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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @Panzerstahl-Helm-0

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Actions And Operations - Germans
              Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
              Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
              Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
      
          Purchase Units - Germans
              Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
              Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
              Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
              Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
              triggerAttachmenEarly1948EXP43Invert: has removed 1 Late1947_red owned by Changer in D-Day
              Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy
              triggerAttachmenEarly1948EXP43Invert: Changer has 1 Early1948_red placed in D-Day
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Changing PUs for Italians from 52 to 0
              EDIT: Changing PUs for Germans from 67 to 119
              EDIT: Turning off Edit Mode
              Germans buy 1 Atlantic_Wall, 1 German_LCV, 1 Hvy_Undg_2, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 elite, 8 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 infantry
              1 waffen_infantry placed in Germany
              Units in Western Germany being upgraded or consumed: 1 UndrgroundFctry
              1 Hvy_Undg_2 placed in Western Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
              Turning on Edit Mode
                  EDIT: Germans takes Northwest Persia from British
                  EDIT: Turning off Edit Mode
              5 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone
              5 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
              2 Me_262s moved from 112 Sea Zone to 109 Sea Zone
              2 Me_262s moved from Norway to 109 Sea Zone
              4 Me_262s and 1 fighter moved from Western Germany to 109 Sea Zone
              1 Escort moved from 104 Sea Zone to 109 Sea Zone
              1 Escort_Convoy, 1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone
              2 armour and 2 infantry moved from Rostov to Volgograd
              2 infantry moved from Ukraine to Bryansk
              1 elite moved from Belarus to Bryansk
              2 infantry moved from Belarus to Archangel
              1 infantry moved from Ukraine to Bryansk
              2 Me_262s moved from Novgorod to Archangel
              1 Me_262 moved from Belarus to Archangel
              1 LuftwaffeAce and 2 Me_262s moved from Belarus to Bryansk
              EDIT: 1 italian_para moved from Rostov to Northwest Persia
              1 bomber moved from Romania to Volgograd
      
          Combat - Germans
              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
              Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
              Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 119 Sea Zone
                  Germans attack with 5 GermanUBoats and 1 Wolfpack
                  British defend with 1 destroyer
                  Germans win, taking 119 Sea Zone from Neutral with 4 GermanUBoats remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 5 Type_XXI_UBoats
                  British defend with 1 destroyer
                  Germans win with 4 Type_XXI_UBoats remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 Type_XXI_UBoat
                  Casualties for British: 1 destroyer
              Battle in 109 Sea Zone
                  Germans attack with 1 Escort, 1 Escort_Convoy, 8 Me_262s, 1 battleship, 2 cruisers and 1 fighter
                  British defend with 2 Escort_Convoys and 5 uk_fighters; Americans defend with 1 FighterAceUSA, 2 destroyers and 6 transports
                  Germans win with 3 Me_262s remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 Escort, 1 Escort_Convoy, 5 Me_262s, 1 battleship, 2 cruisers and 1 fighter
                  Casualties for Americans: 1 FighterAceUSA, 2 destroyers and 6 transports
                  Casualties for British: 2 Escort_Convoys and 5 uk_fighters
              Battle in Archangel
                  Germans attack with 3 Me_262s and 2 infantry; Changer loiter and taunt
                  Changer defend; Russians defend with 1 guard_infantry
                  Germans win, taking Archangel from Russians with 3 Me_262s and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 guard_infantry
              Battle in Volgograd
                  Germans attack with 2 armour, 1 bomber and 2 infantry
                  Russians defend with 2 infantry and 1 russian_minor
                  Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Bryansk
                  Germans attack with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 3 infantry
                  Russians defend with 1 guard_infantry and 1 infantry
                  Germans win, taking Bryansk from Russians with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 guard_infantry and 1 infantry
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 bomber moved from Volgograd to Romania
              EDIT: 1 Italian_LCV moved from Rostov to Romania
              1 infantry moved from Ukraine to Rostov
              1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Belarus
              1 armour moved from Bessarabia to Ukraine
              3 infantry moved from Yugoslavia to Romania
              2 Waffen_Paras moved from Germany to Romania
              2 italian_paras moved from Romania to Ukraine
              1 italian_para moved from Romania to Germany
              1 armour moved from Eastern Poland to Belarus
              EDIT: 1 German_LCV and 1 infantry moved from Germany to Norway
              1 GAirCommander moved from Germany to Western Germany
              1 G_Rail and 1 elite moved from Germany to Belarus
              1 infantry moved from Karelia to Novgorod
              1 SP_Artillery moved from Novgorod to Karelia
              3 Me_262s moved from Archangel to Belarus
              3 Me_262s moved from 109 Sea Zone to Normandy Bordeaux
              EDIT: 1 1stPanzerArmy moved from Western Germany to 1st Panzer
              EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Western Germany
              EDIT: 1 Panzer_Grndrs and 1 armour moved from Western Germany to 112 Sea Zone
              EDIT: 1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway
              6 infantry moved from France to Normandy Bordeaux
              1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
              1 aaGun moved from Southern France to Normandy Bordeaux
              2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 aaGun moved from Northern Italy to Southern France
              2 G_air_transports moved from Western Germany to Gibraltar
              EDIT: 2 armour moved from Western Germany to Gibraltar
              1 G_Rail moved from Germany to Western Germany
              1 G_Rail and 1 King_Tiger moved from Western Germany to Belarus
              1 Europe_Rail moved from Germany to Western Germany
              1 Europe_Rail and 1 SP_Artillery moved from Western Germany to Eastern Poland
              1 G_air_transport and 1 aaGun moved from Southern Italy to Gibraltar
              EDIT: 2 G_air_transports and 1 armour moved from Western Germany to Belarus
              EDIT: 1 armour moved from Western Germany to Belarus
              EDIT: 1 armour moved from Western Germany to Normandy Bordeaux
              2 G_air_transports moved from Belarus to Western Germany
              2 G_air_transports moved from Belarus to Germany
              EDIT: 1 Italian_LCV, 1 infantry and 3 mine_unarmeds moved from Southern Italy to Tobruk
      
