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    42 G15 Woods vs. Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Manual Gamesave Post: Japanese round 14

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14
      
          Purchase Units - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Japanese round 14

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 14
        
            Purchase Units - Japanese
                Japanese buy 4 armour, 1 bomber, 5 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Kansu to Chahar
                1 mech_infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kazakhstan to Kansu
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                4 armour moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 armour moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 artillery moved from Sikang to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Sikang to Turkmenistan
                2 mech_infantrys moved from Sikang to Kansu
                2 mech_infantrys moved from Burma to West India
                1 armour moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 armour moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from Paulau Island to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 battleship and 2 carriers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 armour moved from Kazakhstan to Rostov
                1 armour moved from Kazakhstan to Tambov
                      Japanese take Tambov from Russians
        
            Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 7 armour, 1 bomber and 2 mech_infantrys
                    British defend with 7 armour
                        Japanese roll dice for 7 armour, 1 bomber and 2 mech_infantrys in Eastern Persia, round 2 : 4/1 hits, 4.50 expected hits
                        British roll dice for 7 armour in Eastern Persia, round 2 : 4/1 hits, 3.50 expected hits
                        2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                        4 armour owned by the British lost in Eastern Persia
                        Japanese roll dice for 5 armour and 1 bomber in Eastern Persia, round 3 : 3/1 hits, 3.17 expected hits
                        British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                        1 armour owned by the Japanese lost in Eastern Persia
                        3 armour owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 armour and 2 mech_infantrys
                    Casualties for British: 7 armour
                Battle in Rostov
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Japanese win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                        ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        2 destroyers owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 destroyers
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
        
            Non Combat Move - Japanese
                3 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern Persia to India
        
            Place Units - Japanese
                1 bomber placed in Japan
                5 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in India
                2 armour and 1 mech_infantry placed in Shantung
        
            Turn Complete - Japanese
                Japanese collect 79 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -0.50
        ANZAC regular : -0.67
        Russians regular : -0.33
        British regular : 0.00
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Americans round 14

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 14
          
              Purchase Units - Americans
                  Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
          
              Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
          
              Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                  1 artillery moved from Siberia to Amur
                  2 infantry moved from Siberia to Amur
                  1 artillery moved from Sakha to Amur
                  1 infantry moved from Sakha to Amur
                  3 infantry moved from Buryatia to Amur
                  1 artillery moved from Buryatia to Amur
                  1 armour moved from Yenisey to Central Mongolia
                  1 infantry moved from Yakut S.S.R. to Yenisey
                  1 armour moved from Sakha to Amur
                  2 artilleries moved from Soviet Far East to Siberia
                  5 destroyers moved from 10 Sea Zone to 25 Sea Zone
                  3 armour moved from Northwest Persia to Caucasus
                  2 armour moved from Iraq to Caucasus
                  1 fighter moved from Iraq to Caucasus
                  1 transport moved from 123 Sea Zone to 106 Sea Zone
                  1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                  1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                  1 armour moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from Anglo Egyptian Sudan to Egypt
                  1 carrier moved from 81 Sea Zone to 80 Sea Zone
                  2 fighters moved from 81 Sea Zone to 80 Sea Zone
          
              Combat - Americans
                  Battle in Holland Belgium
                  Battle in Amur
                      Americans attack with 1 armour, 3 artilleries and 6 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/0 hits, 3.00 expected hits
                          Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Amur
                      Americans win, taking Holland Belgium from Germans, taking Amur from Japanese with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Caucasus
                      Americans attack with 5 armour and 1 fighter
                      Italians defend with 2 armour and 1 mech_infantry
                          Americans roll dice for 5 armour and 1 fighter in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                          Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                          1 armour owned by the Americans lost in Caucasus
                          1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                      Americans win, taking Caucasus from Italians with 4 armour and 1 fighter remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 armour
                      Casualties for Italians: 2 armour and 1 mech_infantry
          
              Non Combat Move - Americans
                  1 fighter moved from Caucasus to Iraq
                  2 transports moved from 3 Sea Zone to 1 Sea Zone
          
              Place Units - Americans
                  3 armour placed in Iraq
                  1 destroyer placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Alaska
                  4 destroyers and 1 transport placed in 10 Sea Zone
          
              Turn Complete - Americans
                  Americans collect 58 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 0.00
          Italians regular : -0.33
          Japanese regular : -0.33
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Chinese round 14

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 14
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            
                Combat Move - Chinese
            
                Turn Complete - Chinese
                    Chinese collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: Germans round 14

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 14
              
                  Purchase Units - Germans
                      Germans buy 5 armour, 1 artillery, 7 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
                      1 bomber moved from Smolensk to Yenisey
                      1 armour moved from Evenkiyskiy to Yenisey
                      1 armour moved from Evenkiyskiy to Yenisey
                      1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                      1 fighter moved from Norway to 125 Sea Zone
                      1 tactical_bomber moved from Norway to 125 Sea Zone
                      3 armour moved from Finland to Norway
                      1 infantry moved from Western Germany to Holland Belgium
                      1 artillery moved from Western Germany to Holland Belgium
                      1 infantry moved from France to Normandy Bordeaux
                      1 artillery moved from France to Normandy Bordeaux
                      1 infantry moved from France to Normandy Bordeaux
                      1 artillery moved from France to Normandy Bordeaux
                      1 infantry moved from France to Holland Belgium
                      1 artillery moved from France to Holland Belgium
                      1 fighter moved from Western Germany to Holland Belgium
                      1 fighter moved from Western Germany to Normandy Bordeaux
                      6 armour moved from Russia to Volgograd
                      3 armour moved from Russia to Rostov
                      1 tactical_bomber moved from Smolensk to Rostov
                      1 tactical_bomber moved from Smolensk to Rostov
              
                  Combat - Germans
                      Battle in 125 Sea Zone
                          Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                          British defend with 1 submarine
                              Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                              British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                              1 destroyer owned by the Germans lost in 125 Sea Zone
                              1 submarine owned by the British lost in 125 Sea Zone
                          Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                          Casualties for Germans: 1 destroyer
                          Casualties for British: 1 submarine
                      Battle in Yenisey
                          Germans attack with 2 armour and 1 bomber
                          Americans defend with 1 infantry; Russians defend with 2 infantry
                              Germans roll dice for 2 armour and 1 bomber in Yenisey, round 2 : 2/1 hits, 1.67 expected hits
                              Russians roll dice for 3 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits
                              1 armour owned by the Germans lost in Yenisey
                              1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Yenisey
                              Germans roll dice for 1 armour and 1 bomber in Yenisey, round 3 : 1/1 hits, 1.17 expected hits
                              Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                              1 armour owned by the Germans lost in Yenisey
                              1 infantry owned by the Russians lost in Yenisey
                          Germans win with 1 bomber remaining. Battle score for attacker is -3
                          Casualties for Germans: 2 armour
                          Casualties for Russians: 2 infantry
                          Casualties for Americans: 1 infantry
                      Battle in Normandy Bordeaux
                          Germans attack with 2 artilleries, 1 fighter and 2 infantry
                          British defend with 1 artillery and 1 infantry
                              Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits
                              British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                              1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                          Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                          Casualties for British: 1 artillery and 1 infantry
                      Battle in Holland Belgium
                          Germans attack with 2 artilleries, 1 fighter and 2 infantry
                          Americans defend with 1 armour and 1 infantry
                              Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits
                              Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                              1 infantry owned by the Germans lost in Holland Belgium
                              1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                          Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                          Casualties for Germans: 1 infantry
                          Casualties for Americans: 1 armour and 1 infantry
              
                  Non Combat Move - Germans
                      1 fighter moved from Holland Belgium to Western Germany
                      1 fighter moved from Normandy Bordeaux to Western Germany
                      1 fighter moved from 125 Sea Zone to Norway
                      1 tactical_bomber moved from 125 Sea Zone to Western Germany
                      1 fighter moved from Kazakhstan to Volgograd
                      1 bomber moved from Yenisey to Kansu
                      1 fighter moved from Novgorod to Northern Italy
                      1 fighter moved from Novgorod to Northern Italy
              
                  Place Units - Germans
                      3 destroyers placed in 97 Sea Zone
                      3 destroyers placed in 113 Sea Zone
                      1 destroyer placed in 127 Sea Zone
                      3 armour placed in Ukraine
                      2 armour and 1 mech_infantry placed in Russia
                      1 artillery and 1 infantry placed in France
              
                  Turn Complete - Germans
                      Germans collect 63 PUs; end with 63 PUs
                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 0.17
              Russians regular : 0.67
              Germans regular : 0.00
              British regular : 0.17
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: UK_Pacific round 14

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 14
                
                    Purchase Units - British
                        British buy 5 destroyers; Remaining resources: 0 PUs; 
                
                    Politics - British
                        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                
                    Combat Move - British
                        2 infantry moved from Rhodesia to Tanganyika Territory
                              British take Tanganyika Territory from Japanese
                        1 transport moved from 123 Sea Zone to 106 Sea Zone
                        1 artillery moved from United Kingdom to 110 Sea Zone
                        1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                        1 artillery moved from 123 Sea Zone to Iceland
                        1 fighter moved from Gibraltar to Egypt
                
                    Combat - British
                        Battle in Iceland
                
                    Non Combat Move - British
                
                    Place Units - British
                        3 destroyers placed in 81 Sea Zone
                        2 destroyers placed in 110 Sea Zone
                
                    Turn Complete - British
                        British collect 35 PUs; end with 35 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                
                    Turn Complete - UK_Pacific
                

                Combat Hit Differential Summary :

                Savegame

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                • W Offline
                  wylie1070
                  last edited by

                  TripleA Turn Summary: Italians round 14

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 14
                  
                      Purchase Units - Italians
                          Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                          1 armour, 3 fighters and 2 mech_infantrys moved from Volgograd to Caucasus
                          1 mech_infantry moved from Turkmenistan to Caucasus
                          1 bomber moved from India to Persia
                  
                      Combat - Italians
                          Battle in Caucasus
                              Italians attack with 1 armour, 3 fighters and 3 mech_infantrys
                              Americans defend with 4 armour
                                  Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
                                  Americans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                                  2 mech_infantrys owned by the Italians lost in Caucasus
                                  2 armour owned by the Americans lost in Caucasus
                                  Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits
                                  Americans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                                  1 mech_infantry owned by the Italians lost in Caucasus
                                  2 armour owned by the Americans lost in Caucasus
                              Italians win, taking Caucasus from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 12
                              Casualties for Italians: 3 mech_infantrys
                              Casualties for Americans: 4 armour
                          Battle in Persia
                              Italians attack with 1 bomber
                              British defend with 1 infantry
                                  Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
                                  British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                                  1 bomber owned by the Italians lost in Persia
                                  1 infantry owned by the British lost in Persia
                              British win with no units remaining. Battle score for attacker is -9
                              Casualties for Italians: 1 bomber
                              Casualties for British: 1 infantry
                  
                      Non Combat Move - Italians
                          3 fighters moved from Caucasus to Volgograd
                  
                      Place Units - Italians
                          1 armour and 2 mech_infantrys placed in Volgograd
                  
                      Turn Complete - Italians
                          Italians collect 14 PUs; end with 14 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.00
                  Italians regular : -0.33
                  British regular : 0.67
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: ANZAC round 14

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 14
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                            1 armour moved from New South Wales to 62 Sea Zone
                            1 infantry moved from New South Wales to 62 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                            1 armour moved from 42 Sea Zone to Java
                            1 infantry moved from 42 Sea Zone to Java
                            2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                            1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                    
                        Combat - ANZAC
                            Battle in Java
                                ANZAC attack with 1 armour and 1 infantry
                                Japanese defend with 2 infantry
                                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                    Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                    1 infantry owned by the ANZAC lost in Java
                                    1 infantry owned by the Japanese lost in Java
                                    ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the ANZAC lost in Java
                                    1 infantry owned by the Japanese lost in Java
                                Japanese win with no units remaining. Battle score for attacker is -3
                                Casualties for ANZAC: 1 armour and 1 infantry
                                Casualties for Japanese: 2 infantry
                            Battle in 44 Sea Zone
                                ANZAC attack with 2 destroyers
                                Japanese defend with 1 submarine
                                    ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                    1 submarine owned by the Japanese lost in 44 Sea Zone
                                ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 submarine
                    
                        Non Combat Move - ANZAC
                    
                        Place Units - ANZAC
                            1 factory_minor placed in Queensland
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 10 PUs; end with 10 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                    

                    Combat Hit Differential Summary :

                    Japanese regular : 0.67
                    ANZAC regular : 0.50
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Russians round 15

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 15
                      
                          Politics - Russians
                              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                      
                          Combat Move - Russians
                              2 infantry moved from Buyant-Uhaa to Central Mongolia
                              1 infantry moved from Ulaanbaatar to Central Mongolia
                              1 infantry moved from Dzavhan to Central Mongolia
                              2 infantry moved from Olgiy to Yenisey
                              1 infantry moved from Buryatia to Ulaanbaatar
                      
                          Non Combat Move - Russians
                      
                          Turn Complete - Russians
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: Japanese round 15

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 15
                        
                            Purchase Units - Japanese
                                Japanese buy 4 armour, 2 bombers, 4 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                1 unit repaired.
                                2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
                                1 bomber and 3 fighters moved from Japan to Amur
                                4 armour moved from Eastern Persia to Iraq
                                      Japanese take Persia from British
                                1 bomber moved from India to Iraq
                                1 armour moved from Rostov to Northwest Persia
                                      Japanese take Northwest Persia from Americans
                                1 armour moved from Rostov to Northwest Persia
                                1 armour moved from Tambov to Caucasus
                                1 mech_infantry moved from Turkmenistan to Persia
                                1 artillery moved from Kazakhstan to Turkmenistan
                                1 infantry moved from Kazakhstan to Turkmenistan
                                2 mech_infantrys moved from West India to Persia
                                2 armour and 1 mech_infantry moved from India to Eastern Persia
                                3 fighters moved from 35 Sea Zone to 42 Sea Zone
                                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                                4 infantry moved from Korea to Amur
                                1 armour moved from Szechwan to Suiyuyan
                                1 mech_infantry moved from Szechwan to Suiyuyan
                                1 mech_infantry moved from Shantung to Chahar
                                1 armour moved from Shantung to Jehol
                                1 armour moved from Shantung to Chahar
                                1 mech_infantry moved from Jehol to Buyant-Uhaa
                                      Japanese take Buyant-Uhaa from Russians
                                1 mech_infantry moved from Kansu to Tsagaan Olom
                                      Japanese take Tsagaan Olom from Russians
                                1 mech_infantry moved from Kansu to Olgiy
                                      Japanese take Olgiy from Russians
                        
                            Combat - Japanese
                                Battle in Amur
                                    Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                                    Americans defend with 1 armour, 3 artilleries and 6 infantry
                                        Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Amur, round 2 : 5/1 hits, 5.50 expected hits
                                        Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/1 hits, 3.50 expected hits
                                        3 infantry owned by the Japanese lost in Amur
                                        5 infantry owned by the Americans lost in Amur
                                        Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits
                                        Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1.83 expected hits
                                        1 infantry owned by the Japanese lost in Amur
                                        1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Amur
                                    Japanese win, taking Amur from Americans with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                                    Casualties for Japanese: 4 infantry
                                    Casualties for Americans: 1 armour, 3 artilleries and 6 infantry
                                Battle in Iraq
                                    Japanese attack with 4 armour and 1 bomber
                                    Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 fighter
                                        Japanese roll dice for 4 armour and 1 bomber in Iraq, round 2 : 3/1 hits, 2.67 expected hits
                                        Americans roll dice for 3 armour and 1 fighter in Iraq, round 2 : 3/1 hits, 2.17 expected hits
                                        3 armour owned by the Japanese lost in Iraq
                                        3 armour owned by the Americans lost in Iraq
                                        Japanese roll dice for 1 armour and 1 bomber in Iraq, round 3 : 1/1 hits, 1.17 expected hits
                                        Americans roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                                        1 bomber owned by the Japanese lost in Iraq
                                        1 fighter owned by the Americans lost in Iraq
                                    Japanese win, taking Iraq from Americans with 1 armour remaining. Battle score for attacker is -2
                                    Casualties for Japanese: 3 armour and 1 bomber
                                    Casualties for Americans: 3 armour and 1 fighter
                                Battle in 42 Sea Zone
                                    Japanese attack with 1 destroyer and 3 fighters
                                    ANZAC defend with 2 destroyers and 1 transport
                                        Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                                        ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                                        2 destroyers owned by the ANZAC lost in 42 Sea Zone
                                        1 transport owned by the ANZAC lost in 42 Sea Zone
                                    Japanese win with 3 fighters remaining. Battle score for attacker is 15
                                    Casualties for Japanese: 1 destroyer
                                    Casualties for ANZAC: 2 destroyers and 1 transport
                        
                            Non Combat Move - Japanese
                                3 fighters moved from 42 Sea Zone to 35 Sea Zone
                                1 bomber moved from Amur to Japan
                                3 fighters moved from Amur to Jehol
                        
                            Place Units - Japanese
                                4 destroyers placed in 6 Sea Zone
                                2 bombers placed in Japan
                                2 armour and 1 mech_infantry placed in Shantung
                                2 armour and 1 mech_infantry placed in India
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 4
                                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,3
                                Japanese collect 78 PUs (4 lost to blockades); end with 79 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : -0.17
                        Japanese regular : -0.17
                        ANZAC regular : 0.33
                        

                        Savegame

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                          redanto
                          last edited by

                          TripleA Turn Summary: Americans round 15

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 15
                          
                              Purchase Units - Americans
                                  Americans buy 2 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                  1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                  1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                                  1 infantry moved from Alaska to 1 Sea Zone
                                  1 artillery moved from Alaska to 1 Sea Zone
                          
                              Non Combat Move - Americans
                                  1 armour moved from Central Mongolia to Yenisey
                                  2 artilleries moved from Siberia to Soviet Far East
                                  1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                                  1 artillery moved from 3 Sea Zone to Soviet Far East
                                  1 infantry moved from 3 Sea Zone to Soviet Far East
                                  1 transport moved from 1 Sea Zone to 10 Sea Zone
                                  4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                  2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                                  1 carrier moved from 80 Sea Zone to 78 Sea Zone
                                  2 fighters moved from 80 Sea Zone to 78 Sea Zone
                                  1 infantry moved from 91 Sea Zone to Gibraltar
                          
                              Place Units - Americans
                                  2 armour and 2 infantry placed in Western United States
                                  2 bombers placed in Alaska
                                  2 fighters placed in Eastern United States
                                  1 infantry placed in Alaska
                                  1 destroyer placed in 10 Sea Zone
                                  1 transport placed in 101 Sea Zone
                          
                              Turn Complete - Americans
                                  Americans collect 50 PUs; end with 50 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                            wylie1070
                            last edited by

                            TripleA Turn Summary: Germans round 15

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 15
                            
                                Purchase Units - Germans
                                    Germans buy 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
                            
                                Combat Move - Germans
                                    3 fighters moved from Norway to 110 Sea Zone
                                    3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                                    3 fighters moved from Western Germany to 110 Sea Zone
                                    1 tactical_bomber moved from Western Germany to 110 Sea Zone
                                    2 fighters moved from Northern Italy to 110 Sea Zone
                                    6 armour moved from Volgograd to Northwest Persia
                                    3 armour moved from Ukraine to Caucasus
                                    3 armour moved from Rostov to Northwest Persia
                                    1 bomber moved from Kansu to Novgorod
                                    3 fighters moved from Volgograd to Novgorod
                                    2 armour moved from Russia to Urals
                                    1 mech_infantry moved from Russia to Urals
                            
                                Combat - Germans
                                    British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                                    Battle in 110 Sea Zone
                                        Germans attack with 3 destroyers, 8 fighters and 1 tactical_bomber
                                        British defend with 5 destroyers and 3 fighters; Americans defend with 2 destroyers and 1 transport
                                            Germans roll dice for 3 destroyers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                                            British roll dice for 7 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                            3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
                                            4 destroyers owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                                            Germans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                                            British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                                            2 fighters owned by the Germans lost in 110 Sea Zone
                                            1 destroyer owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                                            1 transport owned by the Americans lost in 110 Sea Zone
                                        Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                                        Casualties for Germans: 3 destroyers and 4 fighters
                                        Casualties for British: 5 destroyers and 3 fighters
                                        Casualties for Americans: 2 destroyers and 1 transport
                            
                                Non Combat Move - Germans
                                    1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                    4 fighters moved from 110 Sea Zone to Western Germany
                            
                                Place Units - Germans
                                    2 bombers placed in Western Germany
                                    2 destroyers and 1 transport placed in 113 Sea Zone
                                    1 transport placed in 97 Sea Zone
                                    1 artillery and 1 infantry placed in Yugoslavia
                                    2 artilleries and 3 infantry placed in Western Germany
                            
                                Turn Complete - Germans
                                    Germans collect 63 PUs; end with 63 PUs
                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                    Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                            

                            Combat Hit Differential Summary :

                            Germans regular : 0.67
                            British regular : 0.33
                            

                            Savegame

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                              redanto
                              last edited by

