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    EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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    • B
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @Panzerstahl-Helm-0

      Guten Abend

      Right on. Make sure "Map Blends" is on. I think it is by default but IDK. That provides a lighter look from the original neon vibe he originally went with.

      Screenshot from 2026-09-01 14-49-52.png

      Yea, I am unable to post at the Tournament thread https://forums.triplea-game.org/topic/4394/exp-global40-tournament-qualifier-for-wiking-con-2027/10

      you can see there is no reply option

      Screenshot from 2026-09-01 14-53-44.png

      So idk how to post the results other than pinging you directly at the game thread. The Tournament save should be posted there too so we all use the same one for Game starts.

      Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 ArmoredInfantry, 1 Fortification, 2 artilleries, 3 carriers, 3 destroyers, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 ArmoredInfantry moved from Central United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 ArmoredInfantry, 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 elite and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 USAbomber and 3 usa_fighters moved from Gibraltar to Morocco
              1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
              1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
              1 artillery and 1 usa_armour moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 transport and 1 usa_armour moved from 26 Sea Zone to 22 Sea Zone
              1 artillery and 1 usa_armour moved from 22 Sea Zone to Marianas
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters
                  Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters in Morocco, round 2 : 5/9 hits, 3.50 expected hits
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 ArmoredInfantry, 1 USAbomber, 1 elite and 3 usa_fighters remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in Marianas
                  Changer loiter and taunt; Americans attack with 1 artillery and 1 usa_armour
                  Changer defend; Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 3 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Marianas
                      1 infantry owned by the Japanese lost in Marianas
                  Americans win, taking Marianas from Japanese with 1 usa_armour remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 artillery
                  Casualties for Japanese: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States
              3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 46 Sea Zone
              1 Heavy_BB and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 usa_fighter moved from Alaska to Eastern United States
              1 Rail moved from Eastern United States to Alaska
              1 Rail and 1 mech_infantry moved from Alaska to Central United States
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 usa_fighter moved from Eastern United States to 91 Sea Zone
              1 USAbomber moved from Morocco to United Kingdom
              3 usa_fighters moved from Morocco to Gibraltar
              1 Rail and 1 elite moved from Eastern United States to Alaska
      
          Place Units - Americans
              1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
              1 elite placed in Eastern United States
              1 ArmoredInfantry and 1 artillery placed in Central United States
              1 artillery placed in Western United States
              2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 Fortification placed in Wake Island
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 65 Optional[PUs]
              Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs]
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs]
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              1 fighter and 1 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 elite, 6 infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in India being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in India
              Units in Union of South Africa being upgraded or consumed: 1 factory_minor
              1 Hvy_Ind_1 placed in Union of South Africa
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria
              2 uk_fighters and 1 uk_tactical_bomber moved from India to 41 Sea Zone
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 2 uk_fighters and 1 uk_tactical_bomber
                  Japanese defend with 1 Japan_destroyer, 1 cruiser, 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 Japan_destroyer, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 41 Sea Zone
                      British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 uk_fighter owned by the British lost in 41 Sea Zone
                      1 cruiser owned by the Japanese lost in 41 Sea Zone
                      British roll dice for 1 uk_fighter and 1 uk_tactical_bomber in 41 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 Japan_destroyer, 1 cruiser and 1 transport
                  Casualties for British: 1 uk_fighter
              Battle in Alexandria
                  British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 uk_armour moved from Iraq to Egypt
              1 artillery moved from Iraq to Persia
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 Rails and 2 infantry moved from Union of South Africa to Egypt
              1 uk_fighter and 1 uk_tactical_bomber moved from 41 Sea Zone to India
              1 uk_armour moved from India to Eastern Persia
              1 uk_fighter moved from Gibraltar to United Kingdom
              1 elite moved from United Kingdom to Scotland
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
      
          Place Units - British
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              4 infantry placed in India
              Units in Malaya being upgraded or consumed: 1 harbour
              1 demo_harbour placed in Malaya
              2 infantry and 2 uk_armours placed in Union of South Africa
              1 elite, 1 uk_fighter and 1 uk_para placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
              British collect 40 PUs (1 lost to blockades); end with 40 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs]
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : 2.00
      Japanese regular : 1.33
      Italians regular : 0.67
      British regular : 0.17
      

      exp-game-11-dr.strangelove UK3.tsvg

      lol forgot JPN had already attacked. Was trying to figure out what was going on πŸ™‚

      Prost.png

      Edit
      Wow I totally missed the 2 Yank Ftrs in NG. I don't even know where they came from lol Musta been PHI I guess. Queensland if it's alright with you πŸ™‚

      Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P
        Panzerstahl-Helm 0 @beelee
        last edited by

        @beelee

        Thanks for the hint.
        I changed the UI layout and this is what I was looking for. Not quite the style, but its getting close.

        I contacted Panther regarding the issue with the posting.
        Lets see what he comes up with.
        And Game 4 of the qualifier is on between young Mussolini and me.

        BR

        Game History

        Round: 3
        
            Purchase Units - Italians
                Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 italian_para moved from Syria to Persia
                1 bomber moved from Greece to Persia
                1 artillery and 1 infantry moved from Syria to Iraq
                1 fighter moved from Greece to Iraq
                1 infantry moved from Syria to Iraq
                1 fighter moved from Greece to Iraq
        
            Combat - Italians
                Battle in Persia
                    Italians attack with 1 bomber and 1 italian_para
                    British defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 italian_para in Persia, round 2 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 bomber and 1 italian_para remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 0/5 hits, 1,83 expected hits
                        British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 3 : 4/5 hits, 1,83 expected hits
                        British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                2 fighters moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Southern Italy to Yugoslavia
                1 air_transport and 1 infantry moved from Southern Italy to Syria
                EDIT: 1 italian_para moved from Southern Italy to Syria
                1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
        
            Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                Italians collect 17 PUs; end with 17 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 20 Optional[PUs]
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 0,50
        British regular : -1,00
        

        1788298287489-exp-game-11-dr.strangelove-it3.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B
          beelee @Panzerstahl-Helm 0
          last edited by beelee

          @Panzerstahl-Helm-0 said:

          And Game 4 of the qualifier is on between young Mussolini and me.

          Sweet !

          I didn't want him feeling left out πŸ™‚

          I will remind Trout to update triplea in case he didn't see the notification in maps and mods. I guess I should tell Alex too.

          Edit
          Oh boy This isn't the start the Allies were looking for lol

          Game History

          Round: 3
          
              Purchase Units - ANZAC
                  ANZAC buy 1 Hvy_Ind_1, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Place Units - ANZAC
                  Units in New South Wales being upgraded or consumed: 1 factory_minor
                  1 Hvy_Ind_1 placed in New South Wales
          
              Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                  3 fighters moved from Queensland to 55 Sea Zone
          
              Combat - ANZAC
                  Battle in Java
                  Battle in 55 Sea Zone
                      ANZAC attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                          Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 55 Sea Zone
                      ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  3 fighters moved from 55 Sea Zone to Queensland
                  1 artillery and 1 infantry moved from New South Wales to South Australia
          
              Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales
          
              Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs]
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
          
              Non Combat Move - French
                  Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          Japanese regular : -0.17
          ANZAC regular : -0.83
          

          exp-game-11-dr.strangelove F 3.tsvg

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P
            Panzerstahl-Helm 0
            last edited by

            @beelee

            Guten Abend,

            I have not figured out yet the plan of Germany.... πŸ™‚
            But surely the FΓΌhrer know.

            BR

            Game History

            Round: 1
            
                Purchase Units - Germans
                    Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                    Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                    Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                    Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1
                    Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2
                    Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major
                    Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor
                    Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                    Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                    Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                    Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                    Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                    Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                    Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                    Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                    Trigger BuyFortifications: buyFortification added to productionJapanese
                    Trigger BuyFortifications: buyFortification added to productionAmericans
                    Trigger BuyFortifications: buyFortification added to productionBritish
                    Trigger BuyFortifications: buyFortification added to productionANZAC
                    Trigger Me 109T: buyMe_109T added to productionGermans
                    Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                    Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                    Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                    Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                    Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                    Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                    Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                    Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                    Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                    Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                    Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans
                    Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                    Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                    Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                    Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                    Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                    Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                    triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                    Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                    Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                    triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                    Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                    triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                    Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                    triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                    triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                    Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                    Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                    triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow
                    triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                    Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                    triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                    Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                    Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                    Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                    triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                    triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                    triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                    Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                    triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                    Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                    triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                    triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                    Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                    triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                    Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                    triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                    Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                    Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                    triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                    Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                    Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                    Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                    triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                    triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                    triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                    Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                    Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                    Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                    triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                    Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                    Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                    Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                    Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                    triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                    triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                    triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                    Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                    Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                    Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                    Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                    Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                    Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                    triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                    Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                    Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                    triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                    Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                    Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                    triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                    triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                    Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                    triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                    Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                    Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                    Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                    triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                    Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                    triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                    triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                    triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                    triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                    Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                    Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                    Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                    Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                    triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                    Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                    triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                    Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                    triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                    triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                    triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                    triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                    triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                    triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                    Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                    Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                    Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                    Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                    Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                    triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                    Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                    Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                    triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                    Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                    Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                    Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                    Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                    triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                    triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                    triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                    Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                    Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                    triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                    Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                    Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry
                    2 Waffen_Artys and 3 waffen_infantrys placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    1 battleship moved from 113 Sea Zone to 111 Sea Zone
                    1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                    1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                    1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                    1 fighter moved from Norway to 111 Sea Zone
                    1 tactical_bomber moved from Western Germany to 111 Sea Zone
                    2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                    1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                    3 armour moved from Holland Belgium to France
                    1 artillery and 1 infantry moved from Holland Belgium to France
                    2 mech_infantrys moved from Western Germany to Southern France
                    1 armour moved from Greater Southern Germany to France
                    1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                    1 fighter moved from Holland Belgium to 110 Sea Zone
                    2 bombers moved from Germany to 110 Sea Zone
                    1 fighter moved from Slovakia Hungary to Southern France
                    2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France
                    1 tactical_bomber moved from Germany to 110 Sea Zone
                    2 armour moved from Greater Southern Germany to France
                    1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                    1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                    1 bomber moved from 110 Sea Zone to 111 Sea Zone
                    2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            
                Combat - Germans
                    Battle in 111 Sea Zone
                        Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                        British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 6
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,3
                        Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2,3,3
                        Units damaged: 1 battleship owned by the Germans
                        1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                        1 battleship owned by the Germans retreated to 112 Sea Zone
                        British win with 1 battleship remaining. Battle score for attacker is 12
                        Casualties for Germans: 1 GermanUBoat
                        Casualties for British: 1 cruiser and 1 destroyer
                    Battle in Yugoslavia
                        Germans attack with 2 artilleries and 6 infantry
                        Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5,3,6,5,6,6,5,6
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4,4,6,6,4
                        Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 3 : 1,5,3,2,3,2,5,1
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 6,6,3,1,6
                        Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 4 : 4,3,5,3,1,2,4
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 5,1
                        Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 : 6,6,5,5,3,3
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 5
                        2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany
                        Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                        Casualties for Germans: 2 infantry
                        Casualties for Neutral_Allies: 4 infantry
                    Battle in Normandy Bordeaux
                        Germans attack with 1 artillery and 3 infantry
                        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3,5,2,4
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2,5,1,4
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 3,3
                        Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                        Casualties for French: 1 artillery and 1 infantry
                    Battle in 110 Sea Zone
                        Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                        British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,2
                        Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6,1,4,5,4,1,5
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 4,5,2
                        Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                        Casualties for Germans: 2 GermanUBoats
                        Casualties for French: 1 cruiser
                        Casualties for British: 1 battleship and 1 cruiser
                    Battle in France
                        Germans attack with 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys
                        British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 6,3,3,5,6,6,6,5,5,1,2,1,5,3,3,2,4,6,1
                        French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 4,2,3,6,2,6,2,3,3,5,6
                        Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 1 mech_infantry and 3 waffen_infantrys in France, round 3 : 5,5,2,5,1,1,4,4,5,4,6,4,6,1
                        French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 6,3,4,3,5,2
                        Germans roll dice for 2 Waffen_Artys, 6 armour, 1 artillery and 3 waffen_infantrys in France, round 4 : 1,1,5,2,3,1,5,2,6,3,2,5
                        French roll dice for 1 armour and 1 fighter in France, round 4 : 4,6
                        Germans captures 19PUs while taking French capital
                        Germans converts factory_major into different units
                        Germans win, taking France from French with 2 Waffen_Artys, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 22
                        Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys
                        Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                        Casualties for British: 1 artillery and 1 uk_armour
                    Battle in Southern France
                        Germans attack with 1 fighter and 2 mech_infantrys
                        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2,6,5
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 3,6
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1,2,6
                        French roll dice for 1 artillery in Southern France, round 3 : 5
                        Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                        Casualties for French: 1 artillery and 1 infantry
                    Battle in 106 Sea Zone
                        Germans attack with 2 GermanUBoats
                        British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 6,3
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 4
                        Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 2,6
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 4
                        Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 2,1
                        Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                        Casualties for British: 1 destroyer and 1 transport
                    Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            
                Non Combat Move - Germans
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                    1 bomber moved from 111 Sea Zone to Western Germany
                    1 bomber moved from 110 Sea Zone to Western Germany
                    1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                    1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                    3 fighters moved from 110 Sea Zone to Western Germany
                    2 tactical_bombers moved from 110 Sea Zone to Western Germany
                    1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                    1 aaGun moved from Western Germany to Holland Belgium
                    1 tactical_bomber moved from Poland to Southern Italy
                    1 fighter moved from Southern France to Northern Italy
                    2 G_Rails and 2 infantry moved from Germany to Holland Belgium
                    3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                    2 fighters moved from Western Germany to 112 Sea Zone
                    1 infantry moved from Norway to Finland
                          Germans take Finland from Neutral_Axis
                    1 infantry moved from Romania to Bulgaria
                          Germans take Bulgaria from Neutral_Axis
            
