TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    42 G15 Woods vs. Wylie

    Scheduled Pinned Locked Moved Play By Forum
    120 Posts 2 Posters 28.9k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 bomber, 5 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Kansu to Chahar
              1 mech_infantry moved from Kansu to Suiyuyan
              1 mech_infantry moved from Novosibirsk to Timguska
                    Japanese take Timguska from Russians
              1 mech_infantry moved from Kazakhstan to Kansu
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 artillery moved from Korea to Manchuria
              1 infantry moved from Korea to Manchuria
              4 armour moved from West India to Eastern Persia
              2 armour moved from India to Eastern Persia
              1 mech_infantry moved from India to Eastern Persia
              1 bomber moved from India to Eastern Persia
              1 armour moved from Kazakhstan to Eastern Persia
              1 mech_infantry moved from Kazakhstan to Eastern Persia
              1 artillery moved from Sikang to Kazakhstan
              1 infantry moved from Sikang to Kazakhstan
              1 mech_infantry moved from Sikang to Turkmenistan
              2 mech_infantrys moved from Sikang to Kansu
              2 mech_infantrys moved from Burma to West India
              1 armour moved from French Indo China to Szechwan
              1 mech_infantry moved from French Indo China to Szechwan
              1 armour moved from Shantung to Manchuria
              1 mech_infantry moved from Shantung to Manchuria
              1 fighter moved from Paulau Island to 44 Sea Zone
              1 submarine moved from 35 Sea Zone to 44 Sea Zone
              2 fighters moved from 33 Sea Zone to 44 Sea Zone
              1 battleship and 2 carriers moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              2 armour moved from Kazakhstan to Rostov
              1 armour moved from Kazakhstan to Tambov
                    Japanese take Tambov from Russians
      
          Combat - Japanese
              Battle in Eastern Persia
                  Japanese attack with 7 armour, 1 bomber and 2 mech_infantrys
                  British defend with 7 armour
                      Japanese roll dice for 7 armour, 1 bomber and 2 mech_infantrys in Eastern Persia, round 2 : 4/1 hits, 4.50 expected hits
                      British roll dice for 7 armour in Eastern Persia, round 2 : 4/1 hits, 3.50 expected hits
                      2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                      4 armour owned by the British lost in Eastern Persia
                      Japanese roll dice for 5 armour and 1 bomber in Eastern Persia, round 3 : 3/1 hits, 3.17 expected hits
                      British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                      1 armour owned by the Japanese lost in Eastern Persia
                      3 armour owned by the British lost in Eastern Persia
                  Japanese win, taking Eastern Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 16
                  Casualties for Japanese: 3 armour and 2 mech_infantrys
                  Casualties for British: 7 armour
              Battle in Rostov
                  Japanese attack with 2 armour
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 armour in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Japanese win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 44 Sea Zone
                  Japanese attack with 3 fighters and 1 submarine
                  ANZAC defend with 2 destroyers
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                      ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      2 destroyers owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for ANZAC: 2 destroyers
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              3 fighters moved from 44 Sea Zone to 35 Sea Zone
              1 bomber moved from Eastern Persia to India
      
          Place Units - Japanese
              1 bomber placed in Japan
              5 destroyers placed in 6 Sea Zone
              2 armour and 1 mech_infantry placed in India
              2 armour and 1 mech_infantry placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 79 PUs; end with 79 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      ANZAC regular : -0.67
      Russians regular : -0.33
      British regular : 0.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Americans round 14

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 14
        
            Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
        
            Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
        
            Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Siberia to Amur
                2 infantry moved from Siberia to Amur
                1 artillery moved from Sakha to Amur
                1 infantry moved from Sakha to Amur
                3 infantry moved from Buryatia to Amur
                1 artillery moved from Buryatia to Amur
                1 armour moved from Yenisey to Central Mongolia
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Sakha to Amur
                2 artilleries moved from Soviet Far East to Siberia
                5 destroyers moved from 10 Sea Zone to 25 Sea Zone
                3 armour moved from Northwest Persia to Caucasus
                2 armour moved from Iraq to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from 81 Sea Zone to 80 Sea Zone
        
            Combat - Americans
                Battle in Holland Belgium
                Battle in Amur
                    Americans attack with 1 armour, 3 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/0 hits, 3.00 expected hits
                        Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Amur
                    Americans win, taking Holland Belgium from Germans, taking Amur from Japanese with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 5 armour and 1 fighter
                    Italians defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 5 armour and 1 fighter in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                        1 armour owned by the Americans lost in Caucasus
                        1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                    Americans win, taking Caucasus from Italians with 4 armour and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour
                    Casualties for Italians: 2 armour and 1 mech_infantry
        
            Non Combat Move - Americans
                1 fighter moved from Caucasus to Iraq
                2 transports moved from 3 Sea Zone to 1 Sea Zone
        
            Place Units - Americans
                3 armour placed in Iraq
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Alaska
                4 destroyers and 1 transport placed in 10 Sea Zone
        
            Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 0.00
        Italians regular : -0.33
        Japanese regular : -0.33
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Chinese round 14

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 14
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
          
              Combat Move - Chinese
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • W Offline
            wylie1070
            last edited by

            TripleA Turn Summary: Germans round 14

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 14
            
                Purchase Units - Germans
                    Germans buy 5 armour, 1 artillery, 7 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    1 bomber moved from Smolensk to Yenisey
                    1 armour moved from Evenkiyskiy to Yenisey
                    1 armour moved from Evenkiyskiy to Yenisey
                    1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                    1 fighter moved from Norway to 125 Sea Zone
                    1 tactical_bomber moved from Norway to 125 Sea Zone
                    3 armour moved from Finland to Norway
                    1 infantry moved from Western Germany to Holland Belgium
                    1 artillery moved from Western Germany to Holland Belgium
                    1 infantry moved from France to Normandy Bordeaux
                    1 artillery moved from France to Normandy Bordeaux
                    1 infantry moved from France to Normandy Bordeaux
                    1 artillery moved from France to Normandy Bordeaux
                    1 infantry moved from France to Holland Belgium
                    1 artillery moved from France to Holland Belgium
                    1 fighter moved from Western Germany to Holland Belgium
                    1 fighter moved from Western Germany to Normandy Bordeaux
                    6 armour moved from Russia to Volgograd
                    3 armour moved from Russia to Rostov
                    1 tactical_bomber moved from Smolensk to Rostov
                    1 tactical_bomber moved from Smolensk to Rostov
            
                Combat - Germans
                    Battle in 125 Sea Zone
                        Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                        British defend with 1 submarine
                            Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                            British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                            1 destroyer owned by the Germans lost in 125 Sea Zone
                            1 submarine owned by the British lost in 125 Sea Zone
                        Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                        Casualties for Germans: 1 destroyer
                        Casualties for British: 1 submarine
                    Battle in Yenisey
                        Germans attack with 2 armour and 1 bomber
                        Americans defend with 1 infantry; Russians defend with 2 infantry
                            Germans roll dice for 2 armour and 1 bomber in Yenisey, round 2 : 2/1 hits, 1.67 expected hits
                            Russians roll dice for 3 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits
                            1 armour owned by the Germans lost in Yenisey
                            1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Yenisey
                            Germans roll dice for 1 armour and 1 bomber in Yenisey, round 3 : 1/1 hits, 1.17 expected hits
                            Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                            1 armour owned by the Germans lost in Yenisey
                            1 infantry owned by the Russians lost in Yenisey
                        Germans win with 1 bomber remaining. Battle score for attacker is -3
                        Casualties for Germans: 2 armour
                        Casualties for Russians: 2 infantry
                        Casualties for Americans: 1 infantry
                    Battle in Normandy Bordeaux
                        Germans attack with 2 artilleries, 1 fighter and 2 infantry
                        British defend with 1 artillery and 1 infantry
                            Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits
                            British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                            1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                        Casualties for British: 1 artillery and 1 infantry
                    Battle in Holland Belgium
                        Germans attack with 2 artilleries, 1 fighter and 2 infantry
                        Americans defend with 1 armour and 1 infantry
                            Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits
                            Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                            1 infantry owned by the Germans lost in Holland Belgium
                            1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                        Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                        Casualties for Germans: 1 infantry
                        Casualties for Americans: 1 armour and 1 infantry
            
                Non Combat Move - Germans
                    1 fighter moved from Holland Belgium to Western Germany
                    1 fighter moved from Normandy Bordeaux to Western Germany
                    1 fighter moved from 125 Sea Zone to Norway
                    1 tactical_bomber moved from 125 Sea Zone to Western Germany
                    1 fighter moved from Kazakhstan to Volgograd
                    1 bomber moved from Yenisey to Kansu
                    1 fighter moved from Novgorod to Northern Italy
                    1 fighter moved from Novgorod to Northern Italy
            
                Place Units - Germans
                    3 destroyers placed in 97 Sea Zone
                    3 destroyers placed in 113 Sea Zone
                    1 destroyer placed in 127 Sea Zone
                    3 armour placed in Ukraine
                    2 armour and 1 mech_infantry placed in Russia
                    1 artillery and 1 infantry placed in France
            
                Turn Complete - Germans
                    Germans collect 63 PUs; end with 63 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 0.17
            Russians regular : 0.67
            Germans regular : 0.00
            British regular : 0.17
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: UK_Pacific round 14

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 14
              
                  Purchase Units - British
                      British buy 5 destroyers; Remaining resources: 0 PUs; 
              
                  Politics - British
                      Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
              
                  Combat Move - British
                      2 infantry moved from Rhodesia to Tanganyika Territory
                            British take Tanganyika Territory from Japanese
                      1 transport moved from 123 Sea Zone to 106 Sea Zone
                      1 artillery moved from United Kingdom to 110 Sea Zone
                      1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                      1 artillery moved from 123 Sea Zone to Iceland
                      1 fighter moved from Gibraltar to Egypt
              
                  Combat - British
                      Battle in Iceland
              
                  Non Combat Move - British
              
                  Place Units - British
                      3 destroyers placed in 81 Sea Zone
                      2 destroyers placed in 110 Sea Zone
              
                  Turn Complete - British
                      British collect 35 PUs; end with 35 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
              
                  Turn Complete - UK_Pacific
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • W Offline
                wylie1070
                last edited by

                TripleA Turn Summary: Italians round 14

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 14
                
                    Purchase Units - Italians
                        Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        1 armour, 3 fighters and 2 mech_infantrys moved from Volgograd to Caucasus
                        1 mech_infantry moved from Turkmenistan to Caucasus
                        1 bomber moved from India to Persia
                
                    Combat - Italians
                        Battle in Caucasus
                            Italians attack with 1 armour, 3 fighters and 3 mech_infantrys
                            Americans defend with 4 armour
                                Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
                                Americans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                                2 mech_infantrys owned by the Italians lost in Caucasus
                                2 armour owned by the Americans lost in Caucasus
                                Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits
                                Americans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                                1 mech_infantry owned by the Italians lost in Caucasus
                                2 armour owned by the Americans lost in Caucasus
                            Italians win, taking Caucasus from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 12
                            Casualties for Italians: 3 mech_infantrys
                            Casualties for Americans: 4 armour
                        Battle in Persia
                            Italians attack with 1 bomber
                            British defend with 1 infantry
                                Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                                1 bomber owned by the Italians lost in Persia
                                1 infantry owned by the British lost in Persia
                            British win with no units remaining. Battle score for attacker is -9
                            Casualties for Italians: 1 bomber
                            Casualties for British: 1 infantry
                
                    Non Combat Move - Italians
                        3 fighters moved from Caucasus to Volgograd
                
                    Place Units - Italians
                        1 armour and 2 mech_infantrys placed in Volgograd
                
                    Turn Complete - Italians
                        Italians collect 14 PUs; end with 14 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 0.00
                Italians regular : -0.33
                British regular : 0.67
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: ANZAC round 14

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 14
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 armour moved from New South Wales to 62 Sea Zone
                          1 infantry moved from New South Wales to 62 Sea Zone
                          1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          1 armour moved from 42 Sea Zone to Java
                          1 infantry moved from 42 Sea Zone to Java
                          2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                          1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                          1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                  
                      Combat - ANZAC
                          Battle in Java
                              ANZAC attack with 1 armour and 1 infantry
                              Japanese defend with 2 infantry
                                  ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                  Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                  1 infantry owned by the ANZAC lost in Java
                                  1 infantry owned by the Japanese lost in Java
                                  ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the ANZAC lost in Java
                                  1 infantry owned by the Japanese lost in Java
                              Japanese win with no units remaining. Battle score for attacker is -3
                              Casualties for ANZAC: 1 armour and 1 infantry
                              Casualties for Japanese: 2 infantry
                          Battle in 44 Sea Zone
                              ANZAC attack with 2 destroyers
                              Japanese defend with 1 submarine
                                  ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                  Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                  Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the Japanese lost in 44 Sea Zone
                              ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 submarine
                  
                      Non Combat Move - ANZAC
                  
                      Place Units - ANZAC
                          1 factory_minor placed in Queensland
                          1 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 10 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 0.67
                  ANZAC regular : 0.50
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Russians round 15

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 15
                    
                        Politics - Russians
                            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                    
                        Combat Move - Russians
                            2 infantry moved from Buyant-Uhaa to Central Mongolia
                            1 infantry moved from Ulaanbaatar to Central Mongolia
                            1 infantry moved from Dzavhan to Central Mongolia
                            2 infantry moved from Olgiy to Yenisey
                            1 infantry moved from Buryatia to Ulaanbaatar
                    
                        Non Combat Move - Russians
                    
                        Turn Complete - Russians
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • W Offline
                      wylie1070
                      last edited by

                      TripleA Turn Summary: Japanese round 15

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 15
                      
                          Purchase Units - Japanese
                              Japanese buy 4 armour, 2 bombers, 4 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                      
                          Combat Move - Japanese
                              1 unit repaired.
                              2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
                              1 bomber and 3 fighters moved from Japan to Amur
                              4 armour moved from Eastern Persia to Iraq
                                    Japanese take Persia from British
                              1 bomber moved from India to Iraq
                              1 armour moved from Rostov to Northwest Persia
                                    Japanese take Northwest Persia from Americans
                              1 armour moved from Rostov to Northwest Persia
                              1 armour moved from Tambov to Caucasus
                              1 mech_infantry moved from Turkmenistan to Persia
                              1 artillery moved from Kazakhstan to Turkmenistan
                              1 infantry moved from Kazakhstan to Turkmenistan
                              2 mech_infantrys moved from West India to Persia
                              2 armour and 1 mech_infantry moved from India to Eastern Persia
                              3 fighters moved from 35 Sea Zone to 42 Sea Zone
                              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                              2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                              4 infantry moved from Korea to Amur
                              1 armour moved from Szechwan to Suiyuyan
                              1 mech_infantry moved from Szechwan to Suiyuyan
                              1 mech_infantry moved from Shantung to Chahar
                              1 armour moved from Shantung to Jehol
                              1 armour moved from Shantung to Chahar
                              1 mech_infantry moved from Jehol to Buyant-Uhaa
                                    Japanese take Buyant-Uhaa from Russians
                              1 mech_infantry moved from Kansu to Tsagaan Olom
                                    Japanese take Tsagaan Olom from Russians
                              1 mech_infantry moved from Kansu to Olgiy
                                    Japanese take Olgiy from Russians
                      
                          Combat - Japanese
                              Battle in Amur
                                  Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                                  Americans defend with 1 armour, 3 artilleries and 6 infantry
                                      Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Amur, round 2 : 5/1 hits, 5.50 expected hits
                                      Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/1 hits, 3.50 expected hits
                                      3 infantry owned by the Japanese lost in Amur
                                      5 infantry owned by the Americans lost in Amur
                                      Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits
                                      Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1.83 expected hits
                                      1 infantry owned by the Japanese lost in Amur
                                      1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Amur
                                  Japanese win, taking Amur from Americans with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                                  Casualties for Japanese: 4 infantry
                                  Casualties for Americans: 1 armour, 3 artilleries and 6 infantry
                              Battle in Iraq
                                  Japanese attack with 4 armour and 1 bomber
                                  Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 fighter
                                      Japanese roll dice for 4 armour and 1 bomber in Iraq, round 2 : 3/1 hits, 2.67 expected hits
                                      Americans roll dice for 3 armour and 1 fighter in Iraq, round 2 : 3/1 hits, 2.17 expected hits
                                      3 armour owned by the Japanese lost in Iraq
                                      3 armour owned by the Americans lost in Iraq
                                      Japanese roll dice for 1 armour and 1 bomber in Iraq, round 3 : 1/1 hits, 1.17 expected hits
                                      Americans roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                                      1 bomber owned by the Japanese lost in Iraq
                                      1 fighter owned by the Americans lost in Iraq
                                  Japanese win, taking Iraq from Americans with 1 armour remaining. Battle score for attacker is -2
                                  Casualties for Japanese: 3 armour and 1 bomber
                                  Casualties for Americans: 3 armour and 1 fighter
                              Battle in 42 Sea Zone
                                  Japanese attack with 1 destroyer and 3 fighters
                                  ANZAC defend with 2 destroyers and 1 transport
                                      Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                                      ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                                      2 destroyers owned by the ANZAC lost in 42 Sea Zone
                                      1 transport owned by the ANZAC lost in 42 Sea Zone
                                  Japanese win with 3 fighters remaining. Battle score for attacker is 15
                                  Casualties for Japanese: 1 destroyer
                                  Casualties for ANZAC: 2 destroyers and 1 transport
                      
                          Non Combat Move - Japanese
                              3 fighters moved from 42 Sea Zone to 35 Sea Zone
                              1 bomber moved from Amur to Japan
                              3 fighters moved from Amur to Jehol
                      
                          Place Units - Japanese
                              4 destroyers placed in 6 Sea Zone
                              2 bombers placed in Japan
                              2 armour and 1 mech_infantry placed in Shantung
                              2 armour and 1 mech_infantry placed in India
                      
                          Turn Complete - Japanese
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,3
                              Japanese collect 78 PUs (4 lost to blockades); end with 79 PUs
                              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0.17
                      Japanese regular : -0.17
                      ANZAC regular : 0.33
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Americans round 15

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 15
                        
                            Purchase Units - Americans
                                Americans buy 2 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
                        
                            Combat Move - Americans
                                1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                                1 infantry moved from Alaska to 1 Sea Zone
                                1 artillery moved from Alaska to 1 Sea Zone
                        
                            Non Combat Move - Americans
                                1 armour moved from Central Mongolia to Yenisey
                                2 artilleries moved from Siberia to Soviet Far East
                                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                                1 artillery moved from 3 Sea Zone to Soviet Far East
                                1 infantry moved from 3 Sea Zone to Soviet Far East
                                1 transport moved from 1 Sea Zone to 10 Sea Zone
                                4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                                1 carrier moved from 80 Sea Zone to 78 Sea Zone
                                2 fighters moved from 80 Sea Zone to 78 Sea Zone
                                1 infantry moved from 91 Sea Zone to Gibraltar
                        
                            Place Units - Americans
                                2 armour and 2 infantry placed in Western United States
                                2 bombers placed in Alaska
                                2 fighters placed in Eastern United States
                                1 infantry placed in Alaska
                                1 destroyer placed in 10 Sea Zone
                                1 transport placed in 101 Sea Zone
                        
                            Turn Complete - Americans
                                Americans collect 50 PUs; end with 50 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          wylie1070
                          last edited by

                          TripleA Turn Summary: Germans round 15

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 15
                          
                              Purchase Units - Germans
                                  Germans buy 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
                          
                              Combat Move - Germans
                                  3 fighters moved from Norway to 110 Sea Zone
                                  3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                                  3 fighters moved from Western Germany to 110 Sea Zone
                                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                                  2 fighters moved from Northern Italy to 110 Sea Zone
                                  6 armour moved from Volgograd to Northwest Persia
                                  3 armour moved from Ukraine to Caucasus
                                  3 armour moved from Rostov to Northwest Persia
                                  1 bomber moved from Kansu to Novgorod
                                  3 fighters moved from Volgograd to Novgorod
                                  2 armour moved from Russia to Urals
                                  1 mech_infantry moved from Russia to Urals
                          
                              Combat - Germans
                                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                                  Battle in 110 Sea Zone
                                      Germans attack with 3 destroyers, 8 fighters and 1 tactical_bomber
                                      British defend with 5 destroyers and 3 fighters; Americans defend with 2 destroyers and 1 transport
                                          Germans roll dice for 3 destroyers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                                          British roll dice for 7 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                                          3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
                                          4 destroyers owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                                          Germans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                                          British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                                          2 fighters owned by the Germans lost in 110 Sea Zone
                                          1 destroyer owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                                          1 transport owned by the Americans lost in 110 Sea Zone
                                      Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                                      Casualties for Germans: 3 destroyers and 4 fighters
                                      Casualties for British: 5 destroyers and 3 fighters
                                      Casualties for Americans: 2 destroyers and 1 transport
                          
                              Non Combat Move - Germans
                                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                                  4 fighters moved from 110 Sea Zone to Western Germany
                          
