Zone to 110 Sea Zone
                                        EDIT: French undo move 1.
                                        EDIT: 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                
                                    Non Combat Move - French
                                        2 infantry moved from 91 Sea Zone to Spain
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Japanese regular : 0.33
                                ANZAC regular : -0.33
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee I think 1st tank should be populated, no?

                                  C B 2 Replies Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @crockett36
                                    last edited by

                                    @crockett36 in Moscow?

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @crockett36
                                      last edited by

                                      @crockett36

                                      He moved to Rostov. You can just put token back in Box and leave the guys there if you want.

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @crockett36
                                        last edited by beelee

                                        @crockett36

                                        oh missed the above. I have your latest.

                                        The bloodbath continues. Nippon under heavy pressure. Can the reich do the same to moscow ? 🙂

                                        Nice kill with the UK Bmbrs. Didn't expect it. You get 2 more bucks for Iwo now. We can have Panzer do it.

                                        I'm not sure but I didn't think you could unload in Combat and then NCM with the Trprt in same turn. So AAgun in IWO would still be on board. I checked rules but it wasn't clear to me.
                                        Triplea doesn't allow it but that doesn't necessarily means it's correct. I will ask at the site.

                                        Edit
                                        Yea so the aaGun needs to stay onboard

                                        Screenshot from 2025-07-12 02-12-19.png

                                        Edit 2
                                        Just noticed the Total Inf build. You have to place them all in the same TTy, so you need to upgrade the Fctry. You had a Inf that placed in Spain that you can change to the upgrade and then move the west coast Inf to DC

                                        Screenshot from 2025-07-12 02-24-21.png

                                        Edit 3
                                        I went ahead and updated your latest save @crockett36 For simplicity I just removed the Spain Inf and upgraded the Fctry.

                                        Adjusted IWO PUs and put the aaGun back on the Trprt. Put 1st Tank back in it's Box and adjusted a couple Marines.

                                        @Panzerstahl-Helm-0 here is updated

                                        triplea_4020_15freEDIT.tsvg

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36 @beelee
                                          last edited by

                                          @beelee Thank you. We however should all call BS or retard on any rule like that. That's why I came up with common sense Axis & Allies.

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee I killed the fig in the China turn.

                                            B 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 37
                                            • 38
                                            • 39
                                            • 40
                                            • 41
                                            • 46
                                            • 47
                                            • 39 / 47
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums