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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • B Online
      beelee @Alexander
      last edited by

      @Alexander

      hmm ... I'm not sure about that . I'll have to check. Might have to ask the Captain. It seems they'd change as they are unarmed but Idk 🙂

      A 1 Reply Last reply Reply Quote 0
      • A Away
        Alexander @beelee
        last edited by

        @beelee Thanks, I would assume that you would have to move/place them during the German turn as there is no Italy turn but figured it'd be better to ask first... corrected version coming soon

        A 1 Reply Last reply Reply Quote 0
        • A Away
          Alexander @Alexander
          last edited by

          game-2-alex-vs-panzer_operation-spring-awakening_it7_fixed.tsvg

          Ok, I think I did it right now - I only needed to edit the landing craft to German manually.

          (Did combat in edit to keep original rolls)

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @Alexander
            last edited by

            @Alexander

            yea actually the LCVs are German controlled, they just look like Italian still. Paras do the same. I think I did it to keep track of the max builds. I don't remember.

            But yea, can change them if you want.

            1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0
              last edited by

              @alexander

              Ciao Italia!
              My wife will not be very amused, once she found out!
              Take Over Italy shakes up the game and is in my eyes the stronges element of the EXP rules.

              BR

              Game History

              Round: 7
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
              
                  Combat Move - ANZAC
              
                  Combat - ANZAC
                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                      Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                      1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
                      1 destroyer moved from 62 Sea Zone to 34 Sea Zone
              
                  Place Units - ANZAC
                      1 destroyer and 1 transport placed in 62 Sea Zone
              
                  Turn Complete - ANZAC
                      ANZAC collect 15 PUs; end with 16 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              
                  Combat Move - French
              
                  Combat - French
                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - French
                      Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                      Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              game-2-alex-vs-panzer_operation-spring-awakening_ANZ7.tsvg

              A 1 Reply Last reply Reply Quote 1
              • A Away
                Alexander @Panzerstahl-Helm 0
                last edited by

                @Panzerstahl-Helm-0 Haha

                Question: Does this symbol just indicate the transfer of the French forces to the UK (like the take over of Italy one), or does it actually represent the infantry and fighter? (Is there another fighter to worry about?)

                8f3bbece-f092-4e20-8c3f-21da9cb92286-image.jpeg

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @Alexander
                  last edited by

                  @Alexander

                  Hi Alex

                  It just represents the switch. The switch needs to be made manually the way LL works. It doesn't auto delete, so you need to use edit.

                  I guess I could make it auto delete but as you have to fire up edit to remove the French dudes anyway, it doesn't really seem worth it 🙂

                  When do you split for JPN ?

                  A 2 Replies Last reply Reply Quote 0
                  • A Away
                    Alexander @beelee
                    last edited by

                    @beelee Thanks, that confirmation makes this crazy plan possible!

                    @panzerstahl-helm-0 A few items for the German turn

                    Russian Land Mines: hot! 2 inf will be edited away before combat rolls
                    d352084f-47af-4c8f-9969-787b9d5b34ff-image.jpeg

                    Italian Naval Mines: average, 1 battleship will take damage before combat rolls
                    6654dcf7-17de-49da-bfda-4d5637718ad5-image.jpeg

                    Would you like to scramble? (Either way I should wipe the allied fleet easily)

                    game-2-alex-vs-panzer_operation-spring-awakening_g8_scramble.tsvg

                    5398e6ab-bd66-4dd4-8c7e-f63cc840b985-image.jpeg

                    1 Reply Last reply Reply Quote 0
                    • A Away
                      Alexander @beelee
                      last edited by

                      @beelee I leave tomorrow late in the night (~28 hrs from now) so I may be able to squeeze in 1, possibly 2 turns before going AWOL

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Alexander
                        last edited by

                        @Alexander

                        Safe Travels

                        👍

                        1 Reply Last reply Reply Quote 1

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