EXP Game 12 barnee vs Trout
-
Game 12
Game 1940 House Rules Expansion by The Captain
Axis: barnee
Allies: TroutGame version 2.56
Triplea version 2.7+14962 or what you are currently using.
Starting Date: May 7 2026
Game Options
No Type XXI U-boats
No Self Propelled AA@trout Scramble ?

-
@beelee Scramble Scotland fighter. English fighters in London busy eating bangers and mash this morning
-
Game History
Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger SubPen: buySubPen added to productionGermans Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 5 GermanUBoats, 2 Waffen_Artys, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry 2 Waffen_Artys and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Slovakia Hungary to Yugoslavia 2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 1 GermanUBoat owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 uk_fighter remaining. Battle score for attacker is 16 Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 GermanUBoats and 1 fighter Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 38 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for Germans: 4 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 7 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from Yugoslavia to Southern Italy 2 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 2 G_Rails and 2 infantry moved from Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun and 1 artillery moved from Germany to 114 Sea Zone 1 aaGun, 1 artillery, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from Poland to Slovakia Hungary 3 infantry moved from Germany to Poland 1 fighter moved from Southern France to Northern Italy Place Units - Germans 1 elite placed in Germany 5 GermanUBoats placed in 112 Sea Zone Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Germans collect 41 PUs (3 lost to blockades); end with 60 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUsDice Gods weren't very kind to you, although you did shoot down a Ftr. I'm guessing you wanted to keep the Ftr in the 111 battle. Change if needed.

-
@beelee Yeah, looks like the Frenchies fought like ..... Frenchies.
Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Buryatia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus 4 infantry moved from Buryatia to Yakut S.S.R. 4 infantry moved from Sakha to Buryatia 4 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Buryatia 1 Russian_Rail moved from Russia to Sakha 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 fighter moved from Novgorod to Russia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Western Ukraine to Bryansk 2 aaGuns moved from Russia to Bryansk 3 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Russia 1 Russian_Rail and 1 artillery moved from Russia to Buryatia 1 Russian_Rail and 1 aaGun moved from Sakha to Caucasus 1 R_Europe_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 3 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsa8a1c522-c582-4863-b09d-d498b534bf41-exp-game-12-trout-r1.tsvg
-
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 Japan_Engineers, 1 elite and 1 factory_minor; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 JPNbombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 3 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Jehol 1 artillery and 6 infantry moved from Manchuria to Jehol 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Kwangsi 2 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Korea to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Formosa to 20 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 Japan_destroyer, 1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Changing PUs for Japanese from 3 to 0 EDIT: Adding units owned by Japanese to Japan: 3 mine_unarmeds EDIT: Turning off Edit Mode 1 factory_minor placed in Shantung 2 Japan_Engineers and 1 elite placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67 -
@beelee I see you are trying something new with the Emperor's legions. Already looking like an interesting game. Yes sir we are going to execute the Taranto Raid. Scramble??
75dfa308-025c-49d3-8638-f9961181aba3-exp-game-12-trout-uk1.tsvg
-
Hmm ... almost was gonna sit tight but ... Max scramble

yea I already screwed it up but that's OK. Just slow me down a turn

-
@beelee Hmmm. When you are at a point you feel comfortable sharing, after the game or before that, would be interested in how you think you made a mistake already. I sure don't see one. Very strange dice results for Taranto Raid. You rolled four hits first round that scared me so I sunk all of my navy. Then you rolled blanks the rest of the way. So that resulted in two fighters crashing into the Mediterranean

Game History
Round: 1 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 carrier, 1 demo_harbour, 1 destroyer, 1 elite and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Mexico to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Mexico to Western United States 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Units in Philippines being upgraded or consumed: 1 harbour 1 demo_harbour placed in Philippines 1 Heavy_BB, 1 carrier and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 Repair_BB, 1 UndrgroundFctry, 1 artillery, 1 elite, 6 infantry, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom 1 Repair_BB placed in 111 Sea Zone Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 unit repaired. Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 uk_fighter moved from Scotland to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 uk_fighter moved from Gibraltar to 96 Sea Zone 1 uk_fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser and 1 uk_fighter Italians defend with 1 destroyer and 1 transport British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport Units damaged: 1 battleship owned by the Italians British win with 1 bomber, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 tactical_bomber Battle in 106 Sea Zone British attack with 1 destroyer and 1 uk_fighter Germans defend with 2 GermanUBoats British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 2 uk_fighters could not land in 97 Sea Zone and were removed 1 uk_fighter moved from 106 Sea Zone to Quebec 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 uk_fighter moved from 96 Sea Zone to Malta 1 uk_fighter moved from 97 Sea Zone to Malta 1 uk_tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 artillery, 2 infantry and 1 uk_armour moved from Alexandria to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 uk_armour moved from Egypt to Anglo Egyptian Sudan 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery moved from India to Burma 1 infantry moved from Burma to Shan State 4 infantry moved from India to Burma 2 aaGuns moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 uk_fighter moved from India to Burma 1 uk_tactical_bomber moved from India to Burma 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 elite, 3 infantry, 1 uk_fighter and 1 uk_para placed in United Kingdom 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in India Turn Complete - British British collect 51 PUs; end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsc05258bb-6e53-4a27-adc7-b33d14cd36f7-exp-game-12-trout-uk1.tsvg
UK just never has enough money their first turn do they. That must be why you and Panzer keep not reinforcing London too much on UK1. Had to choose between sending home factory underground or destroying Gibraltar harbor. With your love of Strat Bombing, I chose the former. So I may be giving you a free harbor which hurts my little Tommy heart
-