                Place Units - Germans
                    2 GermanUBoats and 1 carrier placed in 112 Sea Zone
                    1 elite placed in Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 70 Optional[PUs]
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs]
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            

            1788874603263-exp-game-11-dr.strangelove-G-4.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B
              beelee @Panzerstahl-Helm 0
              last edited by beelee

              @Panzerstahl-Helm-0

              Guten Morgen

              Game History

              Round: 4
              
                  Purchase Units - Russians
                      Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                      Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                      Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                      Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                      Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                      Russians buy 1 elite, 6 guard_infantrys, 1 infantry and 10 mine_unarmeds; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
              
                  Politics - Russians
                      Russians takes Political Action: Political Action Russians To War With Germans
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                          Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                      Russians takes Political Action: Political Action Russians To War With Italians
                          Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          Turning on Edit Mode
                          EDIT: Russians takes Bulgaria from Germans
                      EDIT: Turning off Edit Mode
                      1 infantry moved from Karelia to Finland
                            Russians take Finland from Germans
                      EDIT: 1 russian_para moved from Caucasus to Bulgaria
                      EDIT: 1 Soviet_Commisar moved from Caucasus to 1st Corps
                      EDIT: 1 Soviet_Commisar_3 moved from Overflow to Caucasus
                      EDIT: 1 Soviet_Commisar_3 moved from Caucasus to Iraq
                      2 armour, 1 mech_infantry and 1 russian_para moved from Caucasus to Iraq
              
                  Combat - Russians
                      Battle in Iraq
                          Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para
                          Italians defend with 1 artillery and 2 infantry
                              Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para in Iraq, round 2 : 0/7 hits, 2.50 expected hits
                              Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                              1 russian_para owned by the Russians lost in Iraq
                              Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 3 : 2/6 hits, 2.33 expected hits
                              Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                              2 infantry owned by the Italians lost in Iraq
                              Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 4 : 1/6 hits, 2.33 expected hits
                              Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the Italians lost in Iraq
                          Russians win, taking Iraq from Italians with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                          Casualties for Russians: 1 russian_para
                          Casualties for Italians: 1 artillery and 2 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                      Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus
                      2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
                      4 mine_unarmeds moved from Bryansk to Belarus
                      4 mine_unarmeds moved from Russia to Bryansk
                      1 Tank_General and 1 elite moved from Russia to Bryansk
                      2 Russian_Rails moved from Russia to Volgograd
                      EDIT: 2 Russian_Rails and 1 russian_minor moved from Volgograd to Caucasus
                      1 R_Europe_Rail moved from Russia to Urals
                      1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                      1 elite moved from Bryansk to Rostov
                      1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                      1 artillery and 5 infantry moved from Belarus to Bryansk
                      2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
                      1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland
                      1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Novgorod to Finland
                      3 armour moved from Novgorod to Bryansk
                      2 infantry moved from Novgorod to Karelia
                      4 infantry moved from Novgorod to Belarus
              
                  Place Units - Russians
                      1 infantry placed in Caucasus
                      1 elite, 6 guard_infantrys and 10 mine_unarmeds placed in Russia
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russians from Belarus: 10 mine_unarmeds
                      EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_BALTs and 6 R_mine_Belarus_EPOLs
                      EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds
                      EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_WUKRs
                      EDIT: Turning off Edit Mode
              
