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    Flames and Steel (official thread)

    Scheduled Pinned Locked Moved Maps & Mods
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    • K
      KurtGodel7 Lobby Moderators @Cernel
      last edited by

      @Cernel said:

      @KurtGodel7 said:

      @Cernel said:

      @KurtGodel7 said:

      Also, some planes were harder to shoot down than others, and this is reflected in me giving some airplanes more hitpoints than others.

      I guess your are not doing it, but it would be good if you split the heavy bombers available since start game at least into two different units, one mainly representing the Avro Lancaster and the other one mainly representing the B-17 (and the B-24 too if you don't want to split in 3) (I'm not talking about other future/tech ones like the B-29). The B-17 should have more hit-points and more defensive power than the Avro Lancaster, but the Avro Lancaster should have a slightly bigger bombing power (not much). This can be balanced by making the Avro Lancaster cheaper (whether or not this is the case) or just letting the United States have an advantage in heavy bombers over Britain.

      The initial strategic bomber is the same for all nations. The final version is different for each. (This includes America Pacific vs. America Atlantic.)

      America Pacific's final strategic bomber is the Liberator. America Atlantic's is the Flying Fortress. And Britain's is the Avro Lancaster. Of the three, the Avro Lancaster has the hardest hitting power, due to the "Tall Boy and Grand Slam" tech. Uniquely among the three, it can benefit from Window tech, which adds -1 to the interception value of enemy air. The Flying Fortress has the most ability to defend itself against interception. The Liberator has a longer range than a Flying Fortress. Germany, Japan, and the Soviet Union each also get their own final version of strategic bombers, though their final versions are below those of the U.K. and U.S. Japan's version is a little better than Germany's version or the Soviet Union's version.

      Wait. I saw that you had the "Superfortress" as "Strategic Bombers" tech. That would be the B-29. How is the "Flying Fortress" the final strategic bomber? That is the B-17, right?

      Ok for the Avro Lancaster and the B-24 I guess, but the B-17 in mid-to-late 1941 should be already available for purchase. I mean, I certainly agree with the United States starting with zero of them (since they were very few before Pearl Harbour) but with the ability to purchase them (unless maybe you have a progressive tech and the B-17 is like at 95% development completion or something).

      I guess you are taking into account the possibility of USA Pacific sending B-24 to fight in Atlantic, right? They have been quite important in the Mid-Atlantic gap and very important in bombing Germany.

      Some thoughts on this.

      1. For America Pacific, the final strategic bombing tech is the Superfortress. A Superfortress is a special unit: an SPC produces one every two turns. For normal bombers--i.e., those which can be purchased with PUs--the final bomber is the Liberator for America Pacific and the Flying Fortress for America Atlantic.

      2. Some of my techs have anachronistic names. Japan needs to research "Kate" tech, even though it already had Kates as of June 1941. The U.S.S.R. needs to research "KV-2" tech, even though it had KV-2s in June 1941. I hate wasting opportunities to give players tech to research. In any case, and in answer to your question, both halves of America are able to build strategic bombers at the start of the game. But those strategic bombers don't get upgraded into Flying Fortresses or Liberators until the U.S. has researched tech. Another anachronism, granted.

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        Vendetta @KurtGodel7
        last edited by

        @KurtGodel7 Do you have the full tech trees written up yet or are they still work in progress?

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        • K
          KurtGodel7 Lobby Moderators @Vendetta
          last edited by KurtGodel7

          @Vendetta said:

          @KurtGodel7 Do you have the full tech trees written up yet or are they still work in progress?

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          • K
            KurtGodel7 Lobby Moderators
            last edited by

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            • K
              KurtGodel7 Lobby Moderators
              last edited by

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                Cernel Moderators Lobby Moderators @KurtGodel7
                last edited by

                @KurtGodel7 Maybe having an option like in Classic (but historical) that the game can be started with techs already got? Meaning that, if that option is enabled, United States start with the B-17 tech already in the bag, and other players also have tech too if those tech were already got or mostly developed by the time the game starts?

                (Even though the B-17 did very little in Pacific, it feels a bit wrong that is not going to be there as part of the Pacific forces, though I guess USA Atlantic can send B-17 in Pacific if wanted.)

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                • K
                  KurtGodel7 Lobby Moderators
                  last edited by

                  Apparently I've uploaded too many files at one time and should try again later. But the above is a lot of the techs.

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                  • C
                    Cernel Moderators Lobby Moderators @KurtGodel7
                    last edited by

                    @KurtGodel7 Sorry to repeat, but the B-17 was way more protected and protective than the Avro Lancaster. It was way harder to down a B-17 than an Avro Lancaster. I suggest it having +2 hit-points. (Also, the B-17 was some more of a fortress than the B-24, but the difference here is much less than with the much weaker Avro Lancaster.)

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                    • V
                      Vendetta
                      last edited by

                      @KurtGodel7 said:

                      Apparently I've uploaded too many files at one time and should try again later. But the above is a lot of the techs.