yea I shouldn't have sent the Trprt to Caroline or waited a turn to buy the Engnrs. Now they can't both get to the Fctry next turn.
Yea, I think that's why Captain's strats show a light build for India. England and Africa need it more.
Edit
Shoulda stationed some Air farther North as well to hit ChinaGame History
Round: 1 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser and 1 destroyer French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the Italians retreated to 95 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -7 Casualties for Italians: 1 destroyer Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9 Casualties for British: 1 cruiser Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Albania 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 artillery moved from Northern Italy to Albania 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun and 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : -0.17 Italians regular : -0.50 -
@beelee If you want to tweak your J turn a little here or there, that's fine with me. As long as you do it before my Russia turn, I don't think it would change anything I did for the Allied turn or my upcoming ANZAC/France turn.
-
@beelee Always exciting when the French do anything at all. Your Italian sub made you proud by rolling a 1 before he died
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from Queensland to Northern Territory 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Malaya 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 96 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 96 Sea Zone 1 submarine owned by the Italians lost in 96 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -1 Casualties for French: 1 destroyer Casualties for Italians: 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from 92 Sea Zone to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.83 French regular : 1.6724cefa28-efda-4345-85af-d877dfae208f-exp-game-12-trout-f1.tsvg
-
nah that's OK. Thanks though. If I miss something I did in the test turn I would sometimes but if I miss it in test that's just a mistake and part of the game to me

Unless it's ultra glaring/obvious and blows up the entire game one has spent over 40 hours on

Edit
Yea I need to fix the SPA AA showing up in the Notification and TimeTable when deselected. Have to do them at Game start too. A save doesn't work. At least the U-boats don't show up
Edit 2
Actually SPA AA is showing up in my purchase window even though it's turned off
Oh well stupid is as stupid does 
-
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: <body><b>It is Late 1940 and Waffen Self Propelled AA are Now Available.<br><br><img src="Waffen_ArtyAA.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger AirCommander: buyGAirCommander added to productionGermans Trigger AirCommander: buyAirCommander added to productionRussians Trigger AirCommander: buyAirCommander added to productionAmericans Trigger PanzerGeneral: buyPanzer_General added to productionGermans Trigger Waffen ArtyAA: buyWaffen_ArtyAA added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 G_air_transport, 6 GermanUBoats, 1 German_LCV, 1 Panzer_General, 3 Panzer_Grndrss, 1 Repair_BB, 1 elite, 1 fighter, 1 german_para, 3 infantry and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 112 Sea Zone Units in Germany being upgraded or consumed: 3 infantry 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone 1 bomber moved from Western Germany to 123 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Northern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone Combat - Germans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in 123 Sea Zone Germans attack with 3 GermanUBoats, 1 Wolfpack and 1 bomber British defend with 1 battleship Germans roll dice for 3 GermanUBoats in 123 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 Wolfpack and 1 bomber in 123 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship in 123 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Wolfpack owned by the Germans lost in 123 Sea Zone Germans roll dice for 3 GermanUBoats in 123 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 battleship owned by the British lost in 123 Sea Zone Germans win with 3 GermanUBoats and 1 bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 Wolfpack Casualties for British: 1 battleship Battle in 96 Sea Zone Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 96 Sea Zone Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for French: 1 cruiser Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Gibraltar 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 123 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 elite moved from Germany to 114 Sea Zone 1 elite, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 elite and 1 infantry moved from 113 Sea Zone to Norway 2 Waffen_Artys, 4 armour, 2 mech_infantrys and 3 waffen_infantrys moved from France to Germany 1 armour moved from Yugoslavia to Germany 2 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Romania 2 artilleries moved from Yugoslavia to Romania 3 infantry moved from Yugoslavia to Romania 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Southern France to Yugoslavia 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Western Germany Place Units - Germans 3 GermanUBoats placed in 93 Sea Zone 3 GermanUBoats placed in 105 Sea Zone 1 G_air_transport, 1 Panzer_Grndrs and 1 fighter placed in Western Germany 1 German_LCV, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 1 german_para and 1 infantry placed in Germany 1 infantry placed in Western Germany 1 Panzer_Grndrs and 1 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
French regular : -0.50 Germans regular : -0.67 British regular : -0.67Edit
well brain really fried today. I didn't even post the turn lol -
@beelee Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Soviet_Commisar, 2 armour, 1 bomber, 1 elite and 1 russian_para; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Russians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Kazakhstan Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur 1 infantry moved from Sakha to Amur 1 aaGun, 1 artillery and 9 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 Soviet_Commisar moved from Russia to Kazakhstan 2 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 2 armour and 1 mech_infantry moved from Tsinghai to Shensi 1 Russian_Rail moved from Russia to Yakut S.S.R. 1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Kazakhstan 1 Russian_Rail and 1 armour moved from Russia to Amur 2 infantry moved from Yakut S.S.R. to Yenisey 1 elite moved from Russia to Bryansk 1 russian_para moved from Russia to Novgorod 2 russian_paras moved from Russia to Caucasus 3 infantry moved from Rostov to Caucasus 2 aaGuns moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Yakut S.S.R. to Buryatia 1 R_Europe_Rail and 1 mine_unarmed moved from Russia to Caucasus 9 mine_unarmeds moved from Russia to Bryansk Place Units - Russians 1 Soviet_Commisar, 2 armour, 1 bomber, 1 elite and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 42 PUsRussians feeling frisky tonight! Maybe too much vodka
5202eea2-7c19-4a13-80c9-a7ea324a8d0c-exp-game-12-trout-r2.tsvg
-
Hello from the middle of the night.
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 Japanese_LCVs, 2 armour, 1 elite, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 JPNbombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 JPNbombers, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/15 hits, 6.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 artillery moved from Chahar to Hopei 2 infantry moved from Korea to Manchuria 1 artillery and 6 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Anhwe 2 JPNbombers moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 2 fighters moved from Kwangsi to Manchuria 2 tactical_bombers moved from Kwangsi to Manchuria 3 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 Japan_destroyers moved from 6 Sea Zone to 18 Sea Zone 1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone 1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Japan 1 Japan_destroyer moved from 18 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 Japan_destroyer moved from 18 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 2 Japanese_LCVs, 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.67I thought there was a slight chance you might do that but didn't really expect it. See if the Allies have anymore surprises