                  Turn Complete - Russians
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                      Russians collect 42 PUs; end with 43 PUs
                      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs]
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
              

              Combat Hit Differential Summary :

              Italians regular : -1.33
              Russians regular : -4.17
              

              Game 11 Strangelove R 4.tsvg

              Uncle Joe couldnt wait so he decided to kick things off. Looks as if Donitz has the Fuhrer's ear and the Battle of the Atlantic has commenced πŸ™‚

              Edit
              I forgot again. Is it OK if those Yank Ftrs move to Queensland

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P
                Panzerstahl-Helm 0
                last edited by

                @beelee

                Game History

                Round: 4
                
                    Purchase Units - Japanese
                        Japanese buy 1 Heavy_BB, 1 JNC, 1 carrier, 1 elite and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                
                    Politics - Japanese
                        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        2 infantry moved from Szechwan to Sikang
                        1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                        1 artillery and 1 infantry moved from Suiyuyan to Kansu
                        1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                        1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Malaya
                        1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                        1 JPNbomber moved from Hunan to Malaya
                        1 elite and 1 infantry moved from Yunnan to Burma
                        1 JPNbomber moved from Hunan to Malaya
                        1 tactical_bomber moved from Kwangsi to Burma
                        1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                        1 artillery, 1 elite and 2 infantry moved from Philippines to 35 Sea Zone
                        1 artillery, 1 elite, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                        1 artillery, 1 elite and 2 infantry moved from 42 Sea Zone to Java
                        2 fighters moved from Celebes to Java
                        2 infantry moved from Kwangtung to 20 Sea Zone
                        2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                        2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
                        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                        1 submarine moved from 6 Sea Zone to 22 Sea Zone
                        1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                        1 fighter moved from 6 Sea Zone to 22 Sea Zone
                        1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                        1 tactical_bomber moved from Hopei to Sikang
                
                    Combat - Japanese
                        Battle in 22 Sea Zone
                            Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                            Americans defend with 1 transport
                                Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                                Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                1 transport owned by the Americans lost in 22 Sea Zone
                            Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                            Casualties for Americans: 1 transport
                        Battle in Dutch New Guinea
                            Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                            Changer defend; ANZAC defend with 1 infantry
                                Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,50 expected hits
                                ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits, 1,50 expected hits
                                ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Japanese lost in Dutch New Guinea
                                1 infantry owned by the ANZAC lost in Dutch New Guinea
                            Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 infantry
                            Casualties for ANZAC: 1 infantry
                        Battle in Burma
                            Japanese attack with 1 elite, 1 infantry and 1 tactical_bomber
                            British defend with 1 infantry
                                Japanese roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits
                                British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the British lost in Burma
                            Japanese win, taking Burma from British with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                        Battle in 42 Sea Zone
                            Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                            ANZAC defend with 1 transport
                                Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                                ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                1 transport owned by the ANZAC lost in 42 Sea Zone
                            Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6
                            Casualties for ANZAC: 1 transport
                        Battle in Sikang
                            Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Japanese lost in Sikang
                                1 infantry owned by the Chinese lost in Sikang
                            Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 1 infantry
                        Battle in Malaya
                            Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                            British defend with 3 infantry; ANZAC defend with 1 infantry
                                Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 6/9 hits, 3,67 expected hits
                                British roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
                                3 infantry owned by the Japanese lost in Malaya
                                1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                            Japanese win, taking Malaya from British with 2 JPNbombers, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Japanese: 3 infantry
                            Casualties for British: 3 infantry
                            Casualties for ANZAC: 1 infantry
                        Battle in Kansu
                            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits
                                Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the Japanese lost in Kansu
                                1 infantry owned by the Chinese lost in Kansu
                            Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 1 infantry
                        Battle in Java
                            Japanese attack with 1 artillery, 1 elite, 2 fighters and 2 infantry
                            ANZAC defend with 2 infantry
                                Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,33 expected hits
                                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                                1 infantry owned by the Japanese lost in Java
                                2 infantry owned by the ANZAC lost in Java
                            Japanese win, taking Java from ANZAC with 1 artillery, 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                            Casualties for ANZAC: 2 infantry
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                        Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                        Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shensi
                        2 fighters moved from Java to 42 Sea Zone
                        1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
                        1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                        1 fighter moved from 35 Sea Zone to 6 Sea Zone
                        1 carrier moved from 35 Sea Zone to 45 Sea Zone
                        1 armour moved from Philippines to 35 Sea Zone
                        1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                        1 armour moved from 20 Sea Zone to Kiangsi
                        2 infantry moved from Kiangsu to Kiangsi
                        2 infantry moved from Jehol to Chahar
                        2 infantry moved from Kweichow to Shensi
                        1 fighter and 2 tactical_bombers moved from Sikang to Shensi
                        1 infantry moved from Szechwan to Shensi
                        1 tactical_bomber moved from Burma to Yunnan
                        1 J_Rail and 1 infantry moved from Kiangsu to Shensi
                        1 J_Rail moved from Kiangsu to Anhwe
                        1 J_Rail and 1 infantry moved from Anhwe to Shensi
                        1 artillery and 1 infantry moved from Manchuria to Jehol
                        1 aaGun moved from Korea to Manchuria
                        1 aaGun moved from Manchuria to Jehol
                        1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                        2 JPNbombers moved from Malaya to Yunnan
                        2 JPNbombers moved from Yunnan to French Indo China
                        1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                        2 submarines moved from 6 Sea Zone to 35 Sea Zone
                        1 submarine moved from 41 Sea Zone to 39 Sea Zone
                        1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                        1 tactical_bomber moved from Shensi to Kweichow
                
                    Place Units - Japanese
                        1 Heavy_BB, 1 JNC and 1 carrier placed in 6 Sea Zone
                        3 infantry placed in Kiangsu
                        3 infantry placed in French Indo China
                        1 elite placed in Japan
                
                    Turn Complete - Japanese
                        Japanese collect 64 PUs; end with 66 PUs
                        Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 68 Optional[PUs]
                        Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 67 Optional[PUs]
                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 68 Optional[PUs]
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 71 Optional[PUs]
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 79 Optional[PUs]
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : 1,33
                Americans regular : -0,17
                Japanese regular : -0,67
                ANZAC regular : 0,50
                British regular : 1,33
                

                1789011347661-game-11-strangelove-J-4.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B
                  beelee @Panzerstahl-Helm 0
                  last edited by beelee

                  @Panzerstahl-Helm-0

                  Guten Morgen Herr Panzer

                  wow tommy put up a good fight in Singapore. Actually, Allies did pretty decent overall. Did some nice attrition πŸ™‚

                  Gonna start on my test now. This the longest turn with yanks and blokes both, so be a bit πŸ™‚

                  Go Niners !!!

                  lol

                  Game History

                  Round: 4
                  
                      Purchase Units - Americans
                          Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                          Americans buy 1 ArmoredInfantry, 2 Escorts, 1 USANC, 2 destroyers, 1 elite, 1 submarine, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                          1 USAbomber moved from United Kingdom to 104 Sea Zone
                          1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                          1 usa_fighter moved from Eastern United States to 90 Sea Zone
                          1 usa_fighter moved from 91 Sea Zone to 90 Sea Zone
                          1 usa_fighter moved from Gibraltar to 104 Sea Zone
                          1 elite moved from Morocco to Algeria
                                Americans take Algeria from Italians
                          1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                  
                      Combat - Americans
                          Battle in 104 Sea Zone
                              Americans attack with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter
                              Germans defend with 1 GermanUBoat
                                  Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Americans roll dice for 1 USAbomber, 1 destroyer and 1 usa_fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                  Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                              Americans win with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 GermanUBoat
                          Battle in 90 Sea Zone
                              Americans attack with 1 destroyer and 2 usa_fighters
                              Germans defend with 1 GermanUBoat
                                  Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                                  Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                                  Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                  1 destroyer owned by the Americans lost in 90 Sea Zone
                                  1 GermanUBoat owned by the Germans lost in 90 Sea Zone
                              Americans win with 2 usa_fighters remaining. Battle score for attacker is -3
                              Casualties for Americans: 1 destroyer
                              Casualties for Germans: 1 GermanUBoat
                          Battle in 16 Sea Zone
                              Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber
                              Japanese defend with 1 Japan_destroyer
                                  Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                  Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                              Americans win with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 Japan_destroyer
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                          Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States
                          1 battleship, 1 carrier, 1 cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                          1 usa_fighter moved from Queensland to 26 Sea Zone
                          1 usa_fighter moved from 26 Sea Zone to Hawaiian Islands
                          1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                          1 infantry moved from Western United States to 10 Sea Zone
                          1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                          1 elite moved from Alaska to 1 Sea Zone
                          1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                          1 elite and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                          2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                          1 ArmoredInfantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                          1 ArmoredInfantry, 1 carrier, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                          1 USAbomber moved from 104 Sea Zone to United Kingdom
                          1 ArmoredInfantry moved from Morocco to Algeria
                          1 ArmoredInfantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                          2 usa_fighters moved from Gibraltar to Egypt
                          2 usa_fighters moved from 90 Sea Zone to Gibraltar
                          1 usa_fighter moved from 104 Sea Zone to Gibraltar
                          1 Rail and 1 elite moved from Eastern United States to Alaska
                          1 Rail moved from Eastern United States to Alaska
                          1 Rail and 1 mech_infantry moved from Alaska to Central United States
                          1 infantry moved from Western United States to Central United States
                  
                      Place Units - Americans
                          1 Escort, 1 USANC, 1 destroyer and 1 submarine placed in 101 Sea Zone
                          Turning on Edit Mode
                          EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                          EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                          EDIT: Turning off Edit Mode
                          1 Escort, 1 destroyer and 1 transport placed in 10 Sea Zone
                          1 elite and 2 usa_fighters placed in Eastern United States
                          1 ArmoredInfantry placed in Central United States
                  
                      Turn Complete - Americans
                          Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                          Americans collect 52 PUs; end with 52 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                          Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs]
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs]
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 2 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          1 fighter and 1 infantry moved from Tsinghai to Kansu
                  
                      Combat - Chinese
                          Battle in Kansu
                              Chinese attack with 1 fighter and 1 infantry
                              Japanese defend with 1 artillery
                                  Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                  Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Japanese lost in Kansu
                              Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                              Casualties for Japanese: 1 artillery
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                          Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          1 fighter moved from Kansu to Tsinghai
                  
                      Place Units - Chinese
                          2 infantry placed in Tsinghai
                  
                      Turn Complete - Chinese
                          Chinese collect 2 PUs; end with 2 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
                  
                      Purchase Units - British
                          Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                          Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                          British buy 1 destroyer, 1 factory_minor, 3 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                          2 uk_fighters moved from United Kingdom to 109 Sea Zone
                          1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
                          1 infantry moved from Egypt to 81 Sea Zone
                          1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                          1 uk_armour moved from Eastern Persia to 80 Sea Zone
                          1 infantry and 1 uk_armour moved from 80 Sea Zone to Persia
                  
                      Combat - British
                          Battle in Burma
                              British attack with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                              Japanese defend with 1 elite and 1 infantry
                                  British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                                  Japanese roll dice for 1 elite and 1 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits
                                  1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                                  1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Burma
                              British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -4
                              Casualties for British: 1 artillery and 2 infantry
                              Casualties for Japanese: 1 elite and 1 infantry
                          Battle in 109 Sea Zone
                              British attack with 1 destroyer and 2 uk_fighters
                              Germans defend with 1 GermanUBoat
                                  British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                                  Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                              British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 GermanUBoat
                          Battle in Persia
                              British attack with 1 infantry and 1 uk_armour
                              Italians defend with 1 italian_para and 1 italian_paraBoost
                                  British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1.17 expected hits
                                  Italians roll dice for 1 italian_para and 1 italian_paraBoost in Persia, round 2 : 1/1 hits, 0.50 expected hits
                                  1 infantry owned by the British lost in Persia
                                  1 italian_para owned by the Italians and 1 italian_paraBoost owned by the Italians lost in Persia
                              British win, taking Persia from Italians with 1 uk_armour remaining. Battle score for attacker is 1
                              Casualties for British: 1 infantry
                              Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
                          1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
                          2 Rails and 2 infantry moved from Union of South Africa to Persia
                          2 uk_armours moved from Union of South Africa to Belgian Congo
                          2 uk_fighters moved from 109 Sea Zone to United Kingdom
                          1 artillery and 1 uk_armour moved from Eastern United States to 101 Sea Zone
                          1 artillery, 1 transport and 1 uk_armour moved from 101 Sea Zone to 86 Sea Zone
                          1 artillery and 1 uk_armour moved from 86 Sea Zone to Brazil
                                British take Brazil from Neutral_Allies
                  
                      Place Units - British
                          Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          1 factory_minor placed in Egypt
                          4 uk_armours placed in India
                          3 infantry and 1 uk_armour placed in Union of South Africa
                          1 destroyer placed in 106 Sea Zone
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 5
                              Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                              Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                              Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                          British collect 32 PUs (5 lost to blockades); end with 32 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 38 Optional[PUs]
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.67
                  Americans regular : -2.00
                  Italians regular : 0.50
                  Japanese regular : 1.00
                  Germans regular : 0.33
                  British regular : 2.50
                  