                              Place Units - Germans
                                  2 bombers placed in Western Germany
                                  2 destroyers and 1 transport placed in 113 Sea Zone
                                  1 transport placed in 97 Sea Zone
                                  1 artillery and 1 infantry placed in Yugoslavia
                                  2 artilleries and 3 infantry placed in Western Germany
                          
                              Turn Complete - Germans
                                  Germans collect 63 PUs; end with 63 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : 0.67
                          British regular : 0.33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: UK_Pacific round 15

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 15
                            
                                Purchase Units - British
                                    British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - British
                                    2 armour moved from Egypt to Iraq
                                    1 fighter moved from Egypt to Iraq
                                    1 transport moved from 71 Sea Zone to 72 Sea Zone
                                    2 infantry moved from Tanganyika Territory to 72 Sea Zone
                                    2 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
                            
                                Combat - British
                                    Battle in Iraq
                                        British attack with 2 armour and 1 fighter
                                        Japanese defend with 1 airfield, 1 armour and 1 factory_minor
                                            British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                                            Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                                            1 armour owned by the Japanese lost in Iraq
                                        British win, taking Iraq from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                        Casualties for Japanese: 1 armour
                            
                                Non Combat Move - British
                                    1 transport moved from 123 Sea Zone to 106 Sea Zone
                                    1 fighter moved from Iraq to Egypt
                            
                                Place Units - British
                                    1 fighter and 7 infantry placed in United Kingdom
                                    3 infantry placed in Egypt
                            
                                Turn Complete - British
                                    British collect 35 PUs; end with 35 PUs
                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                            
                                Turn Complete - UK_Pacific
                            

                            Combat Hit Differential Summary :

                            Japanese regular : -0.50
                            British regular : -0.50
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • W Offline
                              wylie1070
                              last edited by

                              TripleA Turn Summary: Italians round 15

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 15
                              
                                  Purchase Units - Italians
                                      Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Italians
                                      1 fighter moved from Volgograd to Yugoslavia
                                      2 fighters moved from Volgograd to Yugoslavia
                                      1 armour moved from Caucasus to Northwest Persia
                                      1 armour moved from Volgograd to Northwest Persia
                                      2 mech_infantrys moved from Volgograd to Northwest Persia
                              
                                  Combat - Italians
                              
                                  Non Combat Move - Italians
                              
                                  Place Units - Italians
                                      1 transport placed in 97 Sea Zone
                                      1 artillery and 1 infantry placed in Southern Italy
                              
                                  Turn Complete - Italians
                                      Italians collect 14 PUs; end with 14 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                redanto
                                last edited by

                                triplea_4090_15ita.tsvg

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  wylie1070
                                  last edited by

                                  TripleA Turn Summary: Japanese round 16

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 16
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 2 armour, 8 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          2 infantry moved from Amur to Siberia
                                                Japanese take Siberia from Russians
                                          1 armour moved from Amur to Sakha
                                                Japanese take Sakha from Russians
                                          1 armour moved from Sakha to Buryatia
                                                Japanese take Buryatia from Russians
                                          1 armour moved from Amur to Ulaanbaatar
                                                Japanese take Ulaanbaatar from Russians
                                          1 armour moved from Ulaanbaatar to Yakut S.S.R.
                                                Japanese take Yakut S.S.R. from Russians
                                          1 armour moved from Suiyuyan to Central Mongolia
                                                Japanese take Central Mongolia from Russians
                                          1 armour moved from Central Mongolia to Dzavhan
                                          1 mech_infantry moved from Tsagaan Olom to Dzavhan
                                          1 mech_infantry moved from Olgiy to Dzavhan
                                          2 mech_infantrys moved from Suiyuyan to Dzavhan
                                          1 armour moved from Chahar to Dzavhan
                                          1 mech_infantry moved from Chahar to Central Mongolia
                                          1 mech_infantry moved from Chahar to Tsagaan Olom
                                          1 mech_infantry moved from Kansu to Olgiy
                                          2 artilleries moved from Amur to Siberia
                                          1 mech_infantry moved from Amur to Siberia
                                          1 infantry moved from Amur to Siberia
                                          1 fighter moved from Jehol to Dzavhan
                                          2 fighters moved from Jehol to Japan
                                          1 armour moved from Jehol to Central Mongolia
                                          1 armour moved from Shantung to Buyant-Uhaa
                                          1 armour moved from Shantung to Buyant-Uhaa
                                          1 mech_infantry moved from Shantung to Buyant-Uhaa
                                          1 bomber moved from Japan to 7 Sea Zone
                                          1 bomber moved from Japan to 16 Sea Zone
                                          1 bomber moved from Japan to 4 Sea Zone
                                          2 destroyers moved from 6 Sea Zone to 4 Sea Zone
                                          2 destroyers moved from 6 Sea Zone to 7 Sea Zone
                                          2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                                          2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                                          3 fighters moved from 35 Sea Zone to 44 Sea Zone
                                          2 armour moved from Northwest Persia to Iraq
                                          3 mech_infantrys moved from Persia to Iraq
                                          2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                                          1 infantry moved from Turkmenistan to Eastern Persia
                                          1 artillery moved from Turkmenistan to Eastern Persia
                                          1 armour moved from Caucasus to Iraq
                                  
