TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 12 barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
    15 Posts 2 Posters 55 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @beelee
      last edited by

      @beelee I see you are trying something new with the Emperor's legions. Already looking like an interesting game. Yes sir we are going to execute the Taranto Raid. Scramble??

      75dfa308-025c-49d3-8638-f9961181aba3-exp-game-12-trout-uk1.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Trout
        last edited by beelee

        @Trout

        Hmm ... almost was gonna sit tight but ... Max scramble 🙂

        yea I already screwed it up but that's OK. Just slow me down a turn 🙂

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by Trout

          @beelee Hmmm. When you are at a point you feel comfortable sharing, after the game or before that, would be interested in how you think you made a mistake already. I sure don't see one. Very strange dice results for Taranto Raid. You rolled four hits first round that scared me so I sunk all of my navy. Then you rolled blanks the rest of the way. So that resulted in two fighters crashing into the Mediterranean😠 😢

          Game History

          Round: 1
          
              Purchase Units - Americans
                  Americans buy 1 Heavy_BB, 1 carrier, 1 demo_harbour, 1 destroyer, 1 elite and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
          
              Combat - Americans
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                  1 infantry moved from Mexico to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Mexico to Western United States
                  1 submarine moved from 35 Sea Zone to 49 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
          
              Place Units - Americans
                  Units in Philippines being upgraded or consumed: 1 harbour
                  1 demo_harbour placed in Philippines
                  1 Heavy_BB, 1 carrier and 1 transport placed in 10 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 elite placed in Eastern United States
          
              Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                  2 infantry moved from Kweichow to Yunnan
                  2 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
          
              Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Chinese: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                  1 fighter moved from Yunnan to Shensi
                  2 infantry moved from Szechwan to Shensi
                  2 infantry moved from Suiyuyan to Shensi
          
              Place Units - Chinese
                  4 infantry placed in Shensi
                  1 infantry placed in Szechwan
          
              Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
          
              Purchase Units - British
                  Trigger Seafire: buySeafire added to productionBritish
                  British buy 1 Repair_BB, 1 UndrgroundFctry, 1 artillery, 1 elite, 6 infantry, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Place Units - British
                  Units in United Kingdom being upgraded or consumed: 1 factory_major
                  1 UndrgroundFctry placed in United Kingdom
                  1 Repair_BB placed in 111 Sea Zone
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  1 unit repaired.
                  Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 uk_fighter moved from Scotland to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 uk_fighter moved from Gibraltar to 96 Sea Zone
                  1 uk_fighter moved from Malta to 97 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone
          
              Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 uk_fighter
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                      Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      Units damaged: 1 battleship owned by the Italians
                      British win with 1 bomber, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 30
                      Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      Casualties for Germans: 1 tactical_bomber
                  Battle in 106 Sea Zone
                      British attack with 1 destroyer and 1 uk_fighter
                      Germans defend with 2 GermanUBoats
                      British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 GermanUBoats
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                  2 uk_fighters could not land in 97 Sea Zone and were removed
                  1 uk_fighter moved from 106 Sea Zone to Quebec
                  1 infantry moved from Ontario to Quebec
                  1 artillery moved from Ontario to Quebec
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 uk_fighter moved from 96 Sea Zone to Malta
                  1 uk_fighter moved from 97 Sea Zone to Malta
                  1 uk_tactical_bomber moved from 97 Sea Zone to Malta
                  1 bomber moved from 97 Sea Zone to Malta
                  1 artillery, 2 infantry and 1 uk_armour moved from Alexandria to Egypt
                  1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                  1 transport moved from 98 Sea Zone to 81 Sea Zone
                  1 infantry moved from Egypt to 81 Sea Zone
                  1 Rail and 1 infantry moved from Union of South Africa to Egypt
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 uk_armour moved from Egypt to Anglo Egyptian Sudan
                  1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Persia
                        British take Persia from Neutral_Allies
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 transport moved from 39 Sea Zone to 37 Sea Zone
                  2 infantry moved from Malaya to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        British take Sumatra from Dutch
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 battleship moved from 111 Sea Zone to 123 Sea Zone
                  1 aaGun and 2 infantry moved from Scotland to United Kingdom
                  1 artillery moved from India to Burma
                  1 infantry moved from Burma to Shan State
                  4 infantry moved from India to Burma
                  2 aaGuns moved from India to Burma
                  1 infantry moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 infantry moved from India to Burma
                  1 uk_fighter moved from India to Burma
                  1 uk_tactical_bomber moved from India to Burma
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 destroyer moved from 39 Sea Zone to 38 Sea Zone
          
