TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 12 barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
    47 Posts 2 Posters 414 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Online
      beelee @Trout
      last edited by beelee

      @Trout

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 Escort, 1 Japan_destroyer, 1 air_transport, 3 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 fighter and 1 tactical_bomber moved from Manchuria to Amur
              2 fighters moved from Japan to Amur
              1 fighter moved from Japan to Amur
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
              1 infantry moved from Siberia to Amur
              1 infantry moved from Manchuria to Amur
              2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 artillery and 3 infantry moved from Hopei to Shensi
              1 infantry moved from Szechwan to Shensi
      
          Combat - Japanese
              Battle in Shensi
                  Japanese attack with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 5/21 hits, 6.83 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Amur
                  Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.17 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                      1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan
              1 fighter and 1 tactical_bomber moved from Amur to Japan
              1 fighter moved from Amur to 6 Sea Zone
              1 tactical_bomber moved from Amur to 6 Sea Zone
              1 fighter moved from Amur to Siberia
              1 Japanese_LCV and 1 elite moved from Soviet Far East to Siberia
              2 fighters moved from Amur to 6 Sea Zone
              1 aaGun moved from Kweichow to Shensi
              2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
              EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Kweichow
              3 armour moved from Shantung to Kweichow
              3 armour moved from Kiangsu to Kweichow
              1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan
              1 J_Rail moved from Kiangsu to Kwangsi
              1 J_Rail and 1 infantry moved from Kwangsi to Szechwan
              1 artillery moved from Kiangsu to Kiangsi
              2 infantry moved from Siam to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 artillery and 1 elite moved from Japan to 6 Sea Zone
              1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 elite moved from 36 Sea Zone to Kwangsi
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
              1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
      
          Place Units - Japanese
              1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
              3 armour placed in Shantung
              1 air_transport, 1 elite and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
              Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
              Japanese collect 39 PUs; end with 39 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -1.00
      Russians regular : 0.67
      

      EXP Game 12 Trout J 4.tsvg

      Sorry for the sloppy turn. Brain overused already today 🙂

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Sloppy turn is sometimes my middle name LOL Speaking of which, that Edit Mess in the end was me forgetting to move the USA transport from SZ 55 to SZ 54. I also screwed up a bit which is preventing me from posting Turn Summary. Lastly, I think I remember somewhere that you are supposed to declare LL. So the two UK air in Caucasus will be LL. Over to Il Dolce Vita!

        a960871a-e544-4923-9b4d-f7450f653c44-exp-game-12-trout-uk4.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @Trout
          last edited by

          @Trout

          yea you can actually use the little LL tokens if you want. Or just state as you did. Not a biggie either way.

          As long as they don't take part in combat the same turn they're good to go.

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @beelee
            last edited by beelee

            @trout

            Good Morning

            Struggling a bit today 🙂

            Game History

            Round: 4
            
                Purchase Units - Italians
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                    EDIT: Removing units owned by Americans from 55 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
                    EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship
                    EDIT: Turning off Edit Mode
                    Italians buy 1 Escort, 1 Italian_LCV, 1 UndergroundMinr, 3 infantry, 1 italian_para and 3 mine_unarmeds; Remaining resources: 0 PUs; 
            
                Place Units - Italians
                    Units in Southern Italy being upgraded or consumed: 1 factory_minor
                    1 UndergroundMinr placed in Southern Italy
            
                Combat Move - Italians
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    1 armour moved from Romania to Western Ukraine
                          Italians take Western Ukraine from Russians
            
                Combat - Italians
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Italians
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                    1 bomber moved from Romania to Southern Italy
                    1 artillery and 2 infantry moved from Romania to Eastern Poland
                    1 Europe_Rail and 1 infantry moved from Southern Italy to Eastern Poland
                    1 armour moved from Southern Italy to Yugoslavia
                    1 air_transport moved from Gibraltar to Southern Italy
                    1 italian_para moved from Southern Italy to Romania
                    1 armour and 1 mech_infantry moved from Algeria to Tunisia
                    2 infantry moved from Southern Italy to Northern Italy
                    1 aaGun moved from Southern Italy to Northern Italy
            
                Place Units - Italians
                    1 Italian_LCV, 1 infantry, 1 italian_para and 3 mine_unarmeds placed in Southern Italy
                    1 Escort placed in 97 Sea Zone
                    2 infantry placed in Northern Italy
            
                Turn Complete - Italians
                    Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                    Italians collect 16 PUs; end with 16 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            

            EXP Game 12 Trout I 4.tsvg

            Those Flying Tiger lads musta got into the sake 🙂

            Yea, aren't you already on 2.56 ? That's what I made this game with. I didn't think they were interchangeable. Thought both players had to be on same Game Version.

            If not, we'll need to keep an eye out for any funky behavior. I'll check what was updated.

            Well there was quite a bit. Interesting to see how it plays out 🙂

            That AB in Egypt is kid of annoying 🙂

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Ha Ha Yes, my thought when I built the airbase is that it would keep you from getting the 5 IPC bonus for one turn and cost me 12 IPCs. So I was hoping that it would prove to be valuable enough to justify the delta of 7. At this point, I think it has. Over to G for turn 5 now.

              Game History

              Round: 4
              
                  Purchase Units - ANZAC
                      ANZAC buy 2 Fortifications, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
              
                  Combat - ANZAC
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      1 transport moved from 42 Sea Zone to 54 Sea Zone
                      1 battleship moved from 62 Sea Zone to 54 Sea Zone
                      1 transport moved from 56 Sea Zone to 55 Sea Zone
                      2 infantry moved from Northern Territory to 55 Sea Zone
                      2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                      2 infantry moved from 42 Sea Zone to Java
              
                  Place Units - ANZAC
                      2 Fortifications placed in Java
                      2 infantry placed in New South Wales
                      1 carrier placed in 62 Sea Zone
              
                  Turn Complete - ANZAC
                      ANZAC collect 17 PUs; end with 17 PUs
                      Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
              
                  Combat Move - French
              
                  Combat - French
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - French
                      Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                      1 infantry moved from Anglo Egyptian Sudan to Egypt
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              02dc5ec0-2bd9-470f-b860-86efba07c836-exp-game-12-trout-f4.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by beelee

                @Trout

                yea it will be worth the value. It's nice once you have it. It's kind of a luxury item for me usually 🙂

                Would you confirm which Game Version you're on ? If you're on 2.55, I wonder if the triplea save just auto makes it so you're using 2.56 also.

                Edit
                OOL if any of my Subs hit

                Screenshot from 2026-05-12 16-20-43.png

                EXP Game 12 Trout G 5 Combat.tsvg

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee I was afraid of that. So if you get three hits, need to kill the Brit carrier and US cruiser. Two - cruiser/DD, one - cruiser. The Brits were supposed to get more than one U-Boat hit last turn, but since that didn’t happen, you might get a nice navy kill here

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @Trout
                    last edited by beelee

                    @Trout

                    Good Morning

                    Game History

                    Round: 5
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                            Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                            triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                            triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                            triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Germans buy 1 ElitePanzer, 2 GermanUBoats, 1 Panzer_General, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 3 armour, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry
                            1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            3 GermanUBoats moved from 109 Sea Zone to 107 Sea Zone
                            1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                            1 infantry moved from Karelia to Novgorod
                                  Germans take Novgorod from Russians
                            1 fighter and 2 tactical_bombers moved from Greece to Ukraine
                            1 infantry moved from Bessarabia to Ukraine
                            EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine
                            1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
                    