                                      Combat - Japanese
                                          Battle in 16 Sea Zone
                                              Japanese attack with 1 bomber and 2 destroyers
                                              Americans defend with 1 destroyer
                                                  Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                  Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                  1 destroyer owned by the Americans lost in 16 Sea Zone
                                              Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                              Casualties for Japanese: 1 destroyer
                                              Casualties for Americans: 1 destroyer
                                          Battle in 7 Sea Zone
                                              Japanese attack with 1 bomber and 2 destroyers
                                              Americans defend with 1 destroyer
                                                  Japanese roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                  Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                  1 destroyer owned by the Americans lost in 7 Sea Zone
                                              Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                                              Casualties for Japanese: 1 destroyer
                                              Casualties for Americans: 1 destroyer
                                          Battle in 4 Sea Zone
                                              Japanese attack with 1 bomber and 2 destroyers
                                              Americans defend with 1 destroyer
                                                  Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                  Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the Americans lost in 4 Sea Zone
                                              Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                                              Casualties for Americans: 1 destroyer
                                          Battle in 44 Sea Zone
                                              Japanese attack with 2 destroyers and 3 fighters
                                              ANZAC defend with 2 destroyers
                                                  Japanese roll dice for 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                                                  ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                                  2 destroyers owned by the ANZAC lost in 44 Sea Zone
                                              Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                                              Casualties for ANZAC: 2 destroyers
                                          Battle in Iraq
                                              Japanese attack with 5 armour and 4 mech_infantrys
                                              British defend with 1 airfield, 2 armour and 1 factory_minor; French defend with 3 infantry
                                                  Japanese roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                                                  British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                                                  2 mech_infantrys owned by the Japanese lost in Iraq
                                                  3 infantry owned by the French lost in Iraq
                                                  Japanese roll dice for 5 armour and 2 mech_infantrys in Iraq, round 3 : 3/1 hits, 2.83 expected hits
                                                  British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 mech_infantry owned by the Japanese lost in Iraq
                                                  2 armour owned by the British lost in Iraq
                                              Japanese win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                                              Casualties for Japanese: 3 mech_infantrys
                                              Casualties for French: 3 infantry
                                              Casualties for British: 2 armour
                                          Battle in Dzavhan
                                              Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                                              Russians defend with 5 infantry
                                                  Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Dzavhan, round 2 : 2/1 hits, 2.17 expected hits
                                                  Russians roll dice for 5 infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits
                                                  2 mech_infantrys owned by the Japanese lost in Dzavhan
                                                  2 infantry owned by the Russians lost in Dzavhan
                                                  Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 2/1 hits, 1.83 expected hits
                                                  Russians roll dice for 3 infantry in Dzavhan, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 mech_infantry owned by the Japanese lost in Dzavhan
                                                  2 infantry owned by the Russians lost in Dzavhan
                                                  Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Dzavhan, round 4 : 1/1 hits, 1.67 expected hits
                                                  Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Dzavhan
                                              Japanese win, taking Dzavhan from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 3 mech_infantrys
                                              Casualties for Russians: 5 infantry
                                  
                                      Non Combat Move - Japanese
                                          2 fighters moved from 44 Sea Zone to 35 Sea Zone
                                          1 fighter moved from 44 Sea Zone to 35 Sea Zone
                                          1 bomber moved from 7 Sea Zone to Japan
                                          1 bomber moved from 16 Sea Zone to Japan
                                          1 bomber moved from 4 Sea Zone to Japan
                                          1 fighter moved from Dzavhan to Tsagaan Olom
                                  