                  Game 11 Strangelove UK 4.tsvg

                  Uggh Shan ST beat the blokes and indians up 😞 lol

                  Blokes are light on dough. I'm not sure how that happened lol

                  Must be those dam U-boats πŸ™‚

                  1 Reply Last reply Reply Quote 0
                  • Panzerstahl-Helm 0P
                    Panzerstahl-Helm 0
                    last edited by

                    @beelee said:

                    Edit
                    I forgot again. Is it OK if those Yank Ftrs move to Queensland

                    Sure, no problem. I moved them to Queenslans.

                    B 1 Reply Last reply Reply Quote 1
                    • B
                      beelee @Panzerstahl-Helm 0
                      last edited by

                      @Panzerstahl-Helm-0

                      Danke

                      I saw that.

                      rock-on.png

                      1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P
                        Panzerstahl-Helm 0
                        last edited by Panzerstahl-Helm 0

                        @beelee

                        The boys in Burma were on the spot!

                        BR

                        Game History

                        Round: 4
                        
                            Purchase Units - Italians
                                Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq
                                1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                                      Italians take Kenya from British
                        
                            Combat - Italians
                                Battle in Iraq
                                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                                    Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                                        Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits
                                        3 infantry owned by the Italians lost in Iraq
                                        1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq
                                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                        Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                                        1 infantry owned by the Italians lost in Iraq
                                        1 armour owned by the Russians lost in Iraq
                                    Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                                    Casualties for Italians: 4 infantry
                                    Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                2 fighters moved from Iraq to Syria
                                1 bomber moved from Iraq to Syria
                                3 transports moved from 99 Sea Zone to 97 Sea Zone
                                3 infantry moved from Southern Italy to 97 Sea Zone
                                2 infantry moved from Northern Italy to 97 Sea Zone
                                1 artillery moved from Yugoslavia to 97 Sea Zone
                                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                                1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                                1 air_transport moved from Syria to Southern Italy
                                1 armour moved from Yugoslavia to Greece
                        
                            Place Units - Italians
                                1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy
                                1 Escort placed in 95 Sea Zone
                                3 infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1
                                Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
                                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0,17
                        Russians regular : 0,67
                        

                        1789124364707-game-11-strangelove-IT-4.tsvg

                        @beelee

                        Game History

                        Round: 4
                        
                            Purchase Units - Italians
                                Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq
                                1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                                      Italians take Kenya from British
                        
                            Combat - Italians
                                Battle in Iraq
                                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                                    Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                                        Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits
                                        3 infantry owned by the Italians lost in Iraq
                                        1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq
                                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                        Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                                        1 infantry owned by the Italians lost in Iraq
                                        1 armour owned by the Russians lost in Iraq
                                    Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                                    Casualties for Italians: 4 infantry
                                    Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                2 fighters moved from Iraq to Syria
                                1 bomber moved from Iraq to Syria
                                3 transports moved from 99 Sea Zone to 97 Sea Zone
                                3 infantry moved from Southern Italy to 97 Sea Zone
                                2 infantry moved from Northern Italy to 97 Sea Zone
                                1 artillery moved from Yugoslavia to 97 Sea Zone
                                1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                                1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                                1 air_transport moved from Syria to Southern Italy
                                1 armour moved from Yugoslavia to Greece
                        
                            Place Units - Italians
                                1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy
                                1 Escort placed in 95 Sea Zone
                                3 infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1
                                Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
                                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0,17
                        Russians regular : 0,67
                        

                        1789124364707-game-11-strangelove-IT-4.tsvg

                        B 1 Reply Last reply Reply Quote 0
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                          beelee @Panzerstahl-Helm 0
                          last edited by beelee

                          @Panzerstahl-Helm-0

                          Guten Tag

                          Close to a meltdown. I'm trying not to go there. Fckn idiots are fckn everything up and think they can bullshit me why it is lol

                          I woulda never hired any of them and if I did they'd all be fired 😠

                          Whatever

                          F it

                          Sent another big motherfucker over to try and intimidate me.

                          It didn't work lol

                          I said wtf you just get your job because you're big and stupid or just big

                          he didn't like that too much. I said just kidding but he knew I wasn't

                          😁

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