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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0 @Alexander
      last edited by

      @alexander said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

      @panzerstahl-helm-0 I messed up and didn't see the 1st Corp so I did the extra roll with dice (miss):
      ca12fb9a-7526-44c3-82be-d8dacb173648-image.png
      fd037038-5664-4118-9ae8-e20317b95df3-image.png

      No biggie! This happened to all of us.
      Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

      b98a5f81-9249-42c4-81e5-f5ddcae1b8d8-{A8E26011-6414-448F-AD51-D4BD16156772}.png

      The Partisans are blooming everywhere!

      Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Trigger AlliesFtrAce: buyFighterAce added to productionRussians
              Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans, 1 UndrgroundFctry, 1 aaGun, 1 elite and 1 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Place Units - Russians
              Units in Russia being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in Russia
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              5 Russian_Rocketss moved from Bryansk to Archangel
              5 Russian_Rocketss moved from Bryansk to Baltic States
              1 infantry moved from Belarus to Novgorod
              1 fighter and 2 infantry moved from Vyborg to Novgorod
              1 elite and 4 infantry moved from Bryansk to Western Ukraine
              1 bomber moved from Russia to Western Ukraine
              2 infantry moved from Bryansk to Ukraine
              4 infantry moved from Volgograd to Caucasus
              1 bomber moved from Russia to Caucasus
              1 fighter moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                      Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                      1 mech_infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 bomber, 1 elite and 4 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 bomber, 1 elite and 4 infantry in Western Ukraine, round 2 : 1/7 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 3 : 1/6 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 4 : 0/6 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 5 : 0/6 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 6 : 1/6 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 bomber, 1 elite and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Archangel
                  Russians attack with 5 Russian_Rocketss
                  Germans defend with 1 german_para and 1 german_paraBoost
                      Russians roll dice for 5 Russian_Rocketss in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                      1 german_para owned by the Germans lost in Archangel
                      5 Russian_Rocketss owned by the Russians lost in Archangel
                      1 german_paraBoost owned by the Germans lost in Archangel
                  Germans win with no units remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 german_para and 1 german_paraBoost
                  Casualties for Russians: 5 Russian_Rocketss
              Battle in Baltic States
                  Russians attack with 5 Russian_Rocketss
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
                      1 mech_infantry owned by the Germans lost in Baltic States
                      5 Russian_Rocketss owned by the Russians lost in Baltic States
                  Germans win with no units remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 5 Russian_Rocketss
              Battle in Caucasus
                  Russians attack with 1 bomber and 4 infantry
                  Germans defend with 1 German_LCV, 1 artillery and 1 infantry
                      Russians roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,33 expected hits
                      Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                      1 German_LCV owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Germany
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Russians
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
              1 bomber moved from Caucasus to Russia
              1 bomber moved from Western Ukraine to Russia
              1 fighter moved from Ukraine to Volgograd
              1 infantry moved from Bryansk to Belarus
              2 mine_unarmeds moved from Russia to Bryansk
              1 fighter moved from Novgorod to Vyborg
              10 infantry moved from Russia to Bryansk
              6 infantry moved from Russia to Samara
              1 fighter moved from Volgograd to Samara
              2 infantry moved from Volgograd to Samara
              1 Russian_Rail moved from Russia to Volgograd
              1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
              3 guard_infantrys moved from Urals to Samara
              1 armour moved from Urals to Russia
              1 armour, 1 mech_infantry and 2 russian_paras moved from Iraq to Egypt
      
          Place Units - Russians
              3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans and 1 elite placed in Russia
              1 aaGun and 1 infantry placed in Vyborg
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1,33
      Russians regular : -5,17
      

      game-2-alex-vs-panzer_operation-spring-awakening_rus-6.tsvg

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      • A Offline
        Alexander @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

        Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

        Yes, I realize when I counted the number of dice rolled in history and then looked at the units in the area the casualties had already been removed so I thought it was just the 'bonus' roll that was missing. I now see that I missed rolling those 5 extra ones

        I can roll those extra 5 dices at 2 with Japan...not sure if that would change your Russian plans though

        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0 @Alexander
          last edited by

          @alexander

          Howdy.

          It would not have affected my Russian turn.
          You can do the missing rolls on you J-turn and adjust the casualities.

          👍

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 Thanks, I got lucky and only took one extra hit (removed in my 1st place phase):

            97b4266d-b4c1-403f-a315-1be24d9c0733-image.png

            Things are shaping up weird in the East!

            game-2-alex-vs-panzer_operation-spring-awakening_jap-6.tsvg

            Also, I realised I messed up and clicked the download rather than open--> play by email this turn.

            Purchase Units
            Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
            Setting uses for triggers used this phase.
            Japanese buy 2 Escorts, 2 Fortifications, 1 Heavy_BB, 2 NavyFighters, 1 elite, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 mine_unarmed; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            Place Units
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Turning off Edit Mode
            Combat Move
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            Setting uses for triggers used this phase.
            Resetting and Giving Bonus Movement to Units
            Cleaning up during movement phase
            1 pacific_cruiser moved from 6 Sea Zone to 26 Sea Zone
            Japanese undo move 1.
            1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 Banzai moved from Japan to Hawaiian Islands
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 Banzai moved from Japan to Hawaiian Islands
            1 Japan_destroyer moved from 44 Sea Zone to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            1 artillery moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kiangsi to Kwangsi
            1 elite moved from Kiangsi to Hunan
            1 JPNbomber moved from Shensi to Szechwan
            1 JPNbomber moved from Shensi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 artillery moved from Buryatia to Amur
            3 fighters moved from Japan to 6 Sea Zone
            Combat
            Battle in 46 Sea Zone
            Battle in 6 Sea Zone
            Battle in Hawaiian Islands
            Battle in Hunan
            Battle in Kwangsi
            Battle in Amur
            Battle in Kweichow
            Battle in Szechwan
            Recording Battle Statistics
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Non Combat Move
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Hawaiian Islands
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Setting uses for triggers used this phase.
            2 fighters moved from 46 Sea Zone to Caroline Islands
            3 fighters moved from 6 Sea Zone to Japan
            1 japanese_para moved from Yakut S.S.R. to Yenisey
            1 artillery moved from Buryatia to Sakha
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 Heavy_BB moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Anhwe to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
            Japanese undo move 14.
            Japanese undo move 15.
            Japanese undo move 13.
            Japanese undo move 12.
            Japanese undo move 11.
            2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
            Japanese undo move 14.
            1 elite moved from Kiangsu to Anhwe
            1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Korea
            5 artilleries moved from Sikang to Shensi
            1 elite moved from Sikang to Shensi
            3 japanese_paras moved from Sikang to Shensi
            Japanese undo move 14.
            1 elite moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese undo move 10.
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Anhwe to 6 Sea Zone
            2 cruisers moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
            Japanese undo move 24.
            Japanese undo move 23.
            Japanese undo move 20.
            Japanese undo move 20.
            Japanese undo move 20.
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Anhwe to 19 Sea Zone
            Japanese undo move 18.
            1 artillery moved from Kiangsu to Shantung
            2 artilleries moved from Manchuria to Jehol
            Japanese undo move 22.
            1 J_Rail moved from Kiangsu to Manchuria
            1 J_Rail and 1 artillery moved from Manchuria to Shantung
            1 artillery moved from Manchuria to Jehol
            3 tactical_bombers moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            2 tactical_bombers moved from Anhwe to Shantung
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            Japanese undo move 23.
            Japanese undo move 21.
            2 tactical_bombers moved from Shantung to Kiangsu
            1 artillery moved from Kiangsu to Kiangsi
            1 J_Rail and 1 artillery moved from Manchuria to Kiangsi
            1 JPNbomber moved from Szechwan to Kiangsu
            1 JPNbomber moved from Kwangsi to Shensi
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Korea
            Setting uses for triggers used this phase.
            Cleaning up during movement phase
            Place Units
            1 factory_minor placed in Shantung
            1 Fortification placed in Philippines
            1 Fortification placed in Celebes
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 mine_armed
            EDIT: Removing units owned by Japanese from Japan: 1 mine_unarmed
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 elite and 1 mine_unarmed placed in Japan
            2 Escorts, 1 Heavy_BB and 2 NavyFighters placed in 6 Sea Zone
            Turn Complete
            Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
            Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
            Setting uses for triggers used this phase.
            Total Cost from Convoy Blockades: 0
            Japanese collect 52 PUs; end with 52 PUs
            Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 51 Optional[PUs]
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 53 Optional[PUs]
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 55 Optional[PUs]
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 56 Optional[PUs]
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
            Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 62 Optional[PUs]
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 70 Optional[PUs]
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            
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            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0
              last edited by

              @Alexander

              Hello,

              indeed is this game, especially in the East and Asia, different than other games I played so far. 🙂

              Game History

              Round: 6
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                      Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                      Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                      Americans buy 4 ArmoredInfantrys, 1 Escort, 1 FighterAceUSA, 3 SP_ArtilleryUSAs, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      1 infantry moved from Soviet Far East to Siberia
                            Russians take Siberia from Japanese
                      1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                      1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                      1 usa_fighter moved from United Kingdom to 119 Sea Zone
                      2 ArmoredInfantrys, 1 elite and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                      2 ArmoredInfantrys, 1 elite, 5 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                      2 ArmoredInfantrys, 1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar
                      2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                      2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                      2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                      1 usa_fighter moved from United Kingdom to 119 Sea Zone
              
                  Combat - Americans
                      Battle in Gibraltar
                          Americans attack with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry
                          Italians defend with 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                              Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                              Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry in Gibraltar, round 2 : 4/13 hits, 3,17 expected hits
                              Italians roll dice for 1 aaGun, 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2,83 expected hits
                              1 infantry owned by the Americans lost in Gibraltar
                              1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
                              Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 6 infantry in Gibraltar, round 3 : 5/12 hits, 3,00 expected hits
                              Italians roll dice for 1 armour and 3 artilleries in Gibraltar, round 3 : 1/4 hits, 1,50 expected hits
                              1 infantry owned by the Americans lost in Gibraltar
                              3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                          Americans win, taking Gibraltar from Italians with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 5 infantry remaining. Battle score for attacker is 28
                          Casualties for Americans: 2 infantry
                          Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                      Battle in 26 Sea Zone
                          Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber
                          Japanese defend with 1 Japan_destroyer and 1 transport
                              Americans roll dice for 1 pacific_submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                              Japanese roll dice for 1 Japan_destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                              1 pacific_submarine owned by the Americans lost in 26 Sea Zone
                              1 Japan_destroyer owned by the Japanese lost in 26 Sea Zone
                              Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                              Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                              1 transport owned by the Japanese lost in 26 Sea Zone
                          Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 13
                          Casualties for Americans: 1 pacific_submarine
                          Casualties for Japanese: 1 Japan_destroyer and 1 transport
                      Battle in 119 Sea Zone
                          Americans attack with 2 usa_fighters
                          Germans defend with 1 GermanUBoat
                          1 GermanUBoat owned by the Germans submerged
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                      2 usa_fighters moved from 119 Sea Zone to United Kingdom
                      1 SP_ArtilleryUSA and 1 USA_TankGeneral moved from Eastern United States to Southeast Mexico
                      2 Rails, 1 elite and 1 infantry moved from Eastern United States to Southeast Mexico
                      1 transport moved from 3 Sea Zone to 2 Sea Zone
                      1 aaGun and 1 infantry moved from Alaska to 2 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                      1 infantry moved from 3 Sea Zone to Soviet Far East
                      1 aaGun moved from 3 Sea Zone to Soviet Far East
                      1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to 3 Sea Zone
                      1 USANC, 1 carrier and 2 submarines moved from 3 Sea Zone to 1 Sea Zone
                      1 usa_fighter moved from 3 Sea Zone to 1 Sea Zone
                      1 usa_tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
                      1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                      1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                      1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                      1 aaGun and 3 infantry moved from British Columbia to Alaska
                      3 ArmoredInfantrys and 3 SP_ArtilleryUSAs moved from Western United States to Alaska
              
                  Place Units - Americans
                      1 Escort, 1 submarine and 2 transports placed in 10 Sea Zone
                      1 destroyer placed in 101 Sea Zone
                      1 ArmoredInfantry, 1 SP_ArtilleryUSA, 1 artillery and 3 infantry placed in Western United States
                      3 ArmoredInfantrys, 1 FighterAceUSA and 2 SP_ArtilleryUSAs placed in Eastern United States
              
                  Turn Complete - Americans
                      Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                      Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone
                      Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                      Americans collect 50 PUs; end with 50 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
                      Trigger Americans Loses HawaiianIslands: Americans met a national objective for an additional -3 PUs; end with 58 PUs
                      Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 59 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 1 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              
                  Place Units - Chinese
                      1 infantry placed in Yunnan
              
                  Turn Complete - Chinese
                      Chinese collect 2 PUs; end with 4 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
              
                  Purchase Units - British
                      Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                      British buy 3 UK_LCVs, 1 artillery, 5 infantry, 2 transports, 2 uk_armours and 2 uk_paras; Remaining resources: 9 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      2 infantry moved from Malaya to 37 Sea Zone
                      1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                            British take 42 Sea Zone from Japanese
                      2 infantry moved from 45 Sea Zone to Dutch New Guinea
              
                  Combat - British
                      Battle in Dutch New Guinea
                          Changer loiter and taunt; British attack with 2 infantry
                          Changer defend; Japanese defend with 1 artillery
                              British roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                              Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the British lost in Dutch New Guinea
                              1 artillery owned by the Japanese lost in Dutch New Guinea
                          British win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 1
                          Casualties for British: 1 infantry
                          Casualties for Japanese: 1 artillery
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                      1 infantry moved from French Indo China to Kwangsi
                      6 infantry moved from Burma to Yunnan
                      6 infantry moved from India to Burma
                      1 infantry moved from Iraq to Persia
                      1 mech_infantry moved from Syria to Persia
              
                  Place Units - British
                      Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      2 transports placed in 98 Sea Zone
                      1 infantry placed in Egypt
                      1 artillery, 2 infantry and 2 uk_armours placed in India
                      3 UK_LCVs, 2 infantry and 2 uk_paras placed in United Kingdom
              
                  Turn Complete - British
                      Total Cost from Convoy Blockades: 3
                          Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                          Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
                      British collect 49 PUs (3 lost to blockades); end with 58 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 64 PUs
                      Trigger British Liberates DNG: British met a national objective for an additional 2 PUs; end with 66 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 71 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 3,67
              Japanese regular : 1,00
              Italians regular : -2,33
              British regular : -0,17
              

              game-2-alex-vs-panzer_operation-spring-awakening_US UK-6.tsvg

              A 1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 I believe that Germany can take over Italy this comming turn - if not I may have missplayed!

                game-2-alex-vs-panzer_operation-spring-awakening_it-6.tsvg

                Purchase Units
                Italians buy 1 NavalMine3, 1 battleship, 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; 
                Combat Move
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                Setting uses for triggers used this phase.
                Resetting and Giving Bonus Movement to Units
                Cleaning up during movement phase
                Combat
                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Non Combat Move
                Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine
                EDIT: Removing units owned by Italians from Southern Italy: 2 NavalMines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Italians undo move 4.
                EDIT: Italians undo move 3.
                EDIT: Italians undo move 2.
                EDIT: Italians undo move 1.
                EDIT: Adding units owned by Changer to 92 Sea Zone: 3 ITA_SeaMineBlues
                COMMENT: Blue Sea Mines in SZ92 along SZ91
                EDIT: Turning off Edit Mode
                1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                1 Escort moved from 95 Sea Zone to 92 Sea Zone
                1 Italian_LCV, 1 armour, 2 fighters and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern France
                1 Europe_Rail and 1 mine_unarmed moved from Southern Italy to Southern France
                2 mine_unarmeds moved from Southern Italy to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France
                Setting uses for triggers used this phase.
                Cleaning up during movement phase
                Place Units
                1 NavalMine3, 1 infantry and 1 mine_unarmed placed in Southern Italy
                1 battleship and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turn Complete
                Italians collect 19 PUs; end with 19 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                Game Loaded
                
                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @Alexander

                  Hello sir,

                  I am afraid you are 1 turn to early.
                  On the next turn you need to prepare the take over by purchasing the "Take Over Italy" token and place it in 2nd placement phase.
                  This will convert most of the Italian units into German units. Some need to be changed manually (LCV, Air transports mainly)

                  Feel free to adjust and re-do you Italian turn.

                  BR

                  A 1 Reply Last reply Reply Quote 0
                  • A Offline
                    Alexander @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 Sounds good, I will take a look and get back with a new Italy (likely tomorrow)

                    Ok to clarify, so if I wanted to do the takeover this turn then I would need to have bought the token with Germany? Or am I just too too early on the timeline?

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Alexander
                      last edited by

                      @alexander

                      Hi Alex

                      The Token should show up in Italys purchase window when it's ready. Buy it for free and place 2nd place. You'll need to add up the Italian income by hand and roll for any convoy damage too.

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @beelee
                        last edited by

                        @beelee Ok so next turn I could do it then? (as Italy, so not my next German turn, but the one after would be when they can "double move")

                        I though it was easy to just change via edit (moved the one escort, put the planes back on the carrier, dug in mines/undid one move of the mine).

                        game-2-alex-vs-panzer_operation-spring-awakening_it-6-tweaked.tsvg

                        Italians collect 19 PUs; end with 19 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                        Turning on Edit Mode
                        EDIT: Adding units owned by Changer to Northern Italy: 3 italy_mine_Yellows
                        EDIT: Removing units owned by Italians from Northern Italy: 2 mine_unarmeds
                        EDIT: Removing units owned by Italians from Southern France: 1 mine_unarmed
                        COMMENT: Italy yellow mines dug in along SZ 97
                        EDIT: Adding units owned by Italians to 95 Sea Zone: 1 Escort and 2 fighters
                        EDIT: Removing units owned by Italians from 96 Sea Zone: 1 Escort
                        EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        
                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Alexander
                          last edited by

                          @alexander

                          yea the Takeover takes place a turn early so that when it's G's turn, it's already to go.

                          Panzer can walk you through it. My machine still down. I got one more thing to try and if that doesn't work, I'll have to take it to a tech guy.

                          I mean it's supposed to be a easy fix but that's if you know how to do it lol

                          1 Reply Last reply Reply Quote 1
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0
                            last edited by

                            @Alexander

                            Game History

                            Round: 6
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
                            
                                Combat Move - ANZAC
                                    1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                                    1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                                    1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                                    1 infantry moved from 46 Sea Zone to New Guinea
                            
                                Combat - ANZAC
                                    Battle in New Guinea
                                        Changer loiter and taunt; ANZAC attack with 1 infantry
                                        Changer defend; Japanese defend with 1 infantry
                                            ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits
                                            Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                                            1 infantry owned by the ANZAC lost in New Guinea
                                            1 infantry owned by the Japanese lost in New Guinea
                                        Japanese win with no units remaining. Battle score for attacker is 0
                                        Casualties for ANZAC: 1 infantry
                                        Casualties for Japanese: 1 infantry
                                    Battle in Celebes
                                        Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                                        Changer defend; Japanese defend with 1 Fortification and 1 infantry
                                            ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                                            ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 1/1 hits, 0,50 expected hits
                                            1 infantry owned by the ANZAC lost in Celebes
                                            ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                                            ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 0/1 hits, 0,50 expected hits
                                            ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 6 : 0/1 hits, 0,50 expected hits
                                            ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
                                            Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 7 : 1/1 hits, 0,50 expected hits
                                            1 artillery owned by the ANZAC lost in Celebes
                                        Japanese win with 1 Fortification and 1 infantry remaining. Battle score for attacker is -7
                                        Casualties for ANZAC: 1 artillery and 1 infantry
                                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    1 Escort_Convoy, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
                                    1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                                    1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
                            
                                Place Units - ANZAC
                                    1 destroyer placed in 62 Sea Zone
                                    1 artillery and 1 infantry placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                                    Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                                    ANZAC collect 15 PUs; end with 16 PUs
                                    Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
                            
                                Purchase Units - French
                                    Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                            
                                Combat Move - French
                            
                                Combat - French
                                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            Japanese regular : -0,33
                            ANZAC regular : -1,83
                            

                            game-2-alex-vs-panzer_operation-spring-awakening_ANZ-6.tsvg

                            T 1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @Panzerstahl-Helm 0
                              last edited by

                              @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                              A Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                              • A Offline
                                Alexander @Trout
                                last edited by

                                @trout Good catch, @Panzerstahl-Helm-0 feel free to adjust on Russia's turn. (I think that will give you a NI bonus too)

                                I don't think I did the engineer's airstrip move correctly so I just edited the planes back in (multiple times to get it to work).

                                game-2-alex-vs-panzer_operation-spring-awakening_ger7.tsvg

                                Research Technology
                                Game Loaded
                                Purchase Units
                                Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
                                Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                                Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                Trigger Rockets: buyGerman_Rockets added to productionGermans
                                Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                Setting uses for triggers used this phase.
                                Germans buy 1 Atlantic_Wall, 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 4 TotalWarTacBmbrs, 1 elite, 1 fighter, 1 german_para, 3 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; 
                                Place Units
                                Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour
                                1 waffen_PG and 4 waffen_panzers placed in Germany
                                Combat Move
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                Setting uses for triggers used this phase.
                                Resetting and Giving Bonus Movement to Units
                                Cleaning up during movement phase
                                1 infantry moved from Bessarabia to Western Ukraine
                                1 bomber moved from Eastern Poland to Western Ukraine
                                1 bomber moved from Eastern Poland to Western Ukraine
                                2 infantry moved from Eastern Poland to Western Ukraine
                                1 infantry moved from Eastern Poland to Western Ukraine
                                1 waffen_PG and 4 waffen_panzers moved from Germany to Baltic States
                                1 infantry moved from Eastern Poland to Baltic States
                                1 infantry moved from Finland to Karelia
                                1 fighter moved from Finland to Karelia
                                1 ElitePanzer, 1 German_Engineer, 1 WaffenPioneer, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 2 armour, 1 artillery, 1 german_para, 1 infantry and 1 waffen_infantry moved from Eastern Poland to Belarus
                                1 waffen_infantry moved from Eastern Poland to Belarus
                                1 WaffenPioneer and 1 elite moved from Eastern Poland to Belarus
                                1 infantry moved from Eastern Poland to Western Ukraine
                                6 infantry moved from Eastern Poland to Belarus
                                2 Waffen_Obersts moved from Eastern Poland to Belarus
                                1 1stPanzerArmy moved from Eastern Poland to Belarus
                                Combat
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Battle in Karelia
                                Battle in Western Ukraine
                                Battle in Baltic States
                                Battle in Belarus
                                Recording Battle Statistics
                                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                Non Combat Move
                                Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                1 fighter moved from Karelia to Belarus
                                2 bombers moved from Western Ukraine to Western Germany
                                1 tactical_bomber moved from Finland to Belarus
                                1 artillery and 4 infantry moved from Bulgaria to Romania
                                1 aaGun moved from Bulgaria to Romania
                                2 aaGuns moved from Eastern Poland to Belarus
                                1 infantry moved from Eastern Poland to Belarus
                                1 Panzer_Grndrs moved from Germany to Baltic States
                                1 G_air_transport and 1 elite moved from Western Germany to Norway
                                1 artillery and 3 infantry moved from Finland to Norway
                                1 armour moved from Finland to Norway
                                1 GAirCommander and 1 tactical_bomber moved from Finland to Western Germany
                                1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone
                                Germans undo move 13.
                                1 GermanUBoat moved from 106 Sea Zone to 103 Sea Zone
                                1 GermanUBoat moved from 123 Sea Zone to 108 Sea Zone
                                1 artillery moved from Normandy Bordeaux to France
                                1 elite moved from Normandy Bordeaux to France
                                2 infantry moved from Holland Belgium to France
                                1 armour moved from Holland Belgium to France
                                1 infantry moved from France to Northern Italy
                                1 infantry moved from France to Northern Italy
                                1 infantry moved from France to Western Germany
                                3 mine_unarmeds moved from France to Normandy Bordeaux
                                Germans undo move 22.
                                2 mine_unarmeds moved from Western Germany to Denmark
                                1 mine_unarmed moved from France to Western Germany
                                2 mine_unarmeds moved from France to Normandy Bordeaux
                                1 elite moved from Germany to Western Germany
                                Germans undo move 4.
                                4 infantry moved from Bulgaria to Romania
                                1 G_Rail moved from Germany to Bulgaria
                                1 G_Rail and 1 artillery moved from Bulgaria to Belarus
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                Setting uses for triggers used this phase.
                                1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                Cleaning up during movement phase
                                Place Units
                                Turning on Edit Mode
                                EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG and 3 waffen_panzers
                                EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenPnzrArmy
                                EDIT: Removing units owned by Germans from Baltic States: 1 waffen_PG and 3 waffen_panzers
                                EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMines
                                EDIT: Removing units owned by Germans from Germany: 1 NavalMine2
                                EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                EDIT: Adding units owned by Germans to Belarus: 1 1stWaffenArmy
                                EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy
                                EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                EDIT: Adding units owned by Germans to Army Group Centre: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
                                EDIT: Adding units owned by Germans to Army Group Centre: 1 ElitePanzer, 1 artillery, 1 elite and 1 infantry
                                EDIT: Adding units owned by Germans to Army Group Centre: 2 armour
                                EDIT: Removing units owned by Germans from Army Group Centre: 1 artillery and 1 infantry
                                EDIT: Removing units owned by Germans from Belarus: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ElitePanzer, 2 armour and 1 elite
                                EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre
                                EDIT: Turning off Edit Mode
                                1 Atlantic_Wall placed in Normandy Bordeaux
                                4 TotalWarTacBmbrs, 1 fighter and 3 infantry placed in Western Germany
                                1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                Germans undo move 3.
                                Turning on Edit Mode
                                EDIT: Adding units owned by Germans to Germany: 1 ElitePanzer
                                EDIT: Units in Germany being upgraded or consumed: 1 ElitePanzer
                                EDIT: 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: has removed 4 TotalWarTacBmbrs owned by Germans in Western Germany
                                EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: Germans has 4 tactical_bombers placed in Western Germany
                                EDIT: Setting uses for triggers used this phase.
                                EDIT: 1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                Turn Complete
                                EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                EDIT: Total Cost from Convoy Blockades: 2
                                EDIT: Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
                                EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
                                EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
                                Purchase Units
                                EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                EDIT: Setting uses for triggers used this phase.
                                EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                EDIT: Turning off Edit Mode
                                