                        Combat - Germans
                            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Battle in Ukraine
                                Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers
                                Russians defend with 1 armour, 1 artillery and 1 russian_minor
                                Germans win, taking Ukraine from Russians with 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                Casualties for Russians: 1 armour and 1 artillery
                            Battle in 107 Sea Zone
                                Germans attack with 3 GermanUBoats and 1 Wolfpack
                                British defend with 1 carrier and 1 uk_fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters
                                Americans win with 2 carriers, 1 destroyer, 1 uk_fighter and 2 usa_fighters remaining. Battle score for attacker is -3
                                Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                                Casualties for Americans: 1 cruiser
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                    
                        Non Combat Move - Germans
                            Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                            3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone
                            1 GermanUBoat moved from 85 Sea Zone to 65 Sea Zone
                            1 bomber and 1 fighter moved from Western Germany to Gibraltar
                            1 G_air_transport moved from Gibraltar to Western Germany
                            1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar
                            1 german_para moved from Romania to Western Ukraine
                            1 armour moved from Greece to Romania
                            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                            1 fighter moved from Ukraine to Western Ukraine
                            2 tactical_bombers moved from Ukraine to Western Ukraine
                            1 ArmyGroupCentre, 1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                            1 infantry moved from Greece to Bulgaria
                            2 infantry moved from Slovakia Hungary to Eastern Poland
                            1 G_Rail and 1 elite moved from Germany to Romania
                            1 G_Rail moved from Germany to Greece
                            1 G_Rail and 1 infantry moved from Greece to Bessarabia
                            2 infantry moved from Poland to Eastern Poland
                            1 ElitePanzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                            1 waffen_infantry moved from Poland to Eastern Poland
                            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 3rd Waffen
                            EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                            EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 3rd Waffen
                            1 Panzer_Grndrs, 1 artillery, 1 elite and 5 infantry moved from Finland to Karelia
                    
                        Place Units - Germans
                            2 GermanUBoats placed in 112 Sea Zone
                            1 ElitePanzer, 1 Panzer_General, 3 armour and 1 elite placed in Germany
                            1 fighter and 1 infantry placed in Western Germany
                            1 infantry placed in Southern France
                            1 infantry placed in Normandy Bordeaux
                            1 infantry placed in Southern France
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV
                            EDIT: Adding units owned by Germans to Southern France: 1 German_LCV
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Germans collect 51 PUs; end with 51 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                    

                    EXP Game 12 Trout G 5.tsvg

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Well, glad your U-Boats didn't shoot the lights out. Soviets being pressed hard. Let's see if they can hold on until Eisenhower or Nimitz figure out something to help. Game History

                      Round: 5
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                              Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                              Russians buy 2 AirLLs and 26 Army_Conscripts; Remaining resources: 1 PUs; 1 AirLendLease; 3 TankLendLease; 
                      
                          Place Units - Russians
                              2 AirLLs placed in Caucasus
                      
                          Combat Move - Russians
                              Trigger Russians RemoveLendLeaseFee: has removed 2 AirLLs owned by Russians in Caucasus
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              1 infantry moved from Buryatia to Amur
                              1 bomber moved from Buryatia to Amur
                              1 infantry moved from Archangel to Novgorod
                              2 fighters moved from Bryansk to Novgorod
                              1 tactical_bomber moved from Bryansk to Novgorod
                      
