EXP crockett Victory Panzer beelee
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 17 Purchase Units - Russians Russians buy 2 AirLLs, 1 Tank_General, 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease; Place Units - Russians 1 AirLL placed in Caucasus 1 AirLL placed in Russia Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Russia Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Samara: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 elite moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 armour moved from Caucasus to Volgograd EDIT: 2 fighters moved from Samara to Smolensk 1 infantry moved from Russia to Smolensk EDIT: 1 uk_fighter moved from Caucasus to 100 Sea Zone EDIT: 1 uk_fighter moved from Russia to 100 Sea Zone 1 infantry moved from Russia to Bryansk 1 guard_infantry moved from Russia to Tambov 1 guard_infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 guard_infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Bryansk Russians attack with 1 elite and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 elite and 2 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 elite and 2 infantry in Bryansk, round 3 : 2/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 guard_infantry and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 guard_infantry and 2 infantry in Tambov, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 guard_infantry and 1 infantry in Tambov, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 guard_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 guard_infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 guard_infantry and 2 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters, 2 guard_infantrys and 2 infantry Germans defend with 1 elite and 1 mech_infantry Russians roll dice for 2 fighters, 2 guard_infantrys and 2 infantry in Smolensk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 elite and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 elite owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 guard_infantrys and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 elite and 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 uk_fighters could not land in 100 Sea Zone and were removed 1 infantry moved from Timguska to Novosibirsk 1 artillery moved from Kansu to Tsinghai 2 fighters moved from Smolensk to Russia 1 3rdCorps moved from Russia to Volgograd 1 1stTankArmy moved from Russia to Volgograd 1 russian_para moved from Russia to Volgograd EDIT: 1 fighter moved from Russia to Volgograd 1 armour moved from Russia to Volgograd Place Units - Russians 1 Tank_General, 1 artillery, 1 elite and 3 guard_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.17
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@crockett36 If Tambov had gone well, ironically in the non com I would have moved everything in Moscow except the tanks to tambov. The machines hate me.
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Yea if they attack by themselves, no other units, they need a ParaBoost. Edit one in before CM if they don't have one. They will auto spawn if by themselves.
Regular Para M2 M3 w/AB Waffen Para M3 M4 w/AB
Rail can move anywhere they have an unbroken GLOC before combat. Can't move into newly conquered TTys. Europe Rail border is Bess, E POL, Baltic STs, and everything west including Finland, Sweden and Norway.
Russia Rail can move to any original soviet TTy and then the Europe as listed above.
The Rail tokens should auto limit to where they can go correctly. You may need to edit on a few occasions such as if the UK Rail is blocked and you want to use it India or somewhere.
I thought I made the LL tokens so they'd disappear. Maybe I didn't as you have to use edit to remove/replace the units anyway. I'll check it.
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@crockett36 said in EXP crockett Victory Panzer beelee:
The machines hate me.
They are a fickle bunch