barnee vs beelee EXP 2.59
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End Late 1940

Well a few mistakes. China took a beatdown in their attack, which they shoulda at least killed a couple dudes
Nothing too extreme other than that.I don't really like my China defense but it seems Yunnan should be taken. That's a Big time bonus.
JPN seems a little off as well. Idk they're probably OK. SSR needs to strike early if they decide to. I know OOB it's common and I've seen it a few times with HRE now.
Mixed results so far, which is what is wanted. I would lean towards not doing it, SSR early attack on JPN but it can be effective.
Vice Versa, I feel the same with Japan. Probably less likely to attack early unless SSR concentrates in Amur. Then I'd just say f it and attack

I did against crockett and it had good results but he retrieved the situation nicely. Game is basically even in 1944 I think it is.
Sadly, he hasn't responded in over a month now, so that promising game will most likely not finish.
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 3 GermanUBoats, 3 Panzer_Grndrss, 2 Waffen_Obersts, 1 elite, 2 german_paras, 7 infantry, 3 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 2 waffen_infantrys 2 Waffen_Obersts and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Non Combat Move - Germans Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Bulgaria 2 infantry moved from Greece to Bulgaria 1 GAirCommander moved from Germany to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Gibraltar 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux 3 mine_unarmeds moved from Germany to Western Germany 1 German_Engineer moved from Germany to Western Germany 1 fighter moved from Western Germany to Romania EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from Western Germany to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany 1 artillery moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 german_para moved from Germany to Romania 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone 1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux 1 Panzer_Grndrs moved from Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 Panzer_Grndrs, 1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway 1 Panzer_General and 4 armour moved from Germany to Romania 2 G_Rails, 1 German_LCV and 1 elite moved from Germany to Romania EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary EDIT: 1 Panzer_General and 5 armour moved from Romania to 1st Panzer EDIT: 1 Panzer_General3 moved from GermanFlow to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Romania EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Romania to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Romania Place Units - Germans 1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 3 mine_unarmeds placed in Germany 3 GermanUBoats placed in 112 Sea Zone 1 Panzer_Grndrs and 2 infantry placed in Western Germany 1 Panzer_Grndrs placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.50lol made a total mess of this turn

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Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 2 armour, 1 artillery, 1 elite, 2 infantry, 1 mech_infantry and 10 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Editing Political Relationship for Germans and Russians from Neutrality to War EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus 4 mine_unarmeds moved from Bryansk to Belarus 6 mine_unarmeds moved from Volgograd to Caucasus 1 elite and 9 mine_unarmeds moved from Russia to Bryansk 1 mine_unarmed moved from Russia to Bryansk 1 russian_para moved from Russia to Caucasus 1 russian_para moved from Russia to Novgorod 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 Russian_Engineers moved from Volgograd to Russia EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Caucasus to 2nd Corps EDIT: 1 Soviet_Commisar_3 moved from Overflow to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus EDIT: 1 artillery and 1 infantry moved from 1st Corps to Novgorod 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Bryansk 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Bryansk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_EPOLs EDIT: Turning off Edit Mode 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 1 infantry placed in Volgograd 1 armour, 1 elite and 10 mine_unarmeds placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]Combat Hit Differential Summary :
This flood cleanup is for kids not senior citizens lol
I think the threat of the Italian can opener and the mobile units in Romania might slow the Crockett Knot. We'll see.
Probably shoulda said F it and put 2nd SS in ROM too.well w/e. Plumber oughta be here before too long. See if I can salvage the hot water heater or if I gotta drop 2 gr on a new one.
Last time I installed one they cost 130 bucks lol

Right Arm

Zach just fired up the water heater. Said we're good to go. That's what I was gonna do but the ai said my house would blow up.
F the ai. Can only cry wolf so much
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Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 armour, 1 elite, 1 harbour, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour, 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 artillery and 2 infantry moved from Suiyuyan to Kansu 2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 1 artillery and 1 infantry moved from Hopei to Shensi 1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Shensi 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 3 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Shensi Japanese attack with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 7/12 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/10 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 2 JPNbombers moved from Shensi to Kwangsi 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 artillery and 6 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 3 armour moved from Shantung to Kweichow 3 armour moved from Kiangsu to Kweichow 2 J_Rails moved from Kiangsu to Korea 1 J_Rail and 1 artillery moved from Korea to Kwangsi 1 J_Rail and 1 infantry moved from Korea to Kiangsi 1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines EDIT: Turning off Edit Mode 1 harbour placed in Hainan 3 armour placed in Kiangsu 3 armour placed in Shantung 1 elite, 1 infantry and 3 mine_unarmeds placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 44 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 5.50 -
Game History
Round: 3 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Fortification, 2 carriers, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 102 Sea Zone 2 usa_fighters moved from Eastern United States to 102 Sea Zone 1 elite moved from Eastern United States to Central United States 1 artillery and 1 elite moved from Western United States to 10 Sea Zone 1 Heavy_BB, 1 artillery, 1 carrier, 1 elite and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 Fortification placed in Aleutian Islands 1 carrier and 1 destroyer placed in 10 Sea Zone 1 ArmoredInfantry placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 3 Fortifications, 1 artillery, 1 demo_harbour, 1 destroyer, 4 infantry, 3 mine_unarmeds, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 uk_fighters moved from United Kingdom to 109 Sea Zone EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter moved from Egypt to Alexandria 1 infantry and 2 uk_armours moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Kenya British attack with 1 artillery, 1 infantry and 2 uk_armours Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 2 uk_armours in Kenya, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 infantry and 2 uk_armours remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in Alexandria British attack with 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter in Alexandria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 3 uk_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 GermanUBoat owned by the Germans lost in 109 Sea Zone 1 Wolfpack owned by the Germans lost in 109 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -3 Casualties for British: 1 destroyer Casualties for Germans: 1 GermanUBoat and 1 Wolfpack Battle in Holland Belgium British attack with 2 uk_paras Germans defend with 1 infantry British roll dice for 2 uk_paras in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 uk_paras in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 uk_paras in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Holland Belgium British roll dice for 1 uk_para in Holland Belgium, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 uk_paras Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 3 uk_fighters moved from 109 Sea Zone to United Kingdom 1 destroyer and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 bomber and 1 uk_fighter moved from Alexandria to Egypt 2 uk_armours moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Shan State to French Indo China 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 3 Fortifications placed in Sumatra 3 mine_unarmeds and 2 uk_armours placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 artillery, 2 infantry and 2 uk_paras placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,4,6 British collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 54 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : -0.67 Japanese regular : -0.33 Germans regular : 1.17 Neutral_Axis regular : 0.00 British regular : -0.33 -
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians EDIT: Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya EDIT: Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Turning off Edit Mode Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked. EDIT: 1 italian_para and 1 italian_paraBoost moved from Greece to Ukraine 1 armour and 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Southern France to Morocco 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 armour moved from Algeria to 92 Sea Zone 1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Alexandria 1 artillery and 2 infantry moved from Tobruk to Alexandria Combat - Italians Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 Soviet_Commisar and 1 armour EDIT: Turning off Edit Mode Battle in Eastern Poland Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Ukraine Italians attack with 1 italian_para and 1 italian_paraBoost Russians defend with 1 infantry and 1 russian_minor Italians roll dice for 1 italian_para and 1 italian_paraBoost in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 italian_paraBoost owned by the Italians lost in Ukraine Italians roll dice for 1 italian_para in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 italian_para owned by the Italians lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 3/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Bessarabia Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Italians takes Iraq from Neutral_Axis EDIT: Removing units owned by Italians from Iraq: 1 infantry EDIT: Changing ownership of Iraq from Italians to Neutral_Axis EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece 1 infantry moved from Bulgaria to Greece 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Greece 1 armour and 1 infantry moved from Northern Italy to Southern France 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Ethiopia to Italian Somaliland 1 bomber moved from Morocco to Southern France EDIT: 1 italian_para moved from Southern Italy to Tobruk Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.83 Russians regular : -0.33 British regular : -0.67 -
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 air_transport, 1 destroyer, 2 infantry and 1 mine_unarmed; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone 1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser moved from 62 Sea Zone to 49 Sea Zone 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 armour moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds EDIT: Adding units owned by Changer to Java: 3 anzac_mines EDIT: Turning off Edit Mode 1 air_transport, 2 infantry and 1 mine_unarmed placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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End Early 1941

No big surprises. I don't like my China defense. Idk Seems my opponents do better at it than me.
One more turn yet before we can see if ABomb gonna work.


