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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • A Offline
      Alexander @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0 Ah, 1 max! Edited it back some space.

      game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg

      Purchase Units
      Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
      Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
      Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
      Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
      Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
      Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
      Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
      Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
      Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
      Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
      Setting uses for triggers used this phase.
      Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      Place Units
      Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
      1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
      Combat Move
      Trigger Banzai: Japanese has 1 Banzai placed in Japan
      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
      Setting uses for triggers used this phase.
      Resetting and Giving Bonus Movement to Units
      Cleaning up during movement phase
      2 fighters moved from Caroline Islands to 46 Sea Zone
      1 JPNbomber moved from Kiangsu to 44 Sea Zone
      Japanese undo move 2.
      1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
      1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone
      1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone
      2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
      1 fighter moved from 19 Sea Zone to 44 Sea Zone
      2 fighters moved from 6 Sea Zone to 21 Sea Zone
      2 tactical_bombers moved from Kiangsu to 21 Sea Zone
      1 tactical_bomber moved from Kiangsi to 44 Sea Zone
      1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
      1 artillery and 1 elite moved from Kiangsi to Kwangsi
      1 artillery moved from Amur to Buryatia
      1 infantry moved from Yakut S.S.R. to Buryatia
      1 japanese_para moved from Yenisey to Buryatia
      1 JPNbomber moved from Shensi to Kwangsi
      Japanese undo move 15.
      Japanese undo move 14.
      1 infantry moved from Evenkiyskiy to Timguska
      1 JPNbomber moved from Shensi to Timguska
      1 japanese_para moved from Yenisey to Buryatia
      Combat
      Battle in 21 Sea Zone
      Battle in 44 Sea Zone
      Battle in 35 Sea Zone
      Battle in 46 Sea Zone
      Battle in Timguska
      Battle in Buryatia
      Battle in Kwangsi
      Recording Battle Statistics
      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      Non Combat Move
      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
      Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
      Setting uses for triggers used this phase.
      1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
      1 carrier moved from 19 Sea Zone to 35 Sea Zone
      1 carrier moved from 6 Sea Zone to 35 Sea Zone
      2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
      1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
      1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
      2 infantry moved from Kiangsu to 19 Sea Zone
      2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
      2 artilleries moved from Kiangsi to 20 Sea Zone
      2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
      2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
      1 elite moved from Hunan to Kweichow
      1 infantry moved from Kweichow to Shensi
      1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
      1 artillery moved from Jehol to Anhwe
      1 J_Rail and 1 elite moved from Kiangsu to Szechwan
      1 infantry moved from Szechwan to Shensi
      Japanese undo move 17.
      Japanese undo move 16.
      Japanese undo move 15.
      Japanese undo move 14.
      Japanese undo move 13.
      Japanese undo move 12.
      1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow
      1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
      4 artilleries moved from Shensi to Kweichow
      1 aaGun and 1 japanese_para moved from Shensi to Kweichow
      2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
      1 JPNbomber moved from Timguska to Kweichow
      1 armour moved from Kiangsu to Kweichow
      1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
      1 tactical_bomber moved from Kiangsi to Kweichow
      1 aaGun moved from Kiangsi to Anhwe
      1 artillery moved from Jehol to Anhwe
      1 tactical_bomber moved from Kiangsu to Kweichow
      1 JPNbomber moved from Kiangsu to Kweichow
      1 fighter moved from 19 Sea Zone to Kweichow
      1 J_Rail and 1 elite moved from Kiangsu to Szechwan
      1 infantry moved from Szechwan to Kweichow
      1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
      Japanese undo move 26.
      1 artillery moved from Amur to Manchuria
      1 J_Rail moved from Kiangsu to Sakha
      1 J_Rail and 1 artillery moved from Sakha to Kweichow
      1 elite moved from Kiangsu to Kiangsi
      Turning on Edit Mode
      EDIT: 1 Japanese_LCV moved from Korea to Japan
      EDIT: Turning off Edit Mode
      2 fighters moved from 46 Sea Zone to Caroline Islands
      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
      Setting uses for triggers used this phase.
      Cleaning up during movement phase
      Place Units
      Turning on Edit Mode
      EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues
      EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s
      EDIT: Turning off Edit Mode
      COMMENT: Japan Red Sea mines in SZ6 along SZ7
      COMMENT: Japan Blue Sea mines in SZ6 along SZ16
      1 harbour placed in Philippines
      1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone
      1 armour, 1 infantry and 1 mech_infantry placed in Shantung
      1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
      2 artilleries and 1 infantry placed in Japan
      Turn Complete
      Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
      Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
      Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
      Setting uses for triggers used this phase.
      Total Cost from Convoy Blockades: 0
      Japanese collect 51 PUs; end with 51 PUs
      Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs]
      Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs]
      Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs]
      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs]
      Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs]
      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
      Turning off Edit Mode
      Turning on Edit Mode
      EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
      EDIT: Removing units owned by Germans from Belarus: 1 fighter
      EDIT: Turning off Edit Mode
      
      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by Panzerstahl-Helm 0

        @alexander
        5 LM in Normandy defent against SZ110:

        ef3b2d56-1fa0-47dc-ae9a-1d4981d51cac-image.jpeg

        1 hit

        3 LM in Yunnan defend against Burma

        8bbc703f-760b-44c0-a184-a0549b6eaeeb-image.jpeg

        0 hits

        hmm...I didn´t get a turn overview at the end of UKs turn.
        It smells like an Italian Take Over...

        BR

        game-2-alex-vs-panzer_operation-spring-awakening_US UK7.tsvg

        A 1 Reply Last reply Reply Quote 0
        • A Offline
          Alexander @Panzerstahl-Helm 0
          last edited by

          @Panzerstahl-Helm-0 The takeover has occured! (I'll edit the units over to the Germans in their buy phase)

          game-2-alex-vs-panzer_operation-spring-awakening_it7.tsvg

          Purchase Units
          Setting uses for triggers used this phase.
          Turning on Edit Mode
          EDIT: Removing units owned by British from 110 Sea Zone: 1 UKNC
          EDIT: Adding units owned by British to 110 Sea Zone: 1 UKNC1
          EDIT: Turning off Edit Mode
          Italians buy 1 NavalMine3, 1 TakeOverItaly, 5 infantry and 3 mine_unarmeds; Remaining resources: 1 PUs; 
          Game Loaded
          Combat Move
          Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
          Setting uses for triggers used this phase.
          Resetting and Giving Bonus Movement to Units
          Cleaning up during movement phase
          Turning on Edit Mode
          EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Malta to Tobruk
          EDIT: Turning off Edit Mode
          1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
          2 fighters moved from Southern Italy to Holland Belgium
          1 bomber moved from Southern Italy to Gibraltar
          1 armour moved from Southern Italy to 95 Sea Zone
          1 artillery moved from Northern Italy to 95 Sea Zone
          3 infantry moved from Southern Italy to 95 Sea Zone
          1 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
          1 infantry moved from Southern France to 93 Sea Zone
          1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
          1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
          Combat
          Battle in Holland Belgium
          Battle in Tobruk
          Battle in Gibraltar
          Recording Battle Statistics
          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          Non Combat Move
          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
          Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
          Turning on Edit Mode
          EDIT: 1 Italian_LCV moved from Southern Italy to Greece
          EDIT: Turning off Edit Mode
          1 Escort, 2 battleships, 1 carrier and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
          3 destroyers moved from 95 Sea Zone to 92 Sea Zone
          Turning on Edit Mode
          EDIT: Adding units owned by Changer to 96 Sea Zone: 3 ITA_SeaMineYellows
          EDIT: Italians undo move 1.
          EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine3
          EDIT: 1 Italian_LCV moved from Southern Italy to Greece
          EDIT: Turning off Edit Mode
          1 Escort moved from 97 Sea Zone to 96 Sea Zone
          2 fighters moved from 95 Sea Zone to Western Germany
          2 fighters moved from Holland Belgium to Western Germany
          1 transport moved from 95 Sea Zone to 92 Sea Zone
          1 bomber moved from Gibraltar to Southern France
          1 mine_unarmed moved from Southern Italy to Northern Italy
          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
          Setting uses for triggers used this phase.
          Cleaning up during movement phase
          Place Units
          3 infantry placed in Southern France
          1 NavalMine3, 1 TakeOverItaly, 2 infantry and 3 mine_unarmeds placed in Southern Italy
          Trigger ConquerItaly: Germans takes ownership of territory Gibraltar
          Trigger ConquerItaly: Germans takes ownership of territory Cyprus
          Trigger ConquerItaly: Germans takes ownership of territory Malta
          Trigger ConquerItaly: Germans takes ownership of territory Morocco
          Trigger ConquerItaly: Germans takes ownership of territory Algeria
          Trigger ConquerItaly: Germans takes ownership of territory Southern France
          Trigger ConquerItaly: Germans takes ownership of territory Tunisia
          Trigger ConquerItaly: Germans takes ownership of territory Tobruk
          Trigger ConquerItaly: Germans takes ownership of territory Albania
          Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
          Trigger ConquerItaly: Germans takes ownership of territory Libya
          Trigger ConquerItaly: Germans takes ownership of territory Sicily
          Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
          Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
          Trigger ConquerItaly: Germans takes ownership of territory Sardinia
          Trigger ConquerItaly: Germans takes ownership of territory Greece
          Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
          Setting uses for triggers used this phase.
          Turn Complete
          Trigger Italians RemoveItalyConvoySZ92Invert: has removed 1 Escort owned by Italians in 92 Sea Zone
          Trigger Italians RemoveItalyConvoySZ92Invert: Italians has 1 Escort_Convoy placed in 92 Sea Zone
          
          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Alexander
            last edited by beelee

            @Alexander

            Hi Alex

            Yea you can't do the TakeOver because you have Italians in Tobruk.

            Edit
            I will look at making it so the TTys don't change if the conditions aren't met. If the conditions were met, most of the dudes would auto change for you.

            You can test it out with the old save by not attacking Tobruk to see how it works.

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @beelee
              last edited by

              @beelee Thanks, I just thought it mattered at the start of the turn but looking back I now read that it's on Germany's turn not Italy's turn. First time doing this (and admittedly exicted if you can see what's coming in Germany's turn)

              I reverted that one combat, updated version below:

              game-2-alex-vs-panzer_operation-spring-awakening_it7-edited.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by beelee

                @Alexander

                Right Arm

                Yea it has to happen on Italy's turn because they won't change on Germany's turn in triplea. Only on Italy's.

                So there can be rare instances where ANZC and technically France too, although I've never encountered it, where'd you need to hand roll and edit any results.

                Edit
                So it'd probably be easier to just redo your turn and edit the combat accoringly as opposed to changing all the dudes. Here's an example

                Italian TakeOver Example.tsvg

                The LCVs and Paras. although there aren't any in the above save, still look Italian but are German controlled.

                You have to add up the income by hand and roll for any convoy damage, then adjust Italy income. On G's turn, you then transfer their income from Italy via edit.

                Sometimes you will need to edit upgraded facillities.

                Screenshot from 2026-05-05 00-48-27.png

                Edit 2
                Also Mines don't change ownership. So G will have to navigate them according to the rules.

                A 1 Reply Last reply Reply Quote 0
                • A Offline
                  Alexander @beelee
                  last edited by

                  @beelee Sounds good, will change tonight...do unarmed mines stay Italian or do they change to German?

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Alexander
                    last edited by

                    @Alexander

                    hmm ... I'm not sure about that . I'll have to check. Might have to ask the Captain. It seems they'd change as they are unarmed but Idk 🙂

                    A 1 Reply Last reply Reply Quote 0
                    • A Offline
                      Alexander @beelee
                      last edited by

                      @beelee Thanks, I would assume that you would have to move/place them during the German turn as there is no Italy turn but figured it'd be better to ask first... corrected version coming soon

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @Alexander
                        last edited by

                        game-2-alex-vs-panzer_operation-spring-awakening_it7_fixed.tsvg

                        Ok, I think I did it right now - I only needed to edit the landing craft to German manually.

                        (Did combat in edit to keep original rolls)

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Alexander
                          last edited by

                          @Alexander

                          yea actually the LCVs are German controlled, they just look like Italian still. Paras do the same. I think I did it to keep track of the max builds. I don't remember.

                          But yea, can change them if you want.

                          1 Reply Last reply Reply Quote 0

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