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    Game 1 EXP Trout vs beelee

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0

      Hope you and the girls enjoying Thialand 🙂

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Game History

        Round: 4
        
            Purchase Units - Americans
                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                Americans buy 2 NavyFighters, 2 battleships, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 10 PUs; 
        
            Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
        
            Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 elite moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 Heavy_BB, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 elite moved from 91 Sea Zone to Gibraltar
        
            Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 elite and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - Americans
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 elite moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 elite moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 Rail moved from Eastern United States to Alaska
                1 Rail and 1 aaGun moved from Alaska to Eastern United States
                1 Rail moved from Eastern United States to Alaska
                1 Rail and 1 infantry moved from Alaska to Western United States
                1 Rail moved from Eastern United States to Alaska
                1 Rail and 1 infantry moved from Alaska to Eastern United States
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
        
            Place Units - Americans
                2 battleships and 1 submarine placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                2 NavyFighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
        
            Turn Complete - Americans
                Americans collect 54 PUs; end with 64 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - Chinese
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs
        
            Purchase Units - British
                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                British buy 3 Fortifications, 5 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 transport and 2 uk_armours; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Quebec to 106 Sea Zone
                1 uk_armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 uk_armour moved from Egypt to Alexandria
                1 uk_armour moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
        
            Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 7 infantry and 2 uk_armours
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 artilleries, 7 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan
                1 uk_armour moved from Belgian Congo to Egypt
                1 uk_armour moved from Belgian Congo to Egypt
                1 uk_armour moved from Union of South Africa to Belgian Congo
                1 uk_armour moved from Union of South Africa to Belgian Congo
                1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
                1 uk_fighter moved from Iceland to United Kingdom
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 Seafires, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 uk_armour moved from 91 Sea Zone to Gibraltar
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
        
            Place Units - British
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                3 Fortifications placed in Sumatra
                1 battleship, 1 destroyer and 1 transport placed in 106 Sea Zone
                5 artilleries placed in India
                2 infantry and 2 uk_armours placed in Union of South Africa
        
            Turn Complete - British
                British collect 55 PUs; end with 56 PUs
                Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 57 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 63 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUs
        

        Mussolini up
        45473efd-df37-4b70-9e7a-361319ba9c92-exp-game-1-trout-uk4.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Trout
          last edited by

          @trout

          Hi Trout

          A reminder to MPE, the Fortifications count as part of the India build. So remove 1 Arty and add some form of Inf, LM or Fort to round it out I imagine or any combo of 20.

          I see you guys like your BBs 🙂 I'm not sure how much of a problem that is gonna be 🙂

          Duce in a bit

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee Good catch. Should have known that. Will change and re-send.

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Trout
              last edited by beelee

              @trout

              no worries. You can do it on ANZC

              Game History

              Round: 4
              
                  Purchase Units - Italians
                      Italians buy 1 Italian_LCV, 2 armour, 1 artillery, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                      Turning on Edit Mode
                          EDIT: Italians takes Ukraine from Russians
                      1 bomber moved from Southern Italy to Caucasus
                      EDIT: 1 italian_para moved from Greece to Ukraine
                      EDIT: 1 Italian_LCV, 1 artillery, 1 infantry and 1 italian_para moved from Greece to Caucasus
              
                  Combat - Italians
                      EDIT: Battle in Caucasus
                          EDIT: Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 1 italian_para
                          EDIT: Russians defend with 3 infantry
                              EDIT: 1/4 hits, 1.50 expected hits
                              EDIT: 2/3 hits, 1.00 expected hits
                          EDIT: 1 italian_para owned by the Italians and 1 Italian_LCV owned by the Italians lost in Caucasus
                          EDIT: 1 infantry owned by the Russians lost in Caucasus
                              EDIT: 0/3 hits, 1.33 expected hits
                              EDIT: 0/2 hits, 0.67 expected hits
                              EDIT: 1/3 hits, 1.33 expected hits
                              EDIT: 1/2 hits, 0.67 expected hits
                          EDIT: 1 infantry owned by the Italians lost in Caucasus
                          EDIT: 1 infantry owned by the Russians lost in Caucasus
                              EDIT: 2/2 hits, 1.00 expected hits
                              EDIT: 0/1 hits, 0.33 expected hits
                          EDIT: 1 infantry owned by the Russians lost in Caucasus
                          EDIT: Italians takes Caucasus from Russians
                          EDIT: Italians win
                          EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
                      EDIT: Recording Battle Statistics
                      EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              
                  Non Combat Move - Italians
                      EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      EDIT: Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                      1 bomber moved from Caucasus to Romania
                      1 artillery and 1 infantry moved from Romania to Eastern Poland
                      1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                      EDIT: 1 italian_para moved from Southern Italy to Greece
                      EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                      1 Rail moved from Southern Italy to Northern Italy
                      1 Rail and 1 infantry moved from Northern Italy to Greece
                      1 infantry moved from Northern Italy to Southern Italy
              
                  Place Units - Italians
                      1 Italian_LCV, 1 artillery and 1 italian_para placed in Southern Italy
                      2 armour and 2 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                      Italians collect 18 PUs; end with 18 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
              

              Combat Hit Differential Summary :

              EDIT: : -0.83
              

              EXP Game 1 Trout I 4.tsvg

              You'll notice I fought Caucasus in Edit. That is because you can't retreat Air until all the Paras and LCVs and there dudes are dead.

              Didn't want another German fiasco. It was a close call all the same 🙂

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Hey beelee. I couldn't figure out how to change it in Edit without restarting way back to US turn. So the intent is to remove 1 artillery from India and save the $4. I am guessing that you were not planning on attacking India on your J5 turn so if you are okay with it, I will just make sure that we only place $17 max in India on UK5. Will that work??

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by

                  @trout

                  yea so got to edit ctrle or top left under Game
                  click on arty and right sidebar will have "Remove Selected Units"

                  Screenshot from 2025-01-25 17-15-04.png

                  Then go to "Change Resources" and adjust PU total. I can do it on G if needed 🙂

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Game History

                    Round: 4
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 battleship and 1 infantry; Remaining resources: 5 PUs; 
                    
                        Combat Move - ANZAC
                            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                            1 carrier moved from 62 Sea Zone to 54 Sea Zone
                            1 fighter moved from 62 Sea Zone to 54 Sea Zone
                            1 fighter moved from 62 Sea Zone to 54 Sea Zone
                            1 fighter moved from New South Wales to 61 Sea Zone
                            1 transport moved from 61 Sea Zone to 62 Sea Zone
                            1 transport moved from 62 Sea Zone to 54 Sea Zone
                    
                        Combat - ANZAC
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            1 fighter moved from 61 Sea Zone to Queensland
                            1 artillery moved from New South Wales to Queensland
                            1 infantry moved from New South Wales to Queensland
                            1 infantry moved from New South Wales to Queensland
                    
                        Place Units - ANZAC
                            1 battleship placed in 62 Sea Zone
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 19 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                    
                        Combat Move - French
                            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                            1 infantry moved from Anglo Egyptian Sudan to Egypt
                            1 infantry moved from Tunisia to Algeria
                    
                        Combat - French
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                    
                        Non Combat Move - French
                            Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Okay, your instructions worked. Reich is up!

                    e8d86c6e-bc2e-48b7-b40f-b1160d9f0f3b-exp-game-1-trout-f-4.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      Game History

                      Round: 5
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                              Trigger FrenchUK: buyFrenchUK added to productionBritish
                              Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                              triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                              triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                              triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Germans buy 1 German_LCV, 3 Panzer_Grndrss, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 artillery, 1 carrier, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Germans
                              Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                              2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                              1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
                              1 artillery and 7 infantry moved from Karelia to Novgorod
                              2 bombers moved from Romania to 98 Sea Zone
                              3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone
                              2 fighters moved from Southern Italy to 98 Sea Zone
                              1 elite and 4 infantry moved from Romania to Bessarabia
                              EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                              EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss and 4 armour moved from Army Group North to Baltic States
                              EDIT: 2 Panzer_Grndrss moved from Baltic States to Western Ukraine
                              EDIT: 1 artillery, 1 elite and 1 infantry moved from Baltic States to Belarus
                              EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 6 infantry moved from Baltic States to Novgorod
                              1 fighter and 1 tactical_bomber moved from Poland to Belarus
                              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                      
                          Combat - Germans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                              Battle in 104 Sea Zone
                                  Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                                  British defend with 1 destroyer
                                      Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                                      British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                      1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                                      Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                      British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                      1 destroyer owned by the British lost in 104 Sea Zone
                                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 GermanUBoat
                                  Casualties for British: 1 destroyer
                              Battle in Belarus
                                  Germans attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                  Russians defend with 1 elite
                                      Germans roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.33 expected hits
                                      Russians roll dice for 1 elite in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                      1 elite owned by the Russians lost in Belarus
                                  Germans win, taking Belarus from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 elite
                              Battle in 98 Sea Zone
                                  Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 bombers and 2 fighters
                                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                                      Germans roll dice for 3 GermanUBoats in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                                      Germans roll dice for 1 Wolfpack, 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                  Units damaged: 1 battleship owned by the British
                                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                                      1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                      1 cruiser owned by the British lost in 98 Sea Zone
                                      1 Wolfpack owned by the Germans lost in 98 Sea Zone
                                      Germans roll dice for 2 GermanUBoats in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                      Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                                      British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                                      1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                                      1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                                  Germans win, taking 98 Sea Zone from Neutral with 1 GermanUBoat, 2 bombers and 2 fighters remaining. Battle score for attacker is 29
                                  Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                              Battle in Western Ukraine
                                  Germans attack with 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber
                                  Russians defend with 1 infantry
                                      Germans roll dice for 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                      1 Panzer_Grndrs owned by the Germans lost in Western Ukraine
                                      1 infantry owned by the Russians lost in Western Ukraine
                                  Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                  Casualties for Germans: 1 Panzer_Grndrs
                                  Casualties for Russians: 1 infantry
                              Battle in Bessarabia
                                  Germans attack with 1 elite and 4 infantry
                                  Russians defend with 1 infantry
                                      Germans roll dice for 1 elite and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.00 expected hits
                                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Bessarabia
                                      Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 3 : 0/5 hits, 0.83 expected hits
                                      Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 4 : 2/5 hits, 0.83 expected hits
                                      Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Bessarabia
                                  Germans win, taking Bessarabia from Russians with 1 elite and 3 infantry remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 infantry
                                  Casualties for Russians: 1 infantry
                              Battle in Novgorod
                                  Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry
                                  Russians defend with 1 airfield, 1 harbour and 1 infantry
                                      Germans roll dice for 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry in Novgorod, round 2 : 5/19 hits, 5.17 expected hits
                                      Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Novgorod
                                      1 infantry owned by the Russians lost in Novgorod
                                  Germans win, taking Novgorod from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 infantry
                                  Casualties for Russians: 1 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                      
                          Non Combat Move - Germans
                              Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone
                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                              EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 1 infantry moved from Novgorod to Army Group North
                              EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                              2 infantry moved from Finland to Karelia
                              1 aaGun moved from Baltic States to Novgorod
                              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                              1 fighter and 1 tactical_bomber moved from Belarus to Poland
                              1 artillery and 4 infantry moved from Poland to Baltic States
                              1 Panzer_General moved from Germany to Baltic States
                              1 infantry moved from Germany to Poland
                              2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                              2 infantry moved from Romania to Eastern Poland
                              2 bombers moved from 98 Sea Zone to Romania
                              2 fighters moved from 98 Sea Zone to Libya
                              1 aaGun moved from Tobruk to Libya
                              1 G_air_transport moved from Tobruk to Western Germany
                              1 G_air_transport and 1 infantry moved from Western Germany to Eastern Poland
                              1 transport moved from 112 Sea Zone to 113 Sea Zone
                              1 elite and 1 infantry moved from Germany to 113 Sea Zone
                              1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                              1 elite and 1 infantry moved from 112 Sea Zone to Norway
                              2 G_Rails and 2 infantry moved from Germany to Eastern Poland
                              EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to 3rd Waffen
                              EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                              1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                              1 infantry moved from Northern Italy to Southern France
                              1 infantry moved from Northern Italy to France
                              1 fighter moved from Northern Italy to Western Germany
                      
                          Place Units - Germans
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst
                              EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_3
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
                              EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
                              EDIT: Turning off Edit Mode
                              1 carrier placed in 112 Sea Zone
                              1 German_LCV, 2 Panzer_Grndrss, 1 elite and 2 infantry placed in Germany
                              1 infantry placed in Normandy Bordeaux
                              1 artillery and 2 infantry placed in France
                              1 Panzer_Grndrs and 2 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Germans collect 49 PUs; end with 49 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                      

                      Combat Hit Differential Summary :

                      Russians regular : 0.67
                      Germans regular : -4.50
                      British regular : -0.50
                      

                      EXP game 1 Trout G 5.tsvg

                      A few things.
                      I kept the DD over the CA in 98 as SOP. We can always reroll battles by hand if we assume wrong. 🙂 Large battles in question I ask for Order Of Loss if questionable or go rd by rd.

                      You can use History to see how I moved in and out of the Boxes. Usually, I make the legal move and when everybody is present, move them to the box.
                      Since it's our first game, trying to be deliberate about it. As VF mentioned, you may not always want to do it for time purposes or just don't feel like it 🙂

                      I kinda like seeing them myself lol

                      When looking at History during edit moves, you need to go to "History" top right or it won't show up.
                      Also, you have to click on each move. Can't just keep hitting next.

                      Finally, Conscription next turn for Ivan. You can place up to 20 in Moscow, 6 in Stalingrad and 3 in any other Fctry. Even if they have moved. Not that turn or you go by the Fctry move rules for place.

                      Usually, they will auto change to Inf after endTurn. They have the same power as Inf, so it's just to add another placement and keep a cleaner board.
                      You can always edit any stragglers.

                      Think that was it. There sure are a lot of Battleships in the Oceans 🙂 Raeder a little concerned. Convinced the fuhrer to cut loose with some dough for the Graf Zeppelin lol

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                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Game History

                        Round: 5
                        
                            Purchase Units - Russians
                                Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                Russians buy 26 Army_Conscripts; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                        
                            Combat Move - Russians
                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                1 infantry moved from Rostov to Caucasus
                                1 infantry moved from Volgograd to Caucasus
                                1 infantry moved from Rostov to Ukraine
                                1 infantry moved from Rostov to Ukraine
                                1 infantry moved from Rostov to Ukraine
                                4 artilleries moved from Bryansk to Belarus
                                9 guard_infantrys moved from Russia to Belarus
                                1 infantry moved from Bryansk to Western Ukraine
                                1 infantry moved from Bryansk to Western Ukraine
                                1 1stCorps and 34 infantry moved from Bryansk to Belarus
                                1 fighter moved from Russia to Caucasus
                                1 fighter moved from Russia to Western Ukraine
                                1 tactical_bomber moved from Russia to Ukraine
                                1 armour moved from Russia to Ukraine
                                7 infantry moved from Archangel to Belarus
                                1 elite moved from Bryansk to Ukraine
                                EDIT: 1 Soviet_Commisar moved from Bryansk to 2nd Corps
                                EDIT: 1 armour moved from Bryansk to 2nd Corps
                                EDIT: 1 armour moved from Bryansk to 2nd Corps
                                EDIT: 1 mech_infantry moved from Bryansk to 2nd Corps
                                EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk
                                EDIT: 1 2ndCorps moved from Bryansk to Belarus
                        
                            Combat - Russians
                                Battle in Ukraine
                                    Russians attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber
                                    Italians defend with 1 italian_para and 1 italian_paraBoost
                                    Russians win, taking Ukraine from Italians with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                    Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                Battle in Western Ukraine
                                    Russians attack with 1 fighter and 2 infantry
                                    Germans defend with 1 Panzer_Grndrs
                                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                    Casualties for Russians: 1 infantry
                                    Casualties for Germans: 1 Panzer_Grndrs
                                Battle in Caucasus
                                    Russians attack with 1 fighter and 2 infantry
                                    Italians defend with 1 artillery
                                    Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                    Casualties for Russians: 1 infantry
                                    Casualties for Italians: 1 artillery
                                Battle in Belarus
                                    Russians attack with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry
                                    Germans defend with 1 artillery, 1 elite and 1 infantry
                                    Russians win, taking Belarus from Germans with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry remaining. Battle score for attacker is 10
                                    Casualties for Germans: 1 artillery, 1 elite and 1 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - Russians
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                                4 aaGuns moved from Bryansk to Belarus
                                1 elite moved from Smolensk to Belarus
                                1 elite moved from Russia to Bryansk
                                1 fighter moved from Caucasus to Bryansk
                                1 tactical_bomber moved from Ukraine to Russia
                                1 fighter moved from Western Ukraine to Russia
                                1 Russian_Rail moved from Russia to Archangel
                                1 Russian_Rail and 1 russian_minor moved from Archangel to Urals
                                1 armour moved from Urals to Russia
                                1 infantry moved from Novosibirsk to Timguska
                                3 infantry moved from Novosibirsk to Samara
                                1 infantry moved from Novosibirsk to Samara
                                1 Russian_Rail moved from Russia to Timguska
                                1 Russian_Rail and 1 aaGun moved from Timguska to Bryansk
                        
                            Place Units - Russians
                                6 Army_Conscripts placed in Volgograd
                                3 Army_Conscripts placed in Bryansk
                                17 Army_Conscripts placed in Russia
                                Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                                Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                        
                            Turn Complete - Russians
                                Russians collect 32 PUs; end with 33 PUs
                        

                        Yamamoto up
                        44fb9542-673b-4320-a5a6-0018e22cf318-exp-game-1-trout-rus-5.tsvg

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                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Hey beelee. Before you start your Japan turn, can you please check to see if I did it right for forming the Russian Army Commissar Corps?

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                          • B Offline
                            beelee @Trout
                            last edited by beelee

                            @trout

                            I need to make a trigger for 17 Convicts in Moscow to change lol Have 18,19,20 right now. Math works better with 17 🙂

                            Yea, so what you or MPE did is fine. You had overwhelming firepower to win.
                            I would wait and create 2nd Corps after the battle and you don't want to send Tokens into combat, as triplea will want to take them as casualties.

                            If 2nd Corps attacking on it's own, you would delete the Commisar and edit the correct active one in and then move him in edit to attack.

                            So for attack, the tokens should be in the boxes and the dudes should attack.

                            So, I would form 2nd Corps in NCM, as only 1 Corps/Army can be active in a TTy unless it's Moscow. I'd just move them in CM as is and in NCM, you can move them to the box.

                            Also, 1st AG can form for SSR now. I would make all of the above moves with moving dudes to there boxes and when that's done, move what's needed to 1st AG box.

                            I will post a save you can look at in History

                            Edit
                            So I would set it up like this. Sorry messed up UKR attack a little 🙂 It's correct, just had a redo for the Inf 🙂

                            EXP game 1 Trout R 5 Box Moves.tsvg

                            I'll finish up now

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                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee Okay thanks. Not exactly following everything you said but I think you said to only have one corps formed when attacking with two of them since only one has the bonus anyway. Do I have that right??

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                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                Here the end of the save as how I'd do it. The attacks ended up a little different but you should get the idea.

                                Also, I was wrong, edit will work with next to go move to move.
                                Edit
                                For going through History

                                EXP game 1 Trout R 5 Box Moves R Complete.tsvg

                                So roll through History and you should dial in.

                                You guys doing Good. First Game RightArm.png

                                That's a lot of soviet Infantry 🙂

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                                • B Offline
                                  beelee @Trout
                                  last edited by beelee

                                  @trout said in Game 1 EXP Trout vs beelee:

                                  you said to only have one corps formed when attacking with two of them since only one has the bonus anyway

                                  yea, so those guys then just attack as normal units would. they can still attack though. The Commisar is what activates them for bonus rolls. Use the non bonus commie and send everyone in 🙂

                                  Ok
                                  Try and get J out here in a bit 🙂

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                                  • B Offline
                                    beelee @Trout
                                    last edited by

                                    @trout

                                    Test J done
                                    Coming up 🙂

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                                    • B Offline
                                      beelee @beelee
                                      last edited by

                                      @Trout

                                      lol I forgot the 6 bucks to DOW redo 😊

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                                      • B Offline
                                        beelee
                                        last edited by beelee

                                        @Trout

                                        Sadly, machine froze 😞 Tried to recover with auto save but didn't work.

                                        Anyway, was through 3 battles and they were all as expeceted. Don't know what else to do but restart . fbs

                                        well, here we go again

                                        Edit
                                        I will check email and see if I can recover the rolls there

                                        Edit
                                        Yea they are there but pita to deal with. Just gonna reo. If anything you'll do better and if you don't it won't really matter 🙂

                                        Screenshot from 2025-01-25 23-44-12.png

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                                        • B Offline
                                          beelee
                                          last edited by beelee

                                          @Trout

                                          Game History

                                          Round: 5
                                          
                                              Purchase Units - Japanese
                                                  Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                                  Japanese buy 8 Fortifications, 1 Heavy_BB, 1 carrier, 1 elite and 4 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
                                          
                                              Politics - Japanese
                                                  Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                                  Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                                  Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                                  Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                                                  Japanese spend 6 PUs on Political Action: Political Action Japanese To War With RussiansTurn5
                                                      Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Japanese and Russians from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                                                  Japanese takes Political Action: Political Action Japanese To War With Allies
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                          
                                              Combat Move - Japanese
                                                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                                  Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                                  1 infantry moved from Korea to Amur
                                                        Japanese take Amur from Russians
                                                  1 artillery moved from Sikang to Kazakhstan
                                                        Japanese take Kazakhstan from Russians
                                                  1 artillery moved from Tsinghai to Novosibirsk
                                                  1 armour and 1 infantry moved from Kansu to Novosibirsk
                                                  3 armour, 2 artilleries and 1 mech_infantry moved from Kansu to Timguska
                                                  1 tactical_bomber moved from Shensi to Novosibirsk
                                                  1 fighter and 1 tactical_bomber moved from Shensi to Burma
                                                  2 infantry moved from Yunnan to Burma
                                                  1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                                                  2 infantry moved from Yunnan to Shan State
                                                  1 infantry moved from Yunnan to French Indo China
                                                        Japanese take French Indo China from French
                                                  1 infantry moved from Yunnan to Shan State
                                                  1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                                                  1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                                  1 submarine moved from 36 Sea Zone to 41 Sea Zone
                                                  2 bombers moved from Yunnan to 41 Sea Zone
                                                  1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                                                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                                                  EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Borneo
                                                  1 infantry moved from Kwangsi to 36 Sea Zone
                                                  1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                                                  1 infantry moved from 37 Sea Zone to Malaya
                                                  2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                                                  2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                                                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                                  EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Philippines
                                                  1 infantry moved from Manchuria to 19 Sea Zone
                                                  1 artillery moved from Kiangsu to 19 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                                                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone
                                                  1 infantry moved from 5 Sea Zone to Siberia
                                                  1 elite and 3 infantry moved from Japan to 6 Sea Zone
                                                  1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                                  1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                                                  1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                                                  2 armour moved from Kiangsu to Kwangtung
                                                  3 infantry moved from Kiangsi to Kwangtung
                                                  1 infantry moved from Kwangsi to Kwangtung
                                                  2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                                                  1 fighter moved from Szechwan to Burma
                                                  1 fighter moved from Yunnan to Shan State
                                                  1 fighter moved from Szechwan to Kwangtung
                                          
                                              Combat - Japanese
                                                  Battle in Siberia
                                                  Battle in Malaya
                                                      Japanese attack with 1 artillery and 2 infantry
                                                      British defend with 1 harbour; ANZAC defend with 1 infantry
                                                          Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                                                          British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the ANZAC lost in Malaya
                                                      Japanese win, taking Siberia from Russians, taking Malaya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                                      Casualties for ANZAC: 1 infantry
                                                  Battle in Shan State
                                                      Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                                                      British defend with 1 infantry
                                                          Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
                                                          British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Shan State
                                                          1 infantry owned by the British lost in Shan State
                                                      Japanese win, taking Shan State from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for British: 1 infantry
                                                  Battle in 41 Sea Zone
                                                      Japanese attack with 2 bombers and 1 submarine
                                                      British defend with 1 transport
                                                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                                                          British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 transport owned by the British lost in 41 Sea Zone
                                                      Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
                                                      Casualties for British: 1 transport
                                                  Battle in Burma
                                                      Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                                                      British defend with 1 infantry
                                                          Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
                                                          British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Burma
                                                          1 infantry owned by the British lost in Burma
                                                      Japanese win, taking Burma from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 infantry
                                                      Casualties for British: 1 infantry
                                                  Battle in Novosibirsk
                                                      Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                                                      Russians defend with 1 infantry
                                                          Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
                                                          Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Russians lost in Novosibirsk
                                                      Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                      Casualties for Russians: 1 infantry
                                                  Battle in Philippines
                                                      Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 4 artilleries, 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers
                                                      Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 2 usa_fighters
                                                          Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits
                                                          1 fighter owned by the Japanese lost in Philippines
                                                          Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                                                          Japanese roll dice for 1 Japanese_LCV, 4 artilleries, 1 elite, 1 fighter, 7 infantry and 2 tactical_bombers in Philippines, round 2 : 10/16 hits, 5.33 expected hits
                                                          Americans roll dice for 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters in Philippines, round 2 : 5/8 hits, 4.33 expected hits
                                                          1 Japanese_LCV owned by the Japanese and 4 infantry owned by the Japanese lost in Philippines
                                                          2 usa_fighters owned by the Americans, 2 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 6 infantry owned by the Americans lost in Philippines
                                                          Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 3/12 hits, 4.67 expected hits
                                                          Americans roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits
                                                          3 Fortifications owned by the Americans lost in Philippines
                                                          Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 4 : 5/12 hits, 4.67 expected hits
                                                          Americans roll dice for 1 Fortification in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                                                          1 Fortification owned by the Americans lost in Philippines
                                                      Japanese win, taking Philippines from Americans with 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                                                      Casualties for Japanese: 1 Japanese_LCV, 1 fighter and 4 infantry
                                                      Casualties for Americans: 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters
                                                  Battle in Kwangtung
                                                      Japanese attack with 2 armour, 1 fighter and 4 infantry
                                                      British defend with 1 harbour and 2 infantry
                                                          Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kwangtung, round 2 : 1/7 hits, 2.17 expected hits
                                                          British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                                                          1 infantry owned by the Japanese lost in Kwangtung
                                                          1 infantry owned by the British lost in Kwangtung
                                                          Japanese roll dice for 2 armour, 1 fighter and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.00 expected hits
                                                          British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Kwangtung
                                                          1 infantry owned by the British lost in Kwangtung
                                                      Japanese win, taking Kwangtung from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 2 infantry
                                                      Casualties for British: 2 infantry
                                                  Battle in Borneo
                                                      Japanese attack with 1 Japanese_LCV, 1 artillery and 1 elite
                                                      British defend with 1 infantry
                                                          Japanese roll dice for 1 Japanese_LCV, 1 artillery and 1 elite in Borneo, round 2 : 1/3 hits, 1.00 expected hits
                                                          British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the British lost in Borneo
                                                      Japanese win, taking Borneo from British with 1 Japanese_LCV, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                                                      Casualties for British: 1 infantry
                                                  Battle in Timguska
                                                      Japanese attack with 3 armour, 2 artilleries and 1 mech_infantry
                                                      Russians defend with 1 infantry
                                                          Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Timguska, round 2 : 1/6 hits, 2.50 expected hits
                                                          Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Russians lost in Timguska
                                                      Japanese win, taking Timguska from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                                                      Casualties for Russians: 1 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                                  1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                                                  1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 infantry moved from 6 Sea Zone to Korea
                                                  2 air_transports and 2 infantry moved from Japan to Caroline Islands
                                                  1 fighter moved from 6 Sea Zone to Caroline Islands
                                                  1 fighter moved from Japan to Caroline Islands
                                                  1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                                                  1 fighter and 1 tactical_bomber moved from Chahar to Japan
                                                  1 fighter moved from Kwangtung to Kwangsi
                                                  2 tactical_bombers moved from Philippines to 35 Sea Zone
                                                  1 fighter moved from Philippines to 35 Sea Zone
                                                  1 fighter moved from Shan State to 35 Sea Zone
                                                  1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                                                  2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                                                  2 bombers moved from 41 Sea Zone to Yunnan
                                                  1 J_Rail moved from Kiangsu to Korea
                                                  1 J_Rail and 1 infantry moved from Korea to Yunnan
                                                  1 J_Rail moved from Kiangsu to Shantung
                                                  1 J_Rail and 1 armour moved from Shantung to Yunnan
                                                  2 armour moved from Shantung to Kweichow
                                                  2 infantry moved from Kweichow to Shensi
                                                  1 tactical_bomber moved from Novosibirsk to Shensi
                                                  2 fighters moved from Shensi to Yunnan
                                                  1 carrier moved from 36 Sea Zone to 35 Sea Zone
                                          
                                              Place Units - Japanese
                                                  8 Fortifications placed in Caroline Islands
                                                  1 Heavy_BB and 1 carrier placed in 6 Sea Zone
                                                  1 elite placed in Japan
                                                  2 infantry placed in Shantung
                                                  1 infantry placed in Shantung
                                                  1 infantry placed in Kiangsu
                                          
                                              Turn Complete - Japanese
                                                  Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                                  Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                                  Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                                  Japanese collect 59 PUs; end with 59 PUs
                                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : 0.67
                                          Japanese regular : 1.67
                                          Americans AA : 0.50
                                          Russians regular : -0.67
                                          British regular : 1.50
                                          

                                          EXP Game 1 Trout J 5.tsvg

                                          Well finally got it done. Took like 5 minutes the first time lol

                                          Edit
                                          Totally messe this up 😞 Shan ST planes go to the CV

                                          oogiliy moogily

                                          EXP Game 1 Trout J 5edit.tsvg

                                          Edit 2
                                          Oh yea so SSR can place up to 6 bucks worth of dudes in any TTy they control that didn't get sneak attacked or put it in the bank.

                                          I think the prompts mention it but ... idk anymore lol

                                          🙂

                                          Edit 3
                                          Oh yea, finally remebered lol. Pizza can destroy the bases in Novgorod if he wants. Use edit. The SSR Fctrys auto destroy if they haven't moved 🙂 You don't have to kill them though. Player Enforced thingy like on the real board 🙂

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            @Trout

                                            Here latest save again in case my edits obscured it. Just landed a Tac and Ftr on the CV in 37

                                            EXP Game 1 Trout J 5edit.tsvg

                                            T 2 Replies Last reply Reply Quote 0

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