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    EXP crockett Victory Panzer beelee

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @crockett36

      @VictoryFirst Howdy. you may want to adjust the casualities in SZ97 and we can roll out the result in case you would have selected other units.

      BR

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 Italian_LCV and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
              Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in United Kingdom
              Trigger Americans DemoAirfield: has removed 1 demo_airfield owned by Americans in Philippines
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
              2 fighters moved from Southern Italy to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 infantry moved from Northern Italy to Yugoslavia
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour, 1 artillery and 2 infantry
                  Neutral_Allies defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 3/4 hits, 1,33 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Allies: 1 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 carrier, 1 destroyer and 1 uk_fighter
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                  Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier, 1 destroyer and 1 uk_fighter in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      1 submarine owned by the Italians lost in 97 Sea Zone
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
                      British roll dice for 1 carrier, 1 destroyer and 1 uk_fighter in 97 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                      1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                  British win with 1 uk_fighter remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                  Casualties for British: 1 carrier and 1 destroyer
              Battle in Tunisia
                  Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
                  1 uk_fighter owned by the British could not land and were killed
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
              2 fighters moved from 97 Sea Zone to Southern Italy
              1 bomber moved from 97 Sea Zone to Southern Italy
              1 Rail moved from Southern Italy to Northern Italy
              1 Rail and 1 artillery moved from Northern Italy to Bulgaria
              2 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
              1 Italian_LCV placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      French regular : -0,33
      Italians regular : -0,50
      Neutral_Allies regular : -0,33
      British regular : 0,33
      

      triplea_4020_1Ger.tsvg

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        Heh heh I just realized I destroyed the harbor in London, but I meant to destroy the harbor in Gibraltar... could you guys change that when it's your turn again? Thanks 🙂

        B 1 Reply Last reply Reply Quote 2
        • B Online
          beelee @VictoryFirst
          last edited by

          @victoryfirst

          we were trying to figure out what you were doing lol

          VictoryFirstV 1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst @beelee
            last edited by VictoryFirst

            @beelee

            Next turn I will destroy the factory in London 😂

            Heh heh gonna dust all the facilities everywhere lol

            1 Reply Last reply Reply Quote 1
            • C Offline
              crockett36
              last edited by

              triplea_4020_1fre.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @crockett36
                last edited by beelee

                @crockett36

                Nice looks as if the saves are all working correctly 🙂 You're gonna have so much fun playing this mod ! hee hee

                @Panzerstahl-Helm-0
                oh yea, reminder to swap the NB's in Gib and London.

                Edit
                @VictoryFirst
                @Black_Elk made the Naval Base 🙂

                Looks pretty cool 🙂

                VictoryFirstV 1 Reply Last reply Reply Quote 1
                • VictoryFirstV Offline
                  VictoryFirst @beelee
                  last edited by

                  @beelee

                  Lol wanted to upvote your post but I already did 😂

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @VictoryFirst
                    last edited by

                    @victoryfirst

                    you may only upvote one time a day lol

                    1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by

                      @crockett36

                      Guten Abend,

                      busy end of the year.
                      I adjusted the UK harbours in London and Gibraltar accordingly.

                      1st Panzer Army has been created! 🙂

                      Game History

                      Round: 2
                      
                          Purchase Units - Germans
                              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                              Trigger FlakTower: buyFlakTower added to productionGermans
                              Trigger FlakTower: buyFlakTower added to productionRussians
                              Trigger FlakTower: buyFlakTower added to productionBritish
                              Trigger FlakTower: buyFlakTower added to productionItalians
                              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                              Trigger Army Group: buyArmy_Group added to productionGermans
                              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                              Turning on Edit Mode
                              EDIT: Adding units owned by British to United Kingdom: 1 harbour
                              EDIT: Removing units owned by British from Gibraltar: 1 harbour
                              EDIT: Turning off Edit Mode
                              Germans buy 4 GermanUBoats, 1 Me_109T, 1 Panzer_General, 1 Repair_BB, 1 Waffen_Arty, 1 artillery, 1 carrier, 1 elite, 2 german_paras, 5 infantry and 6 waffen_infantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Germans
                              1 Repair_BB placed in 112 Sea Zone
                              Units in Germany being upgraded or consumed: 1 artillery and 6 infantry
                              1 Waffen_Arty and 6 waffen_infantrys placed in Germany
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              1 unit repaired.
                              Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                              1 GermanUBoat moved from 110 Sea Zone to 123 Sea Zone
                              2 bombers moved from Western Germany to 123 Sea Zone
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                              5 infantry moved from Bulgaria to Greece
                              1 armour moved from Romania to Greece
                              1 tactical_bomber moved from Western Germany to Greece
                              1 tactical_bomber moved from Southern Italy to Greece
                      
                          Combat - Germans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Battle in Gibraltar
                              Battle in 123 Sea Zone
                                  Germans attack with 1 GermanUBoat and 2 bombers
                                  British defend with 1 battleship
                                  Germans win, taking Gibraltar from British with 1 GermanUBoat and 2 bombers remaining. Battle score for attacker is 15
                                  Casualties for British: 1 battleship
                              Battle in Greece
                                  Germans attack with 1 armour, 5 infantry and 2 tactical_bombers
                                  Neutral_Allies defend with 4 infantry
                                  Germans win, taking Greece from Neutral_Allies with 1 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                  Casualties for Germans: 2 infantry
                                  Casualties for Neutral_Allies: 4 infantry
                      
                          Non Combat Move - Germans
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                              1 tactical_bomber moved from Greece to Western Germany
                              1 fighter moved from Tobruk to Southern Italy
                              1 tactical_bomber moved from Greece to Romania
                              2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                              1 GermanUBoat, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                              2 infantry moved from Denmark to 112 Sea Zone
                              2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                              2 infantry moved from 91 Sea Zone to Gibraltar
                              5 armour moved from France to Germany
                              1 Waffen_Arty moved from France to Germany
                              1 armour and 2 mech_infantrys moved from Southern France to Western Germany
                              1 fighter moved from Western Germany to 93 Sea Zone
                              2 bombers moved from 123 Sea Zone to Norway
                              3 infantry moved from Finland to Norway
                              1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                      
                          Place Units - Germans
                              1 GermanUBoat and 1 carrier placed in 93 Sea Zone
                              1 Me_109T placed in 93 Sea Zone
                              3 GermanUBoats placed in 112 Sea Zone
                              1 Panzer_General, 1 elite, 2 german_paras and 3 infantry placed in Germany
                              2 infantry placed in France
                              1 artillery placed in Germany
                      
                          Turn Complete - Germans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Germans collect 44 PUs; end with 44 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                      

                      triplea_4020_2Ger.tsvg

                      1 Reply Last reply Reply Quote 2
                      • C Offline
                        crockett36
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 2.7.14900, time: 5:38:15 AM
                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36
                          last edited by

                          TripleA Turn Summary: Russians round 2

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 2
                          
                              Purchase Units - Russians
                                  Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                  Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                  Russians buy 1 Russian_Engineer, 4 armour, 2 bombers, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                          
                              Place Units - Russians
                                  3 armour placed in Novgorod
                                  2 bombers placed in Russia
                                  1 armour placed in Ukraine
                                  Russians undo move 1.
                                  3 armour placed in Novgorod
                                  1 Russian_Engineer, 1 elite and 1 russian_para placed in Russia
                          
                              Politics - Russians
                                  Russians takes Political Action: Political Action Russians To War With Japanese
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  5 infantry moved from Novgorod to Karelia
                          
                              Combat - Russians
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novgorod
                                  1 aaGun and 8 infantry moved from Buryatia to Amur
                                  8 infantry moved from Sakha to Amur
                                  2 fighters and 1 tactical_bomber moved from Kazakhstan to Novgorod
                                  3 armour moved from Novgorod to Karelia
                                  1 mech_infantry moved from Belarus to Karelia
                                  1 armour moved from Belarus to Karelia
                                  1 artillery and 9 infantry moved from Eastern Poland to Baltic States
                                  1 aaGun moved from Belarus to Baltic States
                                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                                  1 aaGun moved from Belarus to Baltic States
                                  1 artillery and 7 infantry moved from Belarus to Novgorod
                                  1 armour and 3 infantry moved from Ukraine to Bryansk
                                  2 infantry moved from Rostov to Bryansk
                                  1 armour moved from Bryansk to Belarus
                                  1 elite moved from Russia to Bryansk
                                  1 elite moved from Russia to Bryansk
                                  1 Soviet_Commisar moved from Russia to Bryansk
                                  1 Russian_Engineer moved from Russia to Bryansk
                                  1 R_Europe_Rail moved from Russia to Novgorod
                                  2 bombers moved from Russia to Novgorod
                                  1 russian_para moved from Russia to Novgorod
                                  1 Soviet_Commisar moved from Russia to Novosibirsk
                                  1 Soviet_Commisar moved from Russia to Belarus
                                  1 Soviet_Commisar moved from Bryansk to Belarus
                                  1 Russian_Engineer moved from Bryansk to Belarus
                                  1 mech_infantry moved from Bryansk to Caucasus
                                  1 armour moved from Bryansk to Novgorod
                          
                              Turn Complete - Russians
                                  Russians collect 37 PUs; end with 37 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @crockett36
                            last edited by

                            @crockett36 I will start to read the rule book today. I am a delivery guy for ups so very busy. I had no combats so if i have made any horrible mistakes...have mercy.

                            B 2 Replies Last reply Reply Quote 2
                            • B Online
                              beelee @crockett36
                              last edited by

                              @crockett36

                              No worries Brother. Learning is part of the fun 🙂
                              The Game Notes are quite detailed too. There are a few minor changes I need to make still but they help explain how triplea does it.

                              There under the Help button now.

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @crockett36
                                last edited by

                                @crockett36

                                heh heh so the first Plase phase is for special units only. This is Player Enforced. Russia will rarely use it. Basically, just when they upgrade a Factory or move it underground.

                                The Reich uses it the most, due to their large number of special units.

                                Anyway, I will move your 3 tanks to Novgorod and one to Ukraine.
                                The other's I'll place in Moscow, although the Bombers technically could be placed at the other Factories. All the other units have to be produced in Moscow.

                                Let us know if that works or if you would've placed differently.

                                Don't worry, a few turns and it'll all start to feel natural. A couple games and you won't even think about it 🙂

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee
                                  last edited by beelee

                                  @VictoryFirst

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 1 Japanese_LCV, 2 armour, 1 elite, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                          1 infantry moved from Chahar to Suiyuyan
                                                Japanese take Suiyuyan from Chinese
                                          1 infantry moved from Anhwe to Hopei
                                                Japanese take Hopei from Chinese
                                          1 armour, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
                                          2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                                          2 bombers moved from Kwangsi to Yunnan
                                          7 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                                  
                                      Combat - Japanese
                                          Battle in Yunnan
                                              Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers
                                              Chinese defend with 2 infantry
                                                  Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/24 hits, 11.17 expected hits
                                                  Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                                  2 infantry owned by the Chinese lost in Yunnan
                                              Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                                              Casualties for Chinese: 2 infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Japanese
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Changing ownership of Kweichow from Chinese to Japanese
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                          1 mech_infantry moved from Anhwe to Suiyuyan
                                          2 artilleries and 5 infantry moved from Anhwe to Kweichow
                                          1 artillery and 1 infantry moved from Chahar to Suiyuyan
                                          1 artillery and 3 infantry moved from Hunan to Kweichow
                                          2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                                          2 bombers moved from Yunnan to Kwangsi
                                          3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                                          3 fighters moved from Yunnan to Kwangsi
                                          1 fighter moved from Yunnan to Hunan
                                          2 J_Rails moved from Kiangsu to Jehol
                                          2 J_Rails, 1 artillery and 1 infantry moved from Jehol to Kwangsi
                                          1 transport moved from 36 Sea Zone to 37 Sea Zone
                                          2 infantry moved from Siam to 37 Sea Zone
                                          2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                          2 infantry moved from 36 Sea Zone to Kwangsi
                                          4 infantry moved from Jehol to Chahar
                                          1 aaGun and 1 infantry moved from Jehol to Anhwe
                                          EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
                                  
                                      Place Units - Japanese
                                          1 harbour placed in Kwangsi
                                          1 factory_minor placed in Kiangsu
                                          2 armour and 1 mech_infantry placed in Shantung
                                          1 transport placed in 6 Sea Zone
                                          1 Japanese_LCV and 1 elite placed in Japan
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 33 PUs; end with 33 PUs
                                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese regular : -0.67
                                  Japanese regular : 1.83
                                  

                                  EXP Game 1 Multi JPN 2.tsvg

                                  I forgot to take kweichow lol Hence the edit 🙂

                                  Edit
                                  Uggh Forgot to move the Trprts 😊

                                  EXP Game 1 Multi JPN 2edit.tsvg

                                  1 Reply Last reply Reply Quote 0
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    TripleA Turn Summary: British round 2

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Americans
                                            Americans buy 3 Fortifications, 1 Heavy_BB, 3 destroyers and 1 submarine; Remaining resources: 4 PUs; 
                                    
                                        Combat Move - Americans
                                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                    
                                        Combat - Americans
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Americans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                                            3 usa_fighters and 1 usa_tactical_bomber moved from Wake Island to 26 Sea Zone
                                            1 bomber moved from Wake Island to Eastern United States
                                            2 usa_fighters moved from Wake Island to Western United States
                                            2 transports moved from 8 Sea Zone to 10 Sea Zone
                                            2 usa_fighters moved from Philippines to Guam
                                    
                                        Place Units - Americans
                                            2 destroyers and 1 submarine placed in 101 Sea Zone
                                            1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
                                            3 Fortifications placed in Aleutian Islands
                                    
                                        Turn Complete - Americans
                                            Americans collect 52 PUs; end with 56 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Chinese
                                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                    
                                        Combat - Chinese
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Chinese
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                            1 fighter and 12 infantry moved from Shensi to Kansu
                                            1 Rail moved from Kansu to Szechwan
                                            1 Rail and 1 infantry moved from Szechwan to Kansu
                                    
                                        Place Units - Chinese
                                            6 infantry placed in Kansu
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 5 PUs; end with 5 PUs
                                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                                    
                                        Purchase Units - British
                                            Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                            Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                            British buy 4 Fortifications, 1 factory_minor, 5 infantry, 1 uk_armour and 3 uk_fighters; Remaining resources: 3 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                    
                                        Combat Move - British
                                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                            1 artillery and 1 infantry moved from Persia to Iraq
                                            1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                            1 bomber moved from Malta to Iraq
                                            2 uk_fighters and 1 uk_tactical_bomber moved from India to Iraq
                                            2 infantry moved from Persia to Iraq
                                            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                                  British take Ethiopia from Italians
                                    
                                        Combat - British
                                            Battle in Iraq
                                                British attack with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                                                Neutral_Axis defend with 3 infantry
                                                    British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 3/10 hits, 4,00 expected hits
                                                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                                                    1 infantry owned by the British lost in Iraq
                                                    3 infantry owned by the Neutral_Axis lost in Iraq
                                                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                                                Casualties for British: 1 infantry
                                                Casualties for Neutral_Axis: 3 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - British
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                            1 transport moved from 80 Sea Zone to 81 Sea Zone
                                            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                                            2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
                                            3 infantry moved from Anglo Egyptian Sudan to Egypt
                                            1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                                            1 mech_infantry moved from French West Africa to French Equatorial Africa
                                            1 Rail moved from Union of South Africa to French West Africa
                                            1 Rail and 1 infantry moved from French West Africa to Anglo Egyptian Sudan
                                            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
                                            1 destroyer and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                                            1 infantry moved from Eastern Persia to Persia
                                            1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Persia
                                            2 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                                            1 transport moved from 41 Sea Zone to 39 Sea Zone
                                            2 infantry moved from India to 39 Sea Zone
                                            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                            2 infantry moved from 41 Sea Zone to Sumatra
                                            1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                                    
                                        Place Units - British
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            1 factory_minor placed in Egypt
                                            3 Fortifications placed in Sumatra
                                            1 Fortification placed in Borneo
                                            5 infantry placed in India
                                            1 uk_armour placed in Union of South Africa
                                            3 uk_fighters placed in United Kingdom
                                    
                                        Turn Complete - British
                                            Total Cost from Convoy Blockades: 4
                                                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                                                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,3
                                            British collect 50 PUs (4 lost to blockades); end with 53 PUs
                                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Neutral_Axis regular : 0,00
                                    British regular : -1,00
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      @Panzerstahl-Helm-0

                                      La bella Italia is up 🙂

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36
                                        last edited by

                                        The bombers should be in Novgorod. I don't exactly understand anything else you said. I'll keep reading, but I need to be able to bomb the crap out of Germany or their navy!

                                        B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                                        • B Online
                                          beelee @crockett36
                                          last edited by

                                          @crockett36 ok Two Tanks will have to go to Moscow or UKR. You can move on ANZC turn

                                          C 1 Reply Last reply Reply Quote 1
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee
                                            super. thanks.

                                            B 1 Reply Last reply Reply Quote 1

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