                      Cool.

                      Rail Guns should definitely be Railway guns - they’re two rather different things 😉

                      Mobile warfare and armored warfare make those two sound a little better

                      If you want some flavor on the Italian/Japanese tank unlock tech, use Carro Armato for Italy and Sensha for Japan (just means tank but in the local language).

                      Pershing tank could be M26 Pershing and Britain could use their A numbers (A22 Churchill, A34 Comet, A41 Centurion) if you want them to look a little more polished. KV-1 is a better fit than KV-2, lot more of the -1 were built.

                      Merchant Marine -> Propulsion Advancements (merchant marine sounds like transport tech)
                      Fleet Action -> Advanced Fire Control
                      Improved Sub -> Improved Submarines
                      Shipyards -> Shipyard Improvements
                      Dockyards -> Dockyard Expansion
                      Undersea War -> Undersea Warfare

                      Kate -> B5N Kate
                      Jill -> B6N Jill
                      Emily -> H8K Emily

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                      • K
                        KurtGodel7 Lobby Moderators
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                          KurtGodel7 Lobby Moderators
                          last edited by

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                          • K
                            KurtGodel7 Lobby Moderators
                            last edited by

                            Recent changes:

                            Created the "colonial militia" unit. This is for Britain only, and is basically a conscript by another name. Britain cannot build this unit. But by researching tech it receives this unit for free for India. Three per turn with the Raj tech. Once Britain researches Expand India Army (or whatever I decided to call that tech) it gets six of these a turn for free, on India.

                            @vendetta suggested better names for some of the techs. Rail guns tech is now railway guns. (Good call on that, btw.) Other tech names have changed as well, reflective Vendetta's suggestions.

                            @cernel suggested the idea of starting the game with certain techs already researched, much like Classic would do depending on the option you chose. I have this on my list of needed changes.

                            @schulz suggested changes to the map itself, and provided example maps to use. I devoted precious weekly usage to this task. (Even though I was already at 40% of weekly usage just 24 hours into my week.) I have had AI alter the Europe/Mediterranean/West Russia part of my map using the example Schulz provided.

                            Earlier in this thread someone mentioned an incorrect border in Europe, which I think is now fixed. But there is also the problem of territory labels: West Prussia, Posen, etc. The problem I'm running into is that I want a territory to have the name Danzig, given the importance of Danzig to the start of the war. Labeling a territory Danzig maybe displaces where you might want the West Prussia label, so then the latter finds its way into the second-best location.

                            @cernel wants the differences between the Lancaster, Flying Fortress, and Liberator to be accurately reflected in the stats for those three bomber types. Claude believes this is already achieved by current unit stats. I will have to double check Claude on this. America Pacific gets the Liberator, America Atlantic gets the Flying Fortress, and Britain of course gets the Lancaster.

                            Light tanks were too easily confused with tanks, so I've used scout car logo art for light tanks. I hate doing that, but if I'm confused by a light tank icon versus a normal tank icon, other people will be confused too.

                            The reason why I consumed so much weekly usage so quickly was in large part to fix GUI problems associated with changes to the air system. Those GUI problems appear to be solved.

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                            • V
                              Vendetta @KurtGodel7
                              last edited by

                              @KurtGodel7
                              Hilfswilliger was the name for the local auxiliaries that Germany recruited in Russia, would be a good fit for "Crush communism."

                              Panzerschreck for Advanced Panzerfaust?

                              Sturmgewehr for assault rifle

                              The B-52 is way too far ahead of the timeline, didn't enter service until the 1950s. Use the B-45 Tornado, that was America's earliest jet bomber.

                              Go 229 is the flying wing model.

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                              • K
                                KurtGodel7 Lobby Moderators
                                last edited by

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                                What Claude had to say about territory names:


                                Renaming Pomerania to West Prussia: I’d advise against it. Your map’s Pomerania sits on the coast just northeast of Berlin and west of Danzig. That’s the Stettin–Köslin area, which really was the Prussian province of Pomerania. West Prussia was the Vistula region around Danzig, Thorn and Bromberg, south of Danzig and west of Warsaw. That’s exactly where your West Prussia territory already is. Only one of your names is debatable: the coastal strip between Danzig and Koenigsberg (Elbing, Marienburg) was West Prussian before 1920 and became part of East Prussia from 1920. For a 1941 map, “East Prussia” is right.


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                                • K
                                  KurtGodel7 Lobby Moderators
                                  last edited by

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                                  Note that Britain's list is now replaced with some new techs. "Raj" gives one colonial militia for each of India's three most valuable territories. Increased Indian Army means those territories now produce 2 colonial militia each turn.

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                                  Marines (America Pacific) can be built from the start. America Atlantic cannot research Superfortress or B-52.

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                                  That's it for the tech list for now. Expect this list to become out-of-date soon after being posted, however.

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