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    EXP Game 6 Barnee vs Trout

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      I know this been discussed a bunch but I can't remember how it works.

      Yanks take Korea and SSR moves a Inf in. JPN would have to DOW on SSR to attack Korea ?

      @crockett36 how do you play it ?

      C 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Trout
        last edited by beelee

        @trout

        GD it I totaly Fckd up Purchase. I will have to edit

        UK Purchase Mistake.tsvg

        Game History

        Round: 4
        
            Purchase Units - Americans
                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 1 artillery, 1 carrier, 2 destroyers, 1 elite, 1 submarine, 1 transport and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 battleship, 2 cruisers, 1 destroyer, 2 submarines, 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 elite, 1 infantry and 1 usa_armour moved from 6 Sea Zone to Korea
                1 bomber moved from United Kingdom to Southern France
        
            Combat - Americans
                Strategic bombing raid in Southern France
                        Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern France causes 6 damage total. 
                Battle in 6 Sea Zone
                    Americans attack with 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 submarines, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber
                    Japanese defend with 1 Japan_destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
                        Japanese roll dice for 1 Japan_destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Japan_destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 submarines, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 Japan_destroyer
                Battle in Korea
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
        
            Non Combat Move - Americans
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                2 carriers moved from 16 Sea Zone to 6 Sea Zone
                2 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Amur
                3 usa_fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 artillery moved from Central United States to Western United States
                2 mech_infantrys moved from Eastern United States to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 bomber moved from Southern France to United Kingdom
        
            Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 usa_tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                EDIT: Adding units owned by Americans to Western United States: 1 elite
                EDIT: Turning off Edit Mode
                1 elite placed in Eastern United States
                1 ArmoredInfantry and 1 artillery placed in Western United States
                2 Escorts, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 NavyFighters placed in 10 Sea Zone
                Americans undo move 1.
                Americans undo move 4.
                1 Escort and 1 destroyer placed in 101 Sea Zone
                1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        
            Turn Complete - Americans
                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
        
            Non Combat Move - Chinese
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs
        
            Purchase Units - British
                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                British buy 1 Fortification, 1 UndrgroundFctry, 1 infantry and 3 mech_infantrys; Remaining resources: 41 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Place Units - British
                Units in India being upgraded or consumed: 1 factory_major
                1 UndrgroundFctry placed in India
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                    EDIT: British takes Denmark from Germans
                EDIT: Turning off Edit Mode
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
                2 uk_fighters moved from United Kingdom to Holland Belgium
                EDIT: 1 uk_para moved from United Kingdom to Denmark
                EDIT: 4 uk_paras moved from United Kingdom to Holland Belgium
        
            Combat - British
                Battle in Shan State
                    British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 uk_fighters and 4 uk_paras
                    Germans defend with 2 infantry
                        British roll dice for 2 uk_fighters and 4 uk_paras in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 uk_fighters and 4 uk_paras remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                2 uk_fighters moved from Holland Belgium to United Kingdom
                2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 uk_armour moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 uk_armour moved from Kenya to Egypt
                1 uk_armour moved from Union of South Africa to Belgian Congo
                2 Rails and 2 infantry moved from Union of South Africa to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to Burma
                2 aaGuns, 1 artillery, 13 infantry and 2 uk_armours moved from India to Burma
        
            Place Units - British
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 factory_minor
                EDIT: Adding units owned by British to Egypt: 1 UndergroundMinr
                EDIT: Turning off Edit Mode
                1 Fortification placed in Sumatra
                1 infantry and 3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 artillery and 2 uk_armours
                EDIT: Adding units owned by British to Union of South Africa: 2 infantry and 1 uk_armour
                EDIT: Adding units owned by British to United Kingdom: 1 UK_LCV, 1 artillery and 1 uk_para
                EDIT: Changing PUs for British from 41 to 0
                EDIT: Turning off Edit Mode
        
            Turn Complete - British
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                British collect 50 PUs (1 lost to blockades); end with 50 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 0.83
        Japanese regular : 0.33
        Germans AA : -0.17
        Germans regular : -0.67
        British regular : 0.33
        

        EXP Game 6 Trout UK 4.tsvg

        Sorry for the messy turn 😊 I hit done before I was done with UK Purchase and hadn't saved after USA.

