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    EXP Game 1 barnee vs Crockett

    Scheduled Pinned Locked Moved Play By Forum
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    • C Offline
      crockett36 @crockett36
      last edited by

      I'm confused by the rule about taking a hit on a carrier before the battleship.

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36

        Just getting on. Hockey game was actually worth watching tonight. 🙂

        I will go through an OOL an explain the CV thing again. I can't remember if you attacked yet or not 🙂

        but yea, so CVs on the attack when a BB is present, you have to take one CV hit before one BB hit. You can alternate as long as you have the units to do so or ignore the BBs or ignore the BBs and CVs and take something else as a hit.

        You just can't take a BB hit before a CV hit.

        My guess is this is so a BB heavy Fleet can't soak all the hits in battle and to supply some realism, as the CVs would be prime Enemy targets.

        Edit
        OOL
        CV
        BB
        Sink CV
        BB
        Hvy BB
        Hvy BB
        Tac
        Tac
        Ftr
        Ftr
        FTr
        Sink BB
        Sink BB
        Escrt ( can kill him earlier if your Subs are gone )
        Sink Hvy BB

        I'll remind you again, as it's been a few days and still only your second game :), Attacking Naval Ftrs can't land in USSR, even though they have the range.

        A normal Ftr would be able to.

        I had to look it up 🙂 but it is Player Enforced for the Naval Ftr movement.

        Hey, in case you haven't seen, Dan been doing some major updates. We're real close to be able to play on the 2.7 lobby.

        You actually can now with the latest prerelease but save games aren't working yet 😞

        Or maybe he fixed it tonight. I haven't checked yet 🙂

        C 1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36 @beelee
          last edited by

          @beelee exp-game-1-crockett-us-8 combat result.tsvg

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @crockett36
            last edited by

            exp-game-1-crockett-us-8.tsvg

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36 @crockett36
              last edited by

              exp-game-1-crockett China 8.tsvg

              1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36
                last edited by

                exp-game-1-crockett-uk 8 attack.tsvg

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36 @crockett36
                  last edited by

                  ool? I didn't know how mines work or if it would be useful?

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @crockett36
                    last edited by beelee

                    @crockett36

                    Good Morning. I will look in a bit. Here's a detailed look at LMs

                    https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/251?page=11

                    Edit
                    Oh you meant NMs.

                    https://www.axisandallies.org/forums/assets/uploads/files/1717400187249-3.g40-naval-mines.pdf

                    so you have to handroll for those. 6 NMs and they hit at 2 or less. Can use in game dice roller and post a screenshot of results or use dicebot at the other site.

                    If you decide to attack anyway, I'll take the Escrt first

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36 @beelee
                      last edited by

                      @beelee You have 6 mines. I have four units. Do you target or do I choose who gets double up on?

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        Yea so you're supposed to roll one at a time, meaning that after 4 hits you'd still have 2 active NMs. I just roll all at once and then adjust accordingly.

                        Edit
                        All NMs fire regardless of the number of Ships you have. So if I got 6 hits, you'd just ignore the last two that hit and they are still active.

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