Total World War: December 1941 (BETA) 2.8.0.5
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The map is ready for re-release.... however I have (in my usual spirit of changing things) decided to add a couple more alterations & features to the game.
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Russian Marine placed in Nenetsia {slight change for balance}
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Russian Infantry placed in Northern Kazahk {slight change for balance}
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American Carrier and Destroyer moved from S.Z. 137 to S.Z. 136 {slight change to balance since the Atlantic is much stronger from game start with the other changes already made. This will stop the Americans from sliding back into S.Z. 37 on turn 1}
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Improved Special Warfare shall now allow Alpine Infantry to be air dropped into combat. (They can be dropped into any terrain, but they will receive a heavy penalty for para-dropping into anything other than Hills & Mountain)
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Advanced Logistics shall now allow all Infantry types to be airlifted during noncombat moves.
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@hepps said in Total World War: December 1941 Trains (BETA) 2.8.0.1:
The map is ready for re-release.... however I have (in my usual spirit of changing things) decided to add a couple more alterations & features to the game.
- Russian Marine placed in Nenetsia {slight change for balance}
so you have two marines ready to land on the shores of Norway? I like that
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Russian Infantry placed in Northern Kazahk {slight change for balance}
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American Carrier and Destroyer moved from S.Z. 137 to S.Z. 136 {slight change to balance since the Atlantic is much stronger from game start with the other changes already made. This will stop the Americans from sliding back into S.Z. 37 on turn 1}
Won't be useful for a strike on any japanese fleets in US1, rihgt?
- Improved Special Warfare shall now allow Alpine Infantry to be air dropped into combat. (They can be dropped into any terrain, but they will receive a heavy penalty for para-dropping into anything other than Hills & Mountain)
Huge change, but I think I'll like it. In that context, I'd like the Chinese being able to gain some Airtranspors via L&L.
- Advanced Logistics shall now allow all Infantry types to be airlifted during noncombat moves.
We had that before. Wasn't it considered too strong?
One more thing that came to my mind just last night. I'd like to see the possibility of Vichy producing carriers and battleships.
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@wirkey As per your comments
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Yes I have been toying with the idea of the Chinese getting some Air Tran action. Not 100% sure yet.
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We tried it very early on in the game development, when great parts of the game were missing. Additionally I believe we tried it from game start. So this won't be available til later in the game since it is attached to Advanced Logistics.
W1) That is definitely a possibility with some of the American game start changes. As we test more we can certainly look to things like Vichy as balancing mechanisms.
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@hepps said in Total World War: December 1941 Trains (BETA) 2.8.0.1:
@wirkey As per your comments
- We tried it very early on in the game development, when great parts of the game were missing. Additionally I believe we tried it from game start. So this won't be available til later in the game since it is attached to Advanced Logistics.
I'm sure we had it with some tech, maybe even adv logistics, but most certain imp logistics.
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@wirkey I don't remember exactly how it was implemented in its original form to be honest with you. Nice thing about a BETA is that it is a BETA. So we can always remove things. If we find it uber powerful.... then we can always remove it.
I was also worried about the BB changes... but those are turning out to be a great deal of fun and add a huge amount of depth to the naval game-play.
If we find it is over powered we can always revisit it. But the idea makes a great deal of sense to me.
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@hepps is the latest version available anywhere?
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@wirkey PM'd you the link. Here is a save game: 0_1518893176625_save_TWW_2802.tsvg
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@redrum and @all JP and GA Bots are now running 1.9.0.0.8824
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@prastle Tankie
Cheers...
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@wc_sumpton and @ all new TWW2.8.0.2 is inn the repo now and can be downloaded directly in game with the download maps button. In the High quality map section. Thanks @redrum @Hepps @RoiEX
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@prastle Great work everyone !
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@prastle It's not showing up for me pras. Also didn't it use to give a notification saying "update available" or something ?
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@prastle heh heh just what i tried : ) Need to pick heppster's xml mind a little. Could be scary : )
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@beelee You don't really want to go the with out a guide. The mind I mean, not the XML... well maybe both!
Cheers...
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@wc_sumpton heh heh blows my mind just looking at the map : )
@prastle just a reminder it won't work on 7621
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@beelee Yah it is important that people know you have to have one of the most recent pre-releases of the engine.
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@beelee .8824 works fine
or newer for tww -
@beelee and @all Texas Bots are now updated to .8824 and have the new tww map installed.
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Weird behavior.
Trucks if unloaded can move whatever they want despite the movement limitation being shown as 2.
Wonder if this is related to the changes to fix the trains on the sea transports?