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    EXP G40 Game 3 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @Trout
      last edited by JohnnyCat

      @trout yep I agree.

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @JohnnyCat
        last edited by

        @johnnycat NEVERMIND - I see it

        1 Reply Last reply Reply Quote 1
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout trout-cat-game-3GERMANY_8.tsvg

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by

            @Trout

            You can edit an Undrg Major Fctry in Moscow and then place your unplaced Hvy Ind Undrg then remove it if you wanna get rid of it 🙂

            But you probably already know that 🙂

            Haven't looked at this in a while. reich got a major hardon for the Middle East lol

            B 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by JohnnyCat

              @trout.

              Germany 8

              trout-cat-game-3-GERMANY_8.tsvg

              What is going on with the underground factory that seems to be a purchased but unused?

              T 2 Replies Last reply Reply Quote 0
              • T Online
                Trout @JohnnyCat
                last edited by

                @johnnycat It needs to be removed. Forgot to place it in 1st phase so instead had to Edit it there. I don't know how to remove something from the Production Q so it's just going to sit there unbuilt for rest of the game

                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by

                  @Trout @beelee said in EXP G40 Game 3 Trout vs JCat:

                  @Trout
                  You can edit an Undrg Major Fctry in Moscow and then place your unplaced Hvy Ind Undrg then remove it if you wanna get rid of it

                  1 Reply Last reply Reply Quote 0
                  • T Online
                    Trout @JohnnyCat
                    last edited by

                    @johnnycat Game History

                    Round: 8
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                            Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                            Russians buy 3 Mass_Tankss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 artillery, 1 elite and 3 russian_paras; Remaining resources: 18 PUs; 0 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            1 infantry moved from Novgorod to Karelia
                                  Russians take Karelia from Germans
                            1 1stTankArmy moved from Belarus to Eastern Poland
                            1 2ndTankArmy moved from Western Ukraine to Eastern Poland
                            1 Army_Conscript moved from Belarus to Baltic States
                            1 artillery moved from Novgorod to Karelia
                            1 elite moved from Novgorod to Karelia
                            1 Army_Conscript moved from Belarus to Baltic States
                            2 guard_infantrys moved from Western Ukraine to Eastern Poland
                            1 guard_infantry moved from Belarus to Eastern Poland
                            1 armour moved from Belarus to Novgorod
                            6 infantry moved from Western Ukraine to Eastern Poland
                            5 infantry moved from Western Ukraine to Eastern Poland
                            1 elite moved from Belarus to Eastern Poland
                            1 2ndCorps moved from Belarus to Baltic States
                            2 artilleries moved from Belarus to Eastern Poland
                            8 infantry moved from Belarus to Eastern Poland
                            3 infantry moved from Belarus to Eastern Poland
                            3 fighters moved from Belarus to Baltic States
                            1 tactical_bomber moved from Russia to Baltic States
                            1 FighterAce moved from Russia to Eastern Poland
                            1 tactical_bomber moved from Russia to Eastern Poland
                            2 tactical_bombers moved from Russia to Baltic States
                    
                        Combat - Russians
                            Battle in Baltic States
                                Russians attack with 1 2ndCorps, 2 Army_Conscripts, 3 fighters and 3 tactical_bombers
                                Germans defend with 1 mech_infantry
                                Russians win, taking Baltic States from Germans with 1 2ndCorps, 2 Army_Conscripts, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                                Casualties for Germans: 1 mech_infantry
                            Battle in Eastern Poland
                                Russians attack with 1 1stTankArmy, 1 2ndTankArmy, 1 FighterAce, 2 artilleries, 1 elite, 3 guard_infantrys, 22 infantry and 1 tactical_bomber
                                Germans defend with 1 infantry
                                Russians win, taking Eastern Poland from Italians with 1 1stTankArmy, 1 2ndTankArmy, 1 FighterAce, 2 artilleries, 1 elite, 3 guard_infantrys, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            4 aaGuns moved from Belarus to Eastern Poland
                            4 infantry moved from Novgorod to Karelia
                            1 infantry moved from Novgorod to Karelia
                            1 Elitearmour moved from Russia to Belarus
                            1 infantry moved from Bryansk to Western Ukraine
                            1 artillery moved from Bryansk to Western Ukraine
                            1 elite moved from Bryansk to Western Ukraine
                            2 armour moved from Russia to Western Ukraine
                            4 armour moved from Russia to Belarus
                            1 Army_Conscript moved from Belarus to Eastern Poland
                            3 infantry moved from Belarus to Eastern Poland
                            1 elite moved from Russia to Bryansk
                            1 infantry moved from Samara to Novosibirsk
                            1 armour moved from Urals to Yenisey
                            1 armour moved from Yenisey to Buryatia
                            EDIT: 1 russian_minor moved from Bryansk to Belarus
                            3 tactical_bombers moved from Baltic States to Novgorod
                            1 tactical_bomber moved from Belarus to Novgorod
                            1 FighterAce and 1 tactical_bomber moved from Eastern Poland to Novgorod
                            3 fighters moved from Baltic States to Novgorod
                    
                        Place Units - Russians
                            3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras placed in Russia
                            1 TankDestroyerFS placed in Belarus
                            1 artillery placed in Russia
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 37 PUs; end with 55 PUs
                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
                    

                    43dcb8f0-c7ae-469d-b117-90b1518cc8f5-trout-cat-game-3-r8.tsvg

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Trout
                      last edited by

                      @trout hahaha. Yea I totally understand how that can happen. No worries.

                      Hey I am really loving our game. And since my fiancé and I broke up I sure can use the distraction.

                      1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @Trout
                        last edited by

                        @trout said in EXP G40 Game 3 Trout vs JCat:

                        43dcb8f0-c7ae-469d-b117-90b1518cc8f5-trout-cat-game-3-r8.tsvg

                        trout-cat-game-3-JAPAN_8.tsvg

                        I placed another super weapon, a Naval Mine, the red one on the border of zone 6 and 17.

                        T 1 Reply Last reply Reply Quote 0
                        • T Online
                          Trout @JohnnyCat
                          last edited by

                          @johnnycat Game History

                          Round: 8
                          
                              Purchase Units - Americans
                                  Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                                  Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                                  Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                                  Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Japanese from Japan: 1 NavalMine
                                  EDIT: Adding units owned by Changer to 17 Sea Zone: 1 JPN_SeaMineRed
                                  EDIT: Turning off Edit Mode
                                  Americans buy 1 Heavy_Transport, 1 Hvycarrier, 4 TotalWarNavyFtrs, 1 USA_Hvy_Bomber, 3 destroyers, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
                          
                              Place Units - Americans
                                  Units in Western United States being upgraded or consumed: 1 infantry
                                  1 marine placed in Western United States
                          
                              Politics - Americans
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  2 usa_fighters moved from 31 Sea Zone to 17 Sea Zone
                                  3 usa_fighters moved from 31 Sea Zone to 16 Sea Zone
                                  1 usa_tactical_bomber moved from 31 Sea Zone to 16 Sea Zone
                                  1 bomber moved from Wake Island to 17 Sea Zone
                                  2 infantry moved from Wake Island to 31 Sea Zone
                                  2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
                                  2 infantry moved from 21 Sea Zone to Guam
                                  2 infantry moved from Wake Island to 31 Sea Zone
                                  2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
                                  2 infantry moved from 34 Sea Zone to Paulau Island
                                  1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                                  1 FighterAceUSA moved from 109 Sea Zone to 104 Sea Zone
                                  1 usa_fighter moved from 109 Sea Zone to 104 Sea Zone
                                  3 usa_fighters moved from United Kingdom to 104 Sea Zone
                          
