Game 1 EXP Trout vs beelee
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@beelee He went all in on tanks this turn along with a couple of additions to the Royal Navy
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yea you guys BB heavy.
That's a nice build for India when you got a lot of INF.Test is done. Up directly
Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 fighter, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked. 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Albania to Greece Italians take Greece from Neutral_Allies Combat - Italians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Bulgaria to Greece EDIT: 2 italian_paras moved from Southern Italy to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 Italian_LCV, 1 fighter and 1 italian_para placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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Really enjoying our game so far
Enjoy playing with you both 
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@beelee Likewise! Thanks for the patience with MPE's schedule. I completed ANZAC but he wasn't able to squeeze in France before exceeding his curfew. He's a swimmer and has a tournament tomorrow. ANZAC bought a few infantry and did nothing else. Pretty normal ANZAC turn. Gives you until tomorrow to plan out your Barbarossa invasion on G4.
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@beelee By the way, how does Triple A handle the 10 IPC's which Soviets get for Barbarossa?
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Oh ? I just assumed ANZAC and France were same player
No biggie. He might want to delegate to you as the game goes on though 
You have to use edit for the 10 bucks. If you place dudes, you need to do after the attack. If it's dough, just add to the bank.
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Hey cool MPE into sports too ! As long as his coach isn't a idiot, sports are good for kids. Gives em something to do besides get in trouble lolEdit2
The Minor in S Africa another good move imo. I hope there's no anchioves on his next delivery
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If you are uncertain of how combat works with the boxes, save at end of CM and we can look it over befor battle takes place.Being your first game and all
it can be a little confusing. You guys are picking it up quick though 
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@beelee I talked to MPE and he agreed to me doing France going forward to not slow the game down. So turn results coming within the next hour
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@beelee Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 Fortifications and 3 infantry; Remaining resources: 7 PUs; Place Units - ANZAC 2 Fortifications placed in Java Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 83 Sea Zone to 70 Sea Zone Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchYou're up for G4!
d122a2ff-2edd-4b79-b1ce-9422693f1c3c-exp-game-1-trout-f-3.tsvg -
Hi Trout
Heads up on Fortifications. They place in 2nd place. Also, they have to be occupied at all times or they die. So you can't move out in CM and then move back in in NCM.
G5 coming up
Game History
Round: 4 Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 1 Escort, 1 GermanUBoat, 1 Panzer_General, 1 Panzer_Grndrs, 1 armour, 1 demo_harbour, 1 elite, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Turning off Edit Mode 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians EDIT: 1 german_para moved from Romania to Rostov EDIT: 1 german_para moved from Romania to Caucasus EDIT: 2 German_LCVs, 2 Panzer_Grndrss and 2 artilleries moved from Romania to Caucasus 2 tactical_bombers moved from Romania to Caucasus 2 bombers moved from Western Germany to Caucasus Combat - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Battle in Caucasus Germans attack with 2 German_LCVs, 2 Panzer_Grndrss, 2 artilleries, 2 bombers, 1 german_para and 2 tactical_bombers Russians defend with 7 infantry Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 2 German_LCVs, 2 Panzer_Grndrss, 2 artilleries, 1 german_para and 1 tactical_bomber Casualties for Russians: 7 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Caucasus to Romania 1 tactical_bomber moved from Caucasus to Romania 1 infantry moved from Gibraltar to 91 Sea Zone 5 GermanUBoats, 2 Wolfpacks, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 5 GermanUBoats, 2 Wolfpacks, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 artillery and 6 infantry moved from Finland to Karelia 1 aaGun, 2 artilleries, 1 elite and 6 infantry moved from Poland to Baltic States 1 1stPanzerArmy moved from Germany to Baltic States 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss and 4 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Western Germany to Romania 1 G_Rail and 1 elite moved from Germany to Romania 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 artillery moved from Western Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Alexandria to Northern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 aaGun moved from Alexandria to Tobruk 1 G_air_transport moved from Alexandria to Western Germany 1 G_air_transport and 1 infantry moved from Western Germany to Tobruk 1 fighter moved from Holland Belgium to Poland 1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Army Group North EDIT: 2 Panzer_Grndrss and 4 armour moved from Baltic States to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States Place Units - Germans Units in Gibraltar being upgraded or consumed: 1 harbour 1 demo_harbour placed in Gibraltar 1 Escort and 1 GermanUBoat placed in 112 Sea Zone 1 Panzer_General, 1 Panzer_Grndrs, 1 armour, 1 elite and 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode 3 infantry placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 46 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsForgot to move 2 INF from W GER to N Italy and the AA from Holland. Hence the edits
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@beelee Thanks for the heads-up on that. I wasn't sure about it.
