EXP crockett Victory Panzer beelee
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@crockett36 @Panzerstahl-Helm-0
I went ahead and gave Moscow the extra Inf and activated 2nd Tank. Also changed Panzer's Waffen Army to Oberst3 so it will support correctly.
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yea so you didn't adjust your USA build last time. Can only have 8 Naval Ftrs


So you need to redo USA build before you go
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will do.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 ArmoredInfantrys, 4 TotalWarFighters, 4 TotalWar_Bombers, 11 TotalWar_Infs and 1 infantry; Remaining resources: 0 PUs; Place Units - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 15
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone EDIT: 1 marineA1 moved from Spain to Eastern United States EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone EDIT: 1 marineA1 moved from Spain to Eastern United States EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.00 -
@crockett36 I just edited for the capture of iwo. I took a fig as a casualty. I think I get one more ipc?
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it's not showing the edit but if you kill another Ftr to keep your Inf alive then you can take Iwo. It would be worth 2 PUs now so you get 2 bucks
Should have switched 1 of the Marines in Amur since a Arty was present but it didn't affect anything as JPN missed on his second shot
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 NavyFighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 ArmoredInfantrys, 4 TotalWarFighters, 4 TotalWar_Bombers, 11 TotalWar_Infs and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Spain to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 ArmoredInfantry moved from Spain to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 ArmoredInfantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 Heavy_BB moved from 109 Sea Zone to 110 Sea Zone 3 carriers moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Spain to Southern France 1 usa_armour moved from Spain to Southern France 1 ArmoredInfantry moved from Spain to 91 Sea Zone 1 ArmoredInfantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 Escort moved from 109 Sea Zone to 110 Sea Zone 1 Escort_Convoy moved from 109 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 ArmoredInfantry moved from Spain to Normandy Bordeaux 1 marineA1 moved from Spain to Southern France 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 ArmoredInfantry moved from Southern Italy to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 usa_fighter moved from 109 Sea Zone to 91 Sea Zone 4 bombers moved from Southern Italy to France 1 ArmoredInfantry moved from Southern Italy to 95 Sea Zone 2 ArmoredInfantrys and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 ArmoredInfantrys moved from 93 Sea Zone to Southern France 3 transports moved from 91 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Eastern United States to Southeast Mexico 2 marineA1s and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 marineA1s moved from 5 Sea Zone to Amur 1 artillery moved from Buryatia to Amur 2 infantry moved from Buryatia to Ulaanbaatar Americans take Ulaanbaatar from Japanese 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 aaGun, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 pacific_BB, 1 pacific_destroyer, 1 pacific_transport and 5 usa_fighters moved from 7 Sea Zone to 17 Sea Zone 5 usa_fighters moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 31 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 Heavy_Transport, 2 artilleries and 2 marines moved from 50 Sea Zone to 62 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery moved from New Guinea to Dutch New Guinea 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 Heavy_Transport, 2 NavyFighters, 2 carriers, 1 destroyer, 4 infantry and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 2 usa_fighters moved from 109 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from United Kingdom to France 1 destroyer moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 usa_fighter moved from United Kingdom to France 1 usa_fighter moved from 109 Sea Zone to 91 Sea Zone 1 usa_fighter moved from 109 Sea Zone to Normandy Bordeaux 1 usa_fighter moved from United Kingdom to France Combat - Americans Battle in Holland Belgium Battle in Celebes Battle in Normandy Bordeaux Americans attack with 3 ArmoredInfantrys, 2 infantry and 3 usa_fighters Germans defend with 1 SubPen, 1 harbour, 2 infantry and 2 mech_infantrys Americans roll dice for 1 Heavy_BB and 2 cruisers in Normandy Bordeaux, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 3 ArmoredInfantrys, 2 infantry and 3 usa_fighters