                              Combat - Americans
                                  Battle in Guam
                                  Battle in Paulau Island
                                  Battle in 17 Sea Zone
                                      Changer loiter and taunt; Americans attack with 1 bomber and 2 usa_fighters
                                      Changer defend; Japanese defend with 1 Escort
                                          Americans roll dice for 1 bomber and 2 usa_fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                                          Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Escort owned by the Japanese lost in 17 Sea Zone
                                      Americans win, taking Guam from Japanese, taking Paulau Island from Japanese with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 1 Escort
                                  Battle in 16 Sea Zone
                                      Americans attack with 3 usa_fighters and 1 usa_tactical_bomber
                                      Japanese defend with 1 Japan_destroyer
                                          Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                                          Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                      Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                      Casualties for Japanese: 1 Japan_destroyer
                                  Battle in 104 Sea Zone
                                      Americans attack with 1 FighterAceUSA, 1 destroyer and 4 usa_fighters
                                      Germans defend with 1 GermanUBoat
                                          Americans roll dice for 1 FighterAceUSA, 1 destroyer and 4 usa_fighters in 104 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                                          Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                          1 destroyer owned by the Americans lost in 104 Sea Zone
                                          1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                                      Americans win with 1 FighterAceUSA and 4 usa_fighters remaining. Battle score for attacker is -3
                                      Casualties for Americans: 1 destroyer
                                      Casualties for Germans: 1 GermanUBoat
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                  2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                                  4 infantry moved from Quebec to 106 Sea Zone
                                  2 ArmoredInfantrys moved from Quebec to 106 Sea Zone
                                  2 ArmoredInfantrys, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                                  2 ArmoredInfantrys moved from 91 Sea Zone to Gibraltar
                                  1 infantry moved from 91 Sea Zone to Morocco
                                  1 infantry moved from 91 Sea Zone to Morocco
                                  2 infantry moved from 91 Sea Zone to Gibraltar
                                  1 usa_para moved from Eastern United States to 101 Sea Zone
                                  1 artillery moved from Eastern United States to 101 Sea Zone
                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                  1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                                  1 artillery moved from Eastern United States to 101 Sea Zone
                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                  1 ArmoredInfantry, 2 artilleries, 2 infantry, 3 transports and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone
                                  1 ArmoredInfantry, 2 artilleries, 2 infantry and 1 usa_para moved from 91 Sea Zone to Gibraltar
                                  1 FighterAceUSA moved from 104 Sea Zone to 91 Sea Zone
                                  3 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
                                  1 usa_fighter moved from 104 Sea Zone to United Kingdom
                                  1 bomber moved from 17 Sea Zone to Wake Island
                                  2 usa_fighters moved from 17 Sea Zone to 31 Sea Zone
                                  3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                                  1 transport moved from 31 Sea Zone to 26 Sea Zone
                                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                  1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                                  1 infantry moved from 31 Sea Zone to Wake Island
                                  1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                                  1 marine moved from Western United States to 10 Sea Zone
                                  2 artilleries moved from Western United States to 10 Sea Zone
                                  3 infantry moved from Western United States to 10 Sea Zone
                                  1 Escort_Convoy, 1 Heavy_BB, 1 Hvycarrier and 1 pacific_BB moved from 10 Sea Zone to 31 Sea Zone
                                  4 usa_fighters moved from Western United States to 31 Sea Zone
                                  2 infantry and 1 pacific_transport moved from 10 Sea Zone to 31 Sea Zone
                                  2 infantry moved from 31 Sea Zone to Wake Island
                                  2 artilleries and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                                  1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                                  2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                                  1 ArmoredInfantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                                  1 marine moved from 31 Sea Zone to Wake Island
                                  1 ArmoredInfantry moved from 31 Sea Zone to Wake Island
                                  2 artilleries moved from 31 Sea Zone to Wake Island
                                  2 infantry moved from 31 Sea Zone to Wake Island
                                  1 Rail and 1 elite moved from Eastern United States to Alaska
                          
                              Place Units - Americans
                                  1 USA_Hvy_Bomber placed in Eastern United States
                                  3 destroyers placed in 101 Sea Zone
                                  1 Heavy_Transport and 1 Hvycarrier placed in 10 Sea Zone
                                  4 TotalWarNavyFtrs placed in 10 Sea Zone
                                  4 infantry placed in Western United States
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                          
                              Turn Complete - Americans
                                  Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                  Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                                  Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                                  Americans collect 52 PUs; end with 52 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                  Trigger USA Controls PaulauIsland Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 64 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  3 infantry moved from Sikang to Shensi
                                  1 artillery moved from Sikang to Shensi
                                  2 infantry moved from Szechwan to Kweichow
                                  1 fighter moved from Szechwan to Kweichow
                                  3 artilleries and 12 infantry moved from Szechwan to Yunnan
                          