                          Combat - Russians
                              Battle in Amur
                                  Russians attack with 1 bomber and 1 infantry
                                  Japanese defend with 1 infantry
                                  Russians win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                                  Casualties for Japanese: 1 infantry
                              Battle in Novgorod
                                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                  Germans defend with 1 airfield, 1 harbour and 1 infantry
                                  Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from Ukraine: 1 russian_minor
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Rostov
                              1 infantry moved from Caucasus to Rostov
                              1 russian_para moved from Caucasus to Iraq
                              1 mech_infantry moved from Rostov to Northwest Persia
                              1 infantry moved from Sikang to Tsinghai
                              1 1stCorps moved from Sikang to Tsinghai
                              1 elite moved from Bryansk to Rostov
                              4 aaGuns moved from Bryansk to Tambov
                              EDIT: 1 1stTankArmy moved from Bryansk to 1st Army Group
                              EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
                              EDIT: 1 Soviet_Commisar_3 moved from Rostov to Overflow
                              EDIT: 2 armour moved from Rostov to 2nd Corps
                              EDIT: 1 guard_infantry moved from Russia to 2nd Corps
                              EDIT: 2 artilleries moved from Bryansk to 1st Army Group
                              EDIT: 4 infantry moved from Bryansk to 1st Army Group
                              EDIT: 1 guard_infantry moved from Russia to 1st Army Group
                              EDIT: 3 infantry moved from Bryansk to 1st Army Group
                              EDIT: 1 1stSovietAG moved from 1st Army Group to Rostov
                              EDIT: 2 russian_paras moved from Bryansk to Rostov
                              EDIT: 2 guard_infantrys moved from Russia to Rostov
                              EDIT: Russians undo move 8.
                              EDIT: 4 aaGuns moved from Bryansk to Rostov
                              EDIT: 2 infantry moved from Bryansk to Rostov
                              EDIT: 1 tactical_bomber moved from Novgorod to Smolensk
                              EDIT: Russians undo move 22.
                              EDIT: Russians undo move 21.
                              EDIT: Russians undo move 20.
                              EDIT: Russians undo move 19.
                              EDIT: Russians undo move 18.
                              1 bomber moved from Amur to Yenisey
                              2 russian_paras moved from Bryansk to Rostov
                              4 aaGuns moved from Bryansk to Rostov
                              3 guard_infantrys moved from Russia to Rostov
                              7 infantry moved from Bryansk to Rostov
                              1 elite moved from Russia to Bryansk
                              1 infantry moved from Belarus to Bryansk
                              1 infantry moved from Smolensk to Bryansk
                              1 armour moved from Urals to Smolensk
                              1 guard_infantry moved from Russia to Smolensk
                              1 Soviet_Commisar moved from Russia to Smolensk
                              1 armour moved from Urals to Russia
                              EDIT: 1 russian_minor moved from Archangel to Vologda
                              1 infantry moved from Archangel to Vologda
                              1 infantry moved from Archangel to Vologda
                              1 guard_infantry moved from Russia to Rostov
                              1 Russian_Rail moved from Russia to Smolensk
                              1 Russian_Rail and 1 infantry moved from Smolensk to Rostov
                              1 infantry moved from Caucasus to Rostov
                              2 fighters moved from Novgorod to Vologda
                              1 tactical_bomber moved from Novgorod to Vologda
                              1 infantry moved from Caucasus to Rostov
                              EDIT: 1 uk_tactical_bomber moved from Caucasus to Rostov
                              EDIT: 1 uk_fighter moved from Caucasus to Rostov
                      
                          Place Units - Russians
                              20 Army_Conscripts placed in Russia
                              1 Army_Conscript placed in Vologda
                              5 Army_Conscripts placed in Volgograd
                              Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                              Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
                      
                          Turn Complete - Russians
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                              Russians collect 27 PUs; end with 28 PUs
                      

                      30bc45c4-7bd6-4b07-b803-348243371169-exp-game-12-trout-r5.tsvg

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @Trout
                        last edited by

                        @Trout

                        Good Afternoon

                        Slow start today. Hockey game roughed me up 🙂

                        Just a reminder, your LL dudes change before CM, so you can use them that same turn. Doesn't look like you needed them too, just wanted to give a heads up in case you didn't know 🙂

                        I'm diving in now. Should have something after bit.

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Hey there! To answer one of your questions, I checked this morning and I am on version 2.5.5. So seems to be compatible with 2.5.6 if that is what you are on. Secondly, looks like we have a problem.

                          So in UK4, my two LL air did participate in the Iraq battle before landing in Caucasus. If I had known that I could not use them in combat same turn as flying to Russia then I would have still attacked Iraq, just not with the air. Then I would have changed my R attacks if I had known that I could use LL on R5 after paying to convert them. In other words, I misunderstood your answer on the LL. I thought you were saying I could not use them on the R turn after conversion, not the UK turn before conversion.

                          So I think our choices are just leave it as is and play on or return to my UK4 turn and redo from there. Do you have a preference?

                          B 1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @Trout
                            last edited by beelee

                            @Trout

                            Hi

                            I just finished J 5. But looking back at it, would you have hit UKR then ?

                            If so you can handroll the UKR battle. We can recreate the Iraq battle by ignoring the Ftr and Tac rolls.

                            Does that work ? Or would have done more than just that ? If so, you can just redo it. Or I guess you coulda sent to china too.

                            Anyway, however you wanna do it is fine. I'll post J 5 and we can ignore any part that my be affected. Think China if you send your Air there is the only thing that'd change.

                            Game History

                            Round: 5
                            
                                Purchase Units - Japanese
                                    Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                    Japanese buy 1 Heavy_BB, 4 armour, 1 elite, 4 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                            
                                Politics - Japanese
                                    Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                    Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                    Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                    Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                            
                                Combat Move - Japanese
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Japanese from Kweichow: 2 Japan_Engineers
                                    EDIT: Adding units owned by Japanese to Kweichow: 2 Japan_EngineerAttacks
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                        EDIT: Russians takes Poland from Germans
                                    EDIT: Changing ownership of Poland from Russians to Germans
                                    EDIT: Turning off Edit Mode
                                    1 fighter and 1 tactical_bomber moved from Anhwe to Sikang
                                    1 infantry moved from Szechwan to Sikang
                                    1 Japan_EngineerAttack moved from Kweichow to Sikang
                                    1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
                                    1 infantry moved from Suiyuyan to Kansu
                                    1 Japan_EngineerAttack moved from Kweichow to Kansu
                                    EDIT: 1 1stCorps moved from Tsinghai to 1st Corps
                                    EDIT: 2 armour and 1 mech_infantry moved from 1st Corps to Tsinghai
                                    EDIT: 1 Soviet_Commisar_3 moved from Overflow to Tsinghai
                                    6 armour, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                                    2 JPNbombers moved from Kwangsi to Tsinghai
                                    2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                                    1 infantry moved from Korea to Amur
                                    1 infantry moved from Manchuria to Amur
                                    1 fighter moved from Siberia to Amur
                                    3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                            
                                Combat - Japanese
                                    Battle in Sikang
                                        Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Sikang
                                        Japanese win, taking Sikang from Chinese with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Kansu
                                        Japanese attack with 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 1 Japan_EngineerAttack, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Kansu
                                            1 infantry owned by the Chinese lost in Kansu
                                        Japanese win, taking Kansu from Chinese with 1 Japan_EngineerAttack, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Chinese: 1 infantry
                                    Battle in Amur
                                        Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                                        Russians defend with 1 infantry
                                            Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 3.00 expected hits
                                            Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Amur
                                            1 infantry owned by the Russians lost in Amur
                                        Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Russians: 1 infantry
                                    Battle in Tsinghai
                                        Japanese attack with 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                                        Chinese defend with 1 fighter and 17 infantry; Russians defend with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                                            Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 12/29 hits, 11.17 expected hits
                                            Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 18 infantry and 1 mech_infantry in Tsinghai, round 2 : 7/25 hits, 9.50 expected hits
                                            7 infantry owned by the Japanese lost in Tsinghai
                                            1 infantry owned by the Russians and 11 infantry owned by the Chinese lost in Tsinghai
                                            Japanese roll dice for 2 JPNbombers, 8 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 12/22 hits, 10.00 expected hits
                                            Chinese roll dice for 1 Soviet_Commisar_3, 2 armour, 1 fighter, 6 infantry and 1 mech_infantry in Tsinghai, round 3 : 9/13 hits, 5.50 expected hits
                                            3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                                            1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians, 2 armour owned by the Russians, 1 fighter owned by the Chinese and 6 infantry owned by the Chinese lost in Tsinghai
                                        Japanese win, taking Tsinghai from Chinese with 2 JPNbombers, 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                                        Casualties for Japanese: 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                                        Casualties for Chinese: 1 fighter and 17 infantry
                                        Casualties for Russians: 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Japanese
                                    Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
                                    Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                    Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                    1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                                    1 aaGun moved from Shensi to Tsinghai
                                    2 JPNbombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
                                    1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                                    2 fighters moved from 36 Sea Zone to Caroline Islands
                                    2 fighters moved from Kwangsi to 36 Sea Zone
                                    1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                    1 infantry moved from Japan to 6 Sea Zone
                                    1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                    1 infantry moved from 33 Sea Zone to Caroline Islands
                                    1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                                    1 transport moved from 6 Sea Zone to 5 Sea Zone
                                    1 Japanese_LCV moved from Siberia to 5 Sea Zone
                                    1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                    1 Japanese_LCV moved from 6 Sea Zone to Japan
                                    1 fighter moved from Amur to Siberia
                                    3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
                                    1 J_Rail moved from Kiangsu to Korea
                                    1 J_Rail and 1 aaGun moved from Korea to Kweichow
                                    1 J_Rail moved from Kiangsu to Manchuria
                                    1 J_Rail and 1 infantry moved from Manchuria to Kweichow
                                    1 infantry moved from Japan to 6 Sea Zone
                                    1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 36 Sea Zone
                                    1 infantry moved from 36 Sea Zone to Kwangsi
                                    1 battleship moved from 19 Sea Zone to 36 Sea Zone
                                    1 transport moved from 19 Sea Zone to 6 Sea Zone
                                    3 armour moved from Shantung to Manchuria
                                    1 aaGun and 1 elite moved from Japan to 6 Sea Zone
                                    1 aaGun and 1 elite moved from 6 Sea Zone to Korea
                                    1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                    1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                            
                                Place Units - Japanese
                                    2 armour and 1 infantry placed in Kweichow
                                    2 armour and 1 infantry placed in Shantung
                                    1 Heavy_BB placed in 6 Sea Zone
                                    1 elite, 2 infantry and 2 mine_unarmeds placed in Japan
                            