              Place Units - British
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  1 elite, 3 infantry, 1 uk_fighter and 1 uk_para placed in United Kingdom
                  1 infantry placed in Union of South Africa
                  1 artillery and 2 infantry placed in India
          
              Turn Complete - British
                  British collect 51 PUs; end with 51 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
          

          c05258bb-6e53-4a27-adc7-b33d14cd36f7-exp-game-12-trout-uk1.tsvg

          UK just never has enough money their first turn do they. That must be why you and Panzer keep not reinforcing London too much on UK1. Had to choose between sending home factory underground or destroying Gibraltar harbor. With your love of Strat Bombing, I chose the former. So I may be giving you a free harbor which hurts my little Tommy heart

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Trout
            last edited by beelee

            @Trout

            😮

            yea I shouldn't have sent the Trprt to Caroline or waited a turn to buy the Engnrs. Now they can't both get to the Fctry next turn.

            Yea, I think that's why Captain's strats show a light build for India. England and Africa need it more.

            Edit
            Shoulda stationed some Air farther North as well to hit China

            Game History

            Round: 1
            
                Purchase Units - Italians
                    Italians buy 1 Italian_LCV, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    1 infantry moved from Italian Somaliland to Kenya
                          Italians take Kenya from British
                    1 artillery and 2 infantry moved from Ethiopia to Kenya
                    1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                    1 artillery and 1 infantry moved from Libya to Tunisia
                    1 submarine moved from 95 Sea Zone to 96 Sea Zone
                    1 bomber moved from Northern Italy to 96 Sea Zone
                    1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                    2 infantry moved from Southern Italy to 95 Sea Zone
                    2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                    2 infantry moved from 92 Sea Zone to Gibraltar
            
                Combat - Italians
                    Battle in Gibraltar
                    Battle in Tunisia
                        Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        French defend with 1 infantry
                            Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                            French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the French lost in Tunisia
                        Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                        Casualties for French: 1 infantry
                    Battle in 93 Sea Zone
                        Italians attack with 1 cruiser and 1 destroyer
                        French defend with 1 cruiser and 1 destroyer
                            Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                            French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                            1 destroyer owned by the Italians lost in 93 Sea Zone
                        1 cruiser owned by the Italians retreated to 95 Sea Zone
                        French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -7
                        Casualties for Italians: 1 destroyer
                    Battle in 96 Sea Zone
                        Italians attack with 1 bomber and 1 submarine
                        British defend with 1 cruiser
                            Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                            1 cruiser owned by the British lost in 96 Sea Zone
                        Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
                        Casualties for British: 1 cruiser
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Italians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Albania
                    1 bomber moved from 96 Sea Zone to Southern Italy
                    1 armour moved from Albania to Romania
                    1 armour moved from Northern Italy to Romania
                    1 Europe_Rail moved from Southern Italy to Northern Italy
                    1 Europe_Rail and 1 artillery moved from Northern Italy to Albania
                    2 infantry moved from Northern Italy to Southern France
                    1 aaGun moved from Northern Italy to Southern France
                    1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia
                    1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            
                Place Units - Italians
                    1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
            
                Turn Complete - Italians
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                    Italians collect 12 PUs; end with 12 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
            

            Combat Hit Differential Summary :

            French regular : -0.17
            Italians regular : -0.50
            

            EXP Game 12 Trout I 1.tsvg

            T 2 Replies Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee If you want to tweak your J turn a little here or there, that's fine with me. As long as you do it before my Russia turn, I don't think it would change anything I did for the Allied turn or my upcoming ANZAC/France turn.