          Place Units - Germans
              1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWar_Tanks and 1 infantry placed in Western Germany
              1 German_LCV, 6 TotalWarMechInfs, 1 elite and 2 infantry placed in Germany
              1 Atlantic_Wall placed in Norway
              3 infantry placed in Southern France
              2 infantry placed in Southern Italy
              Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
              Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
              Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
              Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
              Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
              Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
              Germans collect 72 PUs; end with 72 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 84 PUs
              Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 89 PUs
              Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 94 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
              Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
              Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
      

      Edit
      Uggh the LMs are Armed at Alexandria

      JFC 2nd SS should be deactivated

      exp-game-2-multi-apbt-g-17edit3.tsvg

      Edit 2
      @panzerstahl-helm-0 I whacked the UK Ftrs but you have the option of killing 3 Ftrs out of the US AFleet

      Edit 3
      Hi @alexander
      Reminder you need to decide on whether to kill the Volgograd Fctry before, if/when, you counterattack.

      A 2 Replies Last reply Reply Quote 1
      • A Offline
        Alexander @beelee
        last edited by

        @beelee Will do, just taking a moment to chat with Panzer and run some numbers... Will have the turn up late today or tomorrow

        1 Reply Last reply Reply Quote 1
        • A Offline
          Alexander @beelee
          last edited by

          @beelee Alright, I hope I did this correct.

          Allocating the 2 AA hits to the para (had to wait until the end of the combat round)...I feel like I may have had the paras roll in round 1 and the German AG roll in round 2...admittedly I'm not the best at these bigger rolls yet.