in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 3 ArmoredInfantrys and 3 usa_fighters remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Battle in Amur Americans attack with 1 artillery and 2 marineA1s Japanese defend with 1 artillery Americans roll dice for 1 artillery and 2 marineA1s in Amur, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 marineA1 owned by the Americans lost in Amur Americans roll dice for 1 artillery and 1 marineA1 in Amur, round 3 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 1 marineA1 remaining. Battle score for attacker is 1 Casualties for Americans: 1 marineA1 Casualties for Japanese: 1 artillery Battle in Dutch New Guinea Changer loiter and taunt; Americans attack with 1 artillery Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 infantry and 5 usa_fighters Changer defend; Japanese defend with 1 aaGun and 2 infantry Japanese roll AA dice in Iwo Jima : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Heavy_BB in Iwo Jima, round 2 : 2/2 hits, 1.67 expected hits Americans roll dice for 1 infantry and 5 usa_fighters in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 1 usa_fighter owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Iwo Jima Americans win with 4 usa_fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 usa_fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in France Americans attack with 4 bombers and 3 usa_fighters Germans defend with 1 UndergroundMinr, 1 airfield, 1 german_para and 3 infantry Americans roll dice for 4 bombers and 3 usa_fighters in France, round 2 : 5/7 hits, 4.17 expected hits Germans roll dice for 1 german_para and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 usa_fighter owned by the Americans lost in France 3 infantry owned by the Germans and 1 german_para owned by the Germans lost in France Americans win with 4 bombers and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 usa_fighter Casualties for Germans: 1 german_para and 3 infantry Battle in Southern France Americans attack with 2 ArmoredInfantrys, 1 infantry, 1 marineA1 and 1 usa_armour Germans defend with 1 harbour and 2 mech_infantrys Americans roll dice for 2 ArmoredInfantrys, 1 infantry, 1 marineA1 and 1 usa_armour in Southern France, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 marineA1 owned by the Americans lost in Southern France Americans roll dice for 2 ArmoredInfantrys, 1 infantry and 1 usa_armour in Southern France, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 mech_infantrys owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 ArmoredInfantrys and 1 usa_armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry and 1 marineA1 Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 usa_fighters moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 4 bombers moved from France to United Kingdom 2 usa_fighters moved from France to 110 Sea Zone 3 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 usa_para moved from Eastern United States to 101 Sea Zone 2 Heavy_Transports, 4 mech_infantrys and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone 4 mech_infantrys moved from 91 Sea Zone to Spain 1 usa_para moved from 91 Sea Zone to Spain Place Units - Americans Turning on Edit Mode EDIT: 10 TotalWar_Infs placed in Eastern United States EDIT: 4 TotalWarFighters, 4 TotalWar_Bombers and 1 TotalWar_Inf placed in Western United States EDIT: 2 ArmoredInfantrys and 1 infantry placed in Spain EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWar BomberPlaceWUS: has removed 4 TotalWar_Bombers owned by Americans in Western United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Trigger AmericansTotalWar BomberPlaceWUS: Americans has 4 bombers placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ17: has removed 1 Escort_Convoy owned by Americans in 17 Sea Zone Trigger Americans RemoveUSAConvoySZ17: Americans has 1 Escort placed in 17 Sea Zone Americans collect 76 PUs; end with 76 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 90 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 87 PUs Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 PUs; end with 88 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 26 Sea Zone to 10 Sea Zone EDIT: 1 transport moved from 11 Sea Zone to 10 Sea Zone EDIT: 1 marineA1 moved from Spain to Eastern United States EDIT: 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 54 PUs; 3 AirLendLease; 3 NavyLendLease; Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Japanese to Americans EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry EDIT: Removing units owned by Americans from 17 Sea Zone: 1 aaGun and 1 pacific_transport EDIT: Adding units owned by Americans to 17 Sea Zone: 1 pacific_transport EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun EDIT: Removing units owned by Americans from 