              B 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Always exciting when the French do anything at all. Your Italian sub made you proud by rolling a 1 before he died

                Game History

                Round: 1
                
                    Purchase Units - ANZAC
                        ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 infantry moved from New Guinea to Dutch New Guinea
                              ANZAC take Dutch New Guinea from Dutch
                        1 infantry moved from New South Wales to 62 Sea Zone
                        1 infantry moved from New South Wales to 62 Sea Zone
                        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                        2 infantry moved from 42 Sea Zone to Java
                              ANZAC take Java from Dutch
                        2 infantry moved from Queensland to Northern Territory
                        1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                        1 fighter moved from Queensland to Malaya
                        2 fighters moved from New Zealand to Queensland
                        1 aaGun moved from New South Wales to Queensland
                
                    Place Units - ANZAC
                        3 infantry placed in New South Wales
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 15 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                
                    Combat Move - French
                        1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                        1 fighter moved from United Kingdom to 92 Sea Zone
                
                    Combat - French
                        Battle in 92 Sea Zone
                            French attack with 1 fighter
                            Italians defend with 1 transport
                                French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                1 transport owned by the Italians lost in 92 Sea Zone
                            French win with 1 fighter remaining. Battle score for attacker is 6
                            Casualties for Italians: 1 transport
                        Battle in 96 Sea Zone
                            French attack with 1 cruiser and 1 destroyer
                            Italians defend with 1 submarine
                                French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                1 destroyer owned by the French lost in 96 Sea Zone
                                1 submarine owned by the Italians lost in 96 Sea Zone
                            French win with 1 cruiser remaining. Battle score for attacker is -1
                            Casualties for French: 1 destroyer
                            Casualties for Italians: 1 submarine
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 infantry moved from Algeria to Morocco
                        1 fighter moved from 92 Sea Zone to Morocco
                        1 infantry moved from French West Africa to French Central Africa
                        1 infantry moved from Syria to Trans-Jordan
                        1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                Italians regular : 0.83
                French regular : 1.67
                

                24cefa28-efda-4345-85af-d877dfae208f-exp-game-12-trout-f1.tsvg

                1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  nah that's OK. Thanks though. If I miss something I did in the test turn I would sometimes but if I miss it in test that's just a mistake and part of the game to me 🙂

                  Unless it's ultra glaring/obvious and blows up the entire game one has spent over 40 hours on 🙂

                  Edit
                  Yea I need to fix the SPA AA showing up in the Notification and TimeTable when deselected. Have to do them at Game start too. A save doesn't work. At least the U-boats don't show up 🙂

                  Edit 2
                  Actually SPA AA is showing up in my purchase window even though it's turned off 😞 Oh well stupid is as stupid does 🙂

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee
                    last edited by beelee

                    @trout

                    Game History

                    Round: 2
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                            Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                            Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                            Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
                            Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                            Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                            Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                            Trigger FlakTower: buyFlakTower added to productionGermans
                            Trigger FlakTower: buyFlakTower added to productionRussians
                            Trigger FlakTower: buyFlakTower added to productionBritish
                            Trigger FlakTower: buyFlakTower added to productionItalians
                            Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                            Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                            Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                            Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                            Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                            Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                            Trigger Army Group: buyArmy_Group added to productionGermans
                            Trigger AirCommander: buyGAirCommander added to productionGermans
                            Trigger AirCommander: buyAirCommander added to productionRussians
                            Trigger AirCommander: buyAirCommander added to productionAmericans
                            Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                            Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans
                            triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                            triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                            triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                            triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Germans buy 1 G_air_transport, 6 GermanUBoats, 1 German_LCV, 1 Panzer_General, 3 Panzer_Grndrss, 1 Repair_BB, 1 elite, 1 fighter, 1 german_para, 3 infantry and 3 waffen_infantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            1 Repair_BB placed in 112 Sea Zone
                            Units in Germany being upgraded or consumed: 3 infantry
                            3 waffen_infantrys placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            1 unit repaired.
                            Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                            3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone
                            1 bomber moved from Western Germany to 123 Sea Zone
                            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                            1 fighter moved from Northern Italy to 96 Sea Zone
                            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                            1 bomber moved from Western Germany to 96 Sea Zone
                            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                    
                        Combat - Germans
                            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Battle in 123 Sea Zone
                                Germans attack with 3 GermanUBoats, 1 Wolfpack and 1 bomber
                                British defend with 1 battleship
                                    Germans roll dice for 3 GermanUBoats in 123 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                Units damaged: 1 battleship owned by the British
                                    Germans roll dice for 1 Wolfpack and 1 bomber in 123 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                    British roll dice for 1 battleship in 123 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                    1 Wolfpack owned by the Germans lost in 123 Sea Zone
                                    Germans roll dice for 3 GermanUBoats in 123 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                    1 battleship owned by the British lost in 123 Sea Zone
                                Germans win with 3 GermanUBoats and 1 bomber remaining. Battle score for attacker is 15
                                Casualties for Germans: 1 Wolfpack
                                Casualties for British: 1 battleship
                            Battle in 96 Sea Zone
                                Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                                French defend with 1 cruiser
                                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                                    French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                    1 cruiser owned by the French lost in 96 Sea Zone
                                Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                                Casualties for French: 1 cruiser
                    
                        Non Combat Move - Germans
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                            1 fighter moved from 96 Sea Zone to Southern Italy
                            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                            1 bomber moved from 96 Sea Zone to Western Germany
                            1 tactical_bomber moved from Holland Belgium to Gibraltar
                            1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                            1 bomber moved from 123 Sea Zone to Norway
                            1 transport moved from 112 Sea Zone to 114 Sea Zone
                            1 infantry moved from Poland to 114 Sea Zone
                            1 elite moved from Germany to 114 Sea Zone
                            1 elite, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                            1 elite and 1 infantry moved from 113 Sea Zone to Norway
                            2 Waffen_Artys, 4 armour, 2 mech_infantrys and 3 waffen_infantrys moved from France to Germany
                            1 armour moved from Yugoslavia to Germany
                            2 infantry moved from Bulgaria to Romania
                            1 armour moved from Bulgaria to Slovakia Hungary
                            1 aaGun moved from Slovakia Hungary to Romania
                            2 artilleries moved from Yugoslavia to Romania
                            3 infantry moved from Yugoslavia to Romania
                            2 infantry moved from Yugoslavia to Romania
                            2 mech_infantrys moved from Southern France to Yugoslavia
                            1 artillery moved from France to Normandy Bordeaux
                            1 aaGun moved from Holland Belgium to Normandy Bordeaux
                            1 infantry moved from Holland Belgium to Normandy Bordeaux
                            1 infantry moved from France to Western Germany
                    
                        Place Units - Germans
                            3 GermanUBoats placed in 93 Sea Zone
                            3 GermanUBoats placed in 105 Sea Zone
                            1 G_air_transport, 1 Panzer_Grndrs and 1 fighter placed in Western Germany
                            1 German_LCV, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 1 german_para and 1 infantry placed in Germany
                            1 infantry placed in Western Germany
                            1 Panzer_Grndrs and 1 infantry placed in Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Germans collect 44 PUs; end with 44 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    French regular : -0.50
                    Germans regular : -0.67
                    British regular : -0.67
                    

                    EXP Game 12 Trout G 2.tsvg

                    Edit
                    well brain really fried today. I didn't even post the turn lol

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Game History

                      Round: 2
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                              Russians buy 1 Soviet_Commisar, 2 armour, 1 bomber, 1 elite and 1 russian_para; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Politics - Russians
                              Russians takes Political Action: Political Action Russians To War With Japanese
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      
                          Combat - Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                              Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Kazakhstan
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur
                              1 infantry moved from Sakha to Amur
                              1 aaGun, 1 artillery and 9 infantry moved from Buryatia to Amur
                              1 infantry moved from Sakha to Amur
                              1 Soviet_Commisar moved from Russia to Kazakhstan
                              2 armour moved from Kazakhstan to Tsinghai
                              1 mech_infantry moved from Kazakhstan to Tsinghai
                              2 armour and 1 mech_infantry moved from Tsinghai to Shensi
                              1 Russian_Rail moved from Russia to Yakut S.S.R.
                              1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Kazakhstan
                              1 Russian_Rail and 1 armour moved from Russia to Amur
                              2 infantry moved from Yakut S.S.R. to Yenisey
                              1 elite moved from Russia to Bryansk
                              1 russian_para moved from Russia to Novgorod
                              2 russian_paras moved from Russia to Caucasus
                              3 infantry moved from Rostov to Caucasus
                              2 aaGuns moved from Bryansk to Belarus
                              1 artillery moved from Bryansk to Belarus
                              1 infantry moved from Archangel to Belarus
                              1 mech_infantry moved from Russia to Bryansk
                              1 infantry moved from Yakut S.S.R. to Buryatia
                              1 R_Europe_Rail and 1 mine_unarmed moved from Russia to Caucasus
                              9 mine_unarmeds moved from Russia to Bryansk
                      
                          Place Units - Russians
                              1 Soviet_Commisar, 2 armour, 1 bomber, 1 elite and 1 russian_para placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 42 PUs
                      

                      Russians feeling frisky tonight! Maybe too much vodka

                      5202eea2-7c19-4a13-80c9-a7ea324a8d0c-exp-game-12-trout-r2.tsvg

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Hello from the middle of the night.

                        Game History

                        Round: 2
                        
                            Purchase Units - Japanese
                                Japanese buy 2 Japanese_LCVs, 2 armour, 1 elite, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 infantry moved from Chahar to Suiyuyan
                                      Japanese take Suiyuyan from Chinese
                                1 infantry moved from Chahar to Hopei
                                      Japanese take Hopei from Chinese
                                1 infantry moved from Hunan to Kweichow
                                      Japanese take Kweichow from Chinese
                                2 JPNbombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                                4 infantry moved from Kwangsi to Yunnan
                                1 artillery and 2 infantry moved from Hunan to Yunnan
                                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                        
                            Combat - Japanese
                                Battle in Yunnan
                                    Japanese attack with 2 JPNbombers, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers
                                    Chinese defend with 3 infantry
                                        Japanese roll dice for 2 JPNbombers, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/15 hits, 6.33 expected hits
                                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                                        2 infantry owned by the Japanese lost in Yunnan
                                        3 infantry owned by the Chinese lost in Yunnan
                                    Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 2 infantry
                                    Casualties for Chinese: 3 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                                Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
                                1 artillery moved from Chahar to Hopei
                                2 infantry moved from Korea to Manchuria
                                1 artillery and 6 infantry moved from Jehol to Manchuria
                                1 aaGun moved from Jehol to Anhwe
                                2 JPNbombers moved from Yunnan to Anhwe
                                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                                2 fighters moved from Kwangsi to Manchuria
                                2 tactical_bombers moved from Kwangsi to Manchuria
                                3 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
                                1 transport moved from 36 Sea Zone to 19 Sea Zone
                                2 Japan_destroyers moved from 6 Sea Zone to 18 Sea Zone
                                1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                1 transport moved from 33 Sea Zone to 6 Sea Zone
                                2 fighters moved from Caroline Islands to Japan
                                1 Japan_destroyer moved from 18 Sea Zone to 16 Sea Zone
                                1 infantry moved from Japan to 6 Sea Zone
                                1 infantry moved from 6 Sea Zone to Korea
                                1 Japan_destroyer moved from 18 Sea Zone to 6 Sea Zone
                        
                            Place Units - Japanese
                                1 harbour placed in Hainan
                                1 factory_minor placed in Kiangsu
                                2 armour and 1 mech_infantry placed in Shantung
                                2 Japanese_LCVs, 1 elite and 1 infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Japanese collect 33 PUs; end with 33 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese regular : 1.00
                        Japanese regular : 0.67
                        

                        EXP Game 12 Trout J 2.tsvg

                        I thought there was a slight chance you might do that but didn't really expect it. See if the Allies have anymore surprises 🙂

                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1 / 1
                        • First post
                          Last post
                        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums