64 bit versus 32 bit save game
Swampy last edited by
I can't seem to find this topic anywhere. Can you load a 32bit game save into a 64bit version and vice versa?
gd ? nidea I would guess ya could since old were 32 and they used to work on a 64. but i havent been on 32 in a while
Yes, no problem.
The savegames (*.tsvg files) are independent of the 32bit or 64bit architecture of the Operating System and the software. So you can for example even load savegames created with TripleA on a 64bit Windows into a TripleA on a 32bit Linux and vice versa, provided the TripleA- and map versions are compatible (both use TripleA 1.9 for example).
ephraimdov last edited by
When 64 bit processors compatible with the x86 architecture were introduced, they were referred to as x86-64. x86-32 (and x86-16) were used for the 32 (and 16) bit versions. This was eventually shortened to x64 for 64 bit and x86 alone refers to a 32 bit processor. The 32 bit processors are designed to handle a limited amount of physical memory maximum of 4GB but 64 bit can handle high memory utilizing 8,16 and some even32 GB.