17 Sea Zone: 1 usa_fighter EDIT: Turning off Edit Mode British buy 5 artilleries, 5 infantry and 2 uk_fighters; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 3 bombers moved from Kazakhstan to 37 Sea Zone 1 mech_infantry moved from India to Burma 2 uk_armours moved from Caucasus to Turkey 1 uk_fighter moved from Southern Italy to Turkey 2 uk_armours moved from Egypt to Iraq 1 uk_armour moved from Sikang to Suiyuyan 1 uk_armour moved from Sikang to Hopei 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 artilleries moved from United Kingdom to 109 Sea Zone 1 elite moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 1 elite, 2 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 3 bombers Japanese defend with 1 Heavy_BB and 1 carrier British roll dice for 3 bombers in 37 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 Heavy_BB and 1 carrier in 37 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 bombers owned by the British lost in 37 Sea Zone 1 carrier owned by the Japanese and 1 Heavy_BB owned by the Japanese lost in 37 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 2 bombers Casualties for Japanese: 1 Heavy_BB and 1 carrier Battle in Suiyuyan British attack with 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 uk_armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 uk_armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 uk_armour in Hopei, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 bomber moved from 37 Sea Zone to Siam 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Turkey 2 artilleries, 1 elite, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Place Units - British 5 artilleries placed in India 1 infantry and 2 uk_fighters placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.00 Japanese regular : 0.67 Japanese AA : -0.50 Germans regular : 1.00 British regular : 1.50 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 air_transport and 1 harbour; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in Kwangtung Battle in Dutch New Guinea Changer loiter and taunt; ANZAC attack with 1 armour and 1 infantry Changer defend; Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Kwangtung from Japanese, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 armour moved from New South Wales to Northern Territory 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 air_transport placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode 1 harbour placed in Western Australia Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Western Australia: 1 harbour EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry and 1 transport moved from 106 Sea Zone to 110 Sea Zone EDIT: French undo move 1. EDIT: 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Non Combat Move - French 2 infantry moved from 91 Sea Zone to Spain Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
@beelee I think 1st tank should be populated, no?
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@crockett36 in Moscow?
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He moved to Rostov. You can just put token back in Box and leave the guys there if you want.
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oh missed the above. I have your latest.
The bloodbath continues. Nippon under heavy pressure. Can the reich do the same to moscow ?

Nice kill with the UK Bmbrs. Didn't expect it. You get 2 more bucks for Iwo now. We can have Panzer do it.
I'm not sure but I didn't think you could unload in Combat and then NCM with the Trprt in same turn. So AAgun in IWO would still be on board. I checked rules but it wasn't clear to me.
Triplea doesn't allow it but that doesn't necessarily means it's correct. I will ask at the site.Edit
Yea so the aaGun needs to stay onboard
Edit 2
Just noticed the Total Inf build. You have to place them all in the same TTy, so you need to upgrade the Fctry. You had a Inf that placed in Spain that you can change to the upgrade and then move the west coast Inf to DC
Edit 3
I went ahead and updated your latest save @crockett36 For simplicity I just removed the Spain Inf and upgraded the Fctry.Adjusted IWO PUs and put the aaGun back on the Trprt. Put 1st Tank back in it's Box and adjusted a couple Marines.
@Panzerstahl-Helm-0 here is updated
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@beelee Thank you. We however should all call BS or retard on any rule like that. That's why I came up with common sense Axis & Allies.
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@beelee I killed the fig in the China turn.
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Ok well you attacked with 5 Ftrs and 1 Inf. JPN got 2 hits so that leaves you with 3 Ftrs which is what we have now.
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Good afternoon sir!