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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: <body><b>Naval Commanders are Now Available for Purchase</b></body> Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger NavalCommander: buyGNC added to productionGermans Trigger NavalCommander: buyJNC added to productionJapanese Trigger NavalCommander: buyUSANC added to productionAmericans Trigger NavalCommander: buyUKNC added to productionBritish Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 3 armour, 1 elite, 5 infantry, 3 mine_unarmeds and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 2 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone 1 Panzer_Grndrs and 2 armour moved from Norway to Karelia 1 artillery and 6 infantry moved from Finland to Karelia 1 artillery and 5 infantry moved from Poland to Baltic States EDIT: 1 german_para moved from Romania to Rostov 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Western Ukraine EDIT: 1 1stPanzerArmy moved from Romania to 1st Panzer EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Romania EDIT: 2 armour moved from Romania to Western Ukraine EDIT: 1 Panzer_General and 3 armour moved from Romania to Baltic States EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Rostov EDIT: Germans undo move 6. EDIT: 1 german_para moved from Romania to Western Ukraine 1 bomber moved from Western Germany to Rostov 1 1stWaffenArmy moved from Romania to Baltic States 1 2ndWaffenArmy moved from Slovakia Hungary to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 1 bomber moved from Western Germany to Ukraine EDIT: 1 armour moved from Western Ukraine to Ukraine 2 german_paras moved from Germany to Baltic States 2 Panzer_Grndrss moved from Germany to Baltic States 1 waffen_infantry moved from Germany to Baltic States Combat - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Baltic States Germans attack with 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 2 Panzer_Grndrss, 3 armour, 1 artillery, 2 german_paras, 5 infantry and 1 waffen_infantry Russians defend with 1 infantry Germans roll dice for 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 2 Panzer_Grndrss, 3 armour, 1 artillery, 2 german_paras, 5 infantry and 1 waffen_infantry in Baltic States, round 2 : 2/15 hits, 4.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 2 Panzer_Grndrss, 3 armour, 1 artillery, 2 german_paras, 4 infantry and 1 waffen_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 German_LCV, 1 artillery, 1 bomber and 1 elite Russians defend with 1 infantry Germans roll dice for 1 German_LCV, 1 artillery, 1 bomber and 1 elite in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 German_LCV, 1 artillery, 1 bomber and 1 elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 fighter, 1 german_para, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 german_para, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter, 1 german_para, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry and 1 russian_minor Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 Panzer_Grndrs, 2 armour, 1 artillery and 6 infantry Russians defend with 1 elite Germans roll dice for 1 Panzer_Grndrs, 2 armour, 1 artillery and 6 infantry in Karelia, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 1 elite in Karelia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia 1 elite owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 Panzer_Grndrs, 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 elite Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Non Combat Move - Germans Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 infantry moved from Norway to Finland 1 bomber moved from Ukraine to Romania 1 bomber moved from Rostov to Romania 1 aaGun, 1 artillery and 7 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 armour moved from Bulgaria to Romania 1 fighter moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Normandy Bordeaux to Norway 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux 3 mine_unarmeds moved from Germany to Western Germany 1 German_Engineer moved from Normandy Bordeaux to Western Germany 1 elite moved from Germany to Poland 1 Panzer_Grndrs moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 waffen_infantry moved from Germany to Poland 1 aaGun moved from Poland to Baltic States 1 G_Rail moved from Germany to Southern France 1 G_Rail and 1 infantry moved from Southern France to Romania 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Romania 1 fighter moved from Western Ukraine to Romania Place Units - Germans 1 ElitePanzer, 1 German_LCV, 1 Panzer_General, 3 armour, 1 elite, 1 infantry and 3 mine_unarmeds placed in Germany 3 GermanUBoats placed in 112 Sea Zone 1 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 GermanUBoat EDIT: Adding units owned by Germans to 125 Sea Zone: 1 GermanUBoat EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 52 PUs; end with 52 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 64 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs]Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -1.00I don't think the Crockett knot gonna work. Shoulda formed Army Group North but that's OK. i will if he attacks.
Odds not in in his favor lol
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Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 armour and 6 guard_infantrys; Remaining resources: 12 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 russian_paras moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland EDIT: 1 1stCorps moved from Novgorod to 1st Corps EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from 1st Corps to Karelia 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Novgorod to Karelia 2 russian_paras moved from Caucasus to Iraq EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps EDIT: 1 Soviet_Commisar_3, 1 armour and 2 mech_infantrys moved from 2nd Corps to Iraq 1 armour moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 3 infantry moved from Caucasus to Rostov 1 armour moved from Bryansk to Western Ukraine 1 artillery, 1 elite and 2 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Iraq Russians attack with 1 Soviet_Commisar_3, 1 armour, 2 mech_infantrys and 2 russian_paras Neutral_Axis defend with 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 2 mech_infantrys and 2 russian_paras in Iraq, round 2 : 0/8 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 2 mech_infantrys and 2 russian_paras in Iraq, round 3 : 2/8 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 Soviet_Commisar_3, 1 armour, 1 mech_infantry and 2 russian_paras remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Battle in Rostov Russians attack with 1 armour and 4 infantry Germans defend with 1 German_LCV, 1 artillery and 1 elite Russians roll dice for 1 armour and 4 infantry in Rostov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 German_LCV, 1 artillery and 1 elite in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Germans lost in Rostov Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 German_LCV and 1 elite in Rostov, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 German_LCV and 1 elite in Rostov, round 4 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Rostov Russians roll dice for 1 armour and 1 infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 German_LCV in Rostov, round 5 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 German_LCV in Rostov, round 6 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 German_LCV in Rostov, round 7 : 0/0 hits, 0.00 expected hits 1 German_LCV owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 German_LCV, 1 artillery and 1 elite Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 russian_minor EDIT: Turning off Edit Mode Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Western Ukraine Russians attack with 1 armour, 1 artillery, 1 elite and 2 infantry Germans defend with 1 armour, 1 german_para and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 1 elite and 2 infantry in Western Ukraine, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 armour, 1 german_para and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 german_para owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 armour, 1 artillery and 1 elite in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour, 1 german_para and 1 mech_infantry Battle in Finland Russians attack with 1 fighter and 2 russian_paras Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 russian_paras in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 russian_paras in Finland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 russian_paras in Finland, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Finland Russians roll dice for 1 fighter and 1 russian_para in Finland, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter and 1 russian_para remaining. Battle score for attacker is -1 Casualties for Russians: 1 russian_para Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 Soviet_Commisar_3, 2 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 2 armour, 1 artillery and 4 infantry Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 7/22 hits, 6.50 expected hits Germans roll dice for 1 Panzer_Grndrs, 2 armour, 1 artillery and 4 infantry in Karelia, round 2 : 4/8 hits, 3.17 expected hits 4 infantry owned by the Russians lost in Karelia 1 Panzer_Grndrs owned by the Germans, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 3/18 hits, 5.83 expected hits Germans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 Soviet_Commisar_3, 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 4 infantry Casualties for Germans: 1 Panzer_Grndrs, 2 armour, 1 artillery and 4 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Karelia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Timguska 1 fighter moved from Finland to Smolensk 1 fighter and 1 tactical_bomber moved from Karelia to Russia 9 mine_unarmeds moved from Bryansk to Belarus 2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus 4 mine_unarmeds moved from Russia to Bryansk 1 mine_unarmed moved from Bryansk to Belarus 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 elite moved from Russia to Smolensk 1 R_Europe_Rail moved from Russia to Novgorod 1 R_Europe_Rail and 1 russian_minor moved from Novgorod to Karelia 1 Russian_Rail moved from Russia to Volgograd 1 Russian_Rail and 1 russian_minor moved from Volgograd to Caucasus 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Timguska 1 armour moved from Urals to Novosibirsk 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 16 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 7 R_mine_Belarus_BALTs, 3 R_mine_Belarus_EPOLs and 6 R_mine_Belarus_NOVGOs EDIT: Turning off Edit Mode 1 armour and 6 guard_infantrys placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atFinland: Russians has 1 russian_paraBoost placed in Finland Russians collect 39 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -5.83 Neutral_Axis regular : 0.33Yea Idk about the Crockett Knot. We'll see what happens. I shoulda put that other aaGun in Karelia too.
Well, they get 3 Conscripts and I can pump the Air there too. Idk if I wanna do that.
Should side track him unless he just pushes straight to Moscow. I guess that's what the 26 Inf is for lol
Woulda been nice to get those LMs in Novgorod. Cork Balt STs and E POL. He can Flank me now. Will take a little longer.
Paras and Inf might just march in anyway lol

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