                                Turn Complete - Japanese
                                    Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                    Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                    Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                    Japanese collect 42 PUs; end with 42 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                                    Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese regular : 1.00
                            Japanese regular : 0.33
                            Russians regular : 0.67
                            

                            EXP Game 12 Trout J 5.tsvg

                            Edit
                            If you open Game Notes, does 2.56 show in the Change Log ?

                            Screenshot from 2026-05-14 13-17-29.png

                            Edit 2
                            I just redid the Iraq battle using history and adding extra rolls and ignoring ones that wouldn't count. You win with a Bmbr and Tank

                            T 1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @beelee
                              last edited by Trout

                              @beelee No, Game Notes only shows through 2.5.5. Your plan works for me - rerolling the battles. I would not have moved them to China nor would I have changed what I did in Amur. So believe you can leave your J5 turn as is. When you rerolled Iraq, did you roll for shore bombardment of the batt/cruiser?? Also, if there was a round of combat where there was only one Iraqi left, I would have retreated so that the Russian paras could attack there on R5.

                              For Ukraine, I need to look at the map before knowing what I would do there but yes that is the only place I would have attacked. I spent alot of time on R5 before I finally completed it so need to look at the map before knowing what I would do there.

                              But yes, I can use your suggested COA of rerolling Iraq and then hand rolling Ukraine via dice bot if that is what I do. If I attack Ukraine, then the Novgorod attack is cancelled as I only would attack Ukraine using all of my air

                              So I guess will just use Edit Mode to make changes to your J5 file before I start my US/UK 5 turn

                              B 1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @Trout
                                last edited by

                                @Trout

                                yea so I used the History dice. I discounted the 2nd 3 and 4 and didn't count them. So your BBrd hit and the 2nd 3 so no hits for the 2nd 3. Represents the Ftr.

                                Iraq misses all.

                                So next rd only 2nd 3 hit again and Iraq got 1 hit. So no hits UK they lose a Inf

                                So 2 Iraqi Inf left and UK has a Inf Bmbr Tank

                                UK gets 2 hits and 1 for Iraq. So you could retreat leaving 2 Iraqi Inf and UK with a dude Tank Bmbr

                                1 Reply Last reply Reply Quote 0

                                Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                With your input, this post could be even better 💗

                                Register Login
                                • 1
                                • 2
                                • 3
                                • 1 / 3
                                • First post
                                  Last post
                                Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums