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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • B Online
      beelee @Alexander
      last edited by

      @alexander

      yea the Takeover takes place a turn early so that when it's G's turn, it's already to go.

      Panzer can walk you through it. My machine still down. I got one more thing to try and if that doesn't work, I'll have to take it to a tech guy.

      I mean it's supposed to be a easy fix but that's if you know how to do it lol

      1 Reply Last reply Reply Quote 1
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @Alexander

        Game History

        Round: 6
        
            Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
        
            Combat Move - ANZAC
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
        
            Combat - ANZAC
                Battle in New Guinea
                    Changer loiter and taunt; ANZAC attack with 1 infantry
                    Changer defend; Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in New Guinea
                        1 infantry owned by the Japanese lost in New Guinea
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                    Changer defend; Japanese defend with 1 Fortification and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 0/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 6 : 0/1 hits, 0,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 7 : 1/1 hits, 0,50 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 Fortification and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                1 Escort_Convoy, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
        
            Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                ANZAC collect 15 PUs; end with 16 PUs
                Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
        
            Purchase Units - French
                Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - French
                Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Japanese regular : -0,33
        ANZAC regular : -1,83
        

        game-2-alex-vs-panzer_operation-spring-awakening_ANZ-6.tsvg

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

          A Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
          • A Offline
            Alexander @Trout
            last edited by

            @trout Good catch, @Panzerstahl-Helm-0 feel free to adjust on Russia's turn. (I think that will give you a NI bonus too)

            I don't think I did the engineer's airstrip move correctly so I just edited the planes back in (multiple times to get it to work).

            game-2-alex-vs-panzer_operation-spring-awakening_ger7.tsvg

            Research Technology
            Game Loaded
            Purchase Units
            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
            Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
            Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
            Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
            Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
            Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
            Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
            Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
            Trigger Rockets: buyGerman_Rockets added to productionGermans
            Trigger HeavyCV: buyHvyCarrier added to productionJapanese
            Trigger HeavyCV: buyHvyCarrier added to productionAmericans
            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
            Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
            Trigger WaffenPara: buyWaffen_Para added to productionGermans
            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
            Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
            Setting uses for triggers used this phase.
            Germans buy 1 Atlantic_Wall, 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 4 TotalWarTacBmbrs, 1 elite, 1 fighter, 1 german_para, 3 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; 
            Place Units
            Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour
            1 waffen_PG and 4 waffen_panzers placed in Germany
            Combat Move
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            Setting uses for triggers used this phase.
            Resetting and Giving Bonus Movement to Units
            Cleaning up during movement phase
            1 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 waffen_PG and 4 waffen_panzers moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Finland to Karelia
            1 fighter moved from Finland to Karelia
            1 ElitePanzer, 1 German_Engineer, 1 WaffenPioneer, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 2 armour, 1 artillery, 1 german_para, 1 infantry and 1 waffen_infantry moved from Eastern Poland to Belarus
            1 waffen_infantry moved from Eastern Poland to Belarus
            1 WaffenPioneer and 1 elite moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            6 infantry moved from Eastern Poland to Belarus
            2 Waffen_Obersts moved from Eastern Poland to Belarus
            1 1stPanzerArmy moved from Eastern Poland to Belarus
            Combat
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Battle in Karelia
            Battle in Western Ukraine
            Battle in Baltic States
            Battle in Belarus
            Recording Battle Statistics
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
            Non Combat Move
            Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
            1 fighter moved from Karelia to Belarus
            2 bombers moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Finland to Belarus
            1 artillery and 4 infantry moved from Bulgaria to Romania
            1 aaGun moved from Bulgaria to Romania
            2 aaGuns moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 Panzer_Grndrs moved from Germany to Baltic States
            1 G_air_transport and 1 elite moved from Western Germany to Norway
            1 artillery and 3 infantry moved from Finland to Norway
            1 armour moved from Finland to Norway
            1 GAirCommander and 1 tactical_bomber moved from Finland to Western Germany
            1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone
            Germans undo move 13.
            1 GermanUBoat moved from 106 Sea Zone to 103 Sea Zone
            1 GermanUBoat moved from 123 Sea Zone to 108 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
            1 elite moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 armour moved from Holland Belgium to France
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Western Germany
            3 mine_unarmeds moved from France to Normandy Bordeaux
            Germans undo move 22.
            2 mine_unarmeds moved from Western Germany to Denmark
            1 mine_unarmed moved from France to Western Germany
            2 mine_unarmeds moved from France to Normandy Bordeaux
            1 elite moved from Germany to Western Germany
            Germans undo move 4.
            4 infantry moved from Bulgaria to Romania
            1 G_Rail moved from Germany to Bulgaria
            1 G_Rail and 1 artillery moved from Bulgaria to Belarus
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            Setting uses for triggers used this phase.
            1 fighter and 1 tactical_bomber could not land in Belarus and were removed
            Cleaning up during movement phase
            Place Units
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG and 3 waffen_panzers
            EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenPnzrArmy
            EDIT: Removing units owned by Germans from Baltic States: 1 waffen_PG and 3 waffen_panzers
            EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMines
            EDIT: Removing units owned by Germans from Germany: 1 NavalMine2
            EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
            EDIT: Adding units owned by Germans to Belarus: 1 1stWaffenArmy
            EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
            EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
            EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
            EDIT: Adding units owned by Germans to Army Group Centre: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
            EDIT: Adding units owned by Germans to Army Group Centre: 1 ElitePanzer, 1 artillery, 1 elite and 1 infantry
            EDIT: Adding units owned by Germans to Army Group Centre: 2 armour
            EDIT: Removing units owned by Germans from Army Group Centre: 1 artillery and 1 infantry
            EDIT: Removing units owned by Germans from Belarus: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ElitePanzer, 2 armour and 1 elite
            EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre
            EDIT: Turning off Edit Mode
            1 Atlantic_Wall placed in Normandy Bordeaux
            4 TotalWarTacBmbrs, 1 fighter and 3 infantry placed in Western Germany
            1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
            Germans undo move 3.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 ElitePanzer
            EDIT: Units in Germany being upgraded or consumed: 1 ElitePanzer
            EDIT: 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
            EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: has removed 4 TotalWarTacBmbrs owned by Germans in Western Germany
            EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: Germans has 4 tactical_bombers placed in Western Germany
            EDIT: Setting uses for triggers used this phase.
            EDIT: 1 fighter and 1 tactical_bomber could not land in Belarus and were removed
            Turn Complete
            EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            EDIT: Total Cost from Convoy Blockades: 2
            EDIT: Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
            EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
            Purchase Units
            EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
            EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
            EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
            EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
            EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
            EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
            EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
            EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
            EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
            EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
            EDIT: Setting uses for triggers used this phase.
            EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
            EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
            EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
            EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
            EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
            EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
            EDIT: Turning off Edit Mode
            
            1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0 @Trout
              last edited by

              @trout said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

              @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

              Thanks for noting,
              I will leave it as it is this time. I have to get my turns clean again and stop being sloppy. learning by pain!

              @Alexander

              Thanks for the offer to change it, but as mentioned above.

              Regarding the landing strip - you basically did it correct by editing the planes into the TT.

              d57e1686-5e5e-4c53-8699-00aca6c60bb2-{8B62984D-6418-44B9-95B2-28CA399DDEFD}.png

              You will need to remove 1 plane in Belarus. It had no impact on the Russian turn.

              Game History

              Round: 7
              
                  Purchase Units - Russians
                      EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                      EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                      EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                      EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                      EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                      EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                      EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                      EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                      EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                      EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                      EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                      EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                      EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                      EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                      EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                      EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                      EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                      EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                      EDIT: Turning off Edit Mode
                      Russians buy 1 Elitearmour, 5 Russian_Rocketss, 5 Soviet_Partisans, 1 Tank_General and 1 infantry; Remaining resources: 4 PUs; 3 AirLendLease; 3 TankLendLease; 
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      5 infantry moved from Bryansk to Western Ukraine
                      2 bombers moved from Russia to Western Ukraine
                      1 infantry moved from Ukraine to Western Ukraine
                      1 russian_para moved from Egypt to Ethiopia
                      1 russian_para moved from Egypt to Tobruk
                            Russians take Tobruk from Italians
                      1 infantry moved from Vyborg to Finland
                            Russians take Finland from Germans
                      1 fighter and 1 infantry moved from Vyborg to Karelia
                      1 infantry moved from Ukraine to Western Ukraine
              
                  Combat - Russians
                      Russians creates battle in territory Novosibirsk
                      Battle in Karelia
                          Russians attack with 1 fighter and 1 infantry
                          Germans defend with 1 infantry
                          Russians win, taking Novosibirsk from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Battle in Western Ukraine
                          Russians attack with 2 bombers and 7 infantry
                          Germans defend with 5 infantry
                          Russians win, taking Western Ukraine from Germans with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                          Casualties for Russians: 2 infantry
                          Casualties for Germans: 5 infantry
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Tambov
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                      2 bombers moved from Western Ukraine to Russia
                      1 infantry moved from Bryansk to Smolensk
                      1 R_Europe_Rail moved from Russia to Bryansk
                      1 R_Europe_Rail and 1 russian_minor moved from Bryansk to Tambov
                      1 armour moved from Urals to Russia
                      1 2ndCorps, 2 aaGuns, 4 artilleries, 17 infantry and 22 mine_unarmeds moved from Bryansk to Russia
                      1 infantry moved from Novgorod to Vyborg
                      3 guard_infantrys moved from Samara to Urals
                      1 Soviet_Commisar moved from Russia to Urals
                      1 fighter moved from Karelia to Vyborg
              
                  Place Units - Russians
                      5 Soviet_Partisans placed in Samara
                      1 infantry placed in Vyborg
                      1 Elitearmour, 5 Russian_Rocketss and 1 Tank_General placed in Russia
                      Turning on Edit Mode
              
                  Turn Complete - Russians
                      EDIT: Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                      EDIT: Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                      EDIT: Russians collect 30 PUs; end with 34 PUs
                      EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
              

              game-2-alex-vs-panzer_operation-spring-awakening_Rus7.tsvg

              A 1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 Ah, 1 max! Edited it back some space.

                game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg

                Purchase Units
                Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                Setting uses for triggers used this phase.
                Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                Place Units
                Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
                1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
                Combat Move
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                Setting uses for triggers used this phase.
                Resetting and Giving Bonus Movement to Units
                Cleaning up during movement phase
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 JPNbomber moved from Kiangsu to 44 Sea Zone
                Japanese undo move 2.
                1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone
                1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone
                2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 19 Sea Zone to 44 Sea Zone
                2 fighters moved from 6 Sea Zone to 21 Sea Zone
                2 tactical_bombers moved from Kiangsu to 21 Sea Zone
                1 tactical_bomber moved from Kiangsi to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 artillery and 1 elite moved from Kiangsi to Kwangsi
                1 artillery moved from Amur to Buryatia
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 japanese_para moved from Yenisey to Buryatia
                1 JPNbomber moved from Shensi to Kwangsi
                Japanese undo move 15.
                Japanese undo move 14.
                1 infantry moved from Evenkiyskiy to Timguska
                1 JPNbomber moved from Shensi to Timguska
                1 japanese_para moved from Yenisey to Buryatia
                Combat
                Battle in 21 Sea Zone
                Battle in 44 Sea Zone
                Battle in 35 Sea Zone
                Battle in 46 Sea Zone
                Battle in Timguska
                Battle in Buryatia
                Battle in Kwangsi
                Recording Battle Statistics
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Non Combat Move
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                Setting uses for triggers used this phase.
                1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries moved from Kiangsi to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 elite moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                1 infantry moved from Szechwan to Shensi
                Japanese undo move 17.
                Japanese undo move 16.
                Japanese undo move 15.
                Japanese undo move 14.
                Japanese undo move 13.
                Japanese undo move 12.
                1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                4 artilleries moved from Shensi to Kweichow
                1 aaGun and 1 japanese_para moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 JPNbomber moved from Timguska to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 aaGun moved from Kiangsi to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 JPNbomber moved from Kiangsu to Kweichow
                1 fighter moved from 19 Sea Zone to Kweichow
                1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                1 infantry moved from Szechwan to Kweichow
                1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                Japanese undo move 26.
                1 artillery moved from Amur to Manchuria
                1 J_Rail moved from Kiangsu to Sakha
                1 J_Rail and 1 artillery moved from Sakha to Kweichow
                1 elite moved from Kiangsu to Kiangsi
                Turning on Edit Mode
                EDIT: 1 Japanese_LCV moved from Korea to Japan
                EDIT: Turning off Edit Mode
                2 fighters moved from 46 Sea Zone to Caroline Islands
                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                Setting uses for triggers used this phase.
                Cleaning up during movement phase
                Place Units
                Turning on Edit Mode
                EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues
                EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s
                EDIT: Turning off Edit Mode
                COMMENT: Japan Red Sea mines in SZ6 along SZ7
                COMMENT: Japan Blue Sea mines in SZ6 along SZ16
                1 harbour placed in Philippines
                1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Japan
                Turn Complete
                Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                Setting uses for triggers used this phase.
                Total Cost from Convoy Blockades: 0
                Japanese collect 51 PUs; end with 51 PUs
                Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs]
                Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs]
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs]
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs]
                Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs]
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                EDIT: Removing units owned by Germans from Belarus: 1 fighter
                EDIT: Turning off Edit Mode
                
                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by Panzerstahl-Helm 0

                  @alexander
                  5 LM in Normandy defent against SZ110:

                  ef3b2d56-1fa0-47dc-ae9a-1d4981d51cac-image.jpeg

                  1 hit

                  3 LM in Yunnan defend against Burma

                  8bbc703f-760b-44c0-a184-a0549b6eaeeb-image.jpeg

                  0 hits

                  hmm...I didn´t get a turn overview at the end of UKs turn.
                  It smells like an Italian Take Over...

                  BR

                  game-2-alex-vs-panzer_operation-spring-awakening_US UK7.tsvg

                  A 1 Reply Last reply Reply Quote 0
                  • A Offline
                    Alexander @Panzerstahl-Helm 0
                    last edited by

                    @Panzerstahl-Helm-0 The takeover has occured! (I'll edit the units over to the Germans in their buy phase)

                    game-2-alex-vs-panzer_operation-spring-awakening_it7.tsvg

                    Purchase Units
                    Setting uses for triggers used this phase.
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from 110 Sea Zone: 1 UKNC
                    EDIT: Adding units owned by British to 110 Sea Zone: 1 UKNC1
                    EDIT: Turning off Edit Mode
                    Italians buy 1 NavalMine3, 1 TakeOverItaly, 5 infantry and 3 mine_unarmeds; Remaining resources: 1 PUs; 
                    Game Loaded
                    Combat Move
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    Setting uses for triggers used this phase.
                    Resetting and Giving Bonus Movement to Units
                    Cleaning up during movement phase
                    Turning on Edit Mode
                    EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Malta to Tobruk
                    EDIT: Turning off Edit Mode
                    1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
                    2 fighters moved from Southern Italy to Holland Belgium
                    1 bomber moved from Southern Italy to Gibraltar
                    1 armour moved from Southern Italy to 95 Sea Zone
                    1 artillery moved from Northern Italy to 95 Sea Zone
                    3 infantry moved from Southern Italy to 95 Sea Zone
                    1 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                    1 infantry moved from Southern France to 93 Sea Zone
                    1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                    1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
                    Combat
                    Battle in Holland Belgium
                    Battle in Tobruk
                    Battle in Gibraltar
                    Recording Battle Statistics
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Non Combat Move
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                    Turning on Edit Mode
                    EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                    EDIT: Turning off Edit Mode
                    1 Escort, 2 battleships, 1 carrier and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                    3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                    Turning on Edit Mode
                    EDIT: Adding units owned by Changer to 96 Sea Zone: 3 ITA_SeaMineYellows
                    EDIT: Italians undo move 1.
                    EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine3
                    EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                    EDIT: Turning off Edit Mode
                    1 Escort moved from 97 Sea Zone to 96 Sea Zone
                    2 fighters moved from 95 Sea Zone to Western Germany
                    2 fighters moved from Holland Belgium to Western Germany
                    1 transport moved from 95 Sea Zone to 92 Sea Zone
                    1 bomber moved from Gibraltar to Southern France
                    1 mine_unarmed moved from Southern Italy to Northern Italy
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                    Setting uses for triggers used this phase.
                    Cleaning up during movement phase
                    Place Units
                    3 infantry placed in Southern France
                    1 NavalMine3, 1 TakeOverItaly, 2 infantry and 3 mine_unarmeds placed in Southern Italy
                    Trigger ConquerItaly: Germans takes ownership of territory Gibraltar
                    Trigger ConquerItaly: Germans takes ownership of territory Cyprus
                    Trigger ConquerItaly: Germans takes ownership of territory Malta
                    Trigger ConquerItaly: Germans takes ownership of territory Morocco
                    Trigger ConquerItaly: Germans takes ownership of territory Algeria
                    Trigger ConquerItaly: Germans takes ownership of territory Southern France
                    Trigger ConquerItaly: Germans takes ownership of territory Tunisia
                    Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                    Trigger ConquerItaly: Germans takes ownership of territory Albania
                    Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                    Trigger ConquerItaly: Germans takes ownership of territory Libya
                    Trigger ConquerItaly: Germans takes ownership of territory Sicily
                    Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
                    Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                    Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                    Trigger ConquerItaly: Germans takes ownership of territory Greece
                    Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
                    Setting uses for triggers used this phase.
                    Turn Complete
                    Trigger Italians RemoveItalyConvoySZ92Invert: has removed 1 Escort owned by Italians in 92 Sea Zone
                    Trigger Italians RemoveItalyConvoySZ92Invert: Italians has 1 Escort_Convoy placed in 92 Sea Zone
                    
                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @Alexander
                      last edited by beelee

                      @Alexander

                      Hi Alex

                      Yea you can't do the TakeOver because you have Italians in Tobruk.

                      Edit
                      I will look at making it so the TTys don't change if the conditions aren't met. If the conditions were met, most of the dudes would auto change for you.

                      You can test it out with the old save by not attacking Tobruk to see how it works.

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @beelee
                        last edited by

                        @beelee Thanks, I just thought it mattered at the start of the turn but looking back I now read that it's on Germany's turn not Italy's turn. First time doing this (and admittedly exicted if you can see what's coming in Germany's turn)

                        I reverted that one combat, updated version below:

                        game-2-alex-vs-panzer_operation-spring-awakening_it7-edited.tsvg

                        B 1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @Alexander
                          last edited by beelee

                          @Alexander

                          Right Arm

                          Yea it has to happen on Italy's turn because they won't change on Germany's turn in triplea. Only on Italy's.

                          So there can be rare instances where ANZC and technically France too, although I've never encountered it, where'd you need to hand roll and edit any results.

                          Edit
                          So it'd probably be easier to just redo your turn and edit the combat accoringly as opposed to changing all the dudes. Here's an example

                          Italian TakeOver Example.tsvg

                          The LCVs and Paras. although there aren't any in the above save, still look Italian but are German controlled.

                          You have to add up the income by hand and roll for any convoy damage, then adjust Italy income. On G's turn, you then transfer their income from Italy via edit.

                          Sometimes you will need to edit upgraded facillities.

                          Screenshot from 2026-05-05 00-48-27.png

                          Edit 2
                          Also Mines don't change ownership. So G will have to navigate them according to the rules.

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