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You bet. I was moving in and out until I found out I couldn't

Pizza have his meet tonight ? What events does he do ?
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Jerry got his ass kicked in Caucasus lol Stalin is awarding the brave defenders "Hero of the Soviet Union" posthumously of course
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@beelee Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 55 EDIT: Turning off Edit Mode Russians buy 1 elite, 9 guard_infantrys and 1 infantry; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Gibraltar Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Belarus to Rostov 1 fighter moved from Belarus to Rostov 1 tactical_bomber moved from Belarus to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 1stCorps, 2 artilleries and 17 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Bryansk 1 elite moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 Soviet_Commisar moved from Russia to Bryansk 1 armour moved from Urals to Russia 6 infantry moved from Timguska to Novosibirsk 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - Russians Battle in Rostov Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 german_para and 1 german_paraBoost Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 german_para and 1 german_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novosibirsk 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Yenisey to Timguska 1 Russian_Rail moved from Russia to Ukraine 1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk 1 Russian_Rail moved from Russia to Novgorod 1 Russian_Rail and 1 russian_minor moved from Novgorod to Archangel 1 R_Europe_Rail moved from Russia to Novosibirsk Place Units - Russians 9 guard_infantrys placed in Russia 1 elite placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 53 PUsJapan up next!
e7fcdae3-e53d-43b1-bf42-3a682bc28455-exp-game-1-trout-r4.tsvg -
@beelee Yeah we saw that. Tough luck with Caucasus. Yes, he had his meet. He's only a freshman so I am just happy he is on the team. Didn't place on the awards stand but we weren't expecting that with him going against those big senior kids.
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 Escort, 5 armour, 1 artillery, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 fighter moved from Kwangsi to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 artillery moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter moved from Yunnan to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai 1 fighter moved from Yunnan to Tsinghai 2 fighters and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 1 artillery and 2 infantry moved from Shensi to Tsinghai 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 3 armour moved from Kweichow to Kansu Combat - Japanese Battle in Sikang Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 4 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 2 : 13/21 hits, 9.33 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Kansu 11 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Chinese: 11 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 2 bombers moved from Kansu to Yunnan 1 fighter moved from Sikang to Yunnan 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Sikang to Szechwan 2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi 2 fighters and 2 tactical_bombers moved from Kansu to Shensi 1 fighter moved from Kwangsi to Szechwan 1 aaGun and 4 infantry moved from Hunan to Yunnan 1 elite moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 armour moved from Shantung to Yunnan 3 infantry moved from Kiangsu to Kiangsi 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kwangsi 2 infantry moved from Hopei to Kweichow 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 Japanese_LCV and 1 elite moved from Japan to 6 Sea Zone 1 Japanese_LCV, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 Japanese_LCV and 1 elite moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 air_transport moved from Caroline Islands to Japan 1 air_transport moved from Caroline Islands to Japan Place Units - Japanese 1 Escort placed in 6 Sea Zone 3 armour placed in Shantung 2 armour and 1 artillery placed in Kiangsu 1 elite and 5 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 38 PUs; end with 38 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 1.83 -
@beelee Nice work taking out the Chinese. I finished USA & China but Pizza Man exhausted from today so he's offline now. He'll hit UK in the morning. USA took Gibraltar and activated Brazil. Not much else besides that and built more capital ships.