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 German_Rocketss, 1 Panzer_Grndrs, 2 Repair_Hvy_Tanks, 2 Repair_Tigers, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 2 WaffenPnzrGrndrs, 1 elite, 1 german_para and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 Panzer_Grndrss 2 WaffenPnzrGrndrs placed in Germany 1 Repair_Hvy_Tank and 1 Repair_Tiger placed in Novgorod 1 Repair_Hvy_Tank placed in Greece 1 Repair_Tiger placed in Northern Italy Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 4 units repaired. 1 Tiger_Damaged owned by the Germans removed in Northern Italy 1 King_Tiger owned by the Germans added in Northern Italy 1 Waffen_HvyTnk_Dmgd owned by the Germans and 1 Tiger_Damaged owned by the Germans removed in Novgorod 1 Waffen_Hvy_Tank owned by the Germans and 1 King_Tiger owned by the Germans added in Novgorod 1 Waffen_HvyTnk_Dmgd owned by the Germans removed in Greece 1 Waffen_Hvy_Tank owned by the Germans added in Greece Turning on Edit Mode EDIT: Germans takes Caucasus from Russians EDIT: Germans takes Nenetsia from Russians EDIT: Germans takes Urals from Russians EDIT: Changing ownership of Nenetsia from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from 112 Sea Zone: 3 XXI_UBoatPens EDIT: Adding units owned by Germans to 112 Sea Zone: 3 Type_XXI_UBoats EDIT: Turning off Edit Mode Trigger Germans RemoveRepair Hvy Tank: has removed 1 Repair_Hvy_Tank owned by Germans in Greece Trigger Germans RemoveRepair Hvy Tank: has removed 1 Repair_Hvy_Tank owned by Germans in Novgorod Trigger Germans RemoveRepair Tiger: has removed 1 Repair_Tiger owned by Germans in Northern Italy Trigger Germans RemoveRepair Tiger: has removed 1 Repair_Tiger owned by Germans in Novgorod 3 mech_infantrys moved from Eastern Poland to Bryansk 1 elite and 1 mech_infantry moved from Belarus to Bryansk EDIT: 1 Waffen_Para moved from Belarus to Caucasus EDIT: 1 Waffen_Para moved from Belarus to Urals 1 LuftwaffeAce and 3 mech_infantrys moved from Vyborg to Archangel 2 LuftwaffeAces, 3 fighters and 3 tactical_bombers moved from Belarus to Bryansk 1 German_Hvy_Bmbr moved from Western Germany to Gibraltar 2 King_Tigers moved from Northern Italy to Southern Italy Germans take Southern Italy from Americans 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 2 armour moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 Waffen_Hvy_Tank, 1 armour and 2 mech_infantrys moved from Greece to Turkey EDIT: 3 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 7,5 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Battle in Normandy Bordeaux Germans attack with 1 Panzer_Grndrs, 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 3 ArmoredInfantrys, 1 SubPen and 1 harbour Germans roll dice for 1 Panzer_Grndrs, 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 3 ArmoredInfantrys in Normandy Bordeaux, round 2 : 3/3 hits, 1,50 expected hits 1 Panzer_Grndrs owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 1 ArmoredInfantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/3 hits, 1,67 expected hits Americans roll dice for 2 ArmoredInfantrys in Normandy Bordeaux, round 3 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux 2 ArmoredInfantrys owned by the Americans lost in Normandy Bordeaux Germans win with 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 Panzer_Grndrs, 2 armour, 1 fighter and 1 mech_infantry Casualties for Americans: 3 ArmoredInfantrys Battle in Turkey Germans attack with 1 Waffen_Hvy_Tank, 1 armour and 2 mech_infantrys British defend with 1 aaGun, 2 uk_armours and 1 uk_fighter; Russians defend with 1 armour Germans roll dice for 1 Waffen_Hvy_Tank, 1 armour and 2 mech_infantrys in Turkey, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 uk_armours and 1 uk_fighter in Turkey, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 Waffen_Hvy_Tank owned by the Germans 1 Waffen_Hvy_Tank owned by the Germans transformed into 1 Waffen_HvyTnk_Dmgd owned by the Germans in Turkey 1 mech_infantry owned by the Germans lost in Turkey 1 aaGun owned by the British, 1 armour owned by the Russians and 2 uk_armours owned by the British lost in Turkey 1 Waffen_HvyTnk_Dmgd owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Greece Russians win with 1 uk_fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 Waffen_Hvy_Tank and 1 mech_infantry Casualties for Russians: 1 armour Casualties for British: 1 aaGun and 2 uk_armours Battle in Bryansk Germans attack with 2 LuftwaffeAces, 1 elite, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 4 armour and 2 infantry Germans roll dice for 2 LuftwaffeAces, 1 elite, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 10/16 hits, 6,50 expected hits Russians roll dice for 4 armour and 2 infantry in Bryansk, round 2 : 3/6 hits, 2,67 expected hits 3 mech_infantrys owned by the Germans lost in Bryansk 2 infantry owned by the Russians and 4 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 LuftwaffeAces, 1 elite, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 4 armour and 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 ArmoredInfantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 ArmoredInfantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 ArmoredInfantry Battle in Archangel Germans attack with 1 LuftwaffeAce and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 LuftwaffeAce and 3 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 LuftwaffeAce and 3 mech_infantrys in Archangel, round 3 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 LuftwaffeAce and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 2 ArmoredInfantrys, 1 harbour and 1 usa_armour Germans roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 2,67 expected hits Americans roll dice for 2 ArmoredInfantrys and 1 usa_armour in Southern France, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Germans lost in Southern France 1 usa_armour owned by the Americans and 2 ArmoredInfantrys owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Americans: 2 ArmoredInfantrys and 1 usa_armour Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 3 Type_XXI_UBoats EDIT: Americans defend with 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 3 carriers, 2 cruisers, 1 destroyer, 3 transports and 5 usa_fighters EDIT: 3/3 hits, 2,00 expected hits EDIT: Units damaged: 2 carriers owned by the Americans and 1 Heavy_BB owned by the Americans EDIT: 5/18 hits, 8,67 expected hits EDIT: 3 Type_XXI_UBoats owned by the Germans retreated to 112 Sea Zone EDIT: Americans win EDIT: Recording Battle Statistics EDIT: 3 usa_fighters owned by the Americans forced to land in United Kingdom Non Combat Move - Germans EDIT: Removing units owned by Germans from 112 Sea Zone: 3 Type_XXI_UBoats EDIT: Adding units owned by Changer to 112 Sea Zone: 3 XXI_UBoatPens EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 Europe_Rail EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Greece Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Greece 1 1stWaffenPnzrArmy moved from Northern Italy to France 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 artillery, 1 elite and 3 infantry moved from Norway to Finland 7 G_air_transports, 2 artilleries and 5 infantry moved from Vyborg to Ukraine 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 LuftwaffeAce, 2 fighters and 2 tactical_bombers moved from Bryansk to Belarus 1 LuftwaffeAce moved from Archangel to Belarus 1 King_Tiger, 2 Panzer_Generals, 2 WaffenPnzrGrndrs, 1 Waffen_Arty, 1 Waffen_Hvy_Tank and 2 Waffen_Obersts moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 5 German_Rocketss moved from Germany to Western Germany 1 german_para moved from Germany to France 1 Europe_Rail and 1 mech_infantry moved from Germany to Greece 1 G_Rail and 1 WaffenPnzrGrndr moved from Germany to Greece 1 G_Rail and 1 mech_infantry moved from Germany to Western Ukraine 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 elite moved from Germany to Poland 2 aaGuns moved from Northern Italy to France 1 mech_infantry moved from Germany to France 1 WaffenPnzrGrndr moved from Germany to Eastern Poland 1 German_Hvy_Bmbr moved from Gibraltar to Western Germany 1 armour moved from Western Germany to Southern Italy Place Units - Germans 1 Panzer_Grndrs and 6 TotalWarMechInfs placed in Western Germany 3 infantry placed in France 3 German_Rocketss, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany 3 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany 2 infantry placed in Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2 Germans collect 62 PUs (8 lost to blockades); end with 62 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 2,50 British AA : -0,17 Russians regular : -0,83 Germans regular : 4,67 EDIT: : -2,67
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