                              Combat - Chinese
                                  Battle in Kweichow
                                      Chinese attack with 1 fighter and 2 infantry
                                      Japanese defend with 1 infantry
                                          Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                                          Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Kweichow
                                      Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Battle in Yunnan
                                      Chinese attack with 3 artilleries and 12 infantry
                                      Japanese defend with 2 infantry
                                          Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits
                                          Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                          1 infantry owned by the Chinese lost in Yunnan
                                          2 infantry owned by the Japanese lost in Yunnan
                                      Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                                      Casualties for Chinese: 1 infantry
                                      Casualties for Japanese: 2 infantry
                                  Battle in Shensi
                                      Chinese attack with 1 artillery and 3 infantry
                                      Japanese defend with 2 infantry
                                          Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                                          Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                                          2 infantry owned by the Chinese lost in Shensi
                                          Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                                          Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                                          1 infantry owned by the Japanese lost in Shensi
                                          Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Shensi
                                      Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                      Casualties for Chinese: 2 infantry
                                      Casualties for Japanese: 2 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                  1 fighter moved from Kweichow to Szechwan
                          
                              Place Units - Chinese
                                  2 infantry placed in Szechwan
                                  3 infantry placed in Yunnan
                          
                              Turn Complete - Chinese
                                  Chinese collect 5 PUs; end with 5 PUs
                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
                          
                              Purchase Units - British
                                  Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                                  Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                                  British buy 1 DemoUnderMinor, 2 Fortifications, 1 Hvy_Ind_1, 1 UK_LCV, 2 artilleries, 1 demo_harbour, 4 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 6 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Place Units - British
                                  Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                                  1 Hvy_Ind_1 placed in Union of South Africa
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  1 infantry moved from Egypt to Alexandria
                                  2 uk_fighters moved from Egypt to Alexandria
                                  1 uk_tactical_bomber moved from Egypt to Alexandria
                                  1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                                  4 uk_fighters moved from United Kingdom to 119 Sea Zone
                                  1 infantry moved from Burma to Shan State
                                        British take Shan State from Japanese
                                  1 infantry moved from Egypt to Trans-Jordan
                                        British take Trans-Jordan from Germans
                                  1 uk_armour moved from Belgian Congo to Ethiopia
                                        British take Ethiopia from Italians
                          
                              Combat - British
                                  Battle in Alexandria
                                      British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                      Germans defend with 1 German_LCV and 1 infantry
                                          British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
                                          Italians roll dice for 1 German_LCV and 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                          1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Alexandria
                                      British win, taking Alexandria from Italians with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 German_LCV and 1 infantry
                                  Battle in 119 Sea Zone
                                      British attack with 1 destroyer and 4 uk_fighters
                                      Germans defend with 1 GermanUBoat
                                          British roll dice for 1 destroyer and 4 uk_fighters in 119 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                                          Germans roll dice for 1 GermanUBoat in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          1 GermanUBoat owned by the Germans lost in 119 Sea Zone
                                      British win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 uk_fighters remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 GermanUBoat
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                                  4 uk_fighters moved from 119 Sea Zone to United Kingdom
                                  2 infantry moved from United Kingdom to 109 Sea Zone
                                  1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                                  2 infantry moved from 91 Sea Zone to Morocco
                                  1 uk_tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
                                  2 uk_fighters moved from Alexandria to Anglo Egyptian Sudan
                                  3 artilleries, 12 infantry, 2 mech_infantrys and 8 uk_armours moved from Egypt to Anglo Egyptian Sudan
                                  1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                  1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                  2 infantry moved from India to 39 Sea Zone
                                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                  2 infantry moved from 41 Sea Zone to Sumatra
                                  3 aaGuns, 3 artilleries, 12 infantry and 7 uk_armours moved from Burma to Yunnan
                                  1 uk_armour moved from India to Yunnan
                                  1 artillery moved from Eastern Persia to West India
                                  1 infantry moved from West India to India
                                  1 uk_fighter moved from India to Yunnan
                                  1 bomber moved from India to Anglo Egyptian Sudan
                          