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@beelee said in Game 1 EXP Trout vs beelee:
.... Also, they have to be occupied at all times or they die. So you can't move out in CM and then move back in in NCM.
Oh, I didn't know that. I moved dudes out in CM and fresh dudes in in NCM.
I am learning while not playing...
Good Games so gar Guys! Enjoy!
BR
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Hope you and the girls enjoying Thialand

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@beelee Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 2 NavyFighters, 2 battleships, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 Heavy_BB, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 elite moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 elite and 2 infantry Germans defend with 1 infantry Americans win, taking Gibraltar from Germans with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 elite moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 aaGun moved from Alaska to Eastern United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 infantry moved from Alaska to Western United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 infantry moved from Alaska to Eastern United States 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 2 battleships and 1 submarine placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 64 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 3 Fortifications, 5 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 transport and 2 uk_armours; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Quebec to 106 Sea Zone 1 uk_armour moved from Quebec to 106 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 uk_armour moved from Egypt to Alexandria 1 uk_armour moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 2 artilleries, 7 infantry and 2 uk_armours Italians defend with 1 infantry British win, taking Alexandria from Italians with 2 artilleries, 7 infantry and 2 uk_armours remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan 1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan 1 uk_fighter moved from Iceland to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 Seafires, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 uk_armour moved from 91 Sea Zone to Gibraltar 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 Fortifications placed in Sumatra 1 battleship, 1 destroyer and 1 transport placed in 106 Sea Zone 5 artilleries placed in India 2 infantry and 2 uk_armours placed in Union of South Africa Turn Complete - British British collect 55 PUs; end with 56 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 57 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUsMussolini up
45473efd-df37-4b70-9e7a-361319ba9c92-exp-game-1-trout-uk4.tsvg -
Hi Trout
A reminder to MPE, the Fortifications count as part of the India build. So remove 1 Arty and add some form of Inf, LM or Fort to round it out I imagine or any combo of 20.
I see you guys like your BBs
I'm not sure how much of a problem that is gonna be 
Duce in a bit
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@beelee Good catch. Should have known that. Will change and re-send.
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no worries. You can do it on ANZC
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 2 armour, 1 artillery, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Ukraine from Russians 1 bomber moved from Southern Italy to Caucasus EDIT: 1 italian_para moved from Greece to Ukraine EDIT: 1 Italian_LCV, 1 artillery, 1 infantry and 1 italian_para moved from Greece to Caucasus Combat - Italians EDIT: Battle in Caucasus EDIT: Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 1 italian_para EDIT: Russians defend with 3 infantry EDIT: 1/4 hits, 1.50 expected hits EDIT: 2/3 hits, 1.00 expected hits EDIT: 1 italian_para owned by the Italians and 1 Italian_LCV owned by the Italians lost in Caucasus EDIT: 1 infantry owned by the Russians lost in Caucasus EDIT: 0/3 hits, 1.33 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 1/3 hits, 1.33 expected hits EDIT: 1/2 hits, 0.67 expected hits EDIT: 1 infantry owned by the Italians lost in Caucasus EDIT: 1 infantry owned by the Russians lost in Caucasus EDIT: 2/2 hits, 1.00 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Caucasus EDIT: Italians takes Caucasus from Russians EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1 EDIT: Recording Battle Statistics EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 bomber moved from Caucasus to Romania 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya EDIT: 1 italian_para moved from Southern Italy to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 Italian_LCV, 1 artillery and 1 italian_para placed in Southern Italy 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
EDIT: : -0.83You'll notice I fought Caucasus in Edit. That is because you can't retreat Air until all the Paras and LCVs and there dudes are dead.
Didn't want another German fiasco. It was a close call all the same

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