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    EXP G40 Game 4 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @Trout
      last edited by JohnnyCat

      @trout

      ok
      1774911521928-a0ae8950-8642-4519-9e2d-aaa8286aa5ac-trout-cat-game-4-GERMANY_endTurn8.tsvg

      still confused about multiple armies and army groups but will just continue and see what happens

      EDIT I removed the 6 mines

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @JohnnyCat
        last edited by

        @johnnycat Game History

        Round: 8
        
            Purchase Units - Russians
                Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Syria: 2 German_LCVs
                EDIT: Removing units owned by Italians from Southern Italy: 6 NavalMines
                EDIT: Adding units owned by Germans to Greece: 2 German_LCVs
                EDIT: Turning off Edit Mode
                Russians buy 3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                    EDIT: Russians takes Bulgaria from Germans
                    EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Poland
                1 Army_Conscript moved from Baltic States to Novgorod
                1 FighterAce moved from Russia to Novgorod
                1 Army_Conscript moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Romania
                EDIT: 1 2ndCorps moved from Eastern Poland to 2nd Corps
                EDIT: 1 guard_infantry moved from 2nd Corps to Romania
                EDIT: 2 armour moved from 2nd Corps to Romania
                EDIT: 1 Soviet_Commisar_3 moved from Overflow to Romania
                EDIT: 1 russian_para moved from Eastern Poland to Bulgaria
                1 FighterAce moved from Belarus to Slovakia Hungary
                1 fighter moved from Belarus to Poland
                1 tactical_bomber moved from Belarus to Poland
                1 elite moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Belarus to Novgorod
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
        
            Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 Army_Conscripts, 1 FighterAce and 1 fighter
                    Germans defend with 1 airfield, 1 elite and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 Army_Conscript, 1 FighterAce and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 Army_Conscript
                    Casualties for Germans: 1 elite
                Battle in Romania
                    Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 FighterAce and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Eastern Poland
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                1 FighterAce moved from Slovakia Hungary to Belarus
                1 fighter moved from Poland to Belarus
                1 tactical_bomber moved from Poland to Belarus
                1 FighterAce moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                5 infantry moved from Caucasus to Northwest Persia
                1 elite moved from Caucasus to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                1 3rdCorps moved from Volgograd to Caucasus
                3 infantry moved from Novosibirsk to Urals
                1 infantry moved from Western Ukraine to Eastern Poland
                1 Russian_Rail and 1 elite moved from Russia to Eastern Poland
                1 Elitearmour moved from Russia to Belarus
                EDIT: 1 Tank_General moved from Russia to 2nd Tank
                EDIT: 4 armour moved from Russia to 2nd Tank
                EDIT: 2 armour moved from Russia to 2nd Tank
                EDIT: Russians undo move 16.
                EDIT: 1 armour moved from Russia to 2nd Tank
                EDIT: 1 2ndTankArmy moved from 2nd Tank to Belarus
                1 armour moved from Russia to Urals
                1 armour moved from Urals to Kansu
                1 armour moved from Yenisey to Buryatia
                4 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
        
            Place Units - Russians
                3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
        
            Turn Complete - Russians
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Russians collect 45 PUs; end with 45 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
        

        f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

        JohnnyCatJ 3 Replies Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by JohnnyCat

          @trout said in EXP G40 Game 4 Trout vs JCat:

          f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

          never mind...

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @JohnnyCat
            last edited by beelee

            @johnnycat

            Those paras are a pita 🙂

            Edit
            another reason that AA Guns are so valuable. I still never by enough

            JohnnyCatJ 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @beelee
              last edited by

              @beelee dont understand. Was ist "pita"

              B 1 Reply Last reply Reply Quote 1
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by JohnnyCat

                f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-JAPAN_8_End.tsvg @trout

                1 Reply Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout

                  f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-JAPAN_8_End.tsvg

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @JohnnyCat
                    last edited by beelee

                    @johnnycat said in EXP G40 Game 4 Trout vs JCat:

                    @beelee dont understand. Was ist "pita"

                    well it's not a mexican snack 🙂

                    PainInTheAss PITA

                    Edit
                    Wow ! What a bloodbath this is 🙂

                    Reich pushed back to Berlin, still powerful though.

                    I'll have to watch the finish 🙂

                    Someone definitely needs to do a Game report on this one 🙂

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @beelee
                      last edited by

                      @beelee

                      SLOVAK HUNGARY HOW TO COMPUTE.tsvg

                      I am providing a save game that shows one of my elite inf and one Waffen armies (4th Waffen) attacking two inf in Slovak Hungary

                      How do I do this rolling?

                      If I just put the units down they will NOT get the extra dice rolls.

                      If you have a moment please tell me how to do this.

                      Thanks

                      Cat

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @JohnnyCat
                        last edited by beelee

                        @johnnycat

                        Yea so you have the dudes in Berlin to create 4th SS. Easiest way is to edit the Oberst out and edit in Oberst 3 as he gives the SS PnzrGrndr a extra Die roll as well as himself.