                                1 Reply Last reply Reply Quote 0
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0 @Trout
                                  last edited by

                                  @trout said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

                                  @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                                  Thanks for noting,
                                  I will leave it as it is this time. I have to get my turns clean again and stop being sloppy. learning by pain!

                                  @Alexander

                                  Thanks for the offer to change it, but as mentioned above.

                                  Regarding the landing strip - you basically did it correct by editing the planes into the TT.

                                  d57e1686-5e5e-4c53-8699-00aca6c60bb2-{8B62984D-6418-44B9-95B2-28CA399DDEFD}.png

                                  You will need to remove 1 plane in Belarus. It had no impact on the Russian turn.

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Russians
                                          EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                          EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                          EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                          EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                          EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                          EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                          EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                          EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                          EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                          EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                          EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                          EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                          EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                          EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                          EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                          EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                          EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                          EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                          EDIT: Turning off Edit Mode
                                          Russians buy 1 Elitearmour, 5 Russian_Rocketss, 5 Soviet_Partisans, 1 Tank_General and 1 infantry; Remaining resources: 4 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          5 infantry moved from Bryansk to Western Ukraine
                                          2 bombers moved from Russia to Western Ukraine
                                          1 infantry moved from Ukraine to Western Ukraine
                                          1 russian_para moved from Egypt to Ethiopia
                                          1 russian_para moved from Egypt to Tobruk
                                                Russians take Tobruk from Italians
                                          1 infantry moved from Vyborg to Finland
                                                Russians take Finland from Germans
                                          1 fighter and 1 infantry moved from Vyborg to Karelia
                                          1 infantry moved from Ukraine to Western Ukraine
                                  
                                      Combat - Russians
                                          Russians creates battle in territory Novosibirsk
                                          Battle in Karelia
                                              Russians attack with 1 fighter and 1 infantry
                                              Germans defend with 1 infantry
                                              Russians win, taking Novosibirsk from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 infantry
                                          Battle in Western Ukraine
                                              Russians attack with 2 bombers and 7 infantry
                                              Germans defend with 5 infantry
                                              Russians win, taking Western Ukraine from Germans with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                                              Casualties for Russians: 2 infantry
                                              Casualties for Germans: 5 infantry
                                          Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Tambov
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                                          2 bombers moved from Western Ukraine to Russia
                                          1 infantry moved from Bryansk to Smolensk
                                          1 R_Europe_Rail moved from Russia to Bryansk
                                          1 R_Europe_Rail and 1 russian_minor moved from Bryansk to Tambov
                                          1 armour moved from Urals to Russia
                                          1 2ndCorps, 2 aaGuns, 4 artilleries, 17 infantry and 22 mine_unarmeds moved from Bryansk to Russia
                                          1 infantry moved from Novgorod to Vyborg
                                          3 guard_infantrys moved from Samara to Urals
                                          1 Soviet_Commisar moved from Russia to Urals
                                          1 fighter moved from Karelia to Vyborg
                                  
                                      Place Units - Russians
                                          5 Soviet_Partisans placed in Samara
                                          1 infantry placed in Vyborg
                                          1 Elitearmour, 5 Russian_Rocketss and 1 Tank_General placed in Russia
                                          Turning on Edit Mode
                                  
                                      Turn Complete - Russians
                                          EDIT: Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                          EDIT: Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                          EDIT: Russians collect 30 PUs; end with 34 PUs
                                          EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
                                  

                                  game-2-alex-vs-panzer_operation-spring-awakening_Rus7.tsvg

                                  A 1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    Alexander @Panzerstahl-Helm 0
                                    last edited by

                                    @panzerstahl-helm-0 Ah, 1 max! Edited it back some space.

                                    game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg

                                    Purchase Units
                                    Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                    Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                    Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                    Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                    Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                    Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                    Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                    Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                    Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                    Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                    Setting uses for triggers used this phase.
                                    Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    Place Units
                                    Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
                                    1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
                                    Combat Move
                                    Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    Setting uses for triggers used this phase.
                                    Resetting and Giving Bonus Movement to Units
                                    Cleaning up during movement phase
                                    2 fighters moved from Caroline Islands to 46 Sea Zone
                                    1 JPNbomber moved from Kiangsu to 44 Sea Zone
                                    Japanese undo move 2.
                                    1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                                    1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone
                                    1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone
                                    2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                    1 fighter moved from 19 Sea Zone to 44 Sea Zone
                                    2 fighters moved from 6 Sea Zone to 21 Sea Zone
                                    2 tactical_bombers moved from Kiangsu to 21 Sea Zone
                                    1 tactical_bomber moved from Kiangsi to 44 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                                    1 artillery and 1 elite moved from Kiangsi to Kwangsi
                                    1 artillery moved from Amur to Buryatia
                                    1 infantry moved from Yakut S.S.R. to Buryatia
                                    1 japanese_para moved from Yenisey to Buryatia
                                    1 JPNbomber moved from Shensi to Kwangsi
                                    Japanese undo move 15.
                                    Japanese undo move 14.
                                    1 infantry moved from Evenkiyskiy to Timguska
                                    1 JPNbomber moved from Shensi to Timguska
                                    1 japanese_para moved from Yenisey to Buryatia
                                    Combat
                                    Battle in 21 Sea Zone
                                    Battle in 44 Sea Zone
                                    Battle in 35 Sea Zone
                                    Battle in 46 Sea Zone
                                    Battle in Timguska
                                    Battle in Buryatia
                                    Battle in Kwangsi
                                    Recording Battle Statistics
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    Non Combat Move
                                    Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                    Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                    Setting uses for triggers used this phase.
                                    1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                                    1 carrier moved from 19 Sea Zone to 35 Sea Zone
                                    1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                    2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                                    1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                    1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
                                    2 infantry moved from Kiangsu to 19 Sea Zone
                                    2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                                    2 artilleries moved from Kiangsi to 20 Sea Zone
                                    2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                                    2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                    1 elite moved from Hunan to Kweichow
                                    1 infantry moved from Kweichow to Shensi
                                    1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                                    1 artillery moved from Jehol to Anhwe
                                    1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                    1 infantry moved from Szechwan to Shensi
                                    Japanese undo move 17.
                                    Japanese undo move 16.
                                    Japanese undo move 15.
                                    Japanese undo move 14.
                                    Japanese undo move 13.
                                    Japanese undo move 12.
                                    1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow
                                    1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                    4 artilleries moved from Shensi to Kweichow
                                    1 aaGun and 1 japanese_para moved from Shensi to Kweichow
                                    2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                                    1 JPNbomber moved from Timguska to Kweichow
                                    1 armour moved from Kiangsu to Kweichow
                                    1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                                    1 tactical_bomber moved from Kiangsi to Kweichow
                                    1 aaGun moved from Kiangsi to Anhwe
                                    1 artillery moved from Jehol to Anhwe
                                    1 tactical_bomber moved from Kiangsu to Kweichow
                                    1 JPNbomber moved from Kiangsu to Kweichow
                                    1 fighter moved from 19 Sea Zone to Kweichow
                                    1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                    1 infantry moved from Szechwan to Kweichow
                                    1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                                    Japanese undo move 26.
                                    1 artillery moved from Amur to Manchuria
                                    1 J_Rail moved from Kiangsu to Sakha
                                    1 J_Rail and 1 artillery moved from Sakha to Kweichow
                                    1 elite moved from Kiangsu to Kiangsi
                                    Turning on Edit Mode
                                    EDIT: 1 Japanese_LCV moved from Korea to Japan
                                    EDIT: Turning off Edit Mode
                                    2 fighters moved from 46 Sea Zone to Caroline Islands
                                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                    Setting uses for triggers used this phase.
                                    Cleaning up during movement phase
                                    Place Units
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues
                                    EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s
                                    EDIT: Turning off Edit Mode
                                    COMMENT: Japan Red Sea mines in SZ6 along SZ7
                                    COMMENT: Japan Blue Sea mines in SZ6 along SZ16
                                    1 harbour placed in Philippines
                                    1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                                    1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                                    1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                    2 artilleries and 1 infantry placed in Japan
                                    Turn Complete
                                    Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                    Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                    Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                    Setting uses for triggers used this phase.
                                    Total Cost from Convoy Blockades: 0
                                    Japanese collect 51 PUs; end with 51 PUs
                                    Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs]
                                    Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs]
                                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs]
                                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs]
                                    Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs]
                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                                    Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                                    EDIT: Removing units owned by Germans from Belarus: 1 fighter
                                    EDIT: Turning off Edit Mode
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • Panzerstahl-Helm 0P Offline
                                      Panzerstahl-Helm 0
                                      last edited by Panzerstahl-Helm 0

                                      @alexander
                                      5 LM in Normandy defent against SZ110:

                                      ef3b2d56-1fa0-47dc-ae9a-1d4981d51cac-image.jpeg

                                      1 hit

                                      3 LM in Yunnan defend against Burma

                                      8bbc703f-760b-44c0-a184-a0549b6eaeeb-image.jpeg

                                      0 hits

                                      hmm...I didn´t get a turn overview at the end of UKs turn.
                                      It smells like an Italian Take Over...

                                      BR

                                      game-2-alex-vs-panzer_operation-spring-awakening_US UK7.tsvg

                                      A 1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        Alexander @Panzerstahl-Helm 0
                                        last edited by

                                        @Panzerstahl-Helm-0 The takeover has occured! (I'll edit the units over to the Germans in their buy phase)

                                        game-2-alex-vs-panzer_operation-spring-awakening_it7.tsvg

                                        Purchase Units
                                        Setting uses for triggers used this phase.
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from 110 Sea Zone: 1 UKNC
                                        EDIT: Adding units owned by British to 110 Sea Zone: 1 UKNC1
                                        EDIT: Turning off Edit Mode
                                        Italians buy 1 NavalMine3, 1 TakeOverItaly, 5 infantry and 3 mine_unarmeds; Remaining resources: 1 PUs; 
                                        Game Loaded
                                        Combat Move
                                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                        Setting uses for triggers used this phase.
                                        Resetting and Giving Bonus Movement to Units
                                        Cleaning up during movement phase
                                        Turning on Edit Mode
                                        EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Malta to Tobruk
                                        EDIT: Turning off Edit Mode
                                        1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
                                        2 fighters moved from Southern Italy to Holland Belgium
                                        1 bomber moved from Southern Italy to Gibraltar
                                        1 armour moved from Southern Italy to 95 Sea Zone
                                        1 artillery moved from Northern Italy to 95 Sea Zone
                                        3 infantry moved from Southern Italy to 95 Sea Zone
                                        1 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                                        1 infantry moved from Southern France to 93 Sea Zone
                                        1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                                        1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
                                        Combat
                                        Battle in Holland Belgium
                                        Battle in Tobruk
                                        Battle in Gibraltar
                                        Recording Battle Statistics
                                        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        Non Combat Move
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                        Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                        Turning on Edit Mode
                                        EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                        EDIT: Turning off Edit Mode
                                        1 Escort, 2 battleships, 1 carrier and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                                        3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Changer to 96 Sea Zone: 3 ITA_SeaMineYellows
                                        EDIT: Italians undo move 1.
                                        EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine3
                                        EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                        EDIT: Turning off Edit Mode
                                        1 Escort moved from 97 Sea Zone to 96 Sea Zone
                                        2 fighters moved from 95 Sea Zone to Western Germany
                                        2 fighters moved from Holland Belgium to Western Germany
                                        1 transport moved from 95 Sea Zone to 92 Sea Zone
                                        1 bomber moved from Gibraltar to Southern France
                                        1 mine_unarmed moved from Southern Italy to Northern Italy
                                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                        Setting uses for triggers used this phase.
                                        Cleaning up during movement phase
                                        Place Units
                                        3 infantry placed in Southern France
                                        1 NavalMine3, 1 TakeOverItaly, 2 infantry and 3 mine_unarmeds placed in Southern Italy
                                        Trigger ConquerItaly: Germans takes ownership of territory Gibraltar
                                        Trigger ConquerItaly: Germans takes ownership of territory Cyprus
                                        Trigger ConquerItaly: Germans takes ownership of territory Malta
                                        Trigger ConquerItaly: Germans takes ownership of territory Morocco
                                        Trigger ConquerItaly: Germans takes ownership of territory Algeria
                                        Trigger ConquerItaly: Germans takes ownership of territory Southern France
                                        Trigger ConquerItaly: Germans takes ownership of territory Tunisia
                                        Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                                        Trigger ConquerItaly: Germans takes ownership of territory Albania
                                        Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                                        Trigger ConquerItaly: Germans takes ownership of territory Libya
                                        Trigger ConquerItaly: Germans takes ownership of territory Sicily
                                        Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
                                        Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                                        Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                                        Trigger ConquerItaly: Germans takes ownership of territory Greece
                                        Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
                                        Setting uses for triggers used this phase.
                                        Turn Complete
                                        Trigger Italians RemoveItalyConvoySZ92Invert: has removed 1 Escort owned by Italians in 92 Sea Zone
                                        Trigger Italians RemoveItalyConvoySZ92Invert: Italians has 1 Escort_Convoy placed in 92 Sea Zone
                                        
                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Alexander
                                          last edited by beelee

                                          @Alexander

                                          Hi Alex

                                          Yea you can't do the TakeOver because you have Italians in Tobruk.

                                          Edit
                                          I will look at making it so the TTys don't change if the conditions aren't met. If the conditions were met, most of the dudes would auto change for you.

                                          You can test it out with the old save by not attacking Tobruk to see how it works.

                                          A 1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            Alexander @beelee
                                            last edited by

                                            @beelee Thanks, I just thought it mattered at the start of the turn but looking back I now read that it's on Germany's turn not Italy's turn. First time doing this (and admittedly exicted if you can see what's coming in Germany's turn)

                                            I reverted that one combat, updated version below:

                                            game-2-alex-vs-panzer_operation-spring-awakening_it7-edited.tsvg

                                            B 1 Reply Last reply Reply Quote 1

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