-
@beelee Well, if you knew it might come, I guess it can't be a surprise.
I thought I tipped my hand when I moved the mobile units to Kazakhstan. No big surprises on this turn. Kriegsmarine dominating the North Atlantic so had to do something about that. Italians in Kenya didn't want to die.
Game HistoryRound: 2 Purchase Units - Americans Americans buy 4 Fortifications, 2 carriers, 1 elite, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Americans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 Rail and 1 elite moved from Eastern United States to Western United States 1 USAbomber moved from Central United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 Heavy_BB, 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Eastern United States Place Units - Americans 4 Fortifications placed in Philippines 1 carrier and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 usa_fighter placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Kansu Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Tsinghai 1 infantry moved from Shensi to Kansu 7 infantry moved from Shensi to Tsinghai 1 Rail moved from Kansu to Szechwan 1 fighter moved from Suiyuyan to Tsinghai 1 Rail and 1 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Kansu 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 Fortification, 1 airfield, 1 carrier, 6 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 2 infantry, 1 mech_infantry and 1 uk_armour moved from Anglo Egyptian Sudan to Kenya 1 bomber moved from Malta to Kenya Combat - British Battle in Kenya British attack with 1 bomber, 4 infantry, 1 mech_infantry and 1 uk_armour Italians defend with 1 artillery and 3 infantry British win, taking Kenya from Italians with 1 bomber and 1 uk_armour remaining. Battle score for attacker is -3 Casualties for British: 4 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Shan State to French Indo China 3 aaGuns, 1 artillery, 6 infantry, 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 1 infantry moved from Burma to India 1 bomber moved from Kenya to Belgian Congo 1 uk_fighter moved from United Kingdom to 106 Sea Zone 1 uk_fighter moved from Quebec to 106 Sea Zone Place Units - British Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 carrier placed in 106 Sea Zone 1 airfield placed in Egypt 1 Fortification placed in Sumatra 2 infantry and 1 uk_armour placed in Union of South Africa 1 infantry and 1 uk_fighter placed in United Kingdom 3 infantry and 1 uk_armour placed in India Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,6,4,5,5,1 British collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs6b9f8c76-bf36-4e4b-a16b-36a88b21ff72-exp-game-12-trout-uk2.tsvg
-
Wow that flying Tiger musta been drunk lol
Italia coming up
Edit
I'm gonna roll for Bombard and fight in edit if it hits
missed

Edit 2
lol I'm in test
I'll still use the roll as a miss.Game History
Round: 2 Purchase Units - Italians Italians buy 1 air_transport, 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 cruiser moved from 95 Sea Zone to 97 Sea Zone EDIT: 1 Italian_LCV, 2 infantry and 1 italian_para moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 artillery and 2 infantry moved from Albania to Greece 2 armour moved from Romania to Greece Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 italian_para Neutral_Allies defend with 4 infantry Italians roll dice for 1 Italian_LCV, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 italian_para in Greece, round 2 : 3/9 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 Italian_LCV, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 italian_para in Greece, round 3 : 4/9 hits, 3.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 Italian_LCV, 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 italian_para remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Italians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from Greece to Southern Italy 1 artillery moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 air_transport and 2 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Neutral_Allies regular : -1.67
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login