        At any rate, it is correct. πŸ™‚

        T 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @beelee
          last edited by

          @beelee rare situation. I believe the Russian troop is ignored.

          C 1 Reply Last reply Reply Quote 1
          • C Offline
            crockett36 @crockett36
            last edited by

            @crockett36 if Japan doesn’t want to Dow or kill the unit.

            1 Reply Last reply Reply Quote 1
            • T Offline
              Trout
              last edited by

              @beelee Hey bro. Can you doublecheck the UK IPC numbers? I am coming up with 56 instead of 61 and I think the issue is that TripleA gave them a 5 IPC bonus. But I am not aware of any bonuses for UK since Axis have Hong Kong and Gibraltar. 51 + 9 (Denmark/HB/Iraq/Persia) - 4 (Hong Kong/convoy of 1)

              B 1 Reply Last reply Reply Quote 1
              • T Offline
                Trout @beelee
                last edited by

                @beelee Very quiet Italian turn. Built a battleship and collected money. That's about it

                44d92c61-d73e-49a1-8e0b-e2af4f96ce0b-exp-game-6-trout-i4.tsvg

                1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @trout

                  Yea they will get the 5 bucks for having control of all there PU value TTys on Europe map. It's different from OOB, as that requires all TTys whether they have a PU value or not.

                  Edit
                  Wow Italia cash heavy ! lol Regia Marina just launched a BB too ! πŸ™‚

                  I'll bust out ANZAC now

                  Game History

                  Round: 4
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 Escort, 2 Fortifications, 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                          2 fighters moved from Queensland to 42 Sea Zone
                  
                      Combat - ANZAC
                          Battle in 42 Sea Zone
                              ANZAC attack with 1 destroyer and 2 fighters
                              Japanese defend with 1 submarine
                                  ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                  Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the Japanese lost in 42 Sea Zone
                              ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 submarine
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          2 fighters moved from 42 Sea Zone to Java
                          1 artillery and 1 infantry moved from New South Wales to Queensland
                          2 infantry moved from New South Wales to 62 Sea Zone
                          2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          2 infantry moved from 42 Sea Zone to Java
                          1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  
                      Place Units - ANZAC
                          2 Fortifications placed in Java
                          1 Escort and 1 destroyer placed in 62 Sea Zone
                          1 armour and 1 fighter placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 14 PUs; end with 14 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                  
                      Non Combat Move - French
                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          EDIT: 1 GAirCommander, 2 fighters and 1 tactical_bomber moved from 1st Luftflotten to GermanFlow
                          EDIT: 1 GAirCommanderTac moved from GermanFlow to 1st Luftflotten
                          1 infantry moved from Anglo Egyptian Sudan to Egypt
                          1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -0.17
                  ANZAC regular : -0.33
                  

                  EXP game 6 Trout F 4.tsvg

                  I configured 1st Luft for Offensive Operations. Think of the Overflow Boxes as just extra pieces next to the board. You don't have to use edit as much this way.
                  I should probably add the AF Ftrs and Tacs to the Boxes at Game Start too.

                  We'll see how the experiment goes πŸ™‚

                  Also, do you use Map Blends ? I think I'm gonna make it the default as it's easier for new users to see the Units. Can see a little more topography as well.

                  Elk is down with it, just wondered if you had an opinion πŸ™‚

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee I don't even know what Map Blends is so can't offer an opinion. Took me a long time to do G5. Struggled with how to deploy my air force. You registered 4/4 hits with your Tommy paras!! I get real confused with the Luftlotten attacks. You probably see that with all of my Edit Moves. I don't get it right half of the time I think. Big naval battle brewing in the Pacific on J5 possibly.

                    d334f450-f83d-4fd8-8815-ba04954d5652-exp-game-6-trout-g5.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      Hi Trout

                      Yea, so blends are under "View". They're off by default, which gives the brighter look.

                      Screenshot from 2025-09-18 20-53-38.png

                      When on, TTys are lighter. The dudes standout better as they don't change. There's a couple spots, Italy, Java etc ... that are hard to see the guys when first playing.

                      Screenshot from 2025-09-18 20-55-19.png

                      Edit
                      Screenshot from 2025-09-18 21-13-42.png
                      Screenshot from 2025-09-18 21-14-23.png

                      Screenshot from 2025-09-18 21-15-12.png
                      Screenshot from 2025-09-18 21-15-43.png

                      Depends on the Terrain. The Deserts are light to begin with but the Forested areas darker

                      Edit2

                      Looks as if you have it dialed in pretty good with the Flow moving the Ober. Also, you can see you get the correct die rolls for the Bess battle

                      Screenshot from 2025-09-18 21-24-10.png

                      Edit 3

                      Wow Tommie Paras were cream of the crop. They all hit. Even Ivan scored a couple πŸ™‚

                      Edit 4
                      So for 2nd Waffen, you should keep Ober 3 in the Box as he is still active.

                      I'm guessing the edit move with the LCV from Germany to Greece was for Rail ? and the 2 Inf to GIB from S FRA was just a swap of the LCVs ?

                      No biggie if so, as we've played each other enough, but I like to see the actual movement. Can click on edit, hit move, then click on the 2 dudes and the LCV all at once and move.

                      Can then click on the other LCV and move back. Don't need to hit move again in edit as it'll stay that way until you do something else.

                      Just a personal preference. Makes it a tiny bit easier to follow πŸ™‚

                      Edit 5
                      Surprised you didn't take out Bulg πŸ™‚
                      Ok commies coming up

                      T 3 Replies Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Yes the dice have favored you so far except for that SZ 93 wipeout which changed my entire strategy. Otherwise your bullet stoppers and AA gunners have been lights out in several battles. I luckily had a Waffen dude next door to keep Gruppen Army intact. Maybe the dice will even out a bit on J5 πŸ™

                        1 Reply Last reply Reply Quote 1
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Yes one SRM for moving the factory to France and one moving the LCV to Greece. Yes the LCVs swapped in moving two Nazis to Gibraltar

                          1 Reply Last reply Reply Quote 1
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee Not taking Bulgaria was a screwup. For some reason in my mind I thought that Italy could take Bulgaria before the next Russian turn.

                            1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee
                              last edited by beelee

                              @Trout

                              Game History

                              Round: 5
                              
                                  Purchase Units - Russians
                                      Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                                      Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                                      Russians buy 26 Army_Conscripts, 1 elite and 1 mine_unarmed; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                              
                                  Combat Move - Russians
                                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                      Turning on Edit Mode
                                          EDIT: Russians takes Greater Southern Germany from Germans
                                          EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      EDIT: 1 russian_para moved from Bulgaria to Greater Southern Germany
                                      2 infantry moved from Bryansk to Western Ukraine
                                      1 infantry moved from Bryansk to Western Ukraine
                                      1 fighter moved from Bryansk to Western Ukraine
                                      1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                                      2 infantry moved from Novgorod to Baltic States
                                      1 elite moved from Belarus to Baltic States
                                      1 armour and 1 infantry moved from Belarus to Baltic States
                              
                                  Combat - Russians
                                      Russians creates battle in territory 125 Sea Zone
                                      Battle in Baltic States
                                          Russians attack with 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                                          Germans defend with 1 ElitePanzer and 1 elite
                                              Russians roll dice for 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/8 hits, 2.50 expected hits
                                              Germans roll dice for 1 ElitePanzer and 1 elite in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                                              1 infantry owned by the Russians lost in Baltic States
                                              1 elite owned by the Germans and 1 ElitePanzer owned by the Germans lost in Baltic States
                                          Russians win, taking Baltic States from Germans with 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                                          Casualties for Russians: 1 infantry
                                          Casualties for Germans: 1 ElitePanzer and 1 elite
                                      Battle in Western Ukraine
                                          Russians attack with 1 fighter and 3 infantry
                                          Germans defend with 1 infantry
                                              Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                                              Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                              Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                                              Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                                              Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 2/4 hits, 1.00 expected hits
                                              Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Western Ukraine
                                          Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                                          Casualties for Germans: 1 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                              
                                  Non Combat Move - Russians
                                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Timguska
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Amur
                                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                      EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                      1 armour and 1 mech_infantry moved from Caucasus to Iraq
                                      1 elite moved from Rostov to Caucasus
                                      1 fighter moved from Western Ukraine to Caucasus
                                      1 Russian_Engineer moved from Belarus to Russia
                                      1 Russian_Engineer moved from Bryansk to Russia
                                      3 mine_unarmeds moved from Bryansk to Belarus
                                      3 mine_unarmeds moved from Russia to Bryansk
                                      1 guard_infantry moved from Russia to Belarus
                                      1 elite moved from Bryansk to Belarus
                                      1 guard_infantry moved from Russia to Rostov
                                      1 guard_infantry moved from Russia to Kazakhstan
                                      1 guard_infantry moved from Russia to Novosibirsk
                                      1 R_Europe_Rail and 1 elite moved from Russia to Timguska
                                      1 Russian_Rail moved from Russia to Urals
                                      1 Russian_Rail and 1 armour moved from Urals to Amur
                                      1 aaGun and 15 infantry moved from Buryatia to Amur
                                      1 Russian_Rail moved from Russia to Bryansk
                                      1 Russian_Rail and 1 Soviet_Commisar moved from Bryansk to Amur
                                      1 russian_para moved from Novgorod to Russia
                                      2 guard_infantrys moved from Russia to Urals
                                      1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                              
                                  Place Units - Russians
                                      3 Army_Conscripts placed in Bryansk
                                      3 Army_Conscripts placed in Volgograd
                                      3 Army_Conscripts placed in Novgorod
                                      17 Army_Conscripts, 1 elite and 1 mine_unarmed placed in Russia
                                      Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod
                                      Trigger RussiansReplaceConscripts17: has removed 17 Army_Conscripts owned by Russians in Russia
                                      Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod
                                      Trigger RussiansReplaceConscripts17: Russians has 17 infantry placed in Russia
                              
                                  Turn Complete - Russians
                                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                      Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                      Russians collect 43 PUs; end with 43 PUs
                                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
                              

                              Combat Hit Differential Summary :

                              Germans regular : -1.67
                              Russians regular : -0.50
                              

                              EXP Game 6 Trout R 5.tsvg

                              That was more of a complex turn than I thought lol

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                              • T Offline
                                Trout @beelee
                                last edited by Trout

                                @beelee Okay, dice favored Axis this round a bit. Now I have too many carriers and a bad strategic position but Halsey went bye-bye. The Emperor is pleased that he can return to fishing with his kids on the weekends in SZ 6.

                                7f441ef5-3b5a-41b6-b276-bfd05f734ac4-exp-game-6-trout-j5.tsvg

                                Sorry! Forgot to move the AA Gun from Indochina - use this one
                                4337542e-3536-4faf-b7d9-ae5cf5069de6-exp-game-6-trout-j5.tsvg

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                                • B Offline
                                  beelee @Trout
                                  last edited by beelee

                                  @trout

                                  heh heh thought you might do that. No such thing as too many CVs πŸ™‚ They actually make good hit soakers if you don't lose them. Panzer has done that to me before.

                                  Will look now

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - Americans
                                          Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                                          Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                                          Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                                          Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                                          Americans buy 1 AirCommander, 2 Escorts, 1 Heavy_BB, 2 NavyFighters, 2 carriers and 1 elite; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Americans
                                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          1 bomber moved from United Kingdom to France
                                          1 elite moved from Korea to Manchuria
                                                Chinese take Manchuria from Japanese
                                  
                                      Combat - Americans
                                          Americans creates battle in territory 19 Sea Zone
                                          Strategic bombing raid in France
                                                  Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                                              1 bomber owned by the Americans killed by AA in France
                                              Bombing raid in France causes 0 damage total. 
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greater Southern Germany
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                  
                                      Non Combat Move - Americans
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska
                                          1 submarine moved from 19 Sea Zone to 5 Sea Zone
                                          1 usa_armour moved from Korea to Buryatia
                                          1 artillery moved from Korea to Manchuria
                                          2 usa_fighters and 1 usa_tactical_bomber moved from Amur to Timguska
                                          1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                                          1 elite and 1 infantry moved from Western United States to 10 Sea Zone
                                          1 Escort_Convoy, 1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                          1 elite and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                          1 transport moved from 66 Sea Zone to 64 Sea Zone
                                          1 ArmoredInfantry and 2 mech_infantrys moved from Western United States to Alaska
                                          1 Rail and 1 elite moved from Eastern United States to Western United States
                                          1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Western United States
                                          1 Rail moved from Eastern United States to Central United States
                                          1 Rail and 1 aaGun moved from Central United States to Alaska
                                          2 Rails and 2 mech_infantrys moved from Eastern United States to Alaska
                                          1 infantry moved from Central United States to Western United States
                                  
                                      Place Units - Americans
                                          1 AirCommander and 1 elite placed in Eastern United States
                                          2 Escorts, 1 Heavy_BB, 2 NavyFighters and 2 carriers placed in 10 Sea Zone
                                  
                                      Turn Complete - Americans
                                          Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                          Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                                          Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                                          Total Cost from Convoy Blockades: 3
                                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,5,4,5,5,6,4,2,4,5,4,1,1,6,2,5,6,4,4,3,5,4,2,2,6,5,2
                                          Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
                                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                          Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 62 PUs
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Chinese
                                  
                                      Combat - Chinese
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greater Southern Germany
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                  
                                      Non Combat Move - Chinese
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                  
                                      Place Units - Chinese
                                          3 infantry placed in Manchuria
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 3 PUs; end with 3 PUs
                                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                  
                                      Purchase Units - British
                                          Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
                                          Trigger FrenchUK: buyFrenchUK added to productionBritish
                                          British buy 1 Escort, 1 FrenchUK, 1 artillery, 6 infantry, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  
                                      Place Units - British
                                          1 FrenchUK placed in United Kingdom
                                  
                                      Combat Move - British
                                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK
                                          EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
                                          EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter
                                          EDIT: Adding units owned by Americans to Timguska: 2 usa_fighter_lendleases and 1 usa_tac_bomber_lendlease
                                          EDIT: Adding units owned by Americans to Buryatia: 1 usa_armour_lendlease
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                              EDIT: British takes Normandy Bordeaux from Germans
                                              EDIT: Turning off Edit Mode
                                          1 infantry moved from Shan State to French Indo China
                                                British take French Indo China from Japanese
                                          1 artillery, 13 infantry, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to Yunnan
                                          3 mech_infantrys moved from India to Yunnan
                                          2 infantry moved from Egypt to Alexandria
                                          1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Alexandria
                                          EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                                  
                                      Combat - British
                                          Battle in Alexandria
                                              British attack with 1 bomber, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                              Italians defend with 1 infantry
                                                  British roll dice for 1 bomber, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.67 expected hits
                                                  Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Italians lost in Alexandria
                                              British win, taking Alexandria from Italians with 1 bomber, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Italians: 1 infantry
                                          Battle in Yunnan
                                              British attack with 1 artillery, 13 infantry, 3 mech_infantrys, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber
                                              Japanese defend with 1 armour and 1 infantry
                                                  British roll dice for 1 artillery, 13 infantry, 3 mech_infantrys, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 7/22 hits, 5.83 expected hits
                                                  Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                                                  1 infantry owned by the British lost in Yunnan
                                                  1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                                              British win, taking Yunnan from Japanese with 1 artillery, 12 infantry, 3 mech_infantrys, 2 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 5
                                              Casualties for British: 1 infantry
                                              Casualties for Japanese: 1 armour and 1 infantry
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greater Southern Germany
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                  
                                      Non Combat Move - British
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Shan State
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Burma
                                          2 aaGuns moved from Burma to Yunnan
                                          1 infantry moved from India to Burma
                                          2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India
                                          1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                                          1 infantry moved from Northwest Persia to Caucasus
                                          1 uk_armour moved from Iraq to Caucasus
                                          1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                                          1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Alexandria to Egypt
                                          1 infantry moved from Anglo Egyptian Sudan to Egypt
                                          1 uk_armour moved from Belgian Congo to Egypt
                                          2 uk_armours moved from Egypt to Iraq
                                          1 uk_armour moved from Union of South Africa to Belgian Congo
                                          1 Rail and 1 infantry moved from Union of South Africa to Shan State
                                          1 Rail and 1 infantry moved from Union of South Africa to Burma
                                  
                                      Place Units - British
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                          5 infantry and 1 uk_armour placed in India
                                          3 uk_armours placed in Egypt
                                          1 artillery and 1 infantry placed in Union of South Africa
                                          1 Escort placed in 71 Sea Zone
                                          2 uk_paras placed in United Kingdom
                                  
                                      Turn Complete - British
                                          Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                          Total Cost from Convoy Blockades: 0
                                              Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                                          British collect 50 PUs; end with 50 PUs
                                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : 0.17
                                  Italians regular : -0.33
                                  Germans AA : 0.83
                                  British regular : 1.50
                                  

                                  EXP Game 6 Trout UK 5.tsvg

                                  Halsey's foolishness has caused some problems for Uncle Sam πŸ™‚ Was hoping he would have done a little more damage but ... Nimitz has promoted Spruance as Fletcher got sunk along with Halsey. A blessing in disguise πŸ™‚

                                  Hopefully Ray can stablize the situation πŸ™‚

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                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee Quiet turn again for Italy. Bought a carrier, assisted G by taking Bulgaria, and got paid πŸ™‚ bc874805-8fc1-4dd7-954b-5782429c97d5-exp-game-6-trout-i5.tsvg

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                                    • B Offline
                                      beelee @Trout
                                      last edited by

                                      @trout

                                      Good Afternoon

                                      Game History

                                      Round: 5
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - ANZAC
                                      
                                          Combat - ANZAC
                                              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greater Southern Germany
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                      
                                          Non Combat Move - ANZAC
                                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                              Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                              1 Escort and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                              1 armour and 1 fighter moved from New South Wales to Queensland
                                              1 destroyer and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                                              1 Escort moved from 54 Sea Zone to 42 Sea Zone
                                              1 fighter moved from Java to Queensland
                                      
                                          Place Units - ANZAC
                                              1 artillery, 1 fighter and 2 infantry placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 14 PUs; end with 14 PUs
                                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                      
                                          Combat Move - French
                                      
                                          Combat - French
                                              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Greater Southern Germany
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                      
                                          Non Combat Move - French
                                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                              Trigger RussiansParaBoost atGreater Southern Germany: Russians has 1 russian_paraBoost placed in Greater Southern Germany
                                              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      EXP Game 6 Trout F 5.tsvg

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                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee 4dcab1b5-6103-4bfc-9ea3-aff3ab1b5b3e-exp-game-6-trout-g6.tsvg Nothing of note this turn. Bought first Luftwaffe Ace. Otherwise, G not off to a great start except for dominating the Rock of G

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                                        • B Offline
                                          beelee @Trout
                                          last edited by

                                          @trout

                                          Well the yanks are actually incompetent so far πŸ™‚

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                                          • T Offline
                                            Trout @beelee
                                            last edited by

                                            @beelee True 😊 But Commies, Winston’s chaps, and Crocodile Dundee’s buddies doing just fine

                                            B 1 Reply Last reply Reply Quote 1

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