                        Screenshot from 2026-04-01 16-23-16.png

                        Then just move in to attack normally. No edit needed to move as long as you do this before anything else in CM.

                        Screenshot from 2026-04-01 16-24-08.png

                        Also you need to switch the AB and Fctry in France to German

                        Edit
                        Note that if the battle goes south you have to take the Oberst as a casualty first once the Army is disbanded.

                        Otherwise it will incorrectly continue to give it's bonus.

                        E.g.

                        Germans get 1 hit and Soviets get 2.

                        SSR loses 1 Inf and G has to lose the Oberst and one other unit as there is no way for the Army to still be active.

                        So when the army or Corps goes inactive, first casualty has to be the Oberst or commisar to prevent the Bonus going forward.

                        In some situations, you can swap out any surviving members of the Army/Corps to replace the Oberst/Commisar.

                        Or if you wanna get ultra technical you can handroll it 🙂

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @beelee
                          last edited by

                          @beelee

                          What does this mean: edit in Oberst 3 as

                          Are you referring to that top bar? You mean that one of the Oberst there is special?

                          OK

                          This was was a sample not a real game.

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @JohnnyCat
                            last edited by beelee

                            @johnnycat

                            just edit directly to Berlin in this case. Ignore the Box

                            Edit
                            Go to edit and add Oberst 3 and remove Oberst in Berlin then do turn at start of CM

                            I am going to remove the overflow Boxes as they are to confusing.

                            Actually I am going to make a option if one wants to use it but have it turned off by default

                            JohnnyCatJ 1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @beelee
                              last edited by

                              @beelee Sorry mate BUT I DO NOT UNDERSTAND

                              When I put the units on the map and run the battle THEY DO NOT get extra rollls.

                              Are you telling me to replace my Oberst unit with some special Oberst unit?

                              If so, where do I get that?

                              THANK YOU VERY MUCH. I really need to learn how to do this. ANd how do I get the extra rolls from the ARMY GROUP?

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @JohnnyCat
                                last edited by

                                @johnnycat

                                show me what you did with a save.

                                If you replace the Oberst in Berlin with a Oberst 3 at start of CM and move the Oberst and 2 SS PnzrGrndr and 1 Waffen SS Inf to Slovakia or wherever it was, you should get 6 rolls.

                                3 at 3 and 3 at 2

                                Test that and see if it works

                                JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @beelee
                                  last edited by

                                  @beelee

                                  What is "Oberst 3" and what is "start of CM". what is CM?

                                  1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @beelee
                                    last edited by

                                    @beelee

                                    I FIGURED IT OUT. THank you.

                                    Yes I had to drag down that Oberst unit from the upper boxes.

                                    Are there other units that are special up there?

                                    JohnnyCatJ B 2 Replies Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @JohnnyCat
                                      last edited by

                                      @beelee @trout. WOW

                                      So I figured out all those units up in the top boxes are SPECIAL UNITS that provide the TripleA engine with the appropriate extra dice rolls.

                                      B T 2 Replies Last reply Reply Quote 1
                                      • B Offline
                                        beelee @JohnnyCat
                                        last edited by

                                        @johnnycat

                                        yea i think it may be to confusing though. I thought it'd be easier than having to edit in and out but i'm not so sure.

                                        I think I will remove them or have them as an option turned off by default next update.

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @JohnnyCat
                                          last edited by beelee

                                          @johnnycat said in EXP G40 Game 4 Trout vs JCat:

                                          @beelee

                                          I FIGURED IT OUT. THank you.

                                          Yes I had to drag down that Oberst unit from the upper boxes.

                                          Are there other units that are special up there?

                                          Yea just the most used ones. Commisar 3 and Oberst 3

                                          Edit

                                          CM = CombatMove

                                          Edit 2
                                          The TankGenerals too =TG

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @JohnnyCat
                                            last edited by

                                            @johnnycat Game History

                                            Round: 8
                                            
                                                Purchase Units - Americans
                                                    Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                                                    Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                                                    Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                                                    Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                                                    Americans buy 4 Fortifications, 1 Heavy_Transport, 1 Hvycarrier, 6 TotalWar_Artys, 2 USA_Hvy_Bombers and 1 destroyer; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                    2 submarines moved from 91 Sea Zone to 92 Sea Zone
                                                    1 usa_tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                                                    1 usa_fighter moved from 91 Sea Zone to 93 Sea Zone
                                                    1 AirCommander moved from 91 Sea Zone to 93 Sea Zone
                                                    1 FighterAceUSA moved from 91 Sea Zone to 92 Sea Zone
                                                    2 usa_fighters moved from Morocco to 92 Sea Zone
                                            
                                                Combat - Americans
                                                    Battle in 93 Sea Zone
                                                        Americans attack with 1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber
                                                        Italians defend with 1 cruiser
                                                        Americans win with 1 AirCommander and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                                                        Casualties for Americans: 1 usa_fighter
                                                        Casualties for Italians: 1 cruiser
                                                    Battle in 92 Sea Zone
                                                        Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 2 submarines and 2 usa_fighters
                                                        Changer defend; Italians defend with 2 Escorts
                                                        Americans win with 1 FighterAceUSA, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                                                        Casualties for Americans: 1 submarine
                                                        Casualties for Italians: 2 Escorts
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                    EDIT: 1 AirCommander moved from 93 Sea Zone to 1st USA AirFleet
                                                    EDIT: 2 usa_fighters moved from 92 Sea Zone to 1st USA AirFleet
                                                    EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar
                                                    EDIT: 1 usa_tactical_bomber moved from 93 Sea Zone to 1st USA AirFleet
                                                    1 FighterAceUSA moved from 92 Sea Zone to Morocco
                                                    1 elite moved from Eastern United States to 101 Sea Zone
                                                    1 infantry moved from Eastern United States to 101 Sea Zone
                                                    1 aaGun moved from Eastern United States to 101 Sea Zone
                                                    1 infantry moved from Eastern United States to 101 Sea Zone
                                                    4 usa_fighters moved from Eastern United States to 91 Sea Zone
                                                    1 aaGun, 1 elite, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                                    1 elite moved from 91 Sea Zone to Morocco
                                                    1 infantry moved from 91 Sea Zone to Morocco
                                                    1 infantry moved from 91 Sea Zone to Gibraltar
                                                    1 aaGun moved from 91 Sea Zone to Gibraltar
                                                    1 transport moved from 91 Sea Zone to 101 Sea Zone
                                                    1 transport moved from 91 Sea Zone to 101 Sea Zone
                                                    1 infantry moved from Gibraltar to 91 Sea Zone
                                                    1 infantry moved from Gibraltar to 91 Sea Zone
                                                    2 infantry moved from 91 Sea Zone to Morocco
                                                    2 infantry moved from Western United States to 10 Sea Zone
                                                    1 destroyer, 2 infantry, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
                                                    4 usa_fighters moved from Western United States to Hawaiian Islands
                                                    2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                    1 Rail moved from Eastern United States to Alaska
                                                    1 Rail and 1 infantry moved from Alaska to Western United States
                                            
                                                Place Units - Americans
                                                    6 TotalWar_Artys and 2 USA_Hvy_Bombers placed in Eastern United States
                                                    1 Hvycarrier placed in 10 Sea Zone
                                                    1 Heavy_Transport and 1 destroyer placed in 101 Sea Zone
                                                    4 Fortifications placed in Iwo Jima
                                                    Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States
                                                    Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States
                                            
                                                Turn Complete - Americans
                                                    Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                                    Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                                                    Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                                                    Americans collect 53 PUs; end with 53 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                                                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                                                    Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 65 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 5 infantry; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Chinese
                                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                            
                                                Combat - Chinese
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                    1 infantry moved from Shensi to Sikang
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Manchuria
                                                    4 infantry placed in Shensi
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 8 PUs; end with 9 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
                                            
                                                Purchase Units - British
                                                    Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                                                    Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                                                    British buy 1 UK_Hvy_Bomber, 1 artillery, 2 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    Turning on Edit Mode
                                                        EDIT: British takes Southern France from Italians
                                                        EDIT: Turning off Edit Mode
                                                    EDIT: 1 uk_para moved from United Kingdom to Norway
                                                    EDIT: 1 uk_para moved from United Kingdom to Southern France
                                            
                                                Combat - British
                                                    Battle in Norway
                                                        British attack with 1 uk_para
                                                        Germans defend with 1 aaGun
                                                        British win, taking Norway from Germans with 1 uk_para remaining. Battle score for attacker is 5
                                                        Casualties for Germans: 1 aaGun
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
                                                    2 infantry moved from Quebec to 106 Sea Zone
                                                    2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                                    2 infantry moved from 91 Sea Zone to Morocco
                                                    1 uk_fighter moved from Anglo Egyptian Sudan to Belgian Congo
                                                    3 uk_armours moved from Anglo Egyptian Sudan to Belgian Congo
                                                    2 uk_armours moved from Union of South Africa to Belgian Congo
                                                    1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                                                    1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
                                                    1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
                                                    1 submarine moved from 76 Sea Zone to 80 Sea Zone
                                            
                                                Place Units - British
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    1 UK_Hvy_Bomber, 1 artillery and 2 uk_paras placed in United Kingdom
                                                    2 infantry and 2 uk_armours placed in Union of South Africa
                                            
                                                Turn Complete - British
                                                    Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                                    Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                                                    British collect 32 PUs; end with 44 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                                                    Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 49 PUs
                                            

                                            e803e1c5-c2a7-4ade-91ec-84a7877c9e88-trout-cat-game-4-uk8.tsvg

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