          Here is the pre combat file if you want to check:
          exp-game-2-multi-apbt-r-17precombat.tsvg

          Here is the real deal:
          exp-game-2-multi-apbt-r-17-v1.tsvg

          Purchase Units
          Setting uses for triggers used this phase.
          Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
          Combat Move
          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
          Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
          Setting uses for triggers used this phase.
          Resetting and Giving Bonus Movement to Units
          Cleaning up during movement phase
          Turning on Edit Mode
          EDIT: Adding units owned by Russians to Belarus: 1 AirCommanderTac, 1 Elitearmour, 1 TankDestroyer, 2 armour, 2 fighterAFs and 1 tactical_bomberAF
          EDIT: Adding units owned by Russians to Belarus: 3 Soviet_Commisar_3s and 9 armour
          EDIT: Adding units owned by Russians to Belarus: 1 Tank_General, 1 Tank_General3 and 10 armour
          EDIT: Adding units owned by Russians to Russia: 6 guard_infantrys
          EDIT: Removing units owned by Russians from Russia: 1 1stAirFleet, 1 1stCorps, 1 1stSovietAG, 1 2ndCorps and 1 3rdCorps
          EDIT: Turning off Edit Mode
          1 armour moved from Russia to Belarus
          1 armour moved from Russia to Belarus
          Russians undo move 2.
          Russians undo move 1.
          1 armour and 1 mech_infantry moved from Russia to Belarus
          EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          1 TankDestroyerFS moved from Russia to Belarus
          1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
          5 armour moved from Russia to Belarus
          Turning on Edit Mode
          EDIT: 1 russian_para moved from Nenetsia to Belarus
          EDIT: 3 russian_paras moved from Russia to Belarus
          EDIT: 7 Russian_Rocketss moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          Turning on Edit Mode
          EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
          EDIT: Turning off Edit Mode
          1 infantry moved from Caucasus to Rostov
          1 armour moved from Tambov to Rostov
          3 guard_infantrys moved from Russia to Volgograd
          1 artillery and 1 infantry moved from Tambov to Volgograd
          2 guard_infantrys moved from Russia to Volgograd
          1 guard_infantry moved from Russia to Volgograd
          1 infantry moved from Caucasus to Volgograd
          2 artilleries moved from Russia to Bryansk
          4 infantry moved from Russia to Bryansk
          1 artillery and 1 infantry moved from Russia to Bryansk
          1 elite and 2 infantry moved from Nenetsia to Archangel
          1 armour moved from Urals to Archangel
          Turning on Edit Mode
          EDIT: Russians undo move 8.
          EDIT: Russians undo move 6.
          EDIT: Russians undo move 6.
          EDIT: Russians undo move 5.
          EDIT: Russians undo move 4.
          EDIT: Russians undo move 3.
          EDIT: Russians undo move 2.
          EDIT: Russians undo move 1.
          EDIT: Adding units owned by Germans to Belarus: 2 Waffen_Hvy_Tanks and 2 armour
          EDIT: Adding units owned by Germans to Belarus: 1 waffen_PG and 3 waffen_panzers
          EDIT: Adding units owned by Germans to Belarus: 1 Panzer_General and 5 armour
          EDIT: Adding units owned by Germans to Belarus: 1 WaffenPnzrJager, 2 Waffen_Artys, 1 Waffen_Oberst_3, 1 Waffen_Oberst_5 and 3 waffen_infantrys
          EDIT: Removing units owned by Germans from Belarus: 1 2ndWaffenArmy
          EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
          EDIT: 7 Russian_Rocketss moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          Turning on Edit Mode
          EDIT: 1 russian_para moved from Nenetsia to Belarus
          EDIT: 3 russian_paras moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
          1 artillery and 1 infantry moved from Russia to Bryansk
          Russians undo move 18.
          Russians undo move 17.
          Russians undo move 16.
          Russians undo move 15.
          Russians undo move 14.
          Turning on Edit Mode
          EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre, 1 Waffen_Oberst and 1 Waffen_Oberst_3
          EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupActive and 2 Waffen_Obersts
          EDIT: Adding units owned by Russians to Belarus: 1 ArmyGroupActive
          EDIT: 7 Russian_Rocketss moved from Russia to Belarus
          EDIT: 1 russian_para moved from Nenetsia to Belarus
          EDIT: 3 russian_paras moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          7 armour and 1 mech_infantry moved from Russia to Belarus
          Russians undo move 18.
          Turning on Edit Mode
          EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
          EDIT: Turning off Edit Mode
          1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
          Turning on Edit Mode
          EDIT: Game Loaded
          Combat
          EDIT: Preparing Airbases for Possible Scrambling
          EDIT: Battle in Belarus
          Battle in Bryansk
          Battle in Ukraine
          Battle in Volgograd
          Battle in Rostov
          Battle in Archangel
          Recording Battle Statistics
          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
          Non Combat Move
          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
          1 elite and 1 infantry moved from Russia to Smolensk
          1 Russian_Rail moved from Russia to Nenetsia
          1 Russian_Rail and 1 aaGun moved from Nenetsia to Archangel
          1 infantry moved from Vologda to Archangel
          1 infantry moved from Russia to Vologda
          Russians undo move 5.
          1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia
          1 R_Europe_Rail, 1 Russian_Rail, 1 artillery and 1 infantry moved from Buryatia to Vologda
          1 AirCommanderTac moved from Belarus to Russia
          1 elite moved from Yakut S.S.R. to Yenisey
          1 infantry moved from Yakut S.S.R. to Buryatia
          Russians undo move 8.
          2 aaGuns and 1 infantry moved from Russia to Bryansk
          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel
          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Vologda
          Setting uses for triggers used this phase.
          Cleaning up during movement phase
          Place Units
          Turning on Edit Mode
          EDIT: Adding units owned by Russians to Russia: 1 AirCommander
          EDIT: Removing units owned by Russians from Russia: 1 AirCommanderTac
          EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar and 3 armour
          EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar and 3 armour
          EDIT: Removing units owned by Russians from 1st Tank: 1 BoxFctry and 5 armour
          EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
          EDIT: Removing units owned by Russians from 2nd Tank: 1 BoxFctry and 5 armour
          EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar and 3 armour
          EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General
          EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr, 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
          EDIT: Removing units owned by Russians from 1st Army Group: 2 armour
          EDIT: Removing units owned by Russians from 1st Army Group: 1 Elitearmour, 1 TankDestroyer and 6 guard_infantrys
          EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy and 1 2ndTankArmy
          EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_PG, 1 waffen_PG_Active and 3 waffen_panzers
          EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General and 5 armour
          EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
          EDIT: Removing units owned by Germans from 1st Waffen: 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
          EDIT: Removing units owned by Germans from Army Group Centre: 1 1stWaffenArmy, 1 1stWaffenPnzrArmy, 1 2ndPanzerArmy, 2 Waffen_Hvy_Tanks and 2 armour
          EDIT: Turning off Edit Mode
          3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia
          1 infantry placed in Caucasus
          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
          Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
          Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
          Setting uses for triggers used this phase.
          Turn Complete
          Russians collect 28 PUs; end with 29 PUs
          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
          
          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Alexander
            last edited by beelee

            @Alexander

            Yea they take a bit to get used too. When in doubt, post every combat rd.

            I'll take a look now

            Edit
            Yea there's quite a few things. I'll walk you through it.

            Oh and Good Evening 🙂

            Edit 2
            I recreated your turn. For the Belarus attack, you have to move All Box units on to the board before any attackers. Otherwise they'll place but won't roll.

            The SS Pnzr Army is the Active one for AG Center. So I move the red dot for active. He'll boost the other 2 SS Pnzrs and himself with their bonus rolls.

            The Inactive, blue dot SS Pnzr, rolls 2 by himself. This way, if the Army is disbanded in combat, you can kill the Active Pnzr and the Inactive will continue to roll twice, as SS PG always rolls twice, even if by himself.

            The rest of the Armies use their Inactive Commanders.

            Hmm ... I have a 4th SS Pnzr that is not part of 1st SS Pnzr. In this version the Active SS PG will give a bonus to 3 SS Pnzrs. It's on the list for the next update.

            What I will do, is move the SS Pnzr to W GER and Fly a 262 to replace it, as they both defend at 5.

            I also need to deactivate one of the SS TDys. I temporarily moved him to AG South as it won't let me remove him at this point. I also added the Inactive SS TD to AG South or someplace and moved him to Belarus.

            I thought you could place defenders directly into the TTy but a recent conversation with Victory has me uncertain of that and I need to test it.
            Actually, I think you can but you have to do it before anything moves in. I still need to check it though.

            Anyway, should look like this

            Screenshot from 2026-06-11 00-04-10.png

            Now will add the soviets. Hmm ... not letting the Engnr blitz with a Tank. I'll check that for the update.

            I activated 1st Tank, Red Dot TG. Your Commisars can't blitz, so they stay in Moscow. Anyway, this is what we have

            Screenshot from 2026-06-11 00-19-31.png

            Edit was acting weird for me after I moved dudes. I had to X out and close windows. Haven't had that happen before. W/e it worked.

            Now we'll do battle. Turn Edit back on and let it rip. Just for giggles, lets see what triplea says

            Doesn't seem to like your odds. Well, it's not always correct 🙂

            Screenshot from 2026-06-11 00-22-45.png

            Hopefully I can roll this out. My new OS wasn't allowing me to access screen overflow and enter wasn't working for killing the selected casualties.

            Only have the 1 AA and it's gonna shoot at the Planes so the Paras are ignored.

            AA misses. So does TD. 2 Rockets hit.

            It's not letting me fight in Edit. I think the Rockets and TD First strikes might be fckn it up. I'll check Might have to roll those by hand

            Edit
            It's not letting me select the German casualties for the rocket attacks. It does for AA and TD against Soviets and also does in the solo Rocket attack.

            Well this blows. It used to work fine. See if I can find a work around.

            It's not letting me select German casualties first combat rd. 2nd rd it does. Soviets I can select 1st rd fine. Not sure why that is. It happened with Trout in our game but he was able to fight fine.

            He's on Windows though. Well I'll post a save for you to see if it works for you.

            EXP Game 2 Multi APbT R 17 Combat Test.tsvg

            Edit again lol
            So the Engnr will blitz. Need to switch to "EngineerAttack" I tested in a small battle and everything worked. Trying the big battle again

            Edit 5
            It's working this time. I did things slightly different. I'll roll through this and make a new save for you to look at

            A 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by beelee

              @alexander

              OK gonna start over. Idk what happened. I'm guessing it had something to do with how I placed the German Defenders.

              I have a TD in one of the SS Armies is why I have 2 Active. I replaced it and the SS Pnzr as the very first thing and then moved guys from their Boxes.

              I also moved the Soviets from their Boxes directly to Belarus instead of Moscow and then to Belarus. That shouldn't matter and is usually the way I do it.

              Well I'll try again. Hopefully it works and is a bit cleaner 🙂

              Edit
              OK this one works. Go ahead and save at the end of CM again. I'd play it out in local too. You can also adjust your turn completely if you want.

              You most likely need to kill the AG Flag rd 1 depending on casualties. Just don't count it as a hit.

              If you decide to go for it, save and screenshot the hits and I'll give you the OOL. There's too much variance to give you a concrete one before battle.

              EXP Game 2 Multi APbT R 17 Combat Test3.tsvg

              Actually post end of CM first and we can check to make sure it's correct.

              Change your Engnr to Attack before you move anything or you get burned. You can always add one to a different TTy and move him if you forget, then kill the original in NCM

              Edit 2
              Actually I fckd up. The TD should change to Inactive in 2nd SS and move to the Board. The SS Pnzr should move from Belarus to W GER and a 262 move to Belarus. Do those first for Germany and then move the rest of their dudes.

              1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @beelee
                last edited by

                @beelee Oh my, I didn't think I broke the game that hard!

                Ok, I know the game doesn't let you place after move but didn't realise it was all defenders first.

                Ok, how does the AA work, does the defender or attacker get to pick the unit type for losses? (I assume you can plan to let the Paras eat the hits)

                Ok, that makes sense, I just moved the engineer with the paras and rockets via EDIT MOVE/ACTIONS

                Thanks for all the hard work to trouble shoot this. I think it may take me a few more battles like this to get it all right first try!

                I'll take a look at home tonight and see what the new setup looks like.

                Do I need to do anything with the prior dice rolls or just start from scratch?

                I'll stop after round 1 combat and reconsider as I don't want to loose my planes if you would still have lots of units.

                Note to self, check the engineer, move the Germans

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Alexander
                  last edited by beelee

                  @Alexander

                  Hi Alex

                  Yea you will need to just start over. You had 3 active Commisars in the attack and I had 2 active SS TDs among other things.

                  Yea the AA choses to attack the Planes and or the Paras. I only have 1 AA, so it'll target the planes. Any hits and the attacker decides on the casualties. Same as regular battle.

                  When Paras are targeted, you need to hand roll. Turn on edit at start of battle. remove any Para hits, then turn edit off and fight normally.

                  The game Notes have the place Defenders first info. I know it's a long read but the first 5 min or so should mention the top issues.

                  Then you can just scroll and look for individual units for further clarification. The Units are in the order of the rulebook.

                  Yea it takes a few times to get the hang of it. You have to be real deliberate when choosing casualties. Make sure you have the right amount and to take any Active Commanders if their Army/Corps will be disbanded.

                  You can replace TG with any surviving Tanks in NCM if needed.

                  So, yea, post at end of CM, stay in CM, and I'll look at it. I can then go through the battle with you. AA Fire and TD hits are no biggie. If your Rockets hit heavy, kill the AA and take the rest of the hits on the Tigers.

                  If you get more than 5, kill the Inf. If all 7 hit, I'll have to look 🙂

                  Then do the first SSR main roll, screenshot (it's good to do a save too in case something goes wrong) post both and ask for casualties.

                  You might need to use the mouse to save, ctrl s doesn't work for me anyway when the battle window is open and you have to do it on the rolls. If you go to select casualties, it won't let me save at all.

                  Just x out of the window and it takes you back to rolls.

                  A 1 Reply Last reply Reply Quote 0
                  • A Offline
                    Alexander @beelee
                    last edited by

                    @beelee exp-game-2-multi-apbt-r-17-combat-v2.tsvg

                    Ok, so AA missed, TD got 1 hit (mech), 5 rocket hits - AA, 4 damage to tanks

                    24 hits - how would you like to assign them...this is my guess
                    8dcd7630-9eaa-4cdc-8277-75732a25bfb6-image.jpeg

                    Here are some other photos

                    c19f7ed6-6761-481f-8c7b-298c864faee6-image.jpeg

                    2bab0b1e-0651-44de-ab35-e8dd9b3a85d6-image.jpeg

                    15ad5c89-60ed-43bc-ae8d-4eb551b7555f-image.jpeg

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Alexander
                      last edited by beelee

                      @Alexander

                      Good Evening

                      Well done. 1 minor mistake. There are 3 Waffen Pnzrs. Should only be 2 and the TD should be changed to inactive, blue barrel. I gave some confusing information, so no biggie.

                      What happens is the SS Pnzr will roll 2 5's (fixed for next update) while the TD would roll 1 5. So disregard the last die thrown at 5 when G rolls.

                      Screenshot from 2026-06-13 23-54-34.png

                      Edit
                      Also it looks as if you have the older WaffenArty and maybe @panzerstahl-helm-0 does also ?

                      This the new one Waffen_Arty.png

                      makes it easier to tell apart from the Mobile Arty, SPA, as the SPA uses the old Waffen Arty image

                      SP_Artillery.png

                      Edit 2
                      I missed one. Kill the PG too. Blue dot

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @beelee
                        last edited by Alexander

                        @beelee Thanks, I also for got that the one plane was a TD so thanks for flagging that with your hit allocation.

                        Ignoring the last 5 ... so 32 hits ... seems pretty good rolls for the Germans

                        176fd68a-49d4-453b-a28a-78eda8365b1b-image.jpeg

                        Retreating after 1 round of combat

                        The res of combat should be pretty quick and up soon.

                        One last question (I can edit later with my ANZAC turn) do I need to swap the JPz in West Germany and replace with one of the planes?

                        A 1 Reply Last reply Reply Quote 0
                        • A Offline
                          Alexander @Alexander
                          last edited by

                          I spoke too soon, feel free to adjust the rocket hit in Ukraine

                          22e88bbb-8efa-4a25-9378-c644259b8bc7-image.jpeg

                          A 1 Reply Last reply Reply Quote 0
                          • A Offline
                            Alexander @Alexander
                            last edited by

                            @beelee @trout

                            After a long fight, here is the result: exp-game-2-multi-apbt-r-17-complete.tsvg

                            Purchase Units
                            Setting uses for triggers used this phase.
                            Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
                            Combat Move
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                            Setting uses for triggers used this phase.
                            Resetting and Giving Bonus Movement to Units
                            Cleaning up during movement phase
                            1 elite and 2 infantry moved from Nenetsia to Archangel
                            1 armour moved from Urals to Archangel
                            1 armour moved from Tambov to Rostov
                            1 infantry moved from Caucasus to Rostov
                            1 infantry moved from Caucasus to Volgograd
                            1 artillery and 1 infantry moved from Tambov to Volgograd
                            4 artilleries and 6 infantry moved from Russia to Bryansk
                            Turning on Edit Mode
                            EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
                            EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                            EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                            EDIT: 6 guard_infantrys moved from Russia to Volgograd
                            EDIT: 1 Me_262 moved from Western Germany to Belarus
                            EDIT: 1 WaffenPnzrJagerFS moved from 1st Waffen to Western Germany
                            EDIT: 1 2ndWaffenArmy moved from Belarus to 2nd Waffen
                            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Belarus
                            EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                            EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 2 armour moved from Army Group Centre to Belarus
                            EDIT: 1 1stWaffenPnzrArmy moved from Army Group Centre to 1st Waffen Panzer
                            EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                            EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
                            EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Belarus
                            EDIT: 1 1stWaffenArmy moved from Army Group Centre to 1st Waffen
                            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from 1st Waffen to Belarus
                            EDIT: Russians undo move 11.
                            EDIT: Russians undo move 10.
                            EDIT: Russians undo move 14.
                            EDIT: Russians undo move 9.
                            EDIT: Russians undo move 7.
                            EDIT: Adding units owned by Russians to Russia: 1 Russian_EngineerAttack
                            EDIT: Removing units owned by Russians from Russia: 1 Russian_Engineer
                            EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                            EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                            EDIT: 6 guard_infantrys moved from 1st Army Group to Russia
                            EDIT: 6 guard_infantrys moved from Russia to Volgograd
                            EDIT: Turning off Edit Mode
                            1 Russian_EngineerAttack and 1 armour moved from Russia to Belarus
                            4 artilleries and 6 infantry moved from Russia to Bryansk
                            1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                            Turning on Edit Mode
                            EDIT: 1 russian_para moved from Nenetsia to Belarus
                            EDIT: 7 Russian_Rocketss and 3 russian_paras moved from Russia to Belarus
                            EDIT: Turning off Edit Mode
                            1 TankDestroyerFS, 6 armour and 1 mech_infantry moved from Russia to Belarus
                            Turning on Edit Mode
                            EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from 1st Army Group to Russia
                            EDIT: 1 Elitearmour, 1 TankDestroyer and 2 armour moved from Russia to Belarus
                            EDIT: 1 1stTankArmy moved from 1st Army Group to 1st Tank
                            EDIT: 5 armour moved from 1st Tank to Russia
                            EDIT: 5 armour moved from Russia to Belarus
                            EDIT: 1 Tank_General3 moved from Overflow to Russia
                            EDIT: 1 Tank_General3 moved from Russia to Belarus
                            EDIT: 1 2ndTankArmy moved from 1st Army Group to 1st Tank
                            EDIT: 1 2ndTankArmy moved from 1st Tank to 2nd Tank
                            EDIT: 5 armour moved from 2nd Tank to Russia
                            EDIT: 1 Tank_General moved from 2nd Tank to Russia
                            EDIT: 1 Tank_General and 5 armour moved from Russia to Belarus
                            EDIT: 1 1stAirFleet moved from Russia to 1st AirFleet
                            EDIT: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF moved from 1st AirFleet to Belarus
                            EDIT: 1 1stCorps moved from Russia to 1st Corps
                            EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Russia
                            EDIT: 3 armour moved from Russia to Belarus
                            EDIT: 1 2ndCorps moved from Russia to 2nd Corps
                            EDIT: 1 Soviet_Commisar and 3 armour moved from 2nd Corps to Russia
                            EDIT: 3 armour moved from Russia to Belarus
                            EDIT: 1 3rdCorps moved from Russia to 3rd Corps
                            EDIT: 1 Soviet_Commisar and 3 armour moved from 3rd Corps to Russia
                            EDIT: 3 armour moved from Russia to Belarus
                            EDIT: Russians undo move 24.
                            EDIT: 3 artilleries and 3 infantry moved from Russia to Bryansk
                            EDIT: 1 infantry moved from Russia to Bryansk
                            EDIT: Game Loaded
                            Combat
                            EDIT: Preparing Airbases for Possible Scrambling
                            EDIT: Battle in Belarus
                            EDIT: Battle in Bryansk
                            Battle in Ukraine
                            Battle in Volgograd
                            Battle in Archangel
                            Battle in Rostov
                            Recording Battle Statistics
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                            Non Combat Move
                            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                            Turning on Edit Mode
                            EDIT: Adding units owned by Russians to Smolensk: 1 armour
                            EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General3
                            EDIT: Adding units owned by Russians to Russia: 1 1stAirFleet
                            EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr
                            EDIT: Adding units owned by Russians to 1st AirFleet: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                            EDIT: Removing units owned by Russians from Belarus: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                            EDIT: Turning off Edit Mode
                            3 artilleries, 1 elite and 4 infantry moved from Russia to Smolensk
                            1 infantry moved from Vologda to Smolensk
                            Turning on Edit Mode
                            EDIT: 3 Soviet_Commisars moved from Russia to Smolensk
                            EDIT: Turning off Edit Mode
                            3 aaGuns moved from Russia to Smolensk
                            1 aaGun moved from Nenetsia to Vologda
                            Turning on Edit Mode
                            EDIT: Changing ownership of Poland from Russians to Germans
                            EDIT: Turning off Edit Mode
                            1 Russian_Rail moved from Russia to Yakut S.S.R.
                            1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Smolensk
                            1 elite moved from Yakut S.S.R. to Buryatia
                            1 Russian_Rail moved from Russia to Buryatia
                            1 Russian_Rail and 1 infantry moved from Buryatia to Smolensk
                            1 artillery moved from Buryatia to Yakut S.S.R.
                            Russians undo move 11.
                            Russians undo move 8.
                            1 R_Europe_Rail moved from Russia to Caucasus
                            1 R_Europe_Rail and 1 infantry moved from Caucasus to Smolensk
                            1 FighterAce, 2 fighters and 1 tactical_bomber moved from Belarus to Russia
                            Russians undo move 12.
                            1 FighterAce moved from Belarus to Russia
                            1 fighter moved from Belarus to Caucasus
                            1 fighter and 1 tactical_bomber moved from Belarus to Russia
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Smolensk
                            Setting uses for triggers used this phase.
                            Cleaning up during movement phase
                            Place Units
                            2 infantry placed in Caucasus
                            3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                            Turning on Edit Mode
                            EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General
                            EDIT: Removing units owned by Russians from Smolensk: 1 armour
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy and 1 Tank_General
                            EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
                            EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                            EDIT: Removing units owned by Russians from 2nd Tank: 1 2ndTankArmy
                            EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps
                            EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG
                            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                            EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 infantry
                            EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar, 1 TankDestroyerFS2, 1 artillery and 1 infantry
                            EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 artillery and 1 infantry
                            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                            EDIT: Removing units owned by Russians from Smolensk: 1 Soviet_Commisar, 1 TankDestroyer, 1 artillery and 1 infantry
                            EDIT: Adding units owned by Russians to 1st Army Group: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                            EDIT: Removing units owned by Russians from Smolensk: 1 Elitearmour, 2 Tank_Generals, 1 elite and 2 infantry
                            EDIT: Adding units owned by Russians to Smolensk: 1 1stSovietAG
                            EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps and 1 3rdCorps
                            EDIT: Turning off Edit Mode
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                            Setting uses for triggers used this phase.
                            Game Loaded
                            Turn Complete
                            Russians collect 28 PUs; end with 29 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                            
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