                              Place Units - British
                                  Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                  Units in Egypt being upgraded or consumed: 1 UndergroundMinr and 1 harbour
                                  1 DemoUnderMinor and 1 demo_harbour placed in Egypt
                                  1 artillery, 3 infantry and 1 uk_armour placed in India
                                  1 artillery, 1 infantry and 2 uk_armours placed in Union of South Africa
                                  2 Fortifications placed in Sumatra
                                  1 UK_LCV and 1 uk_para placed in United Kingdom
                          
                              Turn Complete - British
                                  British collect 40 PUs; end with 46 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : 0.33
                          Americans regular : -0.17
                          Italians regular : -0.33
                          Japanese regular : -0.33
                          Germans regular : 0.67
                          British regular : 0.83
                          

                          Syria looking scary. Churchill has made the unfortunate decision to retreat from Egypt. 😞

                          ba6fa022-8bd1-4b05-a66d-63861aa221ca-trout-cat-game-3-uk8.tsvg

                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by

                            @trout I wasn't going to Egypt mate

                            JohnnyCatJ 1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @JohnnyCat
                              last edited by JohnnyCat

                              @Trout

                              Italy needs at least 10 more IPU per turn to be anything ... and even that is so small.

                              trout-cat-game-3-ITALY-8.tsvg

                              GAME NOTES: I bought three mines that I cannot seem to place. I see that the southern Italy factory one of those small ones so can I make it bigger with the $2 of the $3 I spent on the mines?

                              T 2 Replies Last reply Reply Quote 0
                              • T Online
                                Trout @JohnnyCat
                                last edited by

                                @johnnycat Yes Italy can spend two lira and upgrade the S Italy factory

                                JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @Trout
                                  last edited by

                                  @trout ok THANK YOU then I will clean up next turn.

                                  I just have 3 land mines floating around like you have that factory hahaha

                                  T 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @Trout
                                    last edited by

                                    @trout So is it really true that there are only a few of us playing this amazing game?

                                    I wish I could get all these new guys I'm meeting to play - some already told me they are interested.

                                    1 Reply Last reply Reply Quote 1
                                    • T Online
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat Well that just ..... sucks. Guess I blew up a factory & harbor for nothing 😞

                                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout Not for nothing - in fact, Europe has created a new National Holiday and your exploding factories were the center of the fireworks celebration...

                                        But seriously I was trying to get to India and now I'm not sure

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                                          Trout @JohnnyCat
                                          last edited by

                                          @johnnycat Game History

                                          Round: 8
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                                  2 fighters moved from Queensland to 45 Sea Zone
                                          
                                              Combat - ANZAC
                                                  Battle in 45 Sea Zone
                                                      ANZAC attack with 1 destroyer and 2 fighters
                                                      Japanese defend with 1 pacific_submarine
                                                          ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                                          Japanese roll dice for 1 pacific_submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 pacific_submarine owned by the Japanese lost in 45 Sea Zone
                                                      ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 pacific_submarine
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                                  1 artillery moved from New South Wales to Queensland
                                                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                                                  1 infantry moved from New South Wales to Queensland
                                                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                                                  1 artillery moved from Dutch New Guinea to New Guinea
                                                  1 infantry moved from Dutch New Guinea to New Guinea
                                          
                                              Place Units - ANZAC
                                                  1 carrier placed in 62 Sea Zone
                                                  1 fighter placed in 62 Sea Zone
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 14 PUs; end with 15 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                                                  1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : -0.17
                                          ANZAC regular : -0.33
                                          

                                          4173a898-8a5d-4244-be30-f4d3c03d782b-trout-cat-game-3-f8.tsvg

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                                          • JohnnyCatJ Offline
                                            JohnnyCat @Trout
                                            last edited by

                                            @trout @beelee

                                            TAKE OVER ITALY Clause??

                                            Please let me know if this is the case:

                                            For the next turn I will, if possible, invoke the Take Over Italy Option and spend 5 - that means that I get a total of 19 added to the 71 Germany starts with when all is added up and all the units are converted and the outstanding Italy IPUs are added. The 3 mines that I bought will transfer as well

                                            Is this correct?

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