                                      Place Units - Japanese
                                          3 destroyers placed in 39 Sea Zone
                                          3 destroyers placed in 36 Sea Zone
                                          Japanese undo move 2.
                                          2 destroyers and 1 transport placed in 36 Sea Zone
                                          2 armour and 1 mech_infantry placed in Shantung
                                          3 destroyers placed in 6 Sea Zone
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 86 PUs; end with 88 PUs
                                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 1.00
                                  Japanese regular : -0.83
                                  ANZAC regular : -0.67
                                  Russians regular : -0.00
                                  British regular : 0.00
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Americans round 16

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 16
                                    
                                        Purchase Units - Americans
                                            Americans buy 7 fighters; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Americans
                                            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                                            2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                                            2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                                            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                                            1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                                            1 destroyer moved from 25 Sea Zone to 4 Sea Zone
                                            1 bomber moved from Alaska to 4 Sea Zone
                                            1 bomber moved from Alaska to 7 Sea Zone
                                            1 carrier moved from 78 Sea Zone to 60 Sea Zone
                                            2 fighters moved from 78 Sea Zone to 60 Sea Zone
                                            1 fighter moved from Gibraltar to Egypt
                                            1 fighter moved from Gibraltar to Egypt
                                            2 fighters moved from Eastern United States to Gibraltar
                                            1 armour moved from Western United States to 10 Sea Zone
                                            1 armour moved from Western United States to 10 Sea Zone
                                            2 infantry moved from Western United States to 10 Sea Zone
                                    
                                        Combat - Americans
                                            Battle in 16 Sea Zone
                                                Americans attack with 3 destroyers
                                                Japanese defend with 1 destroyer
                                                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Americans lost in 16 Sea Zone
                                                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                                                Americans win with 2 destroyers remaining. Battle score for attacker is 0
                                                Casualties for Americans: 1 destroyer
                                                Casualties for Japanese: 1 destroyer
                                            Battle in 7 Sea Zone
                                                Americans attack with 1 bomber and 3 destroyers
                                                Japanese defend with 1 destroyer
                                                    Americans roll dice for 1 bomber and 3 destroyers in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 destroyer owned by the Americans lost in 7 Sea Zone
                                                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 0
                                                Casualties for Americans: 1 destroyer
                                                Casualties for Japanese: 1 destroyer
                                            Battle in 4 Sea Zone
                                                Americans attack with 1 bomber and 2 destroyers
                                                Japanese defend with 2 destroyers
                                                    Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                    Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                    1 destroyer owned by the Americans lost in 4 Sea Zone
                                                    2 destroyers owned by the Japanese lost in 4 Sea Zone
                                                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                                                Casualties for Americans: 1 destroyer
                                                Casualties for Japanese: 2 destroyers
                                    
                                        Non Combat Move - Americans
                                            1 bomber moved from 7 Sea Zone to Midway
                                            1 bomber moved from 4 Sea Zone to Alaska
                                            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                            2 armour moved from 3 Sea Zone to Soviet Far East
                                            2 infantry moved from 3 Sea Zone to Soviet Far East
                                            1 transport moved from 3 Sea Zone to 2 Sea Zone
                                            1 infantry moved from Alaska to 2 Sea Zone
                                            1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                                            1 infantry moved from 3 Sea Zone to Soviet Far East
                                    
                                        Place Units - Americans
                                            7 fighters placed in Eastern United States
                                    
                                        Turn Complete - Americans
                                            Americans collect 50 PUs; end with 50 PUs
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : 1.00
                                    Japanese regular : 1.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Chinese round 16

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 16
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      
                                          Combat Move - Chinese
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      W 1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4090_16chi.tsvg

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 16

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 16
                                          
                                              Purchase Units - British
                                                  British buy 1 artillery, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - British
                                                  2 infantry moved from Tunisia to Libya
                                          
                                              Non Combat Move - British
                                          
                                              Place Units - British
                                                  1 submarine placed in 71 Sea Zone
                                                  2 fighters placed in Egypt
                                                  1 artillery and 1 infantry placed in United Kingdom
                                                  1 transport placed in 106 Sea Zone
                                          
                                              Turn Complete - British
                                                  British collect 32 PUs; end with 32 PUs
                                          
                                              Turn Complete - UK_Pacific
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          W 1 Reply Last reply Reply Quote 0
                                          • W Offline
                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4090_16uk_ (2).tsvg

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 6 / 6
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums