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    Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by Panzerstahl-Helm 0

      @JohnnyCat


      Guten Abend,

      that Yugoslavian minor IC looks interesting!

      BR


      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 2 artilleries, 1 bomber, 1 elite, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              1 russian_para moved from Russia to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              1 artillery and 1 infantry moved from Bryansk to Belarus
              1 elite and 2 infantry moved from Russia to Bryansk
      
          Non Combat Move - Russians
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Western Ukraine
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
              1 R_Europe_Rail and 1 aaGun moved from Russia to Western Ukraine
              2 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              1 artillery moved from Ukraine to Western Ukraine
              1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Buryatia
              1 Russian_Rail moved from Russia to Caucasus
              1 aaGun moved from Russia to Bryansk
      
          Place Units - Russians
              1 bomber, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia
              1 artillery placed in Ukraine
              1 artillery placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      game-1-johnnycat-vs-panzer-Stalin_2-take-two.tsvg

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

        game-1-johnnycat-vs-panzer-Stalin_2-take-two.tsvg

        1772226710828-game-1-johnnycat-vs-panzer-JAPAN_2-take-two.tsvg

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          @JohnnyCat
          Game History

          Round: 2
          
              Purchase Units - Americans
                  Americans buy 3 carriers, 1 demo_harbour and 2 transports; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
          
              Non Combat Move - Americans
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 transport moved from 101 Sea Zone to 11 Sea Zone
                  1 usa_fighter moved from Hawaiian Islands to Central United States
                  2 usa_fighters moved from Guam to 26 Sea Zone
                  1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
          
              Place Units - Americans
                  Units in Philippines being upgraded or consumed: 1 harbour
                  1 demo_harbour placed in Philippines
                  2 carriers and 1 transport placed in 10 Sea Zone
                  1 carrier and 1 transport placed in 101 Sea Zone
                  Americans undo move 3.
                  Americans undo move 2.
                  1 carrier and 2 transports placed in 101 Sea Zone
                  2 carriers placed in 10 Sea Zone
          
              Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 6 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                  4 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan
          
              Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 3 infantry
                          Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                          Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                          Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                          2 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 3 infantry
          
              Non Combat Move - Chinese
                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                  1 fighter moved from Yunnan to Sikang
          
              Place Units - Chinese
                  6 infantry placed in Sikang
          
              Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
          
              Purchase Units - British
                  Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                  Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                  British buy 2 UK_LCVs, 2 artilleries, 1 carrier, 1 elite, 9 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                      EDIT: British takes Denmark from Germans
                      EDIT: Turning off Edit Mode
                  EDIT: 1 uk_para moved from United Kingdom to Denmark
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 infantry, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                  1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                  1 artillery and 3 infantry moved from 98 Sea Zone to Syria
                  1 mech_infantry and 1 uk_armour moved from Egypt to Syria
                  1 bomber moved from Gibraltar to Syria
                  1 destroyer moved from 94 Sea Zone to 98 Sea Zone
          
              Combat - British
                  Battle in Syria
                      British attack with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour
                      Italians defend with 1 artillery and 3 infantry
                          British roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1,67 expected hits
                          British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour in Syria, round 2 : 4/7 hits, 2,33 expected hits
                          Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 0/4 hits, 1,33 expected hits
                          1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Syria
                      British win, taking Syria from Italians with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 artillery and 3 infantry
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 bomber moved from Syria to Egypt
                  2 uk_fighters moved from Gibraltar to 98 Sea Zone
                  1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                  1 destroyer, 1 transport and 1 uk_armour moved from 91 Sea Zone to 92 Sea Zone
                  1 uk_armour moved from 92 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                  1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                  3 infantry moved from Shan State to Burma
                  1 elite moved from United Kingdom to Scotland
          
              Place Units - British
                  1 carrier placed in 98 Sea Zone
                  2 infantry placed in Egypt
                  2 artilleries and 4 infantry placed in India
                  2 UK_LCVs, 1 elite, 3 infantry and 1 uk_para placed in United Kingdom
          
              Turn Complete - British
                  Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,3,3,1,6
                  British collect 52 PUs (1 lost to blockades); end with 52 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : 0,50
          Italians regular : -1,33
          Japanese regular : 0,67
          British regular : -0,00
          

          1772226710828-game-1-johnnycat-vs-panzer-US UK_2-take-two.tsvg

          JohnnyCatJ 1 Reply Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

            1772226710828-game-1-johnnycat-vs-panzer-US UK_2-take-two.tsvg

            game-1-johnnycat-vs-panzer-us-ITALY_2.tsvg

            I have no idea what to do with Italy

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @JohnnyCat
              last edited by

              @johnnycat said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

              I have no idea what to do with Italy

              crack open a bottle of red, then surrender to the Americans. Hope that farm you get sent to work on in the USA has a hot farmer's daughter.

              🙂

              JohnnyCatJ 1 Reply Last reply Reply Quote 1
              • JohnnyCatJ Offline
                JohnnyCat @beelee
                last edited by

                @beelee That is the PERFECT ANSWER

                1 Reply Last reply Reply Quote 2
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @JohnnyCat

                  Guten Abend,

                  Italy has more options in the HRE and can become quit an pain in the arm for the Allies....especially with the Italian Takeover.

                  BR

                  game-1-johnnycat-vs-panzer-us-ANZ_2 (1).tsvg

                  JohnnyCatJ 2 Replies Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                    game-1-johnnycat-vs-panzer-us-ANZ_2 (1).tsvg

                    1772820341326-game-1-johnnycat-vs-panzer-GERMANY_3.tsvg

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Panzerstahl-Helm 0
                      last edited by

                      @panzerstahl-helm-0

                      Gute Abend Field Marshall Panzerstahl

                      I am wondering if you are finding our game interesting.

                      1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0
                        last edited by

                        @JohnnyCat

                        Guten Abend der Herr,

                        The game is very interesting, and you are making some interesting moves and have a different playing style.

                        Regarding your move in Germany—landing crafts can only cross one sea zone, as there is no port in Germany. The idea is good, but the turn illegal.

                        5d091e66-34d0-4931-afb7-afb417dd9bf1-{28241CA8-6CE5-4260-834F-C1469C0FF535}.png

                        You can move only to Norway (1 Seazone >> territory) and to Finland next turn.

                        The boxes of the SS units look good and are so far correct, but you could have 1 Oberst "3" (to support the SS-Artillery) activated in Poland.

                        So let me know where to move you troops in Finland coming from Germany via LVC, or send me your adjusted Germany turn.

                        Sorry for the delay. Spring is coming fast and the world seems to turn even faster from month to month...
                        Stay tuned and enjoy the first sunny days!

                        BR

                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @Panzerstahl-Helm 0
                          last edited by

                          @panzerstahl-helm-0 OK thanks

                          I just redid the turn.
                          1772820341326-game-1-johnnycat-vs-panzer-us-GERMANY_3-1.tsvg

                          I sent the luftwaffe to Egypt and WOW just one round of battle and I was sure to NOT take the transports as losses... so I hope I did that correct.

                          Before I continue I need to get you to answer this box questions about where to move your planes.

                          Screenshot 2026-03-12 at 8.20.22 PM.png

                          1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0

                            Ok the game moved your planes so all is good.

                            1772820341326-game-1-johnnycat-vs-panzer-us-GERMANY_3.tsvg

                            Commies Up

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @JohnnyCat
                              last edited by

                              @johnnycat

                              yea always gotta take the Trprts as hits last. Player Enforced

                              JohnnyCatJ 2 Replies Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @beelee
                                last edited by

                                @beelee OK I will double check - my planes only hit one time so if we have to adjust the ships taken that is fine.

                                1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @beelee
                                  last edited by

                                  @beelee Seems to be correct. 2 transports and a wounded BB are remaining with his planes going to Egypt

                                  1 Reply Last reply Reply Quote 1
                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @JohnnyCat

                                    Guten Abend,

                                    the battle in SZ98 was very efficient and solid German work 🙂

                                    BR

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 air_transport and 1 carrier; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - ANZAC
                                            1 transport moved from 42 Sea Zone to 45 Sea Zone
                                            1 infantry moved from Dutch New Guinea to 45 Sea Zone
                                            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                                    
                                        Combat - ANZAC
                                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            1 infantry moved from 44 Sea Zone to Celebes
                                                  ANZAC take Celebes from Dutch
                                            2 infantry moved from New South Wales to 62 Sea Zone
                                            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                            2 infantry moved from 42 Sea Zone to Java
                                            1 air_transport moved from New South Wales to New Zealand
                                    
                                        Place Units - ANZAC
                                            1 carrier placed in 62 Sea Zone
                                            1 air_transport placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 17 PUs; end with 17 PUs
                                            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                                    
                                        Combat Move - French
                                    
                                        Combat - French
                                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            1 infantry moved from French Central Africa to French Equatorial Africa
                                            1 infantry moved from Syria to Trans-Jordan
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    1772820341326-game-1-johnnycat-vs-panzer-us-Russia_3.tsvg

                                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                                      1772820341326-game-1-johnnycat-vs-panzer-us-Russia_3.tsvg

                                      1773611581073-1772820341326-game-1-johnnycat-vs-panzer-us-JAPAN_3.tsvg

                                      1 Reply Last reply Reply Quote 0
                                      • Panzerstahl-Helm 0P Offline
                                        Panzerstahl-Helm 0
                                        last edited by

                                        @JohnnyCat

                                        Guten Abend,

                                        the Med is Italian....for now. 🙂

                                        BR

                                        1773611581073-1772820341326-game-1-johnnycat-vs-panzer-us-US UK_3.tsvg

                                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @Panzerstahl-Helm 0
                                          last edited by

                                          @panzerstahl-helm-0 OK. Great News. So Pizza and Pasta free for everyone that comes to Roma

                                          I will get my turn done shortly

                                          1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @Panzerstahl-Helm 0
                                            last edited by

                                            @panzerstahl-helm-0 1773701999857-1773611581073-1772820341326-game-1-johnnycat-vs-panzer-us-us-ITALY_3.tsvg

                                            1 Reply Last reply Reply Quote 1

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