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    EXP crockett Victory Panzer beelee

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    • C
      crockett36 last edited by

      TripleA Turn Summary: Russians round 17

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 17
      
          Purchase Units - Russians
              Russians buy 2 AirLLs, 1 Tank_General, 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease; 
      
          Place Units - Russians
              1 AirLL placed in Caucasus
              1 AirLL placed in Russia
      
          Combat Move - Russians
              Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Russia
              Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Samara: 2 fighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 elite moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              2 armour moved from Caucasus to Volgograd
              EDIT: 2 fighters moved from Samara to Smolensk
              1 infantry moved from Russia to Smolensk
              EDIT: 1 uk_fighter moved from Caucasus to 100 Sea Zone
              EDIT: 1 uk_fighter moved from Russia to 100 Sea Zone
              1 infantry moved from Russia to Bryansk
              1 guard_infantry moved from Russia to Tambov
              1 guard_infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 guard_infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
      
          Combat - Russians
              Russians creates battle in territory 113 Sea Zone
              Battle in Bryansk
                  Russians attack with 1 elite and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 elite and 2 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 elite and 2 infantry in Bryansk, round 3 : 2/4 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 mech_infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Tambov
                  Russians attack with 1 guard_infantry and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 guard_infantry and 2 infantry in Tambov, round 2 : 0/3 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 1 guard_infantry and 1 infantry in Tambov, round 3 : 0/2 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 1 guard_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                      1 guard_infantry owned by the Russians lost in Tambov
                      1 mech_infantry owned by the Germans lost in Tambov
                  Germans win with no units remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 guard_infantry and 2 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 2 fighters, 2 guard_infantrys and 2 infantry
                  Germans defend with 1 elite and 1 mech_infantry
                      Russians roll dice for 2 fighters, 2 guard_infantrys and 2 infantry in Smolensk, round 2 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 1 elite and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                      1 elite owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters, 2 guard_infantrys and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 elite and 1 mech_infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
              2 uk_fighters could not land in 100 Sea Zone and were removed
              1 infantry moved from Timguska to Novosibirsk
              1 artillery moved from Kansu to Tsinghai
              2 fighters moved from Smolensk to Russia
              1 3rdCorps moved from Russia to Volgograd
              1 1stTankArmy moved from Russia to Volgograd
              1 russian_para moved from Russia to Volgograd
              EDIT: 1 fighter moved from Russia to Volgograd
              1 armour moved from Russia to Volgograd
      
          Place Units - Russians
              1 Tank_General, 1 artillery, 1 elite and 3 guard_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.33
      Russians regular : 0.17
      

      Savegame

      C 1 Reply Last reply Reply Quote 0
      • C
        crockett36 @crockett36 last edited by

        @crockett36 If Tambov had gone well, ironically in the non com I would have moved everything in Moscow except the tanks to tambov. The machines hate me.

        B 1 Reply Last reply Reply Quote 0
        • B
          beelee @crockett36 last edited by beelee

          @crockett36

          Yea if they attack by themselves, no other units, they need a ParaBoost. Edit one in before CM if they don't have one. They will auto spawn if by themselves.

          Regular Para M2 M3 w/AB Waffen Para M3 M4 w/AB

          Rail can move anywhere they have an unbroken GLOC before combat. Can't move into newly conquered TTys. Europe Rail border is Bess, E POL, Baltic STs, and everything west including Finland, Sweden and Norway.

          Russia Rail can move to any original soviet TTy and then the Europe as listed above.

          The Rail tokens should auto limit to where they can go correctly. You may need to edit on a few occasions such as if the UK Rail is blocked and you want to use it India or somewhere.

          I thought I made the LL tokens so they'd disappear. Maybe I didn't as you have to use edit to remove/replace the units anyway. I'll check it.

          Screenshot from 2025-08-11 19-38-36.png
          Screenshot from 2025-08-11 19-39-03.png

          1 Reply Last reply Reply Quote 0
          • B
            beelee @crockett36 last edited by beelee

            @crockett36 said in EXP crockett Victory Panzer beelee:

            The machines hate me.

            They are a fickle bunch 🙂

            Edit
            Yea the LL units auto remove at start of CM. You have to manually delete and replace the unit being lended.

            Also, they replace in the TTy they are at. So one UK Ftr would switch in Caucasus and the other in Moscow. I just remove them as I add the new ones. Don't need to fly them on a suicide mission.

            The ones you placed in Samara had enough range to do what they did, so no harm no foul.

            Also Arty will boost Grds +1 on the attack. Since you just bought one 🙂

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