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    EXP Game 6 Barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Hey brother. I am thinking it’s likely the issue is something on my side. Maybe you can send me a G1 save thru the purchase phase and then I will work with that??? I was going to purchase two engineers, one UBoat and two LCVs along with the six Waffen dudes and two SS Arty

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by beelee

        @trout

        I'll give it a try.

        what triplea engine you on ? I'm on 14962

        Edit
        Try this EXP game 6 Trout G 1 Purchase.tsvg

        Edit 2
        you using pbem or pbf ? You need the topic id for pbf

        T 2 Replies Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Using pbem, I think that worked. Scramble SZ 111?
          deab3d37-4c85-4f91-9ed3-ca4dfb957a0a-exp-game-6-trout-g1.tsvg

          1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @beelee
            last edited by

            @beelee For TripleA, I am on 15138

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @Trout
              last edited by beelee

              @trout

              No scramble. Tommie gonna stay at the pub and chat up the bar maids.

              Edit
              Yea i checked pbem and worked in it and local

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee 3bf79dc7-f77d-4017-b09f-95d0ef55890a-exp-game-6-trout-g1.tsvg Frenchies fought well with 10 hits. Yugos got three hits too for you. All in all, Allies off to a good start but not a disaster for the bad guys

                B 2 Replies Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by

                  @trout

                  Well we'll see who's the good or bad guys depending on what these commies do πŸ™‚

                  Oh yea they cant do anything yet. Well, I guess they could go after Nippon, but I was never a good Global player anyways πŸ™‚

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Sadly something is wrong. It won't let me purchase commisars. I will need to look at the xml and then update for the fix.

                    I musta screwed something up yesterday 😞

                    Probably simple fix but ... well I'll look now

                    Edit
                    Ok yea I can't have the units place in the Overflow Boxes as that counts against there total.

                    Hmm ... Idk what I can do about it. For now I just removed them. I guess that idea isn't gonna work. Well, it should work for the Activated Air Commanders and PGs as well as well as activated Oberst and Commisars.

                    Just the ones that you purchase can't be in the Box. OK yea no biggie. I will bust it out and gotta change the Notes again too.

                    Probably too late for you tonight 30-45 minutes, probably more like an hour πŸ™‚

                    At any rate, we should probably just start over since it's early. If you really like your turn I will edit the outcome as it was my mistake πŸ™‚

                    Edit
                    OK Fix is done. Update to Git now. 10-15 minutes. I'll time myself . Order up lol

                    Edit 2
                    Order down. 4.58.85

                    ha ha ha Ok I gotta test and then update the threads but you good to go for 2.51 now

                    Edit 3
                    Well you're crashed now. I guess I'll just recreate G's first turn. Not that big a deal since I'm feeling a second wind anyway lol

                    Really need to try and not stay up all night again. One hour nap and I'm right back up. Should try and get more than 4 hours of sleep a day in probably lol

                    Edit 4
                    Game History

                    Round: 1
                    
                        Purchase Units - Germans
                            Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                            Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                            Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                            Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                            Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                            Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                            Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                            Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                            Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                            Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                            Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                            Trigger SubPen: buySubPen added to productionGermans
                            Trigger BuyFortifications: buyFortification added to productionJapanese
                            Trigger BuyFortifications: buyFortification added to productionAmericans
                            Trigger BuyFortifications: buyFortification added to productionBritish
                            Trigger BuyFortifications: buyFortification added to productionANZAC
                            Trigger GermansNavalMines: buyNavalMine added to productionGermans
                            Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                            Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                            Trigger GermansNavalMines: buyNavalMine added to productionBritish
                            Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                            Trigger GermansNavalMines: buyNavalMine added to productionItalians
                            Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                            Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                            Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                            Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                            Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                            Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                            Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                            Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                            Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                            Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                            Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                            Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                            Trigger Me 109T: buyMe_109T added to productionGermans
                            Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                            Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                            Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                            Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                            Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                            Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                            Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                            Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                            Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                            Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                            Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                            Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                            Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                            Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                            Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                            Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                            triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                            Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                            Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                            triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                            Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                            triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                            Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                            triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                            triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                            Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                            Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                            triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                            Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                            triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                            Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                            Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                            Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                            triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                            triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                            triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                            Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                            triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs and 2 AirCommanderTacs placed in Overflow
                            Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                            triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                            triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                            Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                            triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                            Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                            triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                            Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                            Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                            triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                            Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                            Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                            Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                            triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                            triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                            triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                            Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                            Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                            Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                            triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                            Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                            Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                            Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                            Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                            triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                            triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                            triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                            Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                            Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                            Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                            Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                            Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                            Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                            triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                            Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                            Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                            triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                            Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                            Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                            triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                            triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                            Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                            triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                            Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                            Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                            Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                            triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                            Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                            triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                            triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                            triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                            triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderTacs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                            Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                            Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                            Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                            Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                            Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                            triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                            Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                            triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                            triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                            triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                            triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                            triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                            triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                            Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                            Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                            Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                            Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                            Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                            triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                            Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                            Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                            triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                            Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                            Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                            Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                            Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                            triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                            triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                            triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                            Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                            Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                            triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                            Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                            Germans buy 1 GermanUBoat, 2 German_Engineers, 2 German_LCVs, 2 Waffen_Artys and 6 waffen_infantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
                            2 Waffen_Artys and 6 waffen_infantrys placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                            1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
                            1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                            1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone
                            1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone
                            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                            1 fighter moved from Holland Belgium to 111 Sea Zone
                            1 fighter moved from Norway to 111 Sea Zone
                            2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                            2 bombers moved from Germany to 111 Sea Zone
                            1 tactical_bomber moved from Western Germany to 111 Sea Zone
                            1 tactical_bomber moved from Poland to France
                            1 fighter moved from Slovakia Hungary to Southern France
                            2 mech_infantrys moved from Western Germany to Southern France
                            1 tactical_bomber moved from Germany to Southern France
                            2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France
                            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                            3 armour moved from Greater Southern Germany to France
                            1 armour moved from Poland to Yugoslavia
                            1 armour moved from Slovakia Hungary to Yugoslavia
                            1 armour moved from Romania to Yugoslavia
                            2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                            2 infantry moved from Slovakia Hungary to Yugoslavia
                            1 infantry moved from Romania to Yugoslavia
                    
                        Combat - Germans
                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                            Battle in 106 Sea Zone
                                Germans attack with 3 GermanUBoats and 1 Wolfpack
                                British defend with 1 destroyer and 1 transport
                                    Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                    Germans roll dice for 1 Wolfpack in 106 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                    1 GermanUBoat owned by the Germans lost in 106 Sea Zone
                                    1 destroyer owned by the British lost in 106 Sea Zone
                                    1 Wolfpack owned by the Germans lost in 106 Sea Zone
                                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                                    British roll dice for 1 transport in 106 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                                    1 transport owned by the British lost in 106 Sea Zone
                                Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 9
                                Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                                Casualties for British: 1 destroyer and 1 transport
                            Battle in Southern France
                                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                                    1 mech_infantry owned by the Germans lost in Southern France
                                    1 infantry owned by the French lost in Southern France
                                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 0/3 hits, 1.33 expected hits
                                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 2/3 hits, 1.33 expected hits
                                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                                    1 artillery owned by the French lost in Southern France
                                Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 mech_infantry
                                Casualties for French: 1 artillery and 1 infantry
                            Battle in France
                                Germans attack with 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys
                                British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                                    Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys in France, round 2 : 6/23 hits, 8.67 expected hits
                                    French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 5/11 hits, 4.33 expected hits
                                    5 infantry owned by the Germans lost in France
                                    1 aaGun owned by the French and 5 infantry owned by the French lost in France
                                    Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 2 mech_infantrys, 1 tactical_bomber and 6 waffen_infantrys in France, round 3 : 4/18 hits, 7.83 expected hits
                                    French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 1/6 hits, 2.67 expected hits
                                    1 mech_infantry owned by the Germans lost in France
                                    1 artillery owned by the British, 1 infantry owned by the French, 1 uk_armour owned by the British and 1 artillery owned by the French lost in France
                                    Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 1 mech_infantry, 1 tactical_bomber and 6 waffen_infantrys in France, round 4 : 6/17 hits, 7.50 expected hits
                                    French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                                    2 artilleries owned by the Germans lost in France
                                    1 armour owned by the French and 1 fighter owned by the French lost in France
                                Germans captures 19PUs while taking French capital
                                Germans converts factory_major into different units
                                Germans win, taking France from French with 2 Waffen_Artys, 5 armour, 1 mech_infantry, 1 tactical_bomber and 6 waffen_infantrys remaining. Battle score for attacker is 23
                                Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                                Casualties for British: 1 artillery and 1 uk_armour
                            Battle in Normandy Bordeaux
                                Germans attack with 1 armour, 1 artillery and 2 infantry
                                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Germans lost in Normandy Bordeaux
                                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                Casualties for Germans: 1 infantry
                                Casualties for French: 1 artillery and 1 infantry
                            Battle in Yugoslavia
                                Germans attack with 3 armour, 2 artilleries and 7 infantry
                                Neutral_Allies defend with 5 infantry
                                    Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 4/12 hits, 3.67 expected hits
                                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                                    2 infantry owned by the Germans lost in Yugoslavia
                                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                                    Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 1/10 hits, 3.33 expected hits
                                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Yugoslavia
                                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                                Casualties for Germans: 3 infantry
                                Casualties for Neutral_Allies: 5 infantry
                            Battle in 111 Sea Zone
                                Germans attack with 2 GermanUBoats, 2 bombers, 4 fighters and 3 tactical_bombers
                                British defend with 1 battleship, 1 cruiser and 1 destroyer
                                    Germans roll dice for 2 GermanUBoats in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits
                                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                    2 GermanUBoats owned by the Germans lost in 111 Sea Zone
                                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                                Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                                Casualties for Germans: 2 GermanUBoats
                                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                    
                        Non Combat Move - Germans
                            Turning on Edit Mode
                            EDIT: Adding units owned by Germans to 106 Sea Zone: 1 GermanUBoat
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Adding units owned by Germans to 111 Sea Zone: 1 GermanUBoat
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                            2 bombers, 4 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                            1 tactical_bomber moved from France to Western Germany
                            1 infantry moved from Norway to Finland
                                  Germans take Finland from Neutral_Axis
                            1 infantry moved from Denmark to Western Germany
                            3 aaGuns moved from Germany to Slovakia Hungary
                            1 G_Rail moved from Germany to Western Germany
                            1 G_Rail and 1 aaGun moved from Western Germany to Slovakia Hungary
                            1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                            1 infantry moved from Romania to Bulgaria
                                  Germans take Bulgaria from Neutral_Axis
                            1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                            2 infantry moved from Greater Southern Germany to Northern Italy
                            2 infantry moved from Germany to Slovakia Hungary
                    
                        Place Units - Germans
                            2 German_Engineers and 2 German_LCVs placed in Germany
                            1 GermanUBoat placed in 112 Sea Zone
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                            Germans collect 42 PUs (2 lost to blockades); end with 61 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                    

                    Combat Hit Differential Summary :

                    French regular : -0.17
                    Neutral_Allies regular : 1.00
                    Germans regular : -13.33
                    British regular : 1.17
                    French AA : -0.17
                    

                    EXP game 6 trout g 1 Redo.tsvg

                    Wow the combats were almost all the same lol. Even Paris ha ha ha Made for easier editing πŸ™‚

                    OK commies coming up

                    Game History

                    Round: 1
                    
                        Purchase Units - Russians
                            Russians buy 2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    
                        Combat - Russians
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                            1 submarine moved from 127 Sea Zone to 125 Sea Zone
                            2 infantry moved from Novgorod to Belarus
                            2 infantry moved from Baltic States to Belarus
                            1 infantry moved from Bessarabia to Western Ukraine
                            2 Russian_Rails moved from Russia to Ukraine
                            2 Russian_Rails and 2 infantry moved from Ukraine to Caucasus
                            1 R_Europe_Rail moved from Russia to Sakha
                            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                            1 fighter moved from Novgorod to Russia
                            1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
                            1 R_Europe_Rail and 1 aaGun moved from Sakha to Caucasus
                            1 infantry moved from Western Ukraine to Ukraine
                            1 aaGun moved from Russia to Bryansk
                            2 infantry moved from Novgorod to Karelia
                            1 artillery moved from Novgorod to Karelia
                            1 infantry moved from Novgorod to Belarus
                            1 infantry moved from Baltic States to Eastern Poland
                            1 infantry moved from Belarus to Baltic States
                            1 infantry moved from Vyborg to Karelia
                            2 infantry moved from Vyborg to Novgorod
                            1 aaGun moved from Novgorod to Karelia
                            1 infantry moved from Archangel to Novgorod
                            1 infantry moved from Eastern Poland to Belarus
                            1 infantry moved from Eastern Poland to Western Ukraine
                            1 infantry moved from Ukraine to Western Ukraine
                    
                        Place Units - Russians
                            2 Russian_Engineers, 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 37 PUs; end with 38 PUs
                    

                    Combat Hit Differential Summary :

                    EXP Game 6 Trout R 1.tsvg

                    sorry for the sloppy turn. I couldn't get it to match my test lol. No biggie. i doubt the Reich attacks G 2. Nippon on the other hand ... hmm ... who knows what those nutcases will do πŸ™‚

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                      Trout @beelee
                      last edited by

                      @beelee Good morning! Nope, no attacks on Russians during J1 or G2. No promises on the future though! πŸ™‚ I will go through the process of downloading 2.5.1 and hopefully that will work. I still have no idea why I cannot post Turn Summaries anymore. Oh well.

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                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Hunan fought well! But the inevitable happened. I see the Commies decided to hang around in the Far East. Hmmm.

                        b6d4358e-5d4a-49f6-ab33-5115feea2600-exp-game-6-trout-j1.tsvg

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                        • B Offline
                          beelee @Trout
                          last edited by beelee

                          @trout

                          You can view turn summary and copy/paste. That's how I do it. Panzer can probably clue you in on how to do it directly with pbf

                          Edit
                          lol I only moved the one AA in Far East. That's ok. They can move next turn. They were gonna stay in the theatre anyway πŸ™‚ At least for now.

                          Edit 2
                          Scramble 97 ?

                          Screenshot from 2025-09-11 22-05-40.png

                          EXP game 6 Trout UK 1 Scramble.tsvg

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                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee No Scramble!

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                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              Didn't think so πŸ™‚ Thought you might be down for the night.

                              I'll bust it out now

                              Game History

                              Round: 1
                              
                                  Purchase Units - Americans
                                      Americans buy 4 Fortifications, 2 carriers, 1 demo_airfield, 1 demo_harbour, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              
                                  Combat - Americans
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 bomber moved from Central United States to Eastern United States
                                      2 infantry moved from Mexico to Western United States
                                      3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States
                                      1 usa_fighter moved from Western United States to Eastern United States
                                      1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                                      1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                      1 aaGun and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                                      2 infantry moved from Hawaiian Islands to 26 Sea Zone
                                      2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                                      2 infantry moved from 8 Sea Zone to Aleutian Islands
                                      1 submarine moved from 35 Sea Zone to 49 Sea Zone
                              
                                  Place Units - Americans
                                      1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                                      1 elite placed in Eastern United States
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber
                                      EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 usa_fighter and 1 usa_tactical_bomber
                                      EDIT: Turning off Edit Mode
                                      1 carrier placed in 10 Sea Zone
                                      Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
                                      4 Fortifications, 1 demo_airfield and 1 demo_harbour placed in Philippines
                              
                                  Turn Complete - Americans
                                      Americans collect 52 PUs; end with 52 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                      1 fighter and 6 infantry moved from Szechwan to Yunnan
                                      2 infantry moved from Kweichow to Yunnan
                              
                                  Combat - Chinese
                                      Battle in Yunnan
                                          Chinese attack with 1 fighter and 8 infantry
                                          Japanese defend with 1 artillery and 2 infantry
                                          Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                                          Casualties for Chinese: 2 infantry
                                          Casualties for Japanese: 1 artillery and 2 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                      1 fighter moved from Yunnan to Shensi
                                      1 infantry moved from Shensi to Kweichow
                                      1 infantry moved from Suiyuyan to Hopei
                              
                                  Place Units - Chinese
                                      3 infantry placed in Shensi
                                      2 infantry placed in Szechwan
                              
                                  Turn Complete - Chinese
                                      Chinese collect 9 PUs; end with 9 PUs
                                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
                              
                                  Purchase Units - British
                                      Trigger Seafire: buySeafire added to productionBritish
                                      British buy 1 demo_harbour, 1 elite, 8 infantry, 2 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone
                                      1 uk_fighter moved from Malta to 97 Sea Zone
                                      1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                                      1 uk_fighter moved from Gibraltar to 96 Sea Zone
                                      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                              
                                  Combat - British
                                      Battle in 97 Sea Zone
                                          British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                                          Italians defend with 1 battleship, 1 cruiser and 1 transport
                                          British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 21
                                          Casualties for British: 1 cruiser
                                          Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                                      Battle in 96 Sea Zone
                                          British attack with 1 cruiser and 1 uk_fighter
                                          Italians defend with 1 destroyer and 1 transport
                                          British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13
                                          Casualties for Italians: 1 destroyer and 1 transport
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
                                      1 transport moved from 98 Sea Zone to 76 Sea Zone
                                      1 artillery and 1 uk_armour moved from Alexandria to Egypt
                                      1 infantry moved from Alexandria to Egypt
                                      1 uk_fighter moved from 96 Sea Zone to Malta
                                      1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta
                                      1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                                      1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                                      1 infantry moved from West India to Eastern Persia
                                            British take Eastern Persia from Neutral_Allies
                                      1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                                      1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                                      1 uk_fighter moved from Burma to India
                                      1 aaGun and 1 infantry moved from India to 39 Sea Zone
                                      1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                      1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                            British take Sumatra from Dutch
                                      1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                                      1 battleship moved from 37 Sea Zone to 39 Sea Zone
                                      2 aaGuns, 1 artillery, 5 infantry and 1 uk_tactical_bomber moved from India to Burma
                                      1 artillery and 1 infantry moved from Ontario to Quebec
                                      2 infantry moved from United Kingdom to 109 Sea Zone
                                      1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                                      2 infantry moved from 91 Sea Zone to Gibraltar
                                      1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                              
                                  Place Units - British
                                      Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                      Units in Malaya being upgraded or consumed: 1 harbour
                                      1 demo_harbour placed in Malaya
                                      2 uk_armours placed in India
                                      2 infantry placed in Union of South Africa
                                      1 elite, 6 infantry and 1 uk_para placed in United Kingdom
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by British from Scotland: 1 aaGun, 2 infantry and 1 uk_fighter
                                      EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 2 infantry and 1 uk_fighter
                                      EDIT: Turning off Edit Mode
                                      British undo move 4.
                                      1 infantry placed in India
                                      British undo move 2.
                                      1 uk_armour placed in Union of South Africa
                                      1 infantry and 1 uk_armour placed in India
                                      1 elite, 4 infantry and 1 uk_para placed in United Kingdom
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 0
                                          Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4,6,4,4,6
                                      British collect 49 PUs; end with 49 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
                              

                              EXP Game 6 trout UK 1.tsvg

                              Edit
                              Oh it is late or early lol. Middle of the night wake up call πŸ™‚ Sadly I'm looking at another all nighter. Make some supper and maybe that'll knock me out for a bit.

                              Got some chores to tend to tomorrow. Getting closer to done with them. Then I can hire the professionals to finish it off lol

                              Edit 2
                              Just saw this

                              Screenshot from 2025-09-12 01-19-16.png

                              so Aces can no longer be part of AFs. I wish he'd list the change when he does those, so you don't have to dig through it and decphier it yourself.

                              The Revised Rulebook was a minor nightmare to go through lol

                              I've suggested it before but he's not really big on suggestions πŸ™‚

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                                Trout @beelee
                                last edited by

                                @beelee I have old man prostate so was pissing and checked my iphone afterwards. I have played you enough to know you like the Taranto raid so I was expecting a scramble question πŸ™‚ Yes, I have noticed that Cap keeps his ow counsel. I think he listens to his posse but you and I are not in his posse

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee The Italians fought like .... well like Italians. Axis off to a bad start everywhere. Mussolini forgot to tell them that the war had started. 6227e29b-f2e9-468a-8cc4-94e6f600e102-exp-game-6-trout-i1.tsvg

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                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    Wow tough duty for Italia. All sixes on 2nd rd lol

                                    You bought a ParaBoost instead of a Para. I will adjust on ANZAC. Maybe I should remove from Purchase window ? πŸ€” I'll tink about it. If Paras are by themselves it will auto place.

                                    The reason for it, is so you can purchase one and place in 1st place if attacking with paras only but starting with other units where the Paras are.

                                    Idk, might be easier to just edit it in. Well no biggie either way πŸ™‚

                                    Game History

                                    Round: 1
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - ANZAC
                                    
                                        Combat - ANZAC
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            2 infantry moved from New South Wales to 62 Sea Zone
                                            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                            2 infantry moved from 42 Sea Zone to Java
                                                  ANZAC take Java from Dutch
                                            1 infantry moved from New Guinea to Dutch New Guinea
                                                  ANZAC take Dutch New Guinea from Dutch
                                            2 fighters moved from New Zealand to Queensland
                                            2 aaGuns moved from New South Wales to Queensland
                                            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                                            1 infantry moved from Malaya to Shan State
                                    
                                        Place Units - ANZAC
                                            1 artillery and 2 infantry placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 14 PUs; end with 14 PUs
                                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                    
                                        Combat Move - French
                                    
                                        Combat - French
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                            1 infantry moved from Syria to Trans-Jordan
                                            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                                            1 infantry moved from French West Africa to French Central Africa
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    EXP game 6 Trout F 1.tsvg

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                                      Trout @beelee
                                      last edited by

                                      @beelee Scramble SZ 110?

                                      dff98852-df49-4097-9c0a-694d559fcfa9-exp-game-6-trout-g2.tsvg

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                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee Hey Beelee. I am going to edit my G2 to purchase Bismarck instead of carrier/fighter. But everything else will remain the same. In case you respond to the scramble question before I repost. Nothing else changing. Will redo it now.

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                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee Okay, here is the revised save. Scramble SZ 110?

                                          afd867a5-d575-4cc8-a090-12797cd0f55e-exp-game-6-trout-g2scram.tsvg

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                                          • B Offline
                                            beelee @Trout
                                            last edited by beelee

                                            @trout

                                            No scramble. Lads headed to the pub again

                                            Edit
                                            OOL for 97
                                            DD, Ftrs CV hits if needed. Probably just get obliterated πŸ™‚

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