                              TripleA Turn Summary: UK_Pacific round 15

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 15
                              
                                  Purchase Units - British
                                      British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - British
                                      2 armour moved from Egypt to Iraq
                                      1 fighter moved from Egypt to Iraq
                                      1 transport moved from 71 Sea Zone to 72 Sea Zone
                                      2 infantry moved from Tanganyika Territory to 72 Sea Zone
                                      2 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
                              
                                  Combat - British
                                      Battle in Iraq
                                          British attack with 2 armour and 1 fighter
                                          Japanese defend with 1 airfield, 1 armour and 1 factory_minor
                                              British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                                              Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                                              1 armour owned by the Japanese lost in Iraq
                                          British win, taking Iraq from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 armour
                              
                                  Non Combat Move - British
                                      1 transport moved from 123 Sea Zone to 106 Sea Zone
                                      1 fighter moved from Iraq to Egypt
                              
                                  Place Units - British
                                      1 fighter and 7 infantry placed in United Kingdom
                                      3 infantry placed in Egypt
                              
                                  Turn Complete - British
                                      British collect 35 PUs; end with 35 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                              
                                  Turn Complete - UK_Pacific
                              

                              Combat Hit Differential Summary :

                              Japanese regular : -0.50
                              British regular : -0.50
                              

                              Savegame

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                                wylie1070
                                last edited by

                                TripleA Turn Summary: Italians round 15

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 15
                                
                                    Purchase Units - Italians
                                        Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Italians
                                        1 fighter moved from Volgograd to Yugoslavia
                                        2 fighters moved from Volgograd to Yugoslavia
                                        1 armour moved from Caucasus to Northwest Persia
                                        1 armour moved from Volgograd to Northwest Persia
                                        2 mech_infantrys moved from Volgograd to Northwest Persia
                                
                                    Combat - Italians
                                
                                    Non Combat Move - Italians
                                
                                    Place Units - Italians
                                        1 transport placed in 97 Sea Zone
                                        1 artillery and 1 infantry placed in Southern Italy
                                
                                    Turn Complete - Italians
                                        Italians collect 14 PUs; end with 14 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                  redanto
                                  last edited by

                                  triplea_4090_15ita.tsvg

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                                    wylie1070
                                    last edited by

                                    TripleA Turn Summary: Japanese round 16

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 16
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 2 armour, 8 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            2 infantry moved from Amur to Siberia
                                                  Japanese take Siberia from Russians
                                            1 armour moved from Amur to Sakha
                                                  Japanese take Sakha from Russians
                                            1 armour moved from Sakha to Buryatia
                                                  Japanese take Buryatia from Russians
                                            1 armour moved from Amur to Ulaanbaatar
                                                  Japanese take Ulaanbaatar from Russians
                                            1 armour moved from Ulaanbaatar to Yakut S.S.R.
                                                  Japanese take Yakut S.S.R. from Russians
                                            1 armour moved from Suiyuyan to Central Mongolia
                                                  Japanese take Central Mongolia from Russians
                                            1 armour moved from Central Mongolia to Dzavhan
                                            1 mech_infantry moved from Tsagaan Olom to Dzavhan
                                            1 mech_infantry moved from Olgiy to Dzavhan
                                            2 mech_infantrys moved from Suiyuyan to Dzavhan
                                            1 armour moved from Chahar to Dzavhan
                                            1 mech_infantry moved from Chahar to Central Mongolia
                                            1 mech_infantry moved from Chahar to Tsagaan Olom
                                            1 mech_infantry moved from Kansu to Olgiy
                                            2 artilleries moved from Amur to Siberia
                                            1 mech_infantry moved from Amur to Siberia
                                            1 infantry moved from Amur to Siberia
                                            1 fighter moved from Jehol to Dzavhan
                                            2 fighters moved from Jehol to Japan
                                            1 armour moved from Jehol to Central Mongolia
                                            1 armour moved from Shantung to Buyant-Uhaa
                                            1 armour moved from Shantung to Buyant-Uhaa
                                            1 mech_infantry moved from Shantung to Buyant-Uhaa
                                            1 bomber moved from Japan to 7 Sea Zone
                                            1 bomber moved from Japan to 16 Sea Zone
                                            1 bomber moved from Japan to 4 Sea Zone
                                            2 destroyers moved from 6 Sea Zone to 4 Sea Zone
                                            2 destroyers moved from 6 Sea Zone to 7 Sea Zone
                                            2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                                            2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                                            3 fighters moved from 35 Sea Zone to 44 Sea Zone
                                            2 armour moved from Northwest Persia to Iraq
                                            3 mech_infantrys moved from Persia to Iraq
                                            2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                                            1 infantry moved from Turkmenistan to Eastern Persia
                                            1 artillery moved from Turkmenistan to Eastern Persia
                                            1 armour moved from Caucasus to Iraq
                                    
                                        Combat - Japanese
                                            Battle in 16 Sea Zone
                                                Japanese attack with 1 bomber and 2 destroyers
                                                Americans defend with 1 destroyer
                                                    Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                    1 destroyer owned by the Americans lost in 16 Sea Zone
                                                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 destroyer
                                                Casualties for Americans: 1 destroyer
                                            Battle in 7 Sea Zone
                                                Japanese attack with 1 bomber and 2 destroyers
                                                Americans defend with 1 destroyer
                                                    Japanese roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                    1 destroyer owned by the Americans lost in 7 Sea Zone
                                                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 destroyer
                                                Casualties for Americans: 1 destroyer
                                            Battle in 4 Sea Zone
                                                Japanese attack with 1 bomber and 2 destroyers
                                                Americans defend with 1 destroyer
                                                    Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                    Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Americans lost in 4 Sea Zone
                                                Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                                                Casualties for Americans: 1 destroyer
                                            Battle in 44 Sea Zone
                                                Japanese attack with 2 destroyers and 3 fighters
                                                ANZAC defend with 2 destroyers
                                                    Japanese roll dice for 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                                                    ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                                    2 destroyers owned by the ANZAC lost in 44 Sea Zone
                                                Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                                                Casualties for ANZAC: 2 destroyers
                                            Battle in Iraq
                                                Japanese attack with 5 armour and 4 mech_infantrys
                                                British defend with 1 airfield, 2 armour and 1 factory_minor; French defend with 3 infantry
                                                    Japanese roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                                                    British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                                                    2 mech_infantrys owned by the Japanese lost in Iraq
                                                    3 infantry owned by the French lost in Iraq
                                                    Japanese roll dice for 5 armour and 2 mech_infantrys in Iraq, round 3 : 3/1 hits, 2.83 expected hits
                                                    British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
                                                    1 mech_infantry owned by the Japanese lost in Iraq
                                                    2 armour owned by the British lost in Iraq
                                                Japanese win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                                                Casualties for Japanese: 3 mech_infantrys
                                                Casualties for French: 3 infantry
                                                Casualties for British: 2 armour
                                            Battle in Dzavhan
                                                Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                                                Russians defend with 5 infantry
                                                    Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Dzavhan, round 2 : 2/1 hits, 2.17 expected hits
                                                    Russians roll dice for 5 infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits
                                                    2 mech_infantrys owned by the Japanese lost in Dzavhan
                                                    2 infantry owned by the Russians lost in Dzavhan
                                                    Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 2/1 hits, 1.83 expected hits
                                                    Russians roll dice for 3 infantry in Dzavhan, round 3 : 1/0 hits, 1.00 expected hits
                                                    1 mech_infantry owned by the Japanese lost in Dzavhan
                                                    2 infantry owned by the Russians lost in Dzavhan
                                                    Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Dzavhan, round 4 : 1/1 hits, 1.67 expected hits
                                                    Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Dzavhan
                                                Japanese win, taking Dzavhan from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 3 mech_infantrys
                                                Casualties for Russians: 5 infantry
                                    
                                        Non Combat Move - Japanese
                                            2 fighters moved from 44 Sea Zone to 35 Sea Zone
                                            1 fighter moved from 44 Sea Zone to 35 Sea Zone
                                            1 bomber moved from 7 Sea Zone to Japan
                                            1 bomber moved from 16 Sea Zone to Japan
                                            1 bomber moved from 4 Sea Zone to Japan
                                            1 fighter moved from Dzavhan to Tsagaan Olom
                                    
                                        Place Units - Japanese
                                            3 destroyers placed in 39 Sea Zone
                                            3 destroyers placed in 36 Sea Zone
                                            Japanese undo move 2.
                                            2 destroyers and 1 transport placed in 36 Sea Zone
                                            2 armour and 1 mech_infantry placed in Shantung
                                            3 destroyers placed in 6 Sea Zone
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 86 PUs; end with 88 PUs
                                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : 1.00
                                    Japanese regular : -0.83
                                    ANZAC regular : -0.67
                                    Russians regular : -0.00
                                    British regular : 0.00
                                    

                                    Savegame

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                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Americans round 16

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 16
                                      
                                          Purchase Units - Americans
                                              Americans buy 7 fighters; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Americans
                                              1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                                              2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                                              2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                                              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                                              1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                                              1 destroyer moved from 25 Sea Zone to 4 Sea Zone
                                              1 bomber moved from Alaska to 4 Sea Zone
                                              1 bomber moved from Alaska to 7 Sea Zone
                                              1 carrier moved from 78 Sea Zone to 60 Sea Zone
                                              2 fighters moved from 78 Sea Zone to 60 Sea Zone
                                              1 fighter moved from Gibraltar to Egypt
                                              1 fighter moved from Gibraltar to Egypt
                                              2 fighters moved from Eastern United States to Gibraltar
                                              1 armour moved from Western United States to 10 Sea Zone
                                              1 armour moved from Western United States to 10 Sea Zone
                                              2 infantry moved from Western United States to 10 Sea Zone
                                      
                                          Combat - Americans
                                              Battle in 16 Sea Zone
                                                  Americans attack with 3 destroyers
                                                  Japanese defend with 1 destroyer
                                                      Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 destroyer owned by the Americans lost in 16 Sea Zone
                                                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                  Americans win with 2 destroyers remaining. Battle score for attacker is 0
                                                  Casualties for Americans: 1 destroyer
                                                  Casualties for Japanese: 1 destroyer
                                              Battle in 7 Sea Zone
                                                  Americans attack with 1 bomber and 3 destroyers
                                                  Japanese defend with 1 destroyer
                                                      Americans roll dice for 1 bomber and 3 destroyers in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                                      Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 destroyer owned by the Americans lost in 7 Sea Zone
                                                      1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                  Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 0
                                                  Casualties for Americans: 1 destroyer
                                                  Casualties for Japanese: 1 destroyer
                                              Battle in 4 Sea Zone
                                                  Americans attack with 1 bomber and 2 destroyers
                                                  Japanese defend with 2 destroyers
                                                      Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                      Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                      1 destroyer owned by the Americans lost in 4 Sea Zone
                                                      2 destroyers owned by the Japanese lost in 4 Sea Zone
                                                  Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                                                  Casualties for Americans: 1 destroyer
                                                  Casualties for Japanese: 2 destroyers
                                      
                                          Non Combat Move - Americans
                                              1 bomber moved from 7 Sea Zone to Midway
                                              1 bomber moved from 4 Sea Zone to Alaska
                                              2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                              2 armour moved from 3 Sea Zone to Soviet Far East
                                              2 infantry moved from 3 Sea Zone to Soviet Far East
                                              1 transport moved from 3 Sea Zone to 2 Sea Zone
                                              1 infantry moved from Alaska to 2 Sea Zone
                                              1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                                              1 infantry moved from 3 Sea Zone to Soviet Far East
                                      
                                          Place Units - Americans
                                              7 fighters placed in Eastern United States
                                      
                                          Turn Complete - Americans
                                              Americans collect 50 PUs; end with 50 PUs
                                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : 1.00
                                      Japanese regular : 1.67
                                      

                                      Savegame

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                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Chinese round 16

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 16
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        
                                            Combat Move - Chinese
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                          wylie1070 @redanto
                                          last edited by

                                          @redanto triplea_4090_16chi.tsvg

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                                            redanto
                                            last edited by

                                            TripleA Turn Summary: UK_Pacific round 16

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 16
                                            
                                                Purchase Units - British
                                                    British buy 1 artillery, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - British
                                                    2 infantry moved from Tunisia to Libya
                                            
                                                Non Combat Move - British
                                            
                                                Place Units - British
                                                    1 submarine placed in 71 Sea Zone
                                                    2 fighters placed in Egypt
                                                    1 artillery and 1 infantry placed in United Kingdom
                                                    1 transport placed in 106 Sea Zone
                                            
                                                Turn Complete - British
                                                    British collect 32 PUs; end with 32 PUs
                                            
                                                Turn